Re: [Audiogames-reflector] 7 Degrees of Freedom mud Tutorial

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: 7 Degrees of Freedom mud Tutorial Well, a tutorial shouldnt be difficult to complete. Otherwise, whats the point of a tutorial? Lol.URL: http://forum.audiogames.net/viewtopic.php?pid=174434#p174434 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] A new mainstream game that I have tried

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: guilevi
Re: A new mainstream game that I have tried This actually does look pretty cool. Have you tried any of the other games in the collection?URL: http://forum.audiogames.net/viewtopic.php?pid=174435#p174435 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] A new mainstream game that I have tried

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: A new mainstream game that I have tried Hi.[[wow]], an accessible fishing game. Thanks for the information dude. Space channel is also accessible. i have it for ps3.URL: http://forum.audiogames.net/viewtopic.php?pid=174436#p174436 ___

Re: [Audiogames-reflector] A new mainstream game that I have tried

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: hanif
Re: A new mainstream game that I have tried @gilrvi: yes, Ive tried the other games in the collection, especially space channel 5 part 2.Ive tried crazy taxy but the game is really hard.I also tried sonic adventure dx and now I am stuck at the level where sonic meet with tales.@slj: for space

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: seal
Re: The blind swordsman - a flash audio only game Well, you can include SAPI to read achievements and highscores sections where the rest will be spoken normally.URL: http://forum.audiogames.net/viewtopic.php?pid=174438#p174438 ___

Re: [Audiogames-reflector] request of advice about where to post a message

2014-05-08 Thread AudioGames.net Forum — Site and forum feedback: micco67
Re: request of advice about where to post a message Hello again,I am trying to post my message, but the site is refusing to accept it with an error about too many links and that I need to take them down to 1. Problem is theres only one already, and unless I havent head enough coffee this

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-05-08 Thread AudioGames.net Forum — New releases room: SLJ
Re: Grail to the Thief: An Interactive Audio Adventure What, no? I only donated 30 dollars, or 35 dollars because I live outside the US. I wander why you believed I donated 250 dollars? Contracted braille, hmm, I dont know how to explain what it is. But its a shorter way of writing things, like

Re: [Audiogames-reflector] latin

2014-05-08 Thread AudioGames.net Forum — Off-topic room: paddy
Re: latin Yup, indeed. Another spammer, this absolutely did not make sense in any way. Talking about the old testament:Im not sure whether Jesus already has been born when god wanted to get rid of those who didnt follow him.I dont think so. Please, to all the others, correct me when I am

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: ross
Re: Swamp, zombie fps by Aprone hey guys.so i have a question about cycles and titles. lets say you have an hc char before the whole cycles thing was put in swamp. if you got on that hc person now and managed to get up to 150 with that hc char, will that count as a cyce? or is it that you have

Re: [Audiogames-reflector] Accessibility Jam online!

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Chandu
Re: Accessibility Jam online! I dont know why, but the website never lodes for me. Ive tried several times by now.URL: http://forum.audiogames.net/viewtopic.php?pid=17#p17 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Accessibility Jam online!

2014-05-08 Thread AudioGames.net Forum — Off-topic room: frastlin
Re: Accessibility Jam online! Try:http://jams.gamejolt.io/AccessibilityJamIt should work.Thanks,URL: http://forum.audiogames.net/viewtopic.php?pid=174445#p174445 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Games sentrell. A new dropbox folder!

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: dankovitch vitaliy
Re: Games sentrell. A new dropbox folder! thank youURL: http://forum.audiogames.net/viewtopic.php?pid=174446#p174446 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: robjoy
Re: The blind swordsman - a flash audio only game Hi,What is dynamic about the achievements and the highscores menu?I assume the numbers are dynamic, but it is pretty easy to write something that reads numbers based on prerecorded speech. You will need files from zero to ten, then from twenty

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Ross, past work to get an HC character will count toward a cycle in version 3.3. People who already had an HC character from 3.2 are halfway to their first title.URL: http://forum.audiogames.net/viewtopic.php?pid=174448#p174448

Re: [Audiogames-reflector] Using my Macbook Air combo headphone microphone jack as an input jack

2014-05-08 Thread AudioGames.net Forum — Off-topic room: SLJ
Re: Using my Macbook Air combo headphone microphone jack as an input jack Hi.[[wow]], thanks for the information. I didnt know that. So it seems to be a software thing and not a hardware thing.URL: http://forum.audiogames.net/viewtopic.php?pid=174449#p174449

Re: [Audiogames-reflector] Hoping to move out.

