Re: [Audiogames-reflector] Laser breakout, network play, What port to open?

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: mohammad///obid
Re: Laser breakout, network play, What port to open? Hi,you need to open the port 59603, I cant remember if you need to open the UDP or the TCP honestly.URL: http://forum.audiogames.net/viewtopic.php?pid=165243#p165243 ___ Audiogames-reflector

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-12 Thread AudioGames.net Forum — New releases room: guilevi
Re: The NER BBS, accessible gaming for all, now available Hi,@ner thanks for all of that. I noticed I do get 500 minutes per day . Im not sure on how to withdraw from the bank, all I can do is exchange credits for minutes. I had like 10m when I started to I exchanged all of them and I have 600

Re: [Audiogames-reflector] where can I get free mp3 downloads?

2014-02-12 Thread AudioGames.net Forum — Off-topic room: Dark
Re: where can I get free mp3 downloads? Moderation! Can I remind people please not to post links to where to get copywrited material. If you want to share that sort of thing do it privately off the forum since we dont want to get the forum into legal trouble. Regarding mp3s though, copying cds

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-12 Thread AudioGames.net Forum — New releases room: Dark
Re: The NER BBS, accessible gaming for all, now available @guilevi when I exchanged credits for minutes in the bank I seemed to just get a time boost anyway, I was down to about 200 minutes but when I exchanged credits it went up to 500 again. Im guessing that 500 is the max amount of time that

Re: [Audiogames-reflector] i searching here for brothers and systers.

2014-02-12 Thread AudioGames.net Forum — Off-topic room: Dark
Re: i searching here for "brothers" and "systers." Well Slj, its up to you they are your experiences, but if you want to discuss them dont hold off just for the concern of others, feelings, sometimes its just necessary to get things out in the open and as it says clearly in the forum rules

Re: [Audiogames-reflector] i searching here for brothers and systers.

2014-02-12 Thread AudioGames.net Forum — Off-topic room: Dark
Re: i searching here for "brothers" and "systers." Well Slj, its up to you they are your experiences, but if you want to discuss them dont hold off just for the concern of others, feelings, sometimes its just necessary to get things out in the open and as it says clearly in the forum rules

Re: [Audiogames-reflector] reguarding the cube

2014-02-12 Thread AudioGames.net Forum — Off-topic room: connor142
Re: reguarding the cube and is there any way to delete buffers in the cube?URL: http://forum.audiogames.net/viewtopic.php?pid=165248#p165248 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-12 Thread AudioGames.net Forum — New releases room: connor142
Re: bokurano daiboukenn 3 hi 450 hp is defenatly not enough. upgrading your defence alone doesnt mean anything if you can only get hit so many times. and there are some things which ignore defence in the game so you should probably grind 25 2.URL:

Re: [Audiogames-reflector] 2d adventure

2014-02-12 Thread AudioGames.net Forum — New releases room: connor142
Re: 2d adventure downloading it right now, is this just a copy of 2d platformer or do you have enemies and stuf and story too?URL: http://forum.audiogames.net/viewtopic.php?pid=165250#p165250 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-12 Thread AudioGames.net Forum — New releases room: guilevi
Re: The NER BBS, accessible gaming for all, now available @dark it really would. Saves you from having to download stuff and it weighs a lot less and uses up less resources, since all it has to do is to receive and send data. I still want to finish world of legends, I got sort of stuck at one

[Audiogames-reflector] ios appes

2014-02-12 Thread AudioGames.net Forum — Off-topic room: jak13
ios appes hello guies!, its been a while since i posted on hear, so guies, i was wondering if their wore any accessable appes to learn french and spanish, if their is can you please post them hear, or tell me where to find them?, thanks, have a nice day!! Jak!.URL:

Re: [Audiogames-reflector] An interesting idea

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: An interesting idea James: I really like the idea. Have you any clue on how to make those games more accessible?URL: http://forum.audiogames.net/viewtopic.php?pid=165253#p165253 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] An interesting idea

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: An interesting idea (There is a version of Mario with a BK3-like engine. Or rather, BK3 uses a Mario-like engine.)Im... slightly more optimistic. But only slightly.I think it could be done with emulators, but itd be more work than it looks like. Also, most ROM hackers learn by messing with

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.Flyby: I like your suggestions a lot. Aprone: Regarding to missions, it would be awesome if you would add some totally insain missions like find 200 or 500 crates. Or maybe 1000 crates! There are always people who think even the hardest missions are very easy,

Re: [Audiogames-reflector] dreams and nightmares.

