Re: [Audiogames-reflector] ninja gaiden 3 (ps3, xbox360) demo playable!.

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: ninja gaiden 3 (ps3, xbox360) demo playable!. I would say get the regular version if it doesnt matter all that much to you how complicated the mechanics are. I personally like razors edge, but as you said... its harder to beat the spider. Its a matter of luck whichever version youre

Re: [Audiogames-reflector] Small admin changes to the site

2014-02-19 Thread AudioGames.net Forum — Site and forum feedback: Sendermen
Re: Small admin changes to the site Today weve changed some of the URLs on the main site into friendlier alternatives. http://audiogames.net/contact.php is now http://audiogames.net/contact/Please let us know if theres anything wrong with image links, file downloads etc. Happy AudioGaming!URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-19 Thread AudioGames.net Forum — New releases room: JenniferM
Re: Swamp, zombie fps by Aprone On Monday, I played on Map 1 on offline practice and got 35 kills and had 80 or 90 something reputation, cant remember exactly, and I saved my progress. On Tuesday, I loaded the saved game and then I had no reputation and I killed at least 3 zombies and still had

Re: [Audiogames-reflector] ninja gaiden 3 (ps3, xbox360) demo playable!.

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: ninja gaiden 3 (ps3, xbox360) demo playable!. Well, I cant even beat the spiter in the regular version, so I wont get the full version, because I would just end up being stuck while fighting the spiter again. Its cool that some people find this fight accessible, but the sounds are just one

Re: [Audiogames-reflector] Unable to connect to swamp

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Unable to connect to swamp Hi.Yes, sadly. No one can create any new characters before the new version has been released. you can follow the huge Swamp topic in the new releases room to see when it comes out.URL: http://forum.audiogames.net/viewtopic.php?pid=165877#p165877

[Audiogames-reflector] International Camp on communication and computers (ICC)

2014-02-19 Thread AudioGames.net Forum — Off-topic room: paddy
International Camp on communication and computers (ICC) Hi folks,Have you heard of this camp before? This year, its taking place in Riga, Latvia, and many European countries, as well as Japan and the US, are taking part as well, as far as I know.For further information, check outThe ICC-Camps

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-19 Thread AudioGames.net Forum — New releases room: zkline
Re: Star traders rpg for IOS accessibility update I think the reason you cant get contracts from the palace or military base anymore is that you are probably flagged as a criminal in the factions books. You should be able to pay for a pardon if this is the case. Otherwise, Im not sure why you

[Audiogames-reflector] International Camp on communication and computers (ICC)

2014-02-19 Thread AudioGames.net Forum — Off-topic room: paddy
International Camp on communication and computers (ICC) Hi folks,Have you heard of this camp before? This year, its taking place in Riga, Latvia, and many European countries, as well as Japan and the US, are taking part as well, at least as far as I know.This camp brings many VI people from

Re: [Audiogames-reflector] mortal kombat. komplete edition accessibility

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: mortal kombat. komplete edition accessibility Hi.I thought I had lost my notes for mk9, but thankfully that wasnt the case.Below is as much as the menu structure I have been able to write down. The sign means entering the sup menu. For example, the story mode is the second menu item in the

Re: [Audiogames-reflector] question about mapping games

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: question about mapping games Hi.thats something I wish I could tell others, how I navigate in big complex games without any trouble. I dont know how to describe it, which annoys me a bit. I also make a map of the area in my head, like when navigating around in the real world. Of course

Re: [Audiogames-reflector] window-eyes is now free for ms-office users

2014-02-19 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: window-eyes is now free for ms-office users Yeah. And well know for sure that the world will soon come to an end when Greedom Science Fiction makes an offer this reasonable. Yeah you do have to pay to use DecTalk or Eloquence with this free copy of WE, but to be fair neither one is very

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-19 Thread AudioGames.net Forum — New releases room: connor142
Re: Star traders rpg for IOS accessibility update no, I cant any more. and my reputation was 24 so I was far away from criminal. and yes I cant choose anything but the preload defaults, if I use anything else I cant create my game.URL:

Re: [Audiogames-reflector] ninja gaiden 3 (ps3, xbox360) demo playable!.

