Re: a new stage for adventure at c: rusty's transformation!

2014-07-28 Thread AudioGames . net Forum — New releases room : the terminator via Audiogames-reflector
Re: a new stage for adventure at c: rusty's transformation! sorry guys for not replying so long, this stupid dropbox doesnt load files quickely.Lets see if he wants to end loading this, or anyways i will see my other hosting service. URL:

Re: a new stage for adventure at c: rusty's transformation!

2014-07-28 Thread AudioGames . net Forum — New releases room : the terminator via Audiogames-reflector
Re: a new stage for adventure at c: rusty's transformation! OK, the link is a bit long, but for me it worked one time.http://www.wuala.com/Migue2001/stages,%20save%20games,%20maps%20and%20stuff/rustys%20transformation%20By%20Mikee%20studios.rarHope it works, again, and sorry for the apsent

Re: help programming a game...

2014-07-28 Thread AudioGames . net Forum — Development room : keyIsFull via Audiogames-reflector
Re: help programming a game... This error is actually sort of counterintuitive. The problem is the apostrophe, which BGT mistook for another quote. You need to escape it with the \ character so that BGT treats it as a normal apostrophe character, E.G.wakeup.add_item_tts(I don\t know);

Re: 7 Major Android Features Copied by Apple in iOS 8

2014-07-28 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: 7 Major Android Features Copied by Apple in iOS 8 Hi.Well, I think the iPhone 5s screen is the perfect size.If the iPhone 6 has a larger screen, I may never get another iPhone since I dont like the idea of having a huge touch screen on my phone.As Ive said before, if you are so

Re: 7 Major Android Features Copied by Apple in iOS 8

2014-07-28 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: 7 Major Android Features Copied by Apple in iOS 8 @Dark: try Fleksy. Fleksy uses predictive input based on finger location and a dictionary, which effectively means that you dont have to know the location of virtual keys at all; you simply type as you would on a real keyboard, and just

Re: a new stage for adventure at c: rusty's transformation!

2014-07-28 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: a new stage for adventure at c: rusty's transformation! it says the same thing whenever I try to download.either that, or you should try dropbox. URL: http://forum.audiogames.net/viewtopic.php?pid=182520#p182520 ___ Audiogames-reflector

Re: a new stage for adventure at c: rusty's transformation!

2014-07-28 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: a new stage for adventure at c: rusty's transformation! Hay the terminator, if I use IE, I get a page that has the name of the file and says that it is private or does not exist, but when I use firefox, I get a We cant find the page youre looking for page. URL:

Re: 7 Major Android Features Copied by Apple in iOS 8

2014-07-28 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: 7 Major Android Features Copied by Apple in iOS 8 Hi.Hmm, I may not be able to use the iOS 8 braille keyboard if its anything like mBraille. Im trying the free version and cant figure out how to type.Im holding the 5s in landscape mode and am trying to type. VoiceOver keeps saying the

Re: Remapping keys for use under bootcamp

2014-07-28 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: Remapping keys for use under bootcamp I use SharpKeys for this job. URL: http://forum.audiogames.net/viewtopic.php?pid=182523#p182523 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

3 new games I created.

2014-07-28 Thread AudioGames . net Forum — New releases room : mohammad///obid via Audiogames-reflector
3 new games I created. Hello all.I just released 3 new games.Eggs Master.Shoot Outs.And q and a.Please check them all at:http://www.mohobid.net/gamesHope you like them.And Im waiting for your replies.Regards. URL: http://forum.audiogames.net/viewtopic.php?pid=182524#p182524

Re: 7 Major Android Features Copied by Apple in iOS 8

2014-07-28 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: 7 Major Android Features Copied by Apple in iOS 8 Its not the easiest thing to get into; keep trying and check the instructions. I found that I intuitively used opposing sides with the phone flipped face-out (explained by some evolutionary process of brain development by someone or

Re: 3 new games I created.

2014-07-28 Thread AudioGames . net Forum — New releases room : the terminator via Audiogames-reflector
Re: 3 new games I created. hay mohammad,I personally liked them. Im sharing them with spanish community forum, and they seem to be enjoying them a lot! Haha good luck and thanks.Mikee studios! Entertaining for the blind, visually impaired, and sighted! URL:

Re: a new stage for adventure at c: rusty's transformation!