2014-02-12 Thread AudioGames.net Forum — Off-topic room: connor142
Re: dreams and nightmares. I had a dream a few weeks back where I dreamed that pandemic came out in podcast format, I was so happy and even decided to check if it came trew yet. hahaha. but strange. before january I used to allmost never dream. only like once in 2 munths or something and then

Re: [Audiogames-reflector] Making Money Online

2014-02-12 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Making Money Online It helps to have a good portfolio. Trouble is, you have to build one somehow. I suspect that most people who are just starting out do small things on their own, for friends, for small, free projects, or piggyback off school projects or something.I dont know if any of the

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: Haramir
Re: Swamp, zombie fps by Aprone Hello all! It been a while since I dont post in this topic but Ive been reading it all this time.Am I the only one tired of crate missions? I mean, we should have some variety on the kinds of missions available. The sniper one is cool, and so is the last man.

[Audiogames-reflector] River raidors download link needs to be updated

2014-02-12 Thread AudioGames.net Forum — Site and forum feedback: Adel
River raidors download link needs to be updated Hi.now that x-sight-interactive is gone, MR pendleton has uploaded all of x-sights games on his website. however the download link for river raidors is still out of date.so, please update the db link for everyones convenience if possible.URL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-12 Thread AudioGames.net Forum — New releases room: kratos
Re: bokurano daiboukenn 3 Ok thanks, I will tri something. . I have save data before stage 25, so I will ubgrade my hp and defense.URL: http://forum.audiogames.net/viewtopic.php?pid=165260#p165260 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] 2d platformer

2014-02-12 Thread AudioGames.net Forum — New releases room: Adel
Re: 2d platformer Hi.@mason, your wellcome!does anyone figur out how to pass room9? I go through all teleporters and find the way to the key, but now that ive found the winning key i have no idea about the winning door. I almost searched all locations and use almost all of teleporters but no

Re: [Audiogames-reflector] 2d adventure

2014-02-12 Thread AudioGames.net Forum — New releases room: Giovani
Re: 2d adventure Hi! This game is so pretty fun! I have a great idea to create an editor for this game to creating levels, enemies, platforms or docks to landing ETC. Please, could You think to this idea?URL: http://forum.audiogames.net/viewtopic.php?pid=165262#p165262

[Audiogames-reflector] ishews with firefox and youtube.

2014-02-12 Thread AudioGames.net Forum — Off-topic room: connor142
ishews with firefox and youtube. hi,on youtube I cant seem to be able to klick on spassific links or buttons. for example loading videos, subscribing to channels, liking/disliking, posting comments, opening the flash window. I am using the latest version of firefox and flash player 11.9

[Audiogames-reflector] ishews with firefox and youtube.

2014-02-12 Thread AudioGames.net Forum — Off-topic room: connor142
ishews with firefox and youtube. hi,on youtube I cant seem to be able to klick on spassific links or buttons. for example loading videos, subscribing to channels, liking/disliking, posting comments, opening the flash window. I am using the latest version of firefox and flash player 11.9

[Audiogames-reflector] ishews with firefox and youtube.

2014-02-12 Thread AudioGames.net Forum — Off-topic room: connor142
ishews with firefox and youtube. hi,on youtube I cant seem to be able to klick on spassific links or buttons. for example loading videos, subscribing to channels, liking/disliking, posting comments, opening the flash window. I am using the latest version of firefox and flash player 11.9

Re: [Audiogames-reflector] ishews with firefox and youtube.

