Re: [Audiogames-reflector] Shadow Rine text walkthrough?

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Shadow Rine text walkthrough? hi I need help with the ruins in shadow rine. I am now in the room with all the pits and both doors on the left and right need a key. There was a room with a pit somewhere where I think the key is. can anyone tel me what coords this room has?URL:

Re: [Audiogames-reflector] where is that fucking windows 8.1 update?

2014-02-02 Thread AudioGames.net Forum — Off-topic room: XTRidgaf
Re: where is that fucking windows 8.1 update? In order to upgrade (which I dont consider an actual upgrade, update or fucking whatever) you must log into Windows 8 Store, thats the only way to get it though you must be fully updated which Im pretty sure you hate it, but if you really want it

Re: [Audiogames-reflector] where is that fucking windows 8.1 update?

2014-02-02 Thread AudioGames.net Forum — Off-topic room: XTRidgaf
Re: where is that fucking windows 8.1 update? In order to upgrade (which I dont consider an actual upgrade, update or fucking whatever) you must log into Windows 8 Store, thats the only way to get it though you must be fully updated which Im pretty sure you hate it, but if you really want it

Re: [Audiogames-reflector] where is that fucking windows 8.1 update?

2014-02-02 Thread AudioGames.net Forum — Off-topic room: XTRidgaf
Re: where is that fucking windows 8.1 update? In order to upgrade (which I dont consider an actual upgrade, update or fucking whatever) you must log into Windows 8 Store, thats the only way to get it though you must be fully updated which Im pretty sure you hate it, but if you really want it

Re: [Audiogames-reflector] where is that fucking windows 8.1 update?

2014-02-02 Thread AudioGames.net Forum — Off-topic room: XTRidgaf
Re: where is that fucking windows 8.1 update? In order to upgrade (which I dont consider an actual upgrade, update or fucking whatever) you must log into Windows 8 Store, thats the only way to get it though you must be fully updated which Im pretty sure you hate it, but if you really want it

Re: [Audiogames-reflector] where is that fucking windows 8.1 update?

2014-02-02 Thread AudioGames.net Forum — Off-topic room: XTRidgaf
Re: where is that fucking windows 8.1 update? To the post above, no Pro version isnt necessary, Windows 8.1 comes for the standard, pro and enterprise editions...In order to upgrade (which I dont consider an actual upgrade, update or fucking whatever) you must deal with Windows Store, thats the

[Audiogames-reflector] Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements!

2014-02-02 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements! IntroductionAs we all know, Dropbox, totally not as blind-friendly as they once were back in the day. Still indeed usable, however certainly that context menu does have a terrible time with us blinks, and we all! know which menu that

Re: [Audiogames-reflector] Tween

2014-02-02 Thread AudioGames.net Forum — Off-topic room: devinprater
Re: Tween The only thing I dont like about it is that it cant play audio links.URL: http://forum.audiogames.net/viewtopic.php?pid=164003#p164003 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-02 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: bokurano daiboukenn 3 derekedit! The link you post a while a go is error.URL: http://forum.audiogames.net/viewtopic.php?pid=164004#p164004 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Tween

2014-02-02 Thread AudioGames.net Forum — Off-topic room: burak
Re: Tween Can you please give that to me? audio files dont matter I can just copy it into IEURL: http://forum.audiogames.net/viewtopic.php?pid=164005#p164005 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements!

2014-02-02 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements! Hi,2shared Is pretty accessible too.But there is one thing that I dont like: the file max that you can upload is 200 MB and less. but however the site is free, unlimited space!Thanks.URL:

Re: [Audiogames-reflector] Train games for visually impaired users

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: kristijan
Re: Train games for visually impaired users Where can I download this train game?URL: http://forum.audiogames.net/viewtopic.php?pid=164007#p164007 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] Legasy anyone?

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: Socheat
Legasy anyone? Hi everyone,I found a game called legasy from wuala group. and it is accessible. I played this several times. and I want to ask everyone has anyone ever try that game?thanks!URL: http://forum.audiogames.net/viewtopic.php?pid=164008#p164008

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-02 Thread AudioGames.net Forum — New releases room: Sean-Terry01
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Could someone please call me on Skype to help me with the game?URL: http://forum.audiogames.net/viewtopic.php?pid=164010#p164010 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] where is that fucking windows 8.1 update?