2014-05-08 Thread AudioGames.net Forum — Off-topic room: SLJ
Re: Hoping to move out. Lol, now I understand. Thanks for clearing up the confusion Tom. I thought it was something which helped to make a hamburger. Hahaha! We have the same like you described here in Europe, so things might not be that much different as I thought.URL:

Re: [Audiogames-reflector] Accessibility Jam online!

2014-05-08 Thread AudioGames.net Forum — Off-topic room: nsomniartCrew
Re: Accessibility Jam online! The gamejolt website has been receiving tons of traffic and it caused an issue which resulted in the website being down for several hours at a time. There was also maintenance the other day to upgrade the server and fix the problem. I saw it down the next day again

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: ross
Re: Swamp, zombie fps by Aprone But, what if you had an HC char for example in 2.9. And then you imported them into 3.3 or 3.2?URL: http://forum.audiogames.net/viewtopic.php?pid=174452#p174452 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Descent into madness

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Descent into madness [[wow]] Dankovich, I didnt realize there was a n audio walkthru of the game.URL: http://forum.audiogames.net/viewtopic.php?pid=174453#p174453 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: Orin
Re: BlazBlue: ChronoPhantasma, anyone playing?. I will begin playing it this weekend. I bought it on April 1, just going to set up my PS3 again.URL: http://forum.audiogames.net/viewtopic.php?pid=174454#p174454 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] latin

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Dark
Re: latin Hi Tom. I can completely understand why you hold the view of faith that you do and that you have a problem with fundamentalists. When I said such views arent worth my time what I meant is more Humes saying on the same subject I can reason no longer with him which is simply that when a

Re: [Audiogames-reflector] Games sentrell. A new dropbox folder!

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: miki123211
Re: Games sentrell. A new dropbox folder! my address is thesame as the username here but with @gmail.com on the endURL: http://forum.audiogames.net/viewtopic.php?pid=174456#p174456 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] BGT and Wine

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: Chris
Re: BGT and Wine Hi.No, AAC used the recorded human voice in the main menu and I could navigate around. However, if I attempted to start a new game it brought up some kind of error thing and VoiceOver said error close button.I guess I can try installing some third party sapi voices. I dont

Re: [Audiogames-reflector] Advanced Fallen Worlds

2014-05-08 Thread AudioGames.net Forum — New releases room: smoothgunner
Re: Advanced Fallen Worlds yeah i think that may be the problem my internet explorer. do you have the link to the latest version 11?URL: http://forum.audiogames.net/viewtopic.php?pid=174458#p174458 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] audio game programming help!

2014-05-08 Thread AudioGames.net Forum — Off-topic room: jak13
Re: audio game programming help! hai MR Ward, i thought about it and i want to start small, since i am a new player to this field, but BGt is not working for me, when ever i try to play a game created by BGt, my key board stops functioning. so i thought something other could help me, and id

Re: [Audiogames-reflector] For Users of Chromevox, Now Able To Remove Chrome Apps Via Apps Screen

2014-05-08 Thread AudioGames.net Forum — Off-topic room: cbenner
Re: For Users of Chromevox, Now Able To Remove Chrome Apps Via Apps Screen thank goodness. I use a mac in combination with windows. I just tested this, and it works.URL: http://forum.audiogames.net/viewtopic.php?pid=174461#p174461 ___

Re: [Audiogames-reflector] Using my Macbook Air combo headphone microphone jack as an input jack

2014-05-08 Thread AudioGames.net Forum — Off-topic room: cbenner
Re: Using my Macbook Air combo headphone microphone jack as an input jack on all of the newer types of the mac book airs, there is no official way to use the head phone jack as a line-in port. Yes, you can do it under windows but what if you dont have a windows VM or boot camp? Then you are

[Audiogames-reflector] A working NVDA theemes manager for portable virsions?

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Kenzon Yeoh
A working NVDA theemes manager for portable virsions? Hi,As stated in my topic some questions about computer and sounds, NVDA theemes manager doesnt work and i dont think it will on my system if i dont know what to do. Id even updated to 2014.1 from 2013.2 and still it doesnt work. Can someone

[Audiogames-reflector] Narcissu 1st 2nd - An visual novel accessible for the blind!