2014-02-12 Thread AudioGames.net Forum — Off-topic room: aaron
Re: ishews with firefox and youtube. Hi,If you are using NVDA, it could be an issue with that. Were working on a fix for it as we speak, as on my windows 8 pc witha more modern screen I was also experiencing this.It is currently in the latest NEXT build of the snapshots if youd like to try

Re: [Audiogames-reflector] 2d adventure

2014-02-12 Thread AudioGames.net Forum — New releases room: aaron
Re: 2d adventure Hi,@geovani: this is a concept demo, so its just to get an idea of whats to come. If its anything like 2d platformer, then maybe mason would also include an adventure editor or creator of sorts.URL: http://forum.audiogames.net/viewtopic.php?pid=165267#p165267

Re: [Audiogames-reflector] Adventure At C:

2014-02-12 Thread AudioGames.net Forum — New releases room: TheOnlyPKMNmaster
Re: Adventure At C: Alrighty, Ill be posting a 2.4.4.3 in half an hour to fix the bug you reported, chris. It happens with anything, though, not just scenes.Basicly the saving thing still had the knowledge of the obstacle, when it should have been reset.URL:

Re: [Audiogames-reflector] Adventure At C:

2014-02-12 Thread AudioGames.net Forum — New releases room: audiogames.net fan
Re: Adventure At C: Whats the airer you talked about theOnlyPKMmaster?URL: http://forum.audiogames.net/viewtopic.php?pid=165269#p165269 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Making Money Online

2014-02-12 Thread AudioGames.net Forum — Off-topic room: balliol
Re: Making Money Online Odesk does, sort of.You get to define your workplace , prior accomplishments and such.But its usually more about feedback scores that you gain by completing jobs, so new oDeskers often go for the easy jobs first rather than the well-paying ones to rake in some feedback.

Re: [Audiogames-reflector] Adventure At C:

2014-02-12 Thread AudioGames.net Forum — New releases room: TheOnlyPKMNmaster
Re: Adventure At C: Hold up, thankfully before I released the update, I foun some horrible bugs.Important, wait for v2.4.3 in just a few minutes, your stats could be perminately lost!This is a much more intricately caused version of the major bug I had to fix last night, and springs from the

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone Same as SLJ, I pretty like your list chowy.carlosM, I like yours too, but would modify it a bit.Its fine up to the 35 small warehouse mission. Here is the rest of the missions, how Id list it:35 processing35 strip mall45 processing50 large warehouse55 strip

Re: [Audiogames-reflector] I'm appearing online though I closed skype

2014-02-12 Thread AudioGames.net Forum — Off-topic room: flyby chow
Re: I'm appearing online though I closed skype let see if we can help you. first. when did this start to happen. secondly. it has not any thing to do with system tray shut down. as i have been using skype for some time. tip. there is 1 check box u can disable under privacy settings. do so. and

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Nice work on those mission lists guys. This helps me out a lot!Haramir, Ive got you covered on a new mission type. URL: http://forum.audiogames.net/viewtopic.php?pid=165274#p165274 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: Haramir
Re: Swamp, zombie fps by Aprone [[wow]] Aprone, you rock! As always. Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=165275#p165275 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: wp85
Re: Swamp, zombie fps by Aprone Ok I really need some help. Yesterday I decided to go to Hard Core. Im having a difficult time finding forts to look at on map 2. I have walked arund 2 of the borded up businesses, but I just cant find an enterence. I like exploring but this is becoming

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone If your food gets to 0. u wil stop mooving right ware you are? and some 1 has to give you food. if they do not? you wil remain in that stuck state forever.URL: http://forum.audiogames.net/viewtopic.php?pid=165277#p165277

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: angarag
Re: Swamp, zombie fps by Aprone wp, if your food will be over, you just cant move since that time. then nothing happens but you cant move anymore till someone gives you some food. And there are 4 forts on map4. you know one of them is nea by green lain and vilson road. which is named borded of

Re: [Audiogames-reflector] ishews with firefox and youtube.

2014-02-12 Thread AudioGames.net Forum — Off-topic room: connor142
Re: ishews with firefox and youtube. huh? snapshots? what you talking about?URL: http://forum.audiogames.net/viewtopic.php?pid=165279#p165279 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] An interesting idea

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: camlorn
Re: An interesting idea BK3 is close to mario. The problem is getting BK3-like accessibility into a Mario ROM. As a rule blindie side-scrollers are pathetic by comparison to sighted ones; there are exceptions.You can get away with OCR on a lot of the old games-the letters are large, tend to be

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-12 Thread AudioGames.net Forum — New releases room: derekedit
Re: bokurano daiboukenn 3 Has anyone seen the gravity killer mentioned in the change logs?URL: http://forum.audiogames.net/viewtopic.php?pid=165281#p165281 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Command-Line Interface for the Mac App Store?