2014-02-02 Thread AudioGames.net Forum — Off-topic room: burak
Re: where is that fucking windows 8.1 update? He upgraded, now he experiences a lot of random shutdowns. Well I warned him URL: http://forum.audiogames.net/viewtopic.php?pid=164012#p164012 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Legasy anyone?

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: burak
Re: Legasy anyone? Legacy? the one where there were Harry and jules? If so I did, and I would like a downloadable version.URL: http://forum.audiogames.net/viewtopic.php?pid=164013#p164013 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] where is that fucking windows 8.1 update?

2014-02-02 Thread AudioGames.net Forum — Off-topic room: fatih
Re: where is that fucking windows 8.1 update? Well the fucking update somethimes freezes but I certainly wont downgrade to Windows 8. I think those random fucking freezes are from a virüs but anyway Ill scan it later.URL: http://forum.audiogames.net/viewtopic.php?pid=164014#p164014

Re: [Audiogames-reflector] tell me your ideas and segestions about my new Game Engine

2014-02-02 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: tell me your ideas and segestions about my new Game Engine Hi,Im glad someone likes my browser, anyway. Im actually switching to visual studio 2013, because the form layout etc is accessible. that means im not going to be using old IE technology any more, so expect massive

Re: [Audiogames-reflector] Rail Racer 2 cometh

2014-02-02 Thread AudioGames.net Forum — New releases room: vlad25
Re: Rail Racer 2 cometh i dont like jessicas voice can you change the voice?URL: http://forum.audiogames.net/viewtopic.php?pid=164016#p164016 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-02 Thread AudioGames.net Forum — New releases room: staindaddict
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Hi Sean,my Skype is Goldberg454Add me, and Ill see what I can do. I wont guarantee anything, but Ill try. lolTalk soon.URL: http://forum.audiogames.net/viewtopic.php?pid=164017#p164017

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-02-02 Thread AudioGames.net Forum — New releases room: angarag
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hey ohmer. what the. why is your server down? I wanna play and other guys as well. but theres no server works at the moment. its ridiculous. there are 5 servers but none of them works. just fun.But wha. wanna play rtr!URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-02 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone make sure veem ware is full screen.as in your virtual machine. make sure. veem ware tools is in stalled and up to date. set priority grab to high.URL: http://forum.audiogames.net/viewtopic.php?pid=164019#p164019 ___

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-02 Thread AudioGames.net Forum — New releases room: robjoy
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Sean,You can uninstall a game through Steam by right clicking on the game in your library, and choosing delete local content.I remember SG was recognised as a false positive in some antivirus programs. If the executable still does

Re: [Audiogames-reflector] Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements!

2014-02-02 Thread AudioGames.net Forum — Off-topic room: burak
Re: Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements! Wuala software is not accessible at all. I cannot see my files and folders and I cant copy the linke of my files. What do I do?URL: http://forum.audiogames.net/viewtopic.php?pid=164021#p164021

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-02 Thread AudioGames.net Forum — New releases room: Jonnyboy1991
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] okay so it seems like, that people are getting to the library. but I still cant see it. Im logged in, but I am not seeing it anywhere on NVDA. anyone know why? I have tried OCR, but no dice! it just brings up a bunch of gibberish.

Re: [Audiogames-reflector] Legasy anyone?

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: Socheat
Re: Legasy anyone? did you know their website?URL: http://forum.audiogames.net/viewtopic.php?pid=164023#p164023 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] Audio tutorial of adventure at c:

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: Socheat
Audio tutorial of adventure at c: Hi,If anyone could a audio walkthrough of adventure c: it would be great.thanks!URL: http://forum.audiogames.net/viewtopic.php?pid=164024#p164024 ___ Audiogames-reflector mailing list

[Audiogames-reflector] Audio tutorial of adventure at c:

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: Socheat
Audio tutorial of adventure at c: Hi,If anyone could do a audio walkthrough of adventure at c: it would be great.thanks!URL: http://forum.audiogames.net/viewtopic.php?pid=164024#p164024 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-02-02 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hello!I heard much about this game and I thought, let’s give it a shot! Id like to tell you, how great the game is, but unfortunately, I cant. I have some issues:I have to run the game as Administrator, cause otherwise it crashes. Is

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-02 Thread AudioGames.net Forum — New releases room: derekedit
Re: bokurano daiboukenn 3 The changelog seems to suggest a higher level boss drops the chaos flare. Which boss? I have a save file on 25-1 and havent seen it yet and one with the whole game completed and havaent seen it yet there either. I get that its still bugged but I assume that bug will be

[Audiogames-reflector] I need some advice for a coding project.

