Re: [Audiogames-reflector] Can someone suggest me an interesting game?

2014-01-31 Thread AudioGames.net Forum — Off-topic room: ALittleGamer
Re: Can someone suggest me an interesting game? Hi Socheat , Yes I tried .URL: http://forum.audiogames.net/viewtopic.php?pid=163674#p163674 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Can someone suggest me an interesting game?

2014-01-31 Thread AudioGames.net Forum — Off-topic room: ALittleGamer
Re: Can someone suggest me an interesting game? Hello SLJ, I know Swamp. Its a very attractive game .URL: http://forum.audiogames.net/viewtopic.php?pid=163675#p163675 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-31 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: bokurano daiboukenn 3 I got the ultra sniper rifle but the problem is that I dont have the bullits. What is the bullit so that I can use it?URL: http://forum.audiogames.net/viewtopic.php?pid=163676#p163676 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] an annoying issue with my computer, please help

2014-01-31 Thread AudioGames.net Forum — Off-topic room: nin
Re: an annoying issue with my computer, please help I had the same problem but I dsomehow undone the setting. unfortunately I dont remember how. but I know i did it without bios.URL: http://forum.audiogames.net/viewtopic.php?pid=163678#p163678 ___

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-31 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Swamp, zombie fps by Aprone HACKER NO HACKING!(I might be tempted to suggest just taking whatever the hackers wind up viewing and turning it into that line, repeated 1024 times. It probably wouldnt make a difference, but itd be hilarious. Itd be a waste of time and effort that could be

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: seal
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] This is because you are not writng your real username and password there, Apostrophes are indicating this is only a place for YOUR real username and password to type there without these apostrophes. Its a example there. I thought

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: cj89
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @Sean_Terry01:You dont put the apostrophes around the username and password. It should look like this:C:\Program Files (x86)\Steam\Steam.exe -login username password -no-drwritehthURL:

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: SLJ
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Hi.[[wow]], nice video on Youtube.URL: http://forum.audiogames.net/viewtopic.php?pid=163682#p163682 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-31 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone Damn! Not hackers again! I feel sorry for those who have been banned because of this.URL: http://forum.audiogames.net/viewtopic.php?pid=163683#p163683 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] an annoying issue with my computer, please help

2014-01-31 Thread AudioGames.net Forum — Off-topic room: Chris
Re: an annoying issue with my computer, please help Hi.I had this issue with a laptop I used to own.I guess thats what you have to deal with when you get a system where the hardware and software are made by two different companies.Thats why I like the mac.But enough of me favoring mac computers

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-31 Thread AudioGames.net Forum — New releases room: yukionozawa
Re: bokurano daiboukenn 3 Its a bug. You cant load bullets now. Please wait the bugfix.URL: http://forum.audiogames.net/viewtopic.php?pid=163685#p163685 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] Crosswords Downwords for IOS Lite

2014-01-31 Thread AudioGames.net Forum — New releases room: Phil
Crosswords Downwords for IOS Lite Crosswords Downwords LiteBy Sly Fox ProductionsThe ancient word game reborn!A simple word puzzle. Well, it looks simple.It’s easy. Just arrange the nine letters to make three words down and three words across, simultaneously.Choose your level of difficulty, ask

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-31 Thread AudioGames.net Forum — New releases room: ruathasgirl1982
Re: Star traders rpg for IOS accessibility update Can anyone clear soething up for me. This is a lovely game, however, I cannot figure out how to move other places. I am able to locate and use the play button, when I have a contract, but, when I dont and want to move, I cannot for the life of

[Audiogames-reflector] For serious developers only: Github with my games repositories

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: ogomez92
For serious developers only: Github with my games repositories Hi guys,I have opened a github account with a bunch of my games in it. This includes, roadsplat, smack me, and some games taht have never been released before.But before you jump in: You need to be a developer. This means, these

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: Sean-Terry01
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Okay, I got everything done. Now Im trying to play it but its telling me theres an error that the executable is missing. How do I go about fixing this? It downloaded and installed everything but apparently the Exe is missing.URL:

[Audiogames-reflector] For serious developers only: Github with my games repositories