2014-02-12 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: Command-Line Interface for the Mac App Store? Since Macintosh is a Unix-like system, Id expect a Unix-like way to manage packages. Mac-get or Mactitude, for example; a cheesy example, since apt-get and apptitude are Debian package systems, but I hope I get my point across.URL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-12 Thread AudioGames.net Forum — New releases room: dd
Re: bokurano daiboukenn 3 I have not, last I heard from yukio when I asked was its supposed to be in stage 20, but I have not found it there yetURL: http://forum.audiogames.net/viewtopic.php?pid=165283#p165283 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] An interesting idea

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: An interesting idea If only the emulation development community had an Aprone...On the other hand, emulators like Genz are open source. That ... wouldnt really get anyone very far (And KFusion has better sound quality, anyway); it still comes back to the point that all of the people who can

Re: [Audiogames-reflector] 2d adventure

2014-02-12 Thread AudioGames.net Forum — New releases room: Giovani
Re: 2d adventure But, this game will be for sale?URL: http://forum.audiogames.net/viewtopic.php?pid=165285#p165285 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone I think the large warehouse missions, under 25 crates, are easiest. The small warehouse, up to 35, are next (yes, even a 35). The higher-crate missions in the large warehouse are about equal in difficulty with those higher ones in the small warehouse, but if

Re: [Audiogames-reflector] 2d adventure

2014-02-12 Thread AudioGames.net Forum — New releases room: aaron
Re: 2d adventure Hi,Not necessarily. A concept demo basically means see the game in its basic form, it doesnt necessarily mean the game will be for sale.URL: http://forum.audiogames.net/viewtopic.php?pid=165287#p165287 ___ Audiogames-reflector

Re: [Audiogames-reflector] ishews with firefox and youtube.

2014-02-12 Thread AudioGames.net Forum — Off-topic room: aaron
Re: ishews with firefox and youtube. Hi,This is weird. Why does this topic keep coming up with the exact same text?URL: http://forum.audiogames.net/viewtopic.php?pid=165288#p165288 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-12 Thread AudioGames.net Forum — New releases room: zkline
Re: The NER BBS, accessible gaming for all, now available @Mord-Sith, you should be able to play every day starting at midnight or so Eastern US time, though it might not be quite so regular. The first time someone logs on in a new day, daily maintenance runs, the NPCs do a lot of their stuff,

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-12 Thread AudioGames.net Forum — New releases room: aaron
Re: shadow rine full voice version released Hi,Im now really stuck in the shrine.spoilerspaceI go to the door in the inner shrine, after turning two statues to the south.It says the eastern and weston passages are solved, but the door still wont open.Could someone give me a hint on where to go

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-12 Thread AudioGames.net Forum — New releases room: derekedit
Re: bokurano daiboukenn 3 Is that another stage whose secrets are controlled by the dial in 18-3? Because that dial changes a lot all over the place. I can think of quite a few stages that are changed by it, the abacus, the drops in 18-2 and what shows up in 19-1 just to name a few. I think the

Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-12 Thread AudioGames.net Forum — New releases room: threeblacknoises
Re: Introducing my new stage for Adventure at c:, Macintosh Attack! Still no custom character sounds, but you can now eddit everything in a stage!Now cris can redo part two without remaking everything!Hurray for a real boss, maybe?URL:

Re: [Audiogames-reflector] 2d adventure

2014-02-12 Thread AudioGames.net Forum — New releases room: Giovani
Re: 2d adventure I thought to the web address of this company.OK, I understand. So, this is, for example like poem or storry, which is completed, butURL: http://forum.audiogames.net/viewtopic.php?pid=165293#p165293 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-12 Thread AudioGames.net Forum — New releases room: ner
Re: The NER BBS, accessible gaming for all, now available Hey guys,I know that there are other questions and dont have too much time to answer them at the moment, I promise Ill get to them.Ive increased the amount of time available in level 50, the normal user amount from 400 to 800. I also

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: gece
Re: Swamp, zombie fps by Aprone Mr Aprone.I read your answer, but you should know that I mentioned were in the group, both in my computer is a prohibited character blink and my uzay (hard) and gece I knew this was going to happen, but That night I told you karekters banlatmazdım believe me, I

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Gece I am having trouble understanding you. I dont know what you mean about a ban request. No one convinced me to ban you. I do not ban people simply because I am asked to.I really dont understand what it is that youre trying to say.URL:

Re: [Audiogames-reflector] 2d adventure

2014-02-12 Thread AudioGames.net Forum — New releases room: connor142
Re: 2d adventure hi will this game have story or something? that would be eppic.URL: http://forum.audiogames.net/viewtopic.php?pid=165297#p165297 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] ishews with firefox and youtube.