2014-07-28 Thread AudioGames . net Forum — New releases room : the terminator via Audiogames-reflector
Re: a new stage for adventure at c: rusty's transformation! yah i will do it with dropbox. Lets see URL: http://forum.audiogames.net/viewtopic.php?pid=182527#p182527 ___ Audiogames-reflector mailing list

Re: Is entombed worth buying?

2014-07-28 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: Is entombed worth buying? Hi.Does anyone know how to force the quests to load on the 11th floor for floors 12, 13 and 14?I want to know how to do this without skipping any previous quests.If that is what I have to do, then forget it.Still, how is it possible to sometimes complete all

Re: Visual Novel fans rejoice: Ren'Py 6.18 has speech support!

2014-07-28 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Re: Visual Novel fans rejoice: Ren'Py 6.18 has speech support! Sounds cool. URL: http://forum.audiogames.net/viewtopic.php?pid=182529#p182529 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 7 Major Android Features Copied by Apple in iOS 8

2014-07-28 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: 7 Major Android Features Copied by Apple in iOS 8 hmmm, I dont know about this braille stuff. Its weird.As for fleksy, I heard that you can get a tweak called fleksy enabler if you are jailbroken. This will let you use fleksy as a keyboard in the rest of iOS.Also, what is the

Re: Two new games from choiceofgames

2014-07-28 Thread AudioGames . net Forum — New releases room : Sebby via Audiogames-reflector
Re: Two new games from choiceofgames I dunno where this guy sources his stuff, but Im really, really enjoying Life of a Mobster. Yes, it is modern, but its very well executed--very gripping, very shallow, very innocent evil, very detailed and, as you would expect from this author, very

Re: Looking for beta Testors, again

2014-07-28 Thread AudioGames . net Forum — Development room : blindncool via Audiogames-reflector
Re: Looking for beta Testors, again To bypass the entryway of the headquarters, try turning all of the paintings. One of him acts as a secret passage. Give the trading post owner a weapon and hell give you an axe, which is a better weapon. Once in the main office, talk to the president and

Re: 7 Major Android Features Copied by Apple in iOS 8

2014-07-28 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: 7 Major Android Features Copied by Apple in iOS 8 Fleksy used to be for the blind. Then it got some recognition as a mainstream app, and suddenly (and tragically!) became inaccessible, requiring a spinoff. The effect that this had on the Blind community was pretty profound, as you can

Re: a new stage for adventure at c: rusty's transformation!

2014-07-28 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: a new stage for adventure at c: rusty's transformation! If you cant do it with the dropbox program, try using the dropbox site. Thats how I do it. URL: http://forum.audiogames.net/viewtopic.php?pid=182534#p182534 ___ Audiogames-reflector

Re: 3 new games I created.

2014-07-28 Thread AudioGames . net Forum — New releases room : Maulwurf83 via Audiogames-reflector
Re: 3 new games I created. hi! the help system in shootouts doesnt seam to work. I cant activate a help topic, neither with enter or spacebar or any other means. I allso cant close the help system. neither escape nor alt f4 seam to work. URL:

Re: 3 new games I created.

2014-07-28 Thread AudioGames . net Forum — New releases room : Maulwurf83 via Audiogames-reflector
Re: 3 new games I created. ah sorry. didnt know the help system was a dialog. URL: http://forum.audiogames.net/viewtopic.php?pid=182536#p182536 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Open-source complete game in BGT

2014-07-28 Thread AudioGames . net Forum — Development room : camlorn via Audiogames-reflector
Re: Open-source complete game in BGT Python is a better choice, especially if/when libaudioverse is working and/or someone makes basic panning alternatives. This is not to do with language, however, its to do with libraries. You can get all sorts of stuff in Python land: easy networking,

Re: FPS: How to mute the objects located at the other side of wall?

2014-07-28 Thread AudioGames . net Forum — Development room : yukionozawa via Audiogames-reflector
Re: FPS: How to mute the objects located at the other side of wall? Thanks Ian, Ive replied your email.Kyle, it is much more complicated than just muting sounds far from listener. But thank you for answering.If Ghorthalon or Aprone see this topic, please let me know how you coded the

Re: FPS: How to mute the objects located at the other side of wall?

2014-07-28 Thread AudioGames . net Forum — Development room : yukionozawa via Audiogames-reflector
Re: FPS: How to mute the objects located at the other side of wall? Thanks Ian, Ive replied.Kyle, it is much more complicated than just muting sounds far from listener. But thank you for answering.If Ghorthalon or Aprone see this topic, please let me know how you coded the algorithm. Im

Re: Sounds in .dat format?