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: Exodus
Re: ninja gaiden 3 (ps3, xbox360) demo playable!. Just figure out that part in the demo. You can do it. The games beatable and you can even get some DLC weapons for the original. Razors edge is haaard. Ive made it to day 4. My problem with the game is that everyone and their mothers seem to

Re: [Audiogames-reflector] Dungeon rpg Game similar to kerkerkruip

2014-02-19 Thread AudioGames.net Forum — New releases room: Dark
Re: Dungeon rpg Game similar to kerkerkruip Well with the nvda curser in choose your own cave, Im guessing the reason it reads some stuff autmaotically but not reliably is because itsreading the entire console window, but after the there is a certain amount of text on the bottom of the screen

Re: [Audiogames-reflector] I'm considering Android, what do you guys think?

2014-02-19 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: I'm considering Android, what do you guys think? The elements thing, is oddly enough, in the context menus, the one for changing granularity. What You may want to get the ideal web reader browser, which does better with keyboard suport. For downloading files, long press the link, and choose

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-19 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone hi, Jennifer, you cannot save the reputation on offline maps. nor can u by stuff from the safe zone. only if u log in to swamp online. once accounts creationis fixed. u can do that. but the offline maps wil let you practice the maps well. and get to no them, so u

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-19 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Swamp, zombie fps by Aprone The save/load options are for campaigns. Hopefully, someone will come up with a campaign that looks like multiplayer (I dont know why I havent done this. )URL: http://forum.audiogames.net/viewtopic.php?pid=165889#p165889

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-19 Thread AudioGames.net Forum — New releases room: ner
Re: The NER BBS, accessible gaming for all, now available @guilevy and @Zkline Yes, doors can ge written in any language. The opendoors libraries help with comm routines and basically managing communication between bbs and the rest of the world as well as bringing in user data from the bbs to

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-19 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Star traders rpg for IOS accessibility update Hi,A certain place only has a specific number of contracts at once,ehh a random number of contracts not specific. so try visiting different planets and such.As for the startup proffessions and other trates, some require unlocks(which can also be

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-19 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released Hello to all! I am writing to report a bug on Shadow Line. Slightly to the south of the lake of Fermat, to the far right, there is a part where if you go there you get stuck, with no possibility of movement. Can someone translate it for developers? In

Re: [Audiogames-reflector] I'm considering Android, what do you guys think?

2014-02-19 Thread AudioGames.net Forum — Off-topic room: claudiogaranzini
Re: I'm considering Android, what do you guys think? Hi Chriss and all of you! Im on the Android side since last september and, for my experience, its a great OS. Now Im using a Galaxy s3 mini and its a great phone and the apps are not so bad. I could suggest also Tunein Radio and, if you like

Re: [Audiogames-reflector] ninja gaiden 3 (ps3, xbox360) demo playable!.

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: ninja gaiden 3 (ps3, xbox360) demo playable!. I think the problem isnt the sounds. Its the fact that the spider is constantly moving... and theres no way to figure out when its legs are vulnerable. If someone can record a fight of them beating the spider in razors edge Ill be impressed. Its

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-19 Thread AudioGames.net Forum — New releases room: sapphire kickman
Re: bokurano daiboukenn 3 connor, did you found a door on stage 25-2? that key is inside the door room on stage 25-2.URL: http://forum.audiogames.net/viewtopic.php?pid=165895#p165895 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-19 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone DD, vertical aiming was actually planned during the earliest days of Swamp, but I removed it fearing that a second axis on the mouse would just be too much for most players to handle. After all, I was still fighting a pretty fierce uphill battle just to get