2014-02-12 Thread AudioGames.net Forum — Off-topic room: connor142
Re: ishews with firefox and youtube. nooo! now its affecting the audio games forum too, sometimes the submit button and the delete topic button at the confirm screen doesnt work!URL: http://forum.audiogames.net/viewtopic.php?pid=165299#p165299 ___

Re: [Audiogames-reflector] Working on a guide for Injustice, because people are interested

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Working on a guide for Injustice, because people are interested Hi all.So, Ive desited to put this project on the shelf for a while, mainly because I thought more people was interested in this. I havent got much feedback on the menus Ive posted so far, but Im very glad for all the comments

Re: [Audiogames-reflector] 2d adventure

2014-02-12 Thread AudioGames.net Forum — New releases room: SLJ
Re: 2d adventure Hi.[[wow]] this game is really cool. My only complaint is I find it too difficult to hear how close you are to the edges. I wish there was a way to look or at leased get a warning when you are standing at the edge. Ive spent more than two ours on the game today, where I keep

Re: [Audiogames-reflector] 2d adventure

2014-02-12 Thread AudioGames.net Forum — New releases room: Adel
Re: 2d adventure hi.slj, there is no need to count your steps. this game has a camera like 2DPlatformer and bk3. just hold down G key and press your arrow keys to look at each direction.URL: http://forum.audiogames.net/viewtopic.php?pid=165302#p165302

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: wp85
Re: Swamp, zombie fps by Aprone Well the character wp85 is dead ran out of food cant find anymore so Ill see you all once I create a new charURL: http://forum.audiogames.net/viewtopic.php?pid=165303#p165303 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: ambro86
Re: Guide for playing japanese audiogames Hi. I have a question. Ive installed instant translate ver 3.0 dev. When I press intert shift y tells me every time translating... and then the text. Is possible to not hear Always translating...? Because using to translate every part of a game is

Re: [Audiogames-reflector] night of parasite

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: night of parasite yes I would also like that game very much. the links on bladestorms website and on the DB dont work any more.URL: http://forum.audiogames.net/viewtopic.php?pid=165305#p165305 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: ambro86
Re: Guide for playing japanese audiogames Hi. I have a question. Ive installed instant translate ver 3.0 dev(the last for now). When I press insert shift y tells me every time translating... and then the text. Is possible to not hear Always translating...? Because using to translate every part

Re: [Audiogames-reflector] iOS text game, A Dark Room, update released

2014-02-12 Thread AudioGames.net Forum — New releases room: amirrajan
Re: iOS text game, A Dark Room, update released Hello everyone! Just wanted to say that I did a recent interview about A Dark Room. Here is the link to the podcast: http://www.appcessible.net/talking-apps … mir-rajan/URL: http://forum.audiogames.net/viewtopic.php?pid=165306#p165306

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-12 Thread AudioGames.net Forum — New releases room: Dark
Re: The NER BBS, accessible gaming for all, now available Ill look forward to see whats next.URL: http://forum.audiogames.net/viewtopic.php?pid=165307#p165307 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] night of parasite

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: night of parasite I have nop31.exe. I dont have time to upload it right now. But I should either in a couple hours, or tomorrow at the latest, assuming no one beats me to it.URL: http://forum.audiogames.net/viewtopic.php?pid=165308#p165308 ___

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-12 Thread AudioGames.net Forum — New releases room: zseli
Re: The NER BBS, accessible gaming for all, now available Sorry, i did not mean 21 i ment 32 bit. thanks thoughURL: http://forum.audiogames.net/viewtopic.php?pid=165309#p165309 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-12 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 Hi yukionozawa. Could you upgrade the Earogia? so we could move 20 feats instead of 16 in bokurano daiboukenn 2 you could move 32!URL: http://forum.audiogames.net/viewtopic.php?pid=165310#p165310 ___ Audiogames-reflector