2014-05-08 Thread AudioGames.net Forum — New releases room: seal
Narcissu 1st & 2nd - An visual novel accessible for the blind! Hello,As today new patch arrived, I can officially post it here for You all..Narcissu 1st 2nd is an visual novel game from japan with translations to english and other languages in the future.As its visual novel only one goal of

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Yeah rob Ive already done the dynamic number thing for highscoresAnd yeah, its true I could do the achievements with SAPI if its too many lines for the VA, good point.Alright Ill do that. Its progressing really well. Ill keep you updated.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Yes, I think thats what Aprone is saying. If you have an HC character already, you need to get it to level 150, and there you go. It doesnt matter when that HC character was made originally. At least, thats my understanding.URL:

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Tikki
Re: The blind swordsman - a flash audio only game Hi Evildog,ok, I think we have to agree to disagree here. For me, being blind in a game is nowhere near neccessary to make it logical in some way, and certainly its not fun. But well see what comes out of this.URL:

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-05-08 Thread AudioGames.net Forum — New releases room: harrylst
Re: Grail to the Thief: An Interactive Audio Adventure Because to get a braille script, you must donate $250.URL: http://forum.audiogames.net/viewtopic.php?pid=174467#p174467 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Looking for Playthroughs

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: roro
Re: Looking for Playthroughs Or, you can go here:http://dcpendleton.co.uk/game_play/Here you can find 29 complete playthroughs (from start to end), including spoilers and much much more. Those are recorded by Damien C. Pendleton, owner and founder of X-sight interactive, which closed its doors

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: welshweyr
Re: Swamp, zombie fps by Aprone I think Im in favour of 1 skill for improving all armour, kind of like the weapon groups have now been combined into single skills. Please, please dont remove the different categories of armour though. If the armour were all combined, you might as well do the

Re: [Audiogames-reflector] Games sentrell. A new dropbox folder!

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: adiluralbaev
Re: Games sentrell. A new dropbox folder! Hello!can you invite me? My E-mail isadiluralb...@mail.ruThanks in advance!URL: http://forum.audiogames.net/viewtopic.php?pid=174470#p174470 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] A Dropbox folder for Walkthrews / Game Reviews

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: adiluralbaev
Re: A Dropbox folder for Walkthrews / Game Reviews Hello!My E-Mail Isadiluralb...@mail.ruAdd me, please!URL: http://forum.audiogames.net/viewtopic.php?pid=174471#p174471 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Using my Macbook Air combo headphone microphone jack as an input jack

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Locutus
Re: Using my Macbook Air combo headphone microphone jack as an input jack And that is why I specifically mentioned Windows. It is true, on the OSX side, I know of no way to do this. If you dont use Windows on your Air, the best solution would be an external sound card.URL:

[Audiogames-reflector] android Gps app

2014-05-08 Thread AudioGames.net Forum — Off-topic room: claudiogaranzini
android Gps app Hi all! Is there an app for using google maps? I mean: i use google maps and its not a bad app but... Is there something easier to use, especially when it comes ot save a place of a point of interest? Im trying dot walker pro but my s3 mini doesnt like it so much! I have also

Re: [Audiogames-reflector] Narcissu 1st 2nd - An visual novel accessible for the blind!

2014-05-08 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Narcissu 1st & 2nd - An visual novel accessible for the blind! Hi,Here we go and create a steam account. one reason to,finally.It does soumd just like something I would enjoy.I wouldve also liked to have skullgirls but as I said in another topic having no creditcard and paypal because of

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Tikki I agree that youre wrong, no just kidding hahaIn any case, Ill see what I can do to make my future games accessible for you guysAnd Tthe blind swordsman in multiplayer would be awesome the way I imagine it.Ok, back to working on adapting

Re: [Audiogames-reflector] casterways help

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: kamochek
Re: casterways help hi.and which starter and which purks are the best to play with?kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=174478#p174478 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Niklas
Re: The blind swordsman - a flash audio only game Hi evildog, great to see that this will be a stand alone game and adapted for us. I am very interested in games myself. Will the next games you make have a single Player mode as well? And will they be available as .exe files for downloading like

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Swamp, zombie fps by Aprone Again, Im in favor of collapsing armor skills, not armor types. A couple of new armor skills have occurred to me though: in addition to armor guard that is your levels of protection, perhaps a wear it well skill that decreases the penalty on speed, and an armorer