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: thetruegamer
I need some advice for a coding project. Help me, Im a moronYeah sure I am.All the people on AA might be right … I have an idea for a game in the hybrid between Monbre and Alter Aeon. Monbre because what you do is train an army of monsters, and you use them to move on out from your starting

Re: [Audiogames-reflector] THis needs moved

2014-02-02 Thread AudioGames.net Forum — Site and forum feedback: audiogames.net fan
Re: THis needs moved Oh Im sorry about that. Since I almost never look at this room I forgot about it.URL: http://forum.audiogames.net/viewtopic.php?pid=164027#p164027 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements!

2014-02-02 Thread AudioGames.net Forum — Off-topic room: Victorious
Re: Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements! Cant seem to install bitcasa - when I try, it says windows explorer is using files that it needs. I allowed it to close running applications automatically, and it still wouldnt work.URL:

Re: [Audiogames-reflector] Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements!

2014-02-02 Thread AudioGames.net Forum — Off-topic room: Victorious
Re: Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements! Cant seem to install bitcasa - when I try, it says windows explorer is using files that it needs. I allowed it to close running applications automatically, and it still wouldnt work.Edit: the trick is to choose dont close

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-02 Thread AudioGames.net Forum — New releases room: keba
Re: Swamp, zombie fps by Aprone question for you aprone. what exactly, do the balls of steel do, that you sometimes get from completing 50 and 70 crate missions. i have a stack of them, but dont know if they actually do something, or not. and figured you are the best person to ask about them,

[Audiogames-reflector] a problem installing visual studio 2013, please help!

2014-02-02 Thread AudioGames.net Forum — Off-topic room: kyle12
a problem installing visual studio 2013, please help! Hi,When i open the application in the vs 2013 folder, called wdexpress.exe, a window comes up and nothing else happens. Is there any way to do this via command line etc?Thanks,URL: http://forum.audiogames.net/viewtopic.php?pid=164031#p164031

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-02 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: bokurano daiboukenn 3 How did you translate it?URL: http://forum.audiogames.net/viewtopic.php?pid=164032#p164032 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] frustrated with companies that Provide products for the blind

2014-02-02 Thread AudioGames.net Forum — Off-topic room: devinprater
Re: frustrated with companies that Provide products for the blind Yeah, braille has always been expensive, even though its so necessary. And people wonder why people rely on speech all the time? LOL, its crazy. Sure, the current way of making braille is expensive, but so was making huge

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-02 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Thanks Flyby. Heres a tip: shift-right click on swr.exe and run that as an administrator. Only after I did that did the game start responding to keystrokes, which is odd, but there it is.Now, the problems are:1. There is a lag of perhaps half a second. I know it

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-02 Thread AudioGames.net Forum — New releases room: derekedit
Re: bokurano daiboukenn 3 Basically, get notepad++ and theres menus that will make the text files display properly. Does that link error for anyone else?URL: http://forum.audiogames.net/viewtopic.php?pid=164035#p164035 ___ Audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-02 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone playing in a vm is a pain. because in veem ware u wil find sounds does not play and if they play they delayed. sadly that was my expiriance as well.URL: http://forum.audiogames.net/viewtopic.php?pid=164036#p164036 ___

Re: [Audiogames-reflector] Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements!

2014-02-02 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements! Personally, Im using BT sync from:http://www.yeasoft.com/site/projects:bt … ync-serverThats the link to install it on Debian, via terminal. Note that the windows client is mostly inaccessible, so if you need your bt sync files on

Re: [Audiogames-reflector] dreams and nightmares.

2014-02-02 Thread AudioGames.net Forum — Off-topic room: mikerschs2
Re: dreams and nightmares. Hi.I had a kind of strange dream.I have picked up my phone, going to call my friend. When he accepted the call, a kind of evil and zombie or monster like voice talked to me:Hi my mini shooter. I know that you have been dropped by one small robot from bk3, and i am

Re: [Audiogames-reflector] Shadow Rine text walkthrough?