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: ogomez92
For serious developers only: Github with my games repositories Hi guys,I have opened a github account with a bunch of my games in it. This includes, roadsplat, smack me, and some games that have never been released before.But before you jump in: You need to be a developer. This means, these

Re: [Audiogames-reflector] For serious developers only: Github with my games repositories

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: ogomez92
Re: For serious developers only: Github with my games repositories Note that some of these games you cant even start simply because they ahve bugs and are unfinished, but I post them to github so I can develop them and have other people help me with the coding. There is at least one member of

[Audiogames-reflector] Important: LogMeIn Free Being Discontinued

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: Sebby
Important: LogMeIn Free Being Discontinued In the absence of a New Demises Room … Well, this was probably inevitable. LogMeIn Free is going away for all existing customers after seven days, starting from the moment they next use the service.Ive mixed feelings about this. On the one hand, theyve

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-31 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: bokurano daiboukenn 3 How to get the hidden weapon in stage 5-3? It didnt appear.URL: http://forum.audiogames.net/viewtopic.php?pid=163691#p163691 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-31 Thread AudioGames.net Forum — New releases room: connor142
Re: bokurano daiboukenn 3 darn you know I am now on 25 3 and I am in room 7 with the hellycopter. I gave the rooms names just for fun. here they are.room 1: dragon escape.2: missile madniss.3: insect interfeerance.4: hero fillet.5 mud monster.6: a long long trip.7: hellycopter hel, the rest

Re: [Audiogames-reflector] vApps: vTurbo and vMouse For NVDA, from VICT Consultancy (Freeware)

2014-01-31 Thread AudioGames.net Forum — Off-topic room: burak
Re: vApps: vTurbo and vMouse For NVDA, from "VICT Consultancy" (Freeware) Hi, couldnt install both. both of the setups tell me to choose a language, I do, and they disappear. Tried withouth NVDA on, I click on the setups and nothing happen. Can you please tell me how to instal them

Re: [Audiogames-reflector] vApps: vTurbo and vMouse For NVDA, from VICT Consultancy (Freeware)

2014-01-31 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: vApps: vTurbo and vMouse For NVDA, from "VICT Consultancy" (Freeware) You may, if ya havent done so, to rn them as admin. I never got a choose language box here.URL: http://forum.audiogames.net/viewtopic.php?pid=163694#p163694 ___

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: seal
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] What exactly is missing? can you copy the error corectly as it is?URL: http://forum.audiogames.net/viewtopic.php?pid=163695#p163695 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-31 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 faelnar.christopher, find the tree in 5-3URL: http://forum.audiogames.net/viewtopic.php?pid=163696#p163696 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-31 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone I have to run errands all morning, but I do know exactly how to fix this to get everyone back into Swamp, so I will try to make time to do that. My apologies to all of the people currently stuck with unfair bans since yesterday morning.URL:

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-31 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Star traders rpg for IOS accessibility update Hi,I think someone did write how to move from planet to planet,but here you go.on the main screen, the screen which has the play button and such,that is,press the menu button,itll have a hint saying zoom out. tap the legend button,which should

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @slj: No, sorry. A service that requires an OCR plugin and CAPTCHA is an accessible failure. Steam has made it quite clear that they do not care in the slightest about us, and thus I refuse to give them my money. If you want to

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: seal
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] lol, that is hmmm... well, i dont have words, really.Yeah, typical brindy comment, Everything what should be said about that was been posted here. Dont like that, dont get anything, its so easy.URL:

Re: [Audiogames-reflector] an annoying issue with my computer, please help

2014-01-31 Thread AudioGames.net Forum — Off-topic room: bryant
Re: an annoying issue with my computer, please help I read somewhere that there is a key called FN lock which will lock the FN key so you dont have to press it every time you want to proform the normal functions. I also read that it is different with every keyboard. Is this true?URL:

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: seal
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] No offence, commenting only and this is a difference.PS. start talking and writing in other language than yours and ill tell you you are so pathetic. :-)Fun, really!URL: http://forum.audiogames.net/viewtopic.php?pid=163703#p163703