Re: [Audiogames-reflector] latin

2014-05-08 Thread AudioGames.net Forum — Off-topic room: tward
Re: latin Kamochek, on the contrary if you study the New Testament more closely Jesus did tell the Jews and everyone else that they must believe he is the messiah else they will parish, be destroyed, etc. Right off the top of my head I can think of a few verses where he explicitly says that,

Re: [Audiogames-reflector] Problem with my braille display

2014-05-08 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: Problem with my braille display Try this:1. Open Settings Center, and search for and select Contracted Braille Translation.2. In the Contracted Braille Translation combo box, select Output Only, Input and Output, or Off.3. Save your changes and close Settings Center.See here for more.URL:

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Im not sure it will have single player to be honest, but I think so, I find that making a good AI for strategy games can be pretty hard. But yeah I think a lot of people would play a single player and not the multiplayer so Ill do my best.The

[Audiogames-reflector] Hilarious Atari 2600 Ad

2014-05-08 Thread AudioGames.net Forum — Off-topic room: daigonite
Hilarious Atari 2600 Ad Hey guys I found this hilarious atari ad (Im getting the image just in case anyone is a bit sighted here):TRANSCRIPTION:(Stevie Wonder holding an atari 2600 controller is shown on the right. The bottom has the Atari logo)Stevie Wonder If I could play video games, you bet

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Check the original post for the link, Im still working on the adapted version for blind people. Ill post a link here when its ready.URL: http://forum.audiogames.net/viewtopic.php?pid=174487#p174487

Re: [Audiogames-reflector] Looking for Playthroughs

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: Jesper
Re: Looking for Playthroughs You can join my Walkthrews dropbox folder. Just post your e-mail here or PM and i will invite you. JesperURL: http://forum.audiogames.net/viewtopic.php?pid=174488#p174488 ___ Audiogames-reflector mailing list

[Audiogames-reflector] sara and castle of witchcraft and wizardry can this game be completet?

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: simba
sara and castle of witchcraft and wizardry can this game be completet? Hello guys, i just wanted to ask, if someone has compeleted the game sara.When i get to the kitchen and pick up all the things with the get all spell? The game has a strange buggCan this game be completet?Greetings

Re: [Audiogames-reflector] Talk Back #2

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Jesper
Re: Talk Back #2 Can you explane the other way?URL: http://forum.audiogames.net/viewtopic.php?pid=174489#p174489 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Braillemon status update!

2014-05-08 Thread AudioGames.net Forum — New releases room: Niklas
Re: Braillemon status update! [[wow]], let me say, I was never interested in Pokemon and pokemon style games before, but now Im excited. I think I should try this game out, I am a fan of virtual pets as well and such games have some elements of that in it from what I heart as well. So, great

Re: [Audiogames-reflector] Hilarious Atari 2600 Ad

2014-05-08 Thread AudioGames.net Forum — Off-topic room: arqmeister
Re: Hilarious Atari 2600 Ad This is halarius. Anyone who finds this insulting in any way needs to get a sense of humor lol.URL: http://forum.audiogames.net/viewtopic.php?pid=174492#p174492 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone I am liking these new skill suggestions more and more. At the very least, I want to give them a try in an upcoming patch so we can see how they work out.Ross, Mehgcap is correct. It doesnt matter when your HC character was made. I have had some people telling me

Re: [Audiogames-reflector] Hilarious Atari 2600 Ad

2014-05-08 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: Hilarious Atari 2600 Ad Hi,rofl? and, rofl? Microsoft need an add like this for xbox.URL: http://forum.audiogames.net/viewtopic.php?pid=174494#p174494 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] android Gps app

2014-05-08 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: android Gps app Hi.Did you try Nearby Explorer from APH? Its available on the Play Store, but if you have APHs Braille Plus 18, it comes pre-installed with Nearby Explorer.URL: http://forum.audiogames.net/viewtopic.php?pid=174495#p174495 ___

Re: [Audiogames-reflector] Hilarious Atari 2600 Ad

2014-05-08 Thread AudioGames.net Forum — Off-topic room: daigonite
Re: Hilarious Atari 2600 Ad arqmeister wrote:This is halarius. Anyone who finds this insulting in any way needs to get a sense of humor lol.Where Ive been on the internet, you can never be too sure.URL: http://forum.audiogames.net/viewtopic.php?pid=174496#p174496

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-05-08 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Remember that you have explosives that you need to use in that stage. Check the dialog for directions if you cant get past a certain point. If not, then yes youll have to climb all the way up at the start.URL:

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: pitermach
Re: The blind swordsman - a flash audio only game Evil-Dog wrote:How do you guys scan an interface with the mouse to find everything? By doing just that, moving your mouse over everything?is keyboard instructions better or voices when the mouse is over something?If a program is not accessible

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-05-08 Thread AudioGames.net Forum — New releases room: Quasar
Re: bokurano daiboukenn 3 @Assault, thats actually 20-1 that needs explosives. For 19-1: right around 164 you need to drop down a series of platforms to get back to height 0. Drop down at 163, walk left a bit to find an opening, drop down again, then just keep looking for the openings to get

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Yeah, thats probably how Id do it, select the unit by number, do the action by number, select the target by number again or something like that.Something smart in any case.URL: http://forum.audiogames.net/viewtopic.php?pid=174500#p174500

Re: [Audiogames-reflector] Narcissu 1st 2nd - An visual novel accessible for the blind!

2014-05-08 Thread AudioGames.net Forum — New releases room: assault_freak
Re: Narcissu 1st & 2nd - An visual novel accessible for the blind! Interesting! How did the text get output to screenreaders... or is it just in dialog boxes?URL: http://forum.audiogames.net/viewtopic.php?pid=174501#p174501 ___ Audiogames-reflector

Re: [Audiogames-reflector] audio game programming help!

2014-05-08 Thread AudioGames.net Forum — Off-topic room: stewie
Re: audio game programming help! If your using jaws then makre sure that the game installs the jaws keyhook properly. With Python Id just recommend initially starting with console applications, since you hvae everything you need within the initial python installation to program one. After that

Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: BlazBlue: ChronoPhantasma, anyone playing?. Im thinking about it. Blazblue wasnt really my favorite cup of tea back when it first came out... atmospherically or gameplay wise. But I might try it again though!URL: http://forum.audiogames.net/viewtopic.php?pid=174503#p174503

Re: [Audiogames-reflector] Talk Back #2

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: Talk Back #2 As for Android tutorials, please go here:http://jjhof.com/android/URL: http://forum.audiogames.net/viewtopic.php?pid=174504#p174504 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] My new game idea

2014-05-08 Thread AudioGames.net Forum — New releases room: Giovani
My new game idea Hi!Due to this reason, that I am very bad or programming is very hard for me, I have some new idea and contact informations are in the end:https://dl.dropboxusercontent.com/u/602 … reator.docThanks!URL: http://forum.audiogames.net/viewtopic.php?pid=174505#p174505

Re: [Audiogames-reflector] My new game idea

2014-05-08 Thread AudioGames.net Forum — New releases room: assault_freak
Re: My new game idea Requesting this to be in the general discussion forum...URL: http://forum.audiogames.net/viewtopic.php?pid=174506#p174506 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-05-08 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Right. I forgot you dont get those until you get sent back to search the caves again.Question to everybody... Im at level 96 right now at stage 25 with just over 1300 hp. Should I do a stage reset before trying to continue? I think I missed some hp upgrades along the

Re: [Audiogames-reflector] Python and Functions

2014-05-08 Thread AudioGames.net Forum — Off-topic room: stewie
Re: Python and Functions You can do something like this:hours=float(raw_input(How many hours have you worked?))income=((rate*(hours-(hours-40))+(1.5*rate*(hours-40))*(hours0==True))That is going to fail if you use a non-numeric value for hours though.URL:

[Audiogames-reflector] Question About Mudder for Macintosh

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: scotf2012
Question About Mudder for Macintosh Ive been quite busy as of late, so havent really been able to try Mudder for Mac until now, but I noticed that MUD input is read twice: once when its typed, a few seconds later, and finally the output of your command. This is, obviously, very tedious. I tried

Re: [Audiogames-reflector] audio game programming help!