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Shadow Rine text walkthrough? Connor I remember you beating the first boss already, if thats the part Im thinking about... you should already have both keys. lolURL: http://forum.audiogames.net/viewtopic.php?pid=164039#p164039 ___

Re: [Audiogames-reflector] lets talk about problems with sleeping

2014-02-02 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: lets talk about problems with sleeping @BlackBird: Kindergarten, at least in Canada, is the first two years of actual school. The adultts in Kindergarten are called teachers. I know that @kamochek knows the word teacher, because he has used it before. The fact that he says the adults in

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-02 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: bokurano daiboukenn 3 Yes it is an error for me.URL: http://forum.audiogames.net/viewtopic.php?pid=164041#p164041 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-02 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone I know one, maybe two, people who successfully play in a VM. Saul, if youre on here, I know you use a Mac and have no problems. Any comments from any VM users would be great. There *has to* be a way!URL:

Re: [Audiogames-reflector] tell me your ideas and segestions about my new Game Engine

2014-02-02 Thread AudioGames.net Forum — Off-topic room: Aminiel
Re: tell me your ideas and segestions about my new Game Engine and, tell me, how can I implement a packer to pack the executables?I want to add that inside the JIT compilerLook at my lua2exe. Its not so complicated, and you will able to reuse the basic concept for angelscript.URL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-02 Thread AudioGames.net Forum — New releases room: derekedit
Re: bokurano daiboukenn 3 Fail! Lets see if it ninnies again. http://mikudance.info/help/TextFiles.htmlURL: http://forum.audiogames.net/viewtopic.php?pid=164044#p164044 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-02 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Keba, the balls of steel add a very small amount of armor protection, just by having them in your inventory. Having a stack of them is the same as having only 1, so you might as well sell the extras that you have.Well I had big coding plans for this weekend, and

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-02 Thread AudioGames.net Forum — New releases room: fastfinge
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] @assault_freak: hadnt planned on it. Ethins history of cursing out anyone who ever disagrees with him, ever, about anything, is widely known. He and his compatriots also have a longstanding history of moo drama with everyones

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-02 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone I agree with keba. Before you, Aprone, lowered the prizes missions give, they gave to much rewards. Leveling 10 times after a 50 solo is fairly much. Currently a camping gives more than an assorted chemical mission. Id say that doesnt make sense, since the

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-02 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Balls of Steel are also required to run some missions, I believe. Im looking forward to this new version, and am surprised anything is being worked on anymore. Aprone, that sounds like a miserable weekend, and Im really sorry to hear about your relative. I hope

Re: [Audiogames-reflector] tell me your ideas and segestions about my new Game Engine

2014-02-02 Thread AudioGames.net Forum — Off-topic room: visualstudio
Re: tell me your ideas and segestions about my new Game Engine not, I want to encrypt the executable, if it runned, it runs and decrypt itself and runthis helps people to keep there games very well!ill look at your code!URL: http://forum.audiogames.net/viewtopic.php?pid=164049#p164049

Re: [Audiogames-reflector] Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements!

2014-02-02 Thread AudioGames.net Forum — Off-topic room: burak
Re: Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements! You can add new folders, but cant copy the snyc id without having to randomly mousing around then right click the folder.URL: http://forum.audiogames.net/viewtopic.php?pid=164050#p164050

Re: [Audiogames-reflector] I need some advice for a coding project.

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: camlorn
Re: I need some advice for a coding project. I think youve just hit the limits of the while loop approach. I suspect this is your conceptual roadblock in terms of processing power. If youre already doing something besides a while loop that runs everything, correct me. As far as I can recall,

Re: [Audiogames-reflector] tell me your ideas and segestions about my new Game Engine

2014-02-02 Thread AudioGames.net Forum — Off-topic room: burak
Re: tell me your ideas and segestions about my new Game Engine Hey, @kile: I dont think you need to switch Technologies because your browser is fast enough already.URL: http://forum.audiogames.net/viewtopic.php?pid=164051#p164051 ___

Re: [Audiogames-reflector] Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements!