Re: [Audiogames-reflector] jaws 14 installing problem help please

2014-02-19 Thread AudioGames.net Forum — Off-topic room: jsparksa
Re: jaws 14 installing problem help please I installed JAWS 14 and at the FSOmniPage step, it took more than 30 minutes to complete the download, but it did finish. The entire installation was actually a Repair installation and it took more than an hour to complete. I went to the FS site and

Re: [Audiogames-reflector] mortal kombat. komplete edition accessibility

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: nin
Re: mortal kombat. komplete edition accessibility thanks. this is really helpful. the menu is the same on pc..URL: http://forum.audiogames.net/viewtopic.php?pid=165898#p165898 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-19 Thread AudioGames.net Forum — New releases room: wp85
Re: Swamp, zombie fps by Aprone To any HC players on here could I get a food lone? I feel bad asking for this a second time, Ive been trying to find food, weapons, armor, etc, but its proving somewhat difficult since I havent been accepted into a clan yet, so I have no way to store stuff incase

Re: [Audiogames-reflector] Adventure At C:

2014-02-19 Thread AudioGames.net Forum — New releases room: TheOnlyPKMNmaster
Re: Adventure At C: Where are you downloading from John?The drop-box link is not guaranteed to always be up to date, the caturria link is.Jaybird, I intend to do an audio recording where I show some old prerelease versions of aac and stuff.URL:

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-19 Thread AudioGames.net Forum — New releases room: Trenton Goldshark
Re: The NER BBS, accessible gaming for all, now available Ah, I cant wait for the red dragon to be multi-player! I wonder how travelings gonna work?It amazed me how many LORD and LOGD variations are out there!I also looked at game 14. among the options listed. Its, um, different!URL:

Re: [Audiogames-reflector] International Camp on communication and computers (ICC)

2014-02-19 Thread AudioGames.net Forum — Off-topic room: Aminiel
Re: International Camp on communication and computers (ICC) Hello,I went 4 times to ICC in the past, and I can say that its an excellent place to go if you can, which combines learning useful things, meeting people and have fun. Im too old now, but if I were able to, I would certainly come back

Re: [Audiogames-reflector] Adventure At C:

2014-02-19 Thread AudioGames.net Forum — New releases room: TheOnlyPKMNmaster
Re: Adventure At C: Hello, John, I found out the problem. The upload never finished because our internet was being worked on last night. The link is live on dropbox, and will be live from the official website in twenty-five minutes.URL:

[Audiogames-reflector] folks check this. No return

2014-02-19 Thread AudioGames.net Forum — Off-topic room: the terminator
folks check this. No return ya r questioning: what the bee ee eep is this? why this spammer is posting this? its a library of sound affects that aw friend has sent to me. Its fun! go check it out athttps://www.dropbox.com/s/fib0ueo04jwsc … ffects.zipaw and my scenes thing is in 5.0.

[Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-19 Thread AudioGames.net Forum — New releases room: aaron
a new mainstream release, LocoCycle for steam and xbox consoles Hi all,Ive been playing the steam version of this game for a while. It is, unfortunately, not a hundred percent accessible, but its certainly playable.You control a rogue bike with an artificial intelligence, that wants to escape

Re: [Audiogames-reflector] International Camp on communication and computers (ICC)

2014-02-19 Thread AudioGames.net Forum — Off-topic room: paddy
Re: International Camp on communication and computers (ICC) Not sure wheather it has been changed or so, at least these countries are listed at the national conatct point page.URL: http://forum.audiogames.net/viewtopic.php?pid=165906#p165906 ___

[Audiogames-reflector] mounting vmdk file

2014-02-19 Thread AudioGames.net Forum — Off-topic room: joshknnd1982
mounting vmdk file I have a windows98 virtual machine with jaws6 installed. and I have virtual machine tools for vmware also installed. but with windows98 it is not letting me copy and paste files between windows7 64bit and the windows98 virtual machine. I tried opening a dropbox link in