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @seal: My not getting anything isnt good enough. In order to have the power of our entire, somewhat small, market, working for us, we need to encourage everyone to stand together, and refuse to accept things that are not good

Re: [Audiogames-reflector] Morokuma's Text RPGs

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Morokuma's Text RPGs Speaking of games that may or may not becompleted... has anyone heard from Galaxy labs about the full voice edition of Shadow Line? Yukio I was wondering whether youve heard anything from them? The site hasnt been updated for two months and Ive tried emailing the

[Audiogames-reflector] Space cube and rush quest

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: Sokun Prom Vireak
Space cube and rush quest Hello, everyone, as I click see more game in the Papasangre II, I see Space Cube and Rush Quest. I like their description, but I still hestitate because Im not sure these two games whether or not they are accessible. Can anyone give any clues? Thanks.Best

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @seal: The only way the word blindy can be used is offensive. It is *always* used to shame and insult someone who you disagree with. Generally, this is so you can just laugh them off, and avoid responding to what theyve said. This

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @seal: The only way the word blindy can be used is offensive. It is *always* used to shame and insult someone who you disagree with. Generally, this is so you can just laugh them off, and avoid responding to what theyve said. This

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: pitermach
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @fastfinge, @blindjay and everyone else dismissing this game,Sorry to say, but if you ask me with this attitude youre really a disgrace to all blind gamers and you should never advocate for game accessibility. If you want to stick

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: blindndangerous
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 I find that if you just pass the command line arguments to the icon on the desktop once its made, you dont need to go into the settings dialogue and set the d-write option. It works if you run the desktop icon.URL:

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: pitermach
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @fastfinge, @blindjay and everyone else dismissing this game,Sorry to say, but if you ask me with this attitude youre really a disgrace to all blind gamers and you should never advocate for game accessibility. If you want to stick

Re: [Audiogames-reflector] Morokuma's Text RPGs

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: boy
Re: Morokuma's Text RPGs Wait! If mp powers up magial damage, what is magical damage? Maybe you are talking about the books, meaning the books you get from enemies at the end of a battle. Maybe they are not books, I maj the items that are like book of the wind or book of the ice. Ok, so maybe

Re: [Audiogames-reflector] Morokuma's Text RPGs

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: boy
Re: Morokuma's Text RPGs Wait! If mp powers up magial damage, what is magical damage? Maybe you are talking about the books, meaning the books you get from enemies at the end of a battle. Maybe they are not books, I mean the items that are like book of the wind or book of the ice. Ok, so maybe

Re: [Audiogames-reflector] tell me your ideas and segestions about my new Game Engine

2014-01-31 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: tell me your ideas and segestions about my new Game Engine If youre using WX, be aware that you may run into interesting issues down the road. I ended up using SDL because getting the events you need for an Audiogame is much, much easier there. You need key down, key held, and key up as

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: seal
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Okay, not worth arguing. I am reading and i know what i am typing about so there is everything what I wanted to say.That was only my comment regarding the topic and thats all. Noone must like what i am sayng about and how i am

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @pitermach: The disgrace is accepting solutions from steam that do not support developers who want to help us. As things stand, a developer with a mac or linux game on steam cannot make it accessible, because the only OCR plugin

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-31 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update @Ruath, Ill also add to what Grryfindore saidonce youve hit that St hud legend button (the hint says navigate to a planet), and double tapped on the planet you want to go to, the distance is shown at the top of the screen where it says the date

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: death
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] So I downloaded the game, both programs, and have clipreader running, but Im not getting anything.URL: http://forum.audiogames.net/viewtopic.php?pid=163715#p163715 ___

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @pitermach: The disgrace is accepting solutions from steam that do not support developers who want to help us. As things stand, a developer with a mac or linux game on steam cannot make it accessible, because the only OCR plugin

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: seal
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Did you added the parameters to the skullgirls in the properties? If yes, when you are launching the game you should be fine with that.URL: http://forum.audiogames.net/viewtopic.php?pid=163716#p163716

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: aaron
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Hi,@fastfinge: I actually agree with you about Steam, yet this is the only way we can get this game right now.I can say the same thing about PSN. Time was, I had to get sighted help to download anything from that store. Then they