2014-02-02 Thread AudioGames.net Forum — Off-topic room: keyIsFull
Re: Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements! Hi trendon and others, I am trying to move my game recordings folder from dropbox to wuala to save space. I created a group for storing files, but I want it to be able to sync with my computer the way dropbox shared folders do. I

[Audiogames-reflector] Rules Discussion: Inclusive Language

2014-02-02 Thread AudioGames.net Forum — Off-topic room: fastfinge
Rules Discussion: Inclusive Language Hi, folks:Some of the recent drama here in the past year or so has been rather sad, and has made me reflect that it might be time to update the site rules slightly. My suggestion especially relates to people in this community who use words like fag, blindy,

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-02 Thread AudioGames.net Forum — New releases room: sneak
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] the library button is right next to the store button, if you go down like 2 or 3 lines from the top, it should read something like store library community blh blahs account and maybe somehting else im forgetting, anyway youll want

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-02 Thread AudioGames.net Forum — New releases room: Sean-Terry01
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Okay, as of right now I dont have any antivirus software installed on my computer. The installation or whatever it is is stuck at 100%. Nothing else is changing. The executable still missing. If someone could call me on Skype,

Re: [Audiogames-reflector] Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements!

2014-02-02 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements! @burak: Well, youre right. But whats the point of just adding a shared folder to one computer? I did try using the review cursor of NVDA, but even then I couldnt find the ID to copy. I dont have an actual mouse attached to the

Re: [Audiogames-reflector] Shadow Rine text walkthrough?

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: Mord-Sith
Re: Shadow Rine text walkthrough? . how do you get your companion? I found a save spot from the fairy ruins and am trying to explore this area. it says I cant go into the ruins yet.URL: http://forum.audiogames.net/viewtopic.php?pid=164058#p164058

Re: [Audiogames-reflector] Shadow Rine text walkthrough?

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Shadow Rine text walkthrough? Then you need to go into the village where all the fairies live. If you havent met Lilia then you havent progressed as far as you need to.URL: http://forum.audiogames.net/viewtopic.php?pid=164059#p164059 ___

Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-02 Thread AudioGames.net Forum — New releases room: kamochek
Re: Introducing my new stage for Adventure at c:, Macintosh Attack! hi.where to put the stg files?i puted them in the stages folder, played adventure at c: but i didnt saw this stage in the game.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=164060#p164060

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-02 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone Mehgcap, you dont need the balls to lead the 50 water and 70 camping, although the game tells you you do. It wouldnt be rational if the mission would require things you can only get by completing them.Aprone, You dont only lose your ammo by losing a sniper, but

Re: [Audiogames-reflector] Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements!

2014-02-02 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements! Hi everyone!First, once you open Wuala, press F8 for detail view (which only has to be done once,) then press Tab to focus the lis view.Now, as ya know with Dropbox, syncing folders is automatic. With Wuala, you create the folder

Re: [Audiogames-reflector] Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements!

2014-02-02 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements! Hi everyone!First, once you open Wuala, press F8 for detail view (which only has to be done once,) then press Tab to focus the lis view.Now, as ya know with Dropbox, syncing folders is automatic. With Wuala, you create the folder

Re: [Audiogames-reflector] Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements!

2014-02-02 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements! Hi everyone!First, once you open Wuala, press ctrl-F8 for detail view (which only has to be done once,) then press Tab to focus the lis view.Now, as ya know with Dropbox, syncing folders is automatic. With Wuala, you create the

Re: [Audiogames-reflector] tell me your ideas and segestions about my new Game Engine

2014-02-02 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: tell me your ideas and segestions about my new Game Engine Any decryption at runtime is breakable, especially if the engine is open source. By breakable, I mean an hour for all games for any halfway competent programmer-just replace the run the game algorithm with the write to file instead

Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-02 Thread AudioGames.net Forum — New releases room: Gaita 2014 Asturiana
Re: Introducing my new stage for Adventure at c:, Macintosh Attack! yes i love the alex voice from MAC OS o yes this stage is fun!URL: http://forum.audiogames.net/viewtopic.php?pid=164065#p164065 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Rail Racer 2 cometh

2014-02-02 Thread AudioGames.net Forum — New releases room: Gaita 2014 Asturiana
Re: Rail Racer 2 cometh but i like itURL: http://forum.audiogames.net/viewtopic.php?pid=164066#p164066 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Ripping Sounds from Games?