2014-05-08 Thread AudioGames.net Forum — Off-topic room: tward
Re: audio game programming help! Jak, well if you are certain you want to begin with Python Id first suggest you go tohttp://www.python.organd download the Python runtime for Windows. In fact, do to the fact not everything for Python is Python 3 compatible I suggest possibly downloading both

Re: [Audiogames-reflector] Problem using vip mud

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: scotf2012
Re: Problem using vip mud The only thing I can think of is maybe the case. Your filename and your trigger should have their cases matched. Another thing to investigate, volume. Ill confess I havent used VIP in awhile, but I seem to remember needing to specify a volume.Sorry I cant be of more

Re: [Audiogames-reflector] Python and Functions

2014-05-08 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: Python and Functions Unfortunately I dont know much Python, but to handle the problem of incorrect input in Java, you could use a try-catch block around the lines for input. Surely, Python has something similar. One approach would be to write a function that just handles numerical input, so

Re: [Audiogames-reflector] BGT and Wine

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: tward
Re: BGT and Wine King Gamer, that would be cool, but unfortunately the developers working on Orca have much bigger issues to deal with right now than implementing an OCR feature similar to Jaws and NVDA. I wish they did though as it would make a lot of things accessible that dont have hooks

Re: [Audiogames-reflector] sara and castle of witchcraft and wizardry can this game be completet?

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: tward
Re: sara and castle of witchcraft and wizardry can this game be completet? Simba, yes, it can. I have completed Sarah several times, and there are multiple ways to complete the game.As for your error maybe if you can describe your problem or error someone here can help you resolve it.URL:

Re: [Audiogames-reflector] latin

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Dark
Re: latin Hi Tom. You are likely correct on history being the reason that a person chooses a certain belief or pattern, although with some rabbid atheists Ive met, (and of course being at a university Ive met more than a few), it is often simply that they have never seen the bennificial side of

Re: [Audiogames-reflector] Narcissu 1st 2nd - An visual novel accessible for the blind!

2014-05-08 Thread AudioGames.net Forum — New releases room: mojsior
Re: Narcissu 1st & 2nd - An visual novel accessible for the blind! hi.It doesnt works, I was installed this game and downloaded the patch file.I am clicking in the game on start button with help with ocr and after that nothink is happening I see only back button.I dont hear any sound from this

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: The blind swordsman - a flash audio only game I dont necessarily agree that keyboard is a much better option for strategy games.For one , NVDA has mouse tracking, which Ive gotten used to using fairly well. Its good enough that we could navigate our entire computer without using the

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Niklas
Re: The blind swordsman - a flash audio only game I agree on this, a game driven by the mouse only would be interesting. Or you make it optional, so the Player can decide what is prefered for playing, mouse or Keyboard, or possibly a game Controller like a game pad or something. That would be

Re: [Audiogames-reflector] Using my Macbook Air combo headphone microphone jack as an input jack

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Chris
Re: Using my Macbook Air combo headphone microphone jack as an input jack Hi.Hmm, this doesnt seem to work.Im using Windows XP in a virtual machine but whenever I plug my line in cable into the headphone jack all sound including my virtual machine is silenced.How exactly do I go about this and

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Id agree for a strategy game with a grid or movement involved but our game is simpler, the strategy lies in combining your units abilities and trying to handle the enemy units in a smart way. With the game design in mind, I think keyboard

Re: [Audiogames-reflector] Braillemon status update!

2014-05-08 Thread AudioGames.net Forum — New releases room: dedenne
Re: Braillemon status update! Thank you. I do so appreciate your detacation. I am having fun restarting the game and having new pokemon on my team, while you program and create the continueing sections of the game. So no rush.URL: http://forum.audiogames.net/viewtopic.php?pid=174521#p174521

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Hey guys! Heres a first version of The Blind Swordsman for the visually impaired, the game still has all the synth voices, which are quite bad in my opinion and which are to be replaced by a voice actress once we all agree its working well. Id

Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: mr.brunete
Re: BlazBlue: ChronoPhantasma, anyone playing?. when it first came out, i understand perfectly that.calamity trigger, the first game, had a great music, good sounds, only good ones haha, but its biggest problem was that the story mode consisted in dialogues interchanged with writen text. but in

Re: [Audiogames-reflector] rithm thing released by DARK studios!

2014-05-08 Thread AudioGames.net Forum — New releases room: the terminator
Re: rithm thing released by DARK studios! hay! sorry guys but i shall enter something in spanish for arabic2000otra vez tu? luis? que tu madre no te dijo nada? ya hablaré con genny yo mismo y le diré que por lo menos te deje sin cómpu un mes. Ya mestás cansando!and yeah about the rithm

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-05-08 Thread AudioGames.net Forum — New releases room: foralltoplay
Re: Grail to the Thief: An Interactive Audio Adventure We will have to talk to the printers about contracted braille when it comes time to print the scripts (if anyone wants that). They never mentioned contracted braille when we originally contacted them for estimates on braille scripts.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone Aprone, I readed the changelog, the Amorphous zombies can work in SCS campaigns and the raiders can have been added to maps, but I cant let them to work in SCS. Is this a bug? then the bayonet for M16 and AK47 should be the melee weapons but each point of the