[Audiogames-reflector] Help with SAP voices

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: Ruhan
Help with SAP voices Hi...I have a question regarding SAP voices.When will I start a game that uses it, as is the case of Braillemon, the audio does not come through the headset. He leaves the notebook, even with the receiver being placed.How do I solve this?Sorry for my english. Not is my

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: trauseba
Re: Swamp, zombie fps by Aprone Hi guys! Do you wanna to include a link for me please, where I can find the new update for swamp?That would be great! :-)thanksTrausebaURL: http://forum.audiogames.net/viewtopic.php?pid=165312#p165312 ___

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-12 Thread AudioGames.net Forum — New releases room: Ruhan
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] This game is really fun.Loved the work that the developer did it.Sorry for my english. Not is my language.URL: http://forum.audiogames.net/viewtopic.php?pid=165313#p165313 ___

Re: [Audiogames-reflector] 2d adventure

2014-02-12 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: 2d adventure Your steps also echo in the direction an edge is in, 5 steps before you reach the edge. So there is definitely a warning.URL: http://forum.audiogames.net/viewtopic.php?pid=165314#p165314 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-12 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: shadow rine full voice version released I cant really start the game.URL: http://forum.audiogames.net/viewtopic.php?pid=165315#p165315 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-12 Thread AudioGames.net Forum — New releases room: kratos
Re: shadow rine full voice version released Hi all. please. Does someone have 1.0 version of this game? I have 1.06 and 1.1 up, when I copi this update to my version, I get a error. thanks for reply.URL: http://forum.audiogames.net/viewtopic.php?pid=165316#p165316

Re: [Audiogames-reflector] Adventure At C:

2014-02-12 Thread AudioGames.net Forum — New releases room: audioracer
Re: Adventure At C: How do you remove obsticles out of a custom stage?URL: http://forum.audiogames.net/viewtopic.php?pid=165317#p165317 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-12 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: shadow rine full voice version released Thats because youre copying the update patch to the wrong version. Shadow Line version 1.06 is not the same as the full voice version. You need to download Shadow Line Full Voice, which should be version 1.01. If not, you then need to apply the update

Re: [Audiogames-reflector] night of parasite

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: night of parasite Ok, here it is:http://www.sendspace.com/file/etmrdvURL: http://forum.audiogames.net/viewtopic.php?pid=165319#p165319 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-12 Thread AudioGames.net Forum — New releases room: Dark
Re: The NER BBS, accessible gaming for all, now available @Szelli, well 32 bit should run the thing fine without trouble. As I said on xp I just hit r for run in the start menue, type telnet that is t e l n e t, then a terminal window appears, ie a screen window like the old dos console where

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Guide for playing japanese audiogames [[wow]]. That seems very unnecessary. I think Ill skip updating my version if theyve added that message to every translation attempt.@KG4RDF, as assault freak said, I have no idea what could be causing this problem. Microsoft IME should be in that list.

[Audiogames-reflector] Guide for Playing Japanese Audiogames

2014-02-12 Thread AudioGames.net Forum — Articles Room: bladestorm360
Guide for Playing Japanese Audiogames Japanese Games Setup Guide:By Bladestorm360---IntroductionThis guide will cover, in detail, how to play japanese audio games without knowing a single bit of the language. It is my hope that after reading it, you will be able to pick up any untranslated

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Guide for playing japanese audiogames [[wow]]. That seems very unnecessary. I think Ill skip updating my version if theyve added that message to every translation attempt.@KG4RDF, as assault freak said, I have no idea what could be causing this problem. Microsoft IME should be in that list.

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-12 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: shadow rine full voice version released after i updated the game gave me this message#Error 13--“à•”ƒGƒ‰[‚ª”¶‚µ‚Ü‚µ‚½(13URL: http://forum.audiogames.net/viewtopic.php?pid=165322#p165322 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Adventure At C:

2014-02-12 Thread AudioGames.net Forum — New releases room: threeblacknoises
Re: Adventure At C: You have to press period.You will then get a menu of things you can remove.You can change the position and content of text squares, but you can only remove everything else.URL: http://forum.audiogames.net/viewtopic.php?pid=165323#p165323

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-12 Thread AudioGames.net Forum — New releases room: Dark
Re: The NER BBS, accessible gaming for all, now available @Szelli, well 32 bit should run the thing fine without trouble. As I said on xp I just hit r for run in the start menue, type telnet that is t e l n e t, then a terminal window appears, ie a screen window like the old dos console where