Re: [Audiogames-reflector] tell me your ideas and segestions about my new Game Engine

2014-01-31 Thread AudioGames.net Forum — Off-topic room: visualstudio
Re: tell me your ideas and segestions about my new Game Engine no, Im not using wxWidgets for input and speech!just, Im using it for my applications Command-line parsingif youve get my source code, youll see what Ive done!URL: http://forum.audiogames.net/viewtopic.php?pid=163718#p163718

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: robjoy
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @Fastfinge: You are right in saying that Steam does not do anything to make their client easier to use. But saying that they make everything to lock us out is a very strong understatement.Steam is by far not the only one company

Re: [Audiogames-reflector] bk2 Dropbox Folder Is Here!

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: simba
Re: bk2 Dropbox Folder Is Here! Hi, i want to join to. My e-mailismoritz.grandj...@hotmail.comURL: http://forum.audiogames.net/viewtopic.php?pid=163720#p163720 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: drg
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Hi aaron. Just a small correction: You dont even need sighted help to use steam, I created an account and installed the client/skullgirls just finewithout sighted help, just had to ask on twitter for some help. You just have to

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @robjoy: Amazon, Apple, and Google all eventually heard our concerns about accessibility. As these products were fully unusable, it wasnt because we were giving them our money. When you give any company your money, the message you

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @aaron: my use of the word disgrace is mostly rhetoric. Im responding to the 4 people on this forum, thus far, who have basically called me a worthless blindy loser who should go and kill myself just because I dare to disagree and

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: death
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Oh I forgot to type in the useclipboard thing, but even then it still doesnt work for some reason.URL: http://forum.audiogames.net/viewtopic.php?pid=163724#p163724 ___

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @drg: So what your post means is that I should either agree with you or shut my stupid face. Your position is noted.URL: http://forum.audiogames.net/viewtopic.php?pid=163725#p163725 ___

Re: [Audiogames-reflector] YoruFukurou sound pack for the qube and qwitter

2014-01-31 Thread AudioGames.net Forum — Off-topic room: cbenner
Re: YoruFukurou sound pack for the qube and qwitter thanks all of you for the comments.URL: http://forum.audiogames.net/viewtopic.php?pid=163726#p163726 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] Jaws keyhook in darkgrew gamebook creator?

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: severestormsteve1
Jaws keyhook in darkgrew gamebook creator? Hello guys (especially aprone),I have trouble using darkgrew gamebook creator with jaws. Jaws doesnt announce anything when you press the arrow keys, but NVDA does. Is there a way to fix the problem? I am using jaws on one of the computers I want to

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: aaron
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Hi all,Weve got mainstream coverage!Check out the following article:http://shoryuken.com/2014/01/31/mike-mi … d-players/URL: http://forum.audiogames.net/viewtopic.php?pid=163727#p163727

Re: [Audiogames-reflector] For serious developers only: Github with my games repositories

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: For serious developers only: Github with my games repositories Hi,Ive taken a quick look.. Im looking ofrward to some of this stuff. Obviously, a couple of them wont start due to bugs, so for now Ill just wait for some updates before trying to test.Id consider myself more a tester rather

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: robjoy
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @fastfinge: If they know that you are blind from the moment you sign up, and you keep praising their service, donating, sending them emails, then it is indeed a sign of what they are doing is good. At the moment, there is nothing

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @robjoy: I think we need to make a distinction between what LabZero does, and what Valve does. What LabZero is trying to do is a huge step forward, and can only be a good thing. Unfortunately, because of the horror that is Valve,

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: stirlock
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] FastfingePlease delete your acount, and get off the internet. What people have said in previous posts is completely correct. This only encourages stagnation and will not move blind gaming forward at all. I used steam without any

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @stirlock: I already own all of the YDKJ games on CD. You dont need Steam for that, thank God, or I wouldnt support them either. If you cant post a message that is free of insults, please go back to living with your mummy and

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-31 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 yukionozawa, could you make a dor in the gold coin collectorURL: http://forum.audiogames.net/viewtopic.php?pid=163735#p163735 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: Sean-Terry01
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Okay, I launched steam. Then I find the game in my library. And I tried to launch it and I get the following error. Steam error failed to start game missing executable. See the steam support side for more information. Okay button.