[Audiogames-reflector] virtual audio cable question

2014-02-19 Thread AudioGames.net Forum — Off-topic room: joshknnd1982
virtual audio cable question I have virtual audio cable installed. I am also a part of a teamtalk server. I want to demo a virtual machine with screen reader on teamtalk. how do I set up virtual audio cable so everything I hear through my usb headphones gets streamed to the teamtalk server? Im

Re: [Audiogames-reflector] I'm appearing online though I closed skype

2014-02-19 Thread AudioGames.net Forum — Off-topic room: leibylucwgamer
Re: I'm appearing online though I closed skype Simply put your status as offline on your phone...Why hasnt that been suggested?Best Regards,LukeURL: http://forum.audiogames.net/viewtopic.php?pid=165909#p165909 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] International Camp on communication and computers (ICC)

2014-02-19 Thread AudioGames.net Forum — Off-topic room: stefan_ilioaica
Re: International Camp on communication and computers (ICC) As far as I know from my friends, no people from the US were there in the last years.Im planning to take part in ICC too, hope it will possible.URL: http://forum.audiogames.net/viewtopic.php?pid=165910#p165910

Re: [Audiogames-reflector] tell me your ideas and segestions about my new Game Engine

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: visualstudio
Re: tell me your ideas and segestions about my new Game Engine I want to rewrite xml_parser from scratch, instead of using TinyXML, I want to use expat or pugixmlbecause of that, Ive deleted thatURL: http://forum.audiogames.net/viewtopic.php?pid=165912#p165912

[Audiogames-reflector] roguelike for visually impaired people: looking for betatesters

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: jvilares
roguelike for visually impaired people: looking for betatesters Dear all:My name is Jesus Vilares, and Im associate professor in the Computer Science Department of the University of A Coruña (Spain). Some time ago one of my colleagues and I offered our final year students, as their Final Year

Re: [Audiogames-reflector] I need some help in Jim Kitchen's dungeon master

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: visualstudio
Re: I need some help in Jim Kitchen's dungeon master you must use cock or trouser mouse or penis, something like theseURL: http://forum.audiogames.net/viewtopic.php?pid=165913#p165913 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] mounting vmdk file

2014-02-19 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: mounting vmdk file Have you tried removable media. I doubt Windows 98 had USB support. Maybe burn files to a CD? I dont know, I never got to expepience Win98.URL: http://forum.audiogames.net/viewtopic.php?pid=165914#p165914 ___

Re: [Audiogames-reflector] I'm considering Android, what do you guys think?

2014-02-19 Thread AudioGames.net Forum — Off-topic room: willbilec
Re: I'm considering Android, what do you guys think? Hi, google callender is good. And if you have a samson phone s planner is good. For a cool app check out the app called. What is the most expenseve thing in the world?URL: http://forum.audiogames.net/viewtopic.php?pid=165915#p165915

Re: [Audiogames-reflector] Adventure At C:

2014-02-19 Thread AudioGames.net Forum — New releases room: Aftershock
Re: Adventure At C: Im not sure iff theres something I havent done in the game but Im sure theres a track in the sound test that I havent come across before. its between the fortris and the invincibility music.Maybe Im just going crazy. Could someone let me no?URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-19 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone woof, wp85, u now have been given ten food.URL: http://forum.audiogames.net/viewtopic.php?pid=165917#p165917 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-19 Thread AudioGames.net Forum — New releases room: ner
Re: The NER BBS, accessible gaming for all, now available @sunlight Whats game 14? Ive reorganized the menu system so now everything is either in genres, or you can view the full games list. I dont remember what game 14 is.Lord is multiplayer now, but lordnet or interlard is interbbs. I think

Re: [Audiogames-reflector] Adventure At C:

2014-02-19 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: Adventure At C: i have now 1 health!! thanks to the bug in version 2.5! i have now the new version where the bug not exist enny more!URL: http://forum.audiogames.net/viewtopic.php?pid=165920#p165920 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] post game after beating bk1