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: Ripping Sounds from Games? stay away from vgmtrans. its not very accessible.URL: http://forum.audiogames.net/viewtopic.php?pid=164067#p164067 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 most games on steam are available for the mac, so some of the games on the pc section should work.URL: http://forum.audiogames.net/viewtopic.php?pid=164068#p164068 ___

[Audiogames-reflector] Scramble With Clues for IOS

2014-02-02 Thread AudioGames.net Forum — New releases room: Phil
Scramble With Clues for IOS Scramble With Clues , Free Jumble Word Puzzles game for IOSBy Fresh Logo SRLhttps://itunes.apple.com/us/app/scrambl … 61800?mt=8Scramble With Clues -- Tap the letter tiles to form words!Discover 3, 4, 5 6-letter words. Try to find all the valid words and solve the

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-02 Thread AudioGames.net Forum — New releases room: sneak
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] r! we fixed seans skullgirls! It had nothing to do with steam lol. It was just his vvirus software that was blocking it lol.URL: http://forum.audiogames.net/viewtopic.php?pid=164070#p164070

Re: [Audiogames-reflector] The Official Gameplay/Commentary/Let'sPlay Thread!

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: The Official Gameplay/Commentary/Let'sPlay Thread! im known as nickantibarney, but the videos are listed under nick mccolm. youll really have to dig deep though, since I made those around 2010. you could also do a search for self destruct review or whatever you want to watch. I also did one

Re: [Audiogames-reflector] Braillemon status update!

2014-02-02 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Braillemon status update! maybe we could original devs over at Nintendo or gamefreak to help? see, when AGD interactive made the fan remakes of kings quest 1-3, they hired the original voice actors for kq5 to provide voice acting. Maybe we could get satoshi togeri (the led programmer of the

Re: [Audiogames-reflector] Windows 8 Help

2014-02-02 Thread AudioGames.net Forum — Off-topic room: ammericandad2005
Re: Windows 8 Help stuy? whats that?URL: http://forum.audiogames.net/viewtopic.php?pid=164073#p164073 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Can someone suggest me an interesting game?

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: ALittleGamer
Re: Can someone suggest me an interesting game? Finally I know how to control my aircraft properly in Zero sight. Yay! PS. I dont own an iPhone. Im using my old good Nokia c5:DURL: http://forum.audiogames.net/viewtopic.php?pid=164074#p164074 ___

Re: [Audiogames-reflector] Is there any way for us blind folks to listen to english subbed anime

2014-02-02 Thread AudioGames.net Forum — Off-topic room: ammericandad2005
Re: Is there any way for us blind folks to listen to english subbed anime ok, send me in the general direction to get a subtitled version of that infamous pokemon episode that caused those seesures in japan. Im already blind so no damage dun here.URL:

Re: [Audiogames-reflector] A Macintosh OS7 Baselisk Emulator

2014-02-02 Thread AudioGames.net Forum — Off-topic room: ammericandad2005
Re: A Macintosh OS7 Baselisk Emulator you have to brouse to the bios rom at the route of the basilisk folder.URL: http://forum.audiogames.net/viewtopic.php?pid=164076#p164076 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Making an Espeak Voice

2014-02-02 Thread AudioGames.net Forum — Off-topic room: ammericandad2005
Re: Making an Espeak Voice I had a voice that was supposed to sound like darth vader, but it was whipped.URL: http://forum.audiogames.net/viewtopic.php?pid=164077#p164077 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] DECtalk for NVDA without GWDEC32.exe is here!

2014-02-02 Thread AudioGames.net Forum — Off-topic room: ammericandad2005
Re: DECtalk for NVDA without GWDEC32.exe is here! thank lord the jaws version doesnt crash.URL: http://forum.audiogames.net/viewtopic.php?pid=164078#p164078 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] tell me your ideas and segestions about my new Game Engine

2014-02-02 Thread AudioGames.net Forum — Off-topic room: visualstudio
Re: tell me your ideas and segestions about my new Game Engine Ive got that!, but, I want to enable the user to specify the encryption key!with this, people can write commertial games with open source engine!URL: http://forum.audiogames.net/viewtopic.php?pid=164079#p164079

Re: [Audiogames-reflector] special schools: your thoughts?