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: seal
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] This is something i can see first time. Try to reinstall skullgrls and see what will happen.URL: http://forum.audiogames.net/viewtopic.php?pid=163737#p163737 ___ Audiogames-reflector

Re: [Audiogames-reflector] For serious developers only: Github with my games repositories

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: ogomez92
Re: For serious developers only: Github with my games repositories Hi,You can join a new mailing list that has been created. This way, if you only want to test, you know when to pull a repository for changes and tell us if you found any bugs,

[Audiogames-reflector] Created a accound

2014-01-31 Thread AudioGames.net Forum — Off-topic room: JG
Created a accound Hi all. Ive created a accound. I will upload walktroughs and stuf like that. Enjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=163739#p163739 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] Created a accound

2014-01-31 Thread AudioGames.net Forum — Off-topic room: JG
Created a accound Hi all. Ive created a accound. I will upload walk troughs and stuf like that. Enjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=163739#p163739 ___ Audiogames-reflector mailing list

[Audiogames-reflector] shizam

2014-01-31 Thread AudioGames.net Forum — Off-topic room: connor142
shizam hi,shizam is a program for ios, it uses your microphone to detect music around you and then you can ither share the music file, listen to the itunes clip or download it from itunes. just thought I might post it here since I didnt see it mensioned anywhere.URL:

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: sneak
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Fastfinge, please take your ideas to the general boards or something. Its really not doing you any good here, nor us. Youre just further upsetting the people who wish to support the developer who has continued to show his

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @sneak: This discussion is entirely about skullgirls, and its accessibility or lack thereof. Just because you dont agree with a point of view gives you no right to ask that it be censored. Nor does it make it appropriate for you to

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: sneak
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] actually, this thread is about skullgirls, youre ranting is about steams acccessibility. Skulllgirls once the actual game takes over, is accessible.URL: http://forum.audiogames.net/viewtopic.php?pid=163743#p163743

Re: [Audiogames-reflector] Space cube and rush quest

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Space cube and rush quest Well those games are not made by somethinelse as far as I know, their only games are papasangre, papasangre Ii and the nightjar. I believe that link just shows games by people who also bought papasangre. If your looking for actual related games by somethinelse, I

Re: [Audiogames-reflector] Rate the Song Above You

2014-01-31 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: Rate the Song Above You Eh, its alright. 6/10.https://www.youtube.com/watch?v=pAYSxxYCBgcURL: http://forum.audiogames.net/viewtopic.php?pid=163745#p163745 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] ISO files?

2014-01-31 Thread AudioGames.net Forum — Off-topic room: john
Re: ISO files? In most cases, you should just be able to extract the iso image using something like 7-zip. The only situation in which you really need to have the iso mounted to a virtual environment is when you have a disk that has software that specifically wants to run from the cd, such as

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-31 Thread AudioGames.net Forum — New releases room: csm120
Re: bokurano daiboukenn 3 Im wondering if I missed something? I cant get anything but the double dagger in 9.2. Ive searched the forum, and Im not getting any bombs, or needle weapon. I also dont see a place to enter a password. Ive even tried destroying the displays, but they just come back.

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-31 Thread AudioGames.net Forum — New releases room: sneak
Re: Swamp, zombie fps by Aprone Hey, aprone. I know I dont play swamp as much, and part of that has to do with me not having a proper mouse/trackpad, (this laptop has one of those silly mousepads that has the buttons built into the mousepad, like you push down on the left side to click left and

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @sneak: But getting there is only sort of accessible, sometimes, with hackish work-arounds. If I said to a person in a wheelchair, My building is fully accessible, accept for the 11 stairs you have to climb to enter the building!

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: drg
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @fastfinge Sneak described exactly what I meant to say to you.. You have your right to disagree with steam accessibility, but please create your owntopic to discuss it.. Because youre breaking the discussion of skullgirls itself.