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: post game after beating bk1 I actually didnt even know there was an update patch for bk1. Most of the recent updates to old games dealt with switching the server for auto updaters and score posters when he switched websites, so I cant imagine why it would have needed to be updated since BK1

Re: [Audiogames-reflector] I need some help in Jim Kitchen's dungeon master

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: Jayde
Re: I need some help in Jim Kitchen's dungeon master All I ever seem to have are clothing, mouth and tongue, and hands. Man, I just dont get it.URL: http://forum.audiogames.net/viewtopic.php?pid=165922#p165922 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] I'm appearing online though I closed skype

2014-02-19 Thread AudioGames.net Forum — Off-topic room: flyby chow
Re: I'm appearing online though I closed skype hi, leibylucwgamer, it has not been suggested because, it is not the same as if u actually signed out of skype. even if it seems that way. there are reasons for wanting skype to be shut down completely so 1 device at a time can be

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-19 Thread AudioGames.net Forum — New releases room: pitbull
Re: Swamp, zombie fps by Aprone ok just took ownership of a windows7 machine 64 bit today and coppied the 3 files to the 64syswow folder and run the 64 bat bat file.it asks me if i want to overwrite dx7vb.dll then it presents with yes no and all. i press on all thinking its a button and nothing

Re: [Audiogames-reflector] Adventure At C:

2014-02-19 Thread AudioGames.net Forum — New releases room: TheOnlyPKMNmaster
Re: Adventure At C: Hia Aftershock, it is an unused track, a bonus for unlocking the sound test.URL: http://forum.audiogames.net/viewtopic.php?pid=165925#p165925 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-19 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released Hello, yes, it happened to me once the bug you speak of, in particular, I remember that before taking Rurai in the village of Fermat city got stuck in an area where there was water. But what Im talking about is another bug that always happens, is

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-19 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released Hello, yes, it happened to me once the bug you speak of, in particular, I remember that before taking Rurai in the village of Fermat city got stuck in an area where there was water. But what Im talking about is another bug that always happens, is

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-19 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released Hello, yes, it happened to me the bug you speak of, in particular, I remember that before taking Rurai in the village of Fermat city got stuck in an area where there was water. But what Im talking about is another bug that always happens, is located

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-19 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released Hello, yes, it happened to me the bug you speak of, in particular, I remember that before taking Rurai in the village of Fermat city got stuck in an area where there was water. But what Im talking about is another bug that always happens, is located

Re: [Audiogames-reflector] roguelike for visually impaired people: looking for betatesters

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: Gaita 2014 Asturiana
Re: roguelike for visually impaired people: looking for betatesters i have to be a betatester of this game. my name is Luis Carlos. my email is luiscarlo...@hotmail.esURL: http://forum.audiogames.net/viewtopic.php?pid=165927#p165927 ___

Re: [Audiogames-reflector] I need some help in Jim Kitchen's dungeon master

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: visualstudio
Re: I need some help in Jim Kitchen's dungeon master in the house when you open the dor, you must discard your clothing!URL: http://forum.audiogames.net/viewtopic.php?pid=165928#p165928 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] folks check this. No return

2014-02-19 Thread AudioGames.net Forum — Off-topic room: Gaita 2014 Asturiana
Re: folks check this. No return ththththththank you frend, frend, frend! my frend! my little frend!URL: http://forum.audiogames.net/viewtopic.php?pid=165930#p165930 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] virtual audio cable question

2014-02-19 Thread AudioGames.net Forum — Off-topic room: FM94
Re: virtual audio cable question Hi.Go into Vertual audio cables control pannel and make sure that you have at least 2 cables.Then use the MME repeater programme to make your repeaters. Heres the input and output devices that youll use. Youll need three repeaters.input, outputLine 1,

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-19 Thread AudioGames.net Forum — New releases room: FM94
Re: Swamp, zombie fps by Aprone Hi.I think that the 64bit.bat file is a command promt thing, so when it asks you if you want to overwrite, type all and press enter. That should do it.HTHFrancoisURL: http://forum.audiogames.net/viewtopic.php?pid=165931#p165931