2014-07-28 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Sounds in .dat format? true. the .lti and .gtn formats were only used in their older games. the exceptions being light cars and the unreleased light battles, which used wavs and OGGs, respectively. the former however used an .lti file for the logo. URL:

Re: Sounds in .dat format?

2014-07-28 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Sounds in .dat format? also, one of the .bsc files (mainly, the one used in blast chamber) can be opened in psound. URL: http://forum.audiogames.net/viewtopic.php?pid=182540#p182540 ___ Audiogames-reflector mailing list

Re: SoR2access again, with recordings and other games

2014-07-28 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: SoR2access again, with recordings and other games Does this happen right away?It tries to load from the file sor2.gs#, where # is the save slot you specify on startup. It expects to find this in the same folder as the program itself. I was under the impression that genz and KFusion use

Re: miriani, any good now days?

2014-07-28 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: miriani, any good now days? @wp85, if miriani hasnt changed which by the sounds of it it hasnt, SC is definitely a much better gamefriendly people, no stranding and not much PVP at allthe only problem some people might have is the hosts do enforce full on RP, which is why its less

Re: a new stage for adventure at c: rusty's transformation!

2014-07-28 Thread AudioGames . net Forum — New releases room : Arabic two thousand via Audiogames-reflector
Re: a new stage for adventure at c: rusty's transformation! o my god! but you have dropvox? if so, can you imvite me? my email is luiscarlo...@hotmail.esI want your stage ready! URL: http://forum.audiogames.net/viewtopic.php?pid=182541#p182541

Re: Preguntados popularity in other countries

2014-07-28 Thread AudioGames . net Forum — General Game Discussion : fergregoire94 via Audiogames-reflector
Re: Preguntados popularity in other countries Sukil wrote:Second, there is an easier solution. Put the right answer below the wrong you answered, and dont make it disappear. At least, that makes sense for me.That is a good idea. Unfortunately, I wrote on their Facebook page yesterday and

Re: Coming soon, Remnant 2.0.

2014-07-28 Thread AudioGames . net Forum — General Game Discussion : Arabic two thousand via Audiogames-reflector
Re: Coming soon, Remnant 2.0. its 7 21 pm in Panama, let me think... 8, 9, o... I dont kno URL: http://forum.audiogames.net/viewtopic.php?pid=182545#p182545 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Preguntados popularity in other countries

2014-07-28 Thread AudioGames . net Forum — General Game Discussion : fergregoire94 via Audiogames-reflector
Re: Preguntados popularity in other countries Sukil wrote:Second, there is an easier solution. Put the right answer below the wrong you answered, and dont make it disappear. At least, that makes sense for me.That is a good idea. Unfortunately, I wrote on their Facebook page yesterday and

Re: FPS: How to mute the objects located at the other side of wall?

2014-07-28 Thread AudioGames . net Forum — Development room : CAE_Jones via Audiogames-reflector
Re: FPS: How to mute the objects located at the other side of wall? I once asked Aprone if he had anything better than iterating along the line segment between the listener and the object. I believe his answer was something like If you come up with such a thing, Id like to hear about it! I

Re: 7 Major Android Features Copied by Apple in iOS 8

2014-07-28 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: 7 Major Android Features Copied by Apple in iOS 8 MBraille has a weird V-shaped configuration by default, which takes getting use to. That said, its way less frustrating than typing with the on-screen qwerty keyboard.I imagine if I had a bluetooth keyboard, Id probably use it for

Re: Adventure At C:

2014-07-28 Thread AudioGames . net Forum — New releases room : TheOnlyPKMNmaster via Audiogames-reflector
Re: Adventure At C: Kenzon Yeoh, the fire sound is intensional. URL: http://forum.audiogames.net/viewtopic.php?pid=182548#p182548 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: miriani, any good now days?

2014-07-28 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: miriani, any good now days? Another one that I wont be joining. I dont like hosts to enforce RP on me. If I want to RP let me choose. At least give the people who dont want to RP a chance to be out of character. The same is true for those games which make you fill out an application

Re: MiriMush, a soundpack for miriani

2014-07-28 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: MiriMush, a soundpack for miriani No, I was speaking of Brice Garrisons pack I believe it was. Or maybe he did the VIP pack which didnt work for me either even though I own VIP. URL: http://forum.audiogames.net/viewtopic.php?pid=182550#p182550

Re: Swamp, zombie fps by Aprone

2014-07-28 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: Swamp, zombie fps by Aprone It really wont matter which you load it from as it just needs network access to get you online, and it doesnt really need to read much data I dont think. Its not drive or CPU intensive. Id just put it on your storage drive. URL:

Re: Adventure At C:

2014-07-28 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hi Aaron,You mean its intentionally cut off at the end?Also another suggestion: can you possibly add abilities to set how high an enemy is from the ground? Also maybe allow the enemy to go higher and lower (Like Rustys 2nd form... Again, ill use him as a comparison).