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-31 Thread AudioGames.net Forum — New releases room: Quasar
Re: bokurano daiboukenn 3 For 9-2, Set screens 2 and 3 as you would to get the dagger, but set screen one to the other option. Then, continue walking past the elevator and there is a door on your left. Go through that.URL: http://forum.audiogames.net/viewtopic.php?pid=163751#p163751

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: seal
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Yep, and this is what i changed in the steam guide.URL: http://forum.audiogames.net/viewtopic.php?pid=163752#p163752 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: arqmeister
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] At Fastfinge: You know, there is an interesting state of mind that humans experience when the conditions are right. People have wondered about this state of mind for centuries, and asked themselves how they might achieve it. The

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @drg: The topic did stray a little, but I started discussing steam in relation to skullgirls, and all of my substantive posts on the matter (esp. in reply to @robjoy and @aaron) have been in relation to both skullgirls and steam.

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @arqmeister: If I were, Id have to have been hiding it since 2010. In fact, Ive been a member of this community for longer than you have. The difference is that at least some of those examples of fun, it could be argued, dont harm

Re: [Audiogames-reflector] Rail Racer 2 cometh

2014-01-31 Thread AudioGames.net Forum — New releases room: vlad25
Re: Rail Racer 2 cometh hello.when will exist a new patch for this game?URL: http://forum.audiogames.net/viewtopic.php?pid=163757#p163757 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: sneak
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Youre right fastfinge. We should totally boycott this developers game. Hes gone through all this trouble to make his game as acccessible as he can within a short period of time, and has been quite successful. However, steam refuses

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: arqmeister
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Allow me to apolagize for that last post, i lost my head a little there. If you dont agree with people thats fine, but clearly many people dont agree with you, so be it. Im a little uncertain of how to proceed, as a report was

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: seal
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Sneak, have you played SG already? If not give me a shot when youll willl and if can i add you on steam!CheersURL: http://forum.audiogames.net/viewtopic.php?pid=163758#p163758 ___

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: sneak
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] I have! I just got it last night and stayed up untill 6 AM playing lol. I got to the end of story mode with squigly, and I got to marie with a few other characters, but shes an asshole! Like for reals! lol. She has this specp that

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @sneak: I have sent a number of emails and made some support calls, but they all end up either at a call centre that hasnt a clue, or getting an automated reply. So Yeah, thats basically a Hahahaha never! if ever I heard one. And

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @arqmeister: No problem. We all lose it sometimes. I know Ive been reported before, and I will probably be reported again. Im passionate about every opinion I have, because if you dont have passion, whats the point of having an

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: sneak
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Thats deffinatly not a hahaha never! Thats getting people who havent had any experiences dealign with accessibility issues, which if youre working in a mainly visual world that deals with, video games, then the idea of a blind

[Audiogames-reflector] Shadow Rine text walkthrough?

2014-01-31 Thread AudioGames.net Forum — General Game Discussion: Mord-Sith
Shadow Rine text walkthrough? So, Ive been playing Shadow Rine a bit lately. I got lost in the plains outside the temple and I think I have enough xp to level up. I was wondering if there is a text walkthrough of the game so I could try and find my way around more?URL:

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @sneak: I am familiar with how advocacy works, thank you very much. And the only company that was worse to deal with than Valve was AOL. Even in large gaming companies like Sony, EA, or Nintendo, you can at least eventually find a

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @sneak: I am familiar with how advocacy works, thank you very much. And the only company that was worse to deal with than Valve was AOL. Even in large gaming companies like Sony, EA, or Nintendo, you can at least eventually find a

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @sneak: I am familiar with how advocacy works, thank you very much. And the only company that was worse to deal with than Valve was AOL. Even in large gaming companies like Sony, EA, or Nintendo, you can at least eventually find a

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @sneak: I am familiar with how advocacy works, thank you very much. And the only company that was worse to deal with than Valve was AOL. Even in large gaming companies like Sony, EA, or Nintendo, you can at least eventually find a

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-01-31 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @sneak: I am familiar with how advocacy works, thank you very much. And the only company that was worse to deal with than Valve was AOL. Even in large gaming companies like Sony, EA, or Nintendo, you can at least eventually find a

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