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-19 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone Hi pitbull,You actually dont have to copy the files, since the .bat file does it automatically. You only need to copy the files first if you are registering them manually. Anyways, when you have opened the Windows64bit.bat file and it asks you if you want to

Re: [Audiogames-reflector] folks check this. No return

2014-02-19 Thread AudioGames.net Forum — Off-topic room: willbilec
Re: folks check this. No return well your links aare now suspended! But I did not get to download.URL: http://forum.audiogames.net/viewtopic.php?pid=165933#p165933 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-19 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: shadow rine full voice version released Hmm, thats odd. All that I know of over there is theres a screen with a chest on it, but I never got stuck over there. There was a bug with one of the bonus dungeons, but I think it got fixed in the most recent update. Maybe I missed that screen.URL:

[Audiogames-reflector] Synthesizer Workstation Question

2014-02-19 Thread AudioGames.net Forum — Off-topic room: Joseph Westhouse
Synthesizer Workstation Question I figure there are a lot of blind musicians who frequent these forums, so this is a good place to ask. Ive had a Yamaha Motif XS-8 for years, and while I love the feel, the voices, and everything I can do with it, Im keenly aware that Im using about 5% of its

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-19 Thread AudioGames.net Forum — New releases room: guilevi
Re: The NER BBS, accessible gaming for all, now available Hi,Just to see if stuff works, and to see if I can help improve this BBS, I made the stupidest guess the number game ver made, using just console stuff, no GUI elements at all. Raw PureBasic console stuff. Actually, I didnt use any

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-19 Thread AudioGames.net Forum — New releases room: guilevi
Re: The NER BBS, accessible gaming for all, now available Hi,Just to see if stuff works, and to see if I can help improve this BBS, I made the stupidest guess the number game ver made, using just console stuff, no GUI elements at all. Raw PureBasic console stuff. Actually, I didnt use any

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-19 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: shadow rine full voice version released what do i do after i step on the swich on the third florURL: http://forum.audiogames.net/viewtopic.php?pid=165937#p165937 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Adventure At C:

2014-02-19 Thread AudioGames.net Forum — New releases room: Chris
Re: Adventure At C: Hi.Ok, what is this sound test thing and how do I access it?I heard you had to beat The Arean to get it?Well, I beat the arena previously on my Windows machine but apparently I have to play it again?So, anyone know how I can successfully use the alt key to pick up the bombs

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-19 Thread AudioGames.net Forum — New releases room: pitbull
Re: Swamp, zombie fps by Aprone well think I have messed up here here, I set the control settings for me user account account now it wont let me alter anything back, the slider bar is stuck at 100 and I cant budge it for love or money, help!URL:

[Audiogames-reflector] Problem with audio invaders for ios

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: zseli
Problem with audio invaders for ios Hi all. I recently baught audio invaders for my i-pad mini, and for those of you that dont know, it is an audio space invaders game. So, i open it up and it does nothing. I tap on the screen, and i turn on oice over. I cant move arround untill, i am back to

[Audiogames-reflector] Can someone upload treasure hunt 4.25 for me?

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: ghost rider
Can someone upload treasure hunt 4.25 for me? Hey guys. as the title suggests, this is what I need. thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=165941#p165941 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-19 Thread AudioGames.net Forum — New releases room: Trenton Goldshark
Re: The NER BBS, accessible gaming for all, now available Sunlight here...Ah, game 14, is called:Land Of Devastation. Keep saying about it not being registered or something... Ah, glad that LORD is indeed multiplayer!URL: http://forum.audiogames.net/viewtopic.php?pid=165942#p165942

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-19 Thread AudioGames.net Forum — New releases room: pitbull
Re: Swamp, zombie fps by Aprone well think I have messed up here here, I set the control settings for me user account account now it wont let me alter anything back, the slider bar is stuck at 100 and I cant budge it for love or money, help!ps back on me xp machine for now.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-19 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Pitbull, Im not sure what the user account part was about so you may have to explain. When Blasting GD said to run the command prompt as administrator, it is not referring to your windows user account. When you open the command prompt it has 2 ways to launch it.