Re: Sounds in .dat format?

2014-07-28 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: Sounds in .dat format? Hi,@RoroIts up to you. URL: http://forum.audiogames.net/viewtopic.php?pid=182553#p182553 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 3 new games I created.

2014-07-28 Thread AudioGames . net Forum — New releases room : fergregoire94 via Audiogames-reflector
Re: 3 new games I created. I checked the games, I like Eggs Master which seems to be a Snake-like game, with the difference there are no walls to crash in. How could I translate the message of the day? URL: http://forum.audiogames.net/viewtopic.php?pid=182554#p182554

Re: nvda addons dropbox folder

2014-07-28 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: nvda addons dropbox folder If so, its 1.96 GB for the seary voices. URL: http://forum.audiogames.net/viewtopic.php?pid=182555#p182555 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie fps by Aprone

2014-07-28 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Swamp, zombie fps by Aprone It is kind of a catch 22.What is aprone needing to make more money?A business plan and many more players.How can he get that?He can create something that either becomes super awesome at the NFB convention or ACB convention and the conventions in other

Re: help programming a game...

2014-07-28 Thread AudioGames . net Forum — Development room : stewie via Audiogames-reflector
Re: help programming a game... Thats not the problem. Generally if you use characters such as a double quote, characters of a different quote wont terminate the string.I dont think your screwed in any particular way. there isnt really much code here.Ill mention the errors I found:As

Podcasts is driving me crazy, please help.

2014-07-28 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Podcasts is driving me crazy, please help. Hi.Ok, so you can call me a control freak, but Im having some issues with podcasts.First of all, podcasts for iOS wont let me delete podcasts or playback positions.I tried turning the subscribed switch to off and deleting the podcast from the

Re: 3 new games I created.

2014-07-28 Thread AudioGames . net Forum — New releases room : mohammad///obid via Audiogames-reflector
Re: 3 new games I created. Hi,thanks guys.About the message of the day:the message of the day it self isnt translateable, but you can translate the words before the message of the day gets spoken. URL: http://forum.audiogames.net/viewtopic.php?pid=182559#p182559

Computer problem

2014-07-28 Thread AudioGames . net Forum — Off-topic room : ghost rider via Audiogames-reflector
Computer problem Hey all. So you know how in NVDA itll say items view list when you are able to browse in file explorer? Well, its not doing that. I have to press a letter of an item in the window for me to here it say that, and even then I cannot browse freely. I have to press the letter

Re: miriani, any good now days?

2014-07-28 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: miriani, any good now days? really, if youre lazy like me all you have to do is RP as yourself, no need to come up with a separate personality just put yourself in to the game URL: http://forum.audiogames.net/viewtopic.php?pid=182561#p182561

Re: help programming a game...

2014-07-28 Thread AudioGames . net Forum — Development room : ammericandad2005 via Audiogames-reflector
Re: help programming a game... the reason is that the game is supposed to be an adventure game (I know, not a whise choice for a first game). it was my brothers idea. (hes known as silverspadeace on this forum) I should maybe begin doing some more simple games first. URL:

Re: nvda addons dropbox folder

2014-07-28 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: nvda addons dropbox folder thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=182563#p182563 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sounds in .dat format?

2014-07-28 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Sounds in .dat format? do it! I didnt know you had a sounds.rar file. could you post a link hear? URL: http://forum.audiogames.net/viewtopic.php?pid=182564#p182564 ___ Audiogames-reflector mailing list

Re: SoR2access again, with recordings and other games

2014-07-28 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: SoR2access again, with recordings and other games Looks like a have to make a save state first. URL: http://forum.audiogames.net/viewtopic.php?pid=182565#p182565 ___ Audiogames-reflector mailing list

favorite cheat codes in games?

2014-07-28 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
favorite cheat codes in games? hello,I was wondering what your favorite cheat codes are?mine are 21 guns in q9, and the konami code. URL