2014-02-02 Thread AudioGames.net Forum — Off-topic room: devinprater
Re: special schools: your thoughts? Well, I go to a special school, called ASB, Alabama school for the Blind. We have regular academics, but the pace is much slower, and the work is a lot less, which I think is cheating us of our expectations of college. Many students dont like it there, but

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-02 Thread AudioGames.net Forum — New releases room: robjoy
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Glad Seans problems fixed now! An antivirus was the most logical thing really.@Jonnyboy1991: I think you might have set your language to eastern or asian during the installation. NVDA wil not announce the selected language, so a

Re: [Audiogames-reflector] Audio tutorial of adventure at c:

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: Audio tutorial of adventure at c: jd did a no-holds-bard walkthrough of the game up to the first part of the windows folder.URL: http://forum.audiogames.net/viewtopic.php?pid=164082#p164082 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-02 Thread AudioGames.net Forum — New releases room: Chris
Re: Introducing my new stage for Adventure at c:, Macintosh Attack! Hi.Put the sty files in the stages folder and then press shift s when in the game and choose play stage.Glad to see someone likes the stage!URL: http://forum.audiogames.net/viewtopic.php?pid=164083#p164083

Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-02 Thread AudioGames.net Forum — New releases room: Chris
Re: Introducing my new stage for Adventure at c:, Macintosh Attack! Hi.Put the stg files in the stages folder and then press shift s when in the game and choose play stage.Glad to see someone likes the stage!URL: http://forum.audiogames.net/viewtopic.php?pid=164083#p164083

Re: [Audiogames-reflector] tell me your ideas and segestions about my new Game Engine

2014-02-02 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: tell me your ideas and segestions about my new Game Engine Hi,@camlorn. the form designer i believe is mostly accessible. that is to say, you can arrow through controls, click them etc. However, i cant use it because im on a windows xp machine.@burak. The IE 4.x active x control has issues.

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-02 Thread AudioGames.net Forum — New releases room: ruathasgirl1982
Re: Swamp, zombie fps by Aprone Is new character creation still banned?URL: http://forum.audiogames.net/viewtopic.php?pid=164085#p164085 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-02 Thread AudioGames.net Forum — New releases room: Chris
Re: bokurano daiboukenn 3 Hi.Well, after playing 2-4 for a while, I maintain that all of my weapons do absolutely no damage to any of the enemies the computer generates.I just get the weapon hit sound, that little thwack type of sound but no hurt sound that you usually get when attacking an

Re: [Audiogames-reflector] Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements!

2014-02-02 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: Wuala And Bitcasa. Two Fully Accessible Dropbox Replacements! yep? you can indeed!URL: http://forum.audiogames.net/viewtopic.php?pid=164087#p164087 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-02 Thread AudioGames.net Forum — New releases room: zkline
Re: Star traders rpg for IOS accessibility update Ive discovered that playing ST on the iPad is a bit easier. The buttons dont seem to move as much, and the larger screen space allows me to know where some of them, like the back button, are and tap them without needing to flick over. Im

Re: [Audiogames-reflector] tell me your ideas and segestions about my new Game Engine

2014-02-02 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: tell me your ideas and segestions about my new Game Engine @visualstudioyou are wrong. The user specifying the encryption key means that, somehow and some way, the key must be shipped with the game. The open source engine must then know how to read this key and decrypt. It necessarily

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-02 Thread AudioGames.net Forum — New releases room: arqmeister
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Sorry i didnt get to this sooner. At Ethin: the issue earlyer in the topic was resolved with a difference of oppinion. Please do not talk about it any further, and reignite the argument. If you keep it up, ill ban you.URL:

Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-02 Thread AudioGames.net Forum — New releases room: jaybird
Re: Introducing my new stage for Adventure at c:, Macintosh Attack! I think the January 2013 is a typo. You need to upgrade to the very latest version. Remember, the game didnt come out until I think sometime in April of 2013, so theres no possible way there can be a version from January 2013,

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-02 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update @Dan maybe we need more war ships or perhaps even mordor ships? . Regarding exploration, well just remember to raise your explorer skill and hyer lots of crew. Also, note that generally if your exploring, once you hit a bad event odds are youll

Re: [Audiogames-reflector] Audio tutorial of adventure at c:

2014-02-02 Thread AudioGames.net Forum — General Game Discussion: KG4RDF
Re: Audio tutorial of adventure at c: Yep, I sure did, no voice, but you can see how I play and get passed things. I currently have several USB headsets hanging out in my Amazon shopping cart, trying to figure out which one I want. When I get one, Ill make one with voice. I do love the game so

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