Re: [Audiogames-reflector] Talkingflix

2014-02-19 Thread AudioGames.net Forum — Off-topic room: lml5280
Re: Talkingflix I went ahead and signed up for this, though it appears that it doesnt guarantee you get selected to become a beta tester. Any ideas on when theyre going to select people? I think this idea could be amazing; Im pretty curious as to what the cost for this service will be, since I

Re: [Audiogames-reflector] Adventure At C:

2014-02-19 Thread AudioGames.net Forum — New releases room: threeblacknoises
Re: Adventure At C: You have to have all your stats total 500 to unlock soundtest.URL: http://forum.audiogames.net/viewtopic.php?pid=165945#p165945 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] folks check this. No return

2014-02-19 Thread AudioGames.net Forum — Off-topic room: the terminator
Re: folks check this. No return haha gaitaasturiana is spamming here. Moderaters, help!just,en,joy!URL: http://forum.audiogames.net/viewtopic.php?pid=165946#p165946 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-19 Thread AudioGames.net Forum — New releases room: pitbull
Re: Swamp, zombie fps by Aprone hi aprone, well a message popped up on about security settings, so i moved the slider to 33 percent and lost speech after i logged on after the restart, so i have been running a portable version of nvda to see what i could do and the slider wont budge from 100

[Audiogames-reflector] News posts missing big milestones

2014-02-19 Thread AudioGames.net Forum — Site and forum feedback: pitermach
News posts missing big milestones Hi there,Ive just been hanging out with a few friends who are also on this forum and we were discussing mainstream games, developer reactions to suggestions etc. Notably we were discussing things like skull girls gaining full screen reader support and it

Re: [Audiogames-reflector] Synthesizer Workstation Question

2014-02-19 Thread AudioGames.net Forum — Off-topic room: balliol
Re: Synthesizer Workstation Question Hello,What a coincidence that I might see this post.I recently got myself a motif XF. There is a couple of things you need to realize to be succesful with this range of keyboards:- The menus do not wrap. This is important, because it allows you to memorize

Re: [Audiogames-reflector] Adventure At C:

2014-02-19 Thread AudioGames.net Forum — New releases room: Chris
Re: Adventure At C: Oh [[wow]].Well, what is this sound test thing?URL: http://forum.audiogames.net/viewtopic.php?pid=165950#p165950 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Problem with audio invaders for ios

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Problem with audio invaders for ios When did you buy the game? There was an update I think a day or so ago that fixes the issue of the game not working with iOS7. You might try it again after downloading that update, if you dont have the most recent version already.URL:

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-19 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: shadow rine full voice version released I assume youre talking about the dungeon in the temple. You need to find the way to use the other switch on the other side of that room.URL: http://forum.audiogames.net/viewtopic.php?pid=165952#p165952 ___

Re: [Audiogames-reflector] Adventure At C:

2014-02-19 Thread AudioGames.net Forum — New releases room: willbilec
Re: Adventure At C: It is where you can lisson to seens and music from the game.URL: http://forum.audiogames.net/viewtopic.php?pid=165953#p165953 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Meanings of your usernames?

2014-02-19 Thread AudioGames.net Forum — Off-topic room: bladestorm360
Re: Meanings of your usernames? KG4RDF, I was actually wondering if you were into ham radio when I first saw your name. I have a friend whos into Ham as well, and I forgot his callsign, so I was wondering if you were him, but then I saw your location and definitely not, lol.Dark, I would very

Re: [Audiogames-reflector] Locked Out of My House

2014-02-19 Thread AudioGames.net Forum — Off-topic room: arqmeister
Re: Locked Out of My House To be honest, i wish we still had the feel of windows xp in a modern version of windows. Im pretty tech savi, but i can see how old school versions of windows had it right a lot of the time. With xp on its way out, i find myself feeling frustrated that i dont have a

Re: [Audiogames-reflector] where can I get free mp3 downloads?