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Wp85, if you ask the other players, another hardcore person might be willing to send you some food to get you going again. Hardcore players are able to send food with a simple chat command.Trauseba, heres the link.www.sometime_in_the_future.com/SwampPatch.zipJust

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-12 Thread AudioGames.net Forum — New releases room: assault_freak
Re: shadow rine full voice version released I dont think your message copied correctly...URL: http://forum.audiogames.net/viewtopic.php?pid=165325#p165325 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-12 Thread AudioGames.net Forum — New releases room: assault_freak
Re: shadow rine full voice version released I dont think your message copied correctly... did you copy everything correctly? Just copy everything into your shadow line folder and replace everything that asks to be replaced.URL: http://forum.audiogames.net/viewtopic.php?pid=165325#p165325

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: wp85
Re: Swamp, zombie fps by Aprone Thanks Aprone I tried several times with no luck I didnt even get a response, maybe their werent any HC players online. it just sucks cause I know Ill have to wait for the next version in order to create a new char, cause for some reason character creation is

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Yeah, character creation is down right now.URL: http://forum.audiogames.net/viewtopic.php?pid=165328#p165328 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] snow race demo released

2014-02-12 Thread AudioGames.net Forum — New releases room: danny
Re: snow race demo released So, to spice up the demo a bit, heres another track I have made. Installation instructions are in the zip. Note it is more difficult than the first track. https://dl.dropboxusercontent.com/u/266 … tention.7zURL:

Re: [Audiogames-reflector] night of parasite

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: night of parasite the file is only supposed to be about 1.5MB right? Im getting some error in Chinese ill use my Chinese voice to figure out what it is laterURL: http://forum.audiogames.net/viewtopic.php?pid=165330#p165330 ___

Re: [Audiogames-reflector] Help with SAP voices

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: Help with SAP voices the sapi output is probably controlled in your Microsoft text to speech. try looking around in there.URL: http://forum.audiogames.net/viewtopic.php?pid=165331#p165331 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] night of parasite

2014-02-12 Thread AudioGames.net Forum — General Game Discussion: Guitarman
Re: night of parasite Hi Harrylst.The last time I installed this the installer was in english. Is it in chinese for your installer?URL: http://forum.audiogames.net/viewtopic.php?pid=165332#p165332 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-12 Thread AudioGames.net Forum — New releases room: jaybird
Re: The NER BBS, accessible gaming for all, now available I have some explanations about the limited time/logins thing. As you suspected, that is a holdover from the old time BBS days. And in those days, if you were very lucky, you had a BBS you could call that had multiple phone lines. But

Re: [Audiogames-reflector] where can I get free mp3 downloads?

2014-02-12 Thread AudioGames.net Forum — Off-topic room: Guitarman
Re: where can I get free mp3 downloads? Hi Ghost Rider.I will post a little tutorial here to get you started. First if you dont have it get goldwave from goldwave.com and install it. Now open it from the start menu and the help file will appear so you can just press alt+f4 on that unless you

Re: [Audiogames-reflector] I'm considering Android, what do you guys think?

2014-02-12 Thread AudioGames.net Forum — Off-topic room: Chris
Re: I'm considering Android, what do you guys think? Hi.Well, I got my Nexus 7.So far, I think its pretty good.Ive installed the trial version of SVox Grace and havent had any issues despite what Ive heard about SVox on Android 4.2 and higher.I also got Skype and it was pretty accessible.So

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: wiljames
Re: Swamp, zombie fps by Aprone My hc char, wiljames, is dead in the water as well. I think he got reserected though when everyone got reset. Ill have to log back in as wiljames to see whats going on.URL: http://forum.audiogames.net/viewtopic.php?pid=165336#p165336

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: wiljames
Re: Swamp, zombie fps by Aprone wp85, I just gave you 10 food. Log back in and you should be able to play as your hc char.URL: http://forum.audiogames.net/viewtopic.php?pid=165337#p165337 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net Forum — New releases room: wp85
Re: Swamp, zombie fps by Aprone Thank you to Wiljames for helping me out. As well as the True Zomby and Pitbull. Im now at a safe map, map 2. My question is I like the second floor of the hospital, because theirs a lot of things to find, not to mention the long bow which I love. Anyways my

  1   2   >