Re: [Audiogames-reflector] nvda addons dropbox folder

2014-05-08 Thread AudioGames.net Forum — Off-topic room: joshknnd1982
Re: nvda addons dropbox folder the nvda dropbox site at https://www.dropbox.com/sh/bjta5mkq33po9xb/nmxk9QH0J8/ seems to be down. anyone know where there is a new shared folder with addons like eloquence for nvda 2014.1 and dectalk and others?URL:

Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: mr.brunete
Re: BlazBlue: ChronoPhantasma, anyone playing?. i discovered something interesting.in challenge mode, all attack buttons have a different tone when you press them. it is like a musical scale. i mean, square as a tone, triangle has a higher tone, circle higher, and x highest.it helps when you

Re: [Audiogames-reflector] Narcissu 1st 2nd - An visual novel accessible for the blind!

2014-05-08 Thread AudioGames.net Forum — New releases room: Orin
Re: Narcissu 1st & 2nd - An visual novel accessible for the blind! Does this game output to the clipboard? I have to hit left right arrows several times to hear start, play, etc. How do I even start this thing?Does NVDA OCR have to be used a lot? I ran with the patch, and the closest I got with

Re: [Audiogames-reflector] Pokemon X/Y, anyone playing?

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: dedenne
Re: Pokemon X/Y, anyone playing? Greetings,Here is a link to the walkthrough. Not complete yet, not by far! Please let me know if theres anything I can do better. I am sorry if I ramble too much throughout the guide, but I want to provide as much info as I am able. Heck comment on what ever you

Re: [Audiogames-reflector] Using my Macbook Air combo headphone microphone jack as an input jack

2014-05-08 Thread AudioGames.net Forum — Off-topic room: cbenner
Re: Using my Macbook Air combo headphone microphone jack as an input jack My only solution would be to get a cheep external sound card from dome where and then try that and see if it works. Just make sure though that the sound card has a line-in jack on it.URL:

Re: [Audiogames-reflector] Pokemon X/Y, anyone playing?

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: James
Re: Pokemon X/Y, anyone playing? Hello,Very well done so far.Ill give you this. Before you get your pokedex, the first option in the menu that pops up when you press X is pokemon, which lets you see the stats of your pokemon, switch them around (when you get more), ETC. After acquiring your

Re: [Audiogames-reflector] sara and castle of witchcraft and wizardry can this game be completet?

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: Chris
Re: sara and castle of witchcraft and wizardry can this game be completet? Hi.Hmm, isnt there only one way to complete the game, via getting the broom and leaving through the owlry window to catch the snitch?As for your error, the game is full of weird bugs that make it crash and freeze all the

Re: [Audiogames-reflector] Braillemon status update!

2014-05-08 Thread AudioGames.net Forum — New releases room: articuno
Re: Braillemon status update! okay, nice to see you back again, rachel. sorry to hear about the stuff in your life that is well, been hard on you, so yeah. anyway, Im lazy and didnt check the the posts, wich I should have done! Lol. just kidding, but still, I figured the thread was still being

Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: Sean-Terry01
Re: BlazBlue: ChronoPhantasma, anyone playing?. Hi, I love the sounds of this game. I dont have any kind of main stream game consol, so, Id love to hear a recording of the game. Can anyone direct me on how to get a PS3 for a good price sence its been around for a bit? Thanks a lot in

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-08 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone hi aprone, not sure how this happened but o well here it goes. Lot of the players have been talking about the server message warning people about the disconection and ending swamp using task manager. in missions. We would like to no if you can provide some

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-08 Thread AudioGames.net Forum — New releases room: sswwaaiikkee
Re: The blind swordsman - a flash audio only game hi this game very very goodthanksURL: http://forum.audiogames.net/viewtopic.php?pid=174537#p174537 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Using my Macbook Air combo headphone microphone jack as an input jack

2014-05-08 Thread AudioGames.net Forum — Off-topic room: Locutus
Re: Using my Macbook Air combo headphone microphone jack as an input jack Right... Also I just realized that my information above is not entirely true. If youre using Bootcamp to run Windows, then each output is different. However, since the VM uses its own virtual sound card rather than Apples

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