2014-02-19 Thread AudioGames.net Forum — Off-topic room: turtlepower17
Re: where can I get free mp3 downloads? Im not sure how its done with Windows Media Player, but there are lots of free and accessible cd burning programs available. Ive tried several of them, and I think Ive settled on one called Burnaware. It writes cds super fast, and doesnt seem to come up

Re: [Audiogames-reflector] Meanings of your usernames?

2014-02-19 Thread AudioGames.net Forum — Off-topic room: turtlepower17
Re: Meanings of your usernames? My username pretty much comes from the fact that Im a big Ninja Turtles fan, and actually a fan of turtles in general. I usually end up using a name that involves turtles in some way when I sign up for any website.The number 17 is my favorite number, so, while

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-19 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: shadow rine full voice version released how do i get to the other side?URL: http://forum.audiogames.net/viewtopic.php?pid=165959#p165959 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Adventure At C:

2014-02-19 Thread AudioGames.net Forum — New releases room: audioracer
Re: Adventure At C: I now have the latest update. It downloaded perfectly now.URL: http://forum.audiogames.net/viewtopic.php?pid=165961#p165961 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-19 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: shadow rine full voice version released Find a door that leads to the other side, lol. If you havent found the way, you havent explored the whole dungeon yet.One thing everyone should keep in mind with this game is screens have multiple entrances and exits in several areas. Sometimes you

Re: [Audiogames-reflector] Adventure At C:

2014-02-19 Thread AudioGames.net Forum — New releases room: audioracer
Re: Adventure At C: I now have the latest update. It downloaded perfectly now.Are there any checkpoints in the rusty software stage? I cant seem to get through that. How big is the map? Is it 5000 squares wide? I currently have 260 health, 50 attack, and 34 defense.URL:

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-19 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: shadow rine full voice version released its probley somewhere on the thurd floreURL: http://forum.audiogames.net/viewtopic.php?pid=165963#p165963 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Problem with audio invaders for ios

2014-02-19 Thread AudioGames.net Forum — General Game Discussion: kool_turk
Re: Problem with audio invaders for ios The same thing happens to me, and it was after the update.At first I thought it was because Im using a 4th generation iPod, but after reading this post Im not so sure.For me, the game just sits there doing nothing.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-19 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Personally, I dont think vertical aiming would work out very well. If you introduce the concept of height, it would make sense to do so across the board, including heights for roofs, lights, and everything else. Certainly, things could be more interesting (think

Re: [Audiogames-reflector] folks check this. No return

2014-02-19 Thread AudioGames.net Forum — Off-topic room: Gaita 2014 Asturiana
Re: folks check this. No return dont help me. im the moderator at this time! the link isnt working! help me!URL: http://forum.audiogames.net/viewtopic.php?pid=165966#p165966 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-19 Thread AudioGames.net Forum — New releases room: dd
Re: shadow rine full voice version released heh, no no it isnt if its the left side switch youre hittingthats all Im sayingURL: http://forum.audiogames.net/viewtopic.php?pid=165967#p165967 ___ Audiogames-reflector mailing list

[Audiogames-reflector] recommended mud codebases?

2014-02-19 Thread AudioGames.net Forum — Off-topic room: dhruv
recommended mud codebases? Hello,So another guy here looking for mud codebases that he can join. Tried evennia, was quite interesting that you can make your all systems from scratch, but do you have any recommendations?preferably not c++ and oh god not c.URL:

[Audiogames-reflector] recommended mud codebases?

2014-02-19 Thread AudioGames.net Forum — Off-topic room: dhruv
recommended mud codebases? Hello,So another guy here looking for mud codebases that he can use. Tried evennia, was quite interesting that you can make your all systems from scratch, but do you have any recommendations?preferably not c++ and oh god not c.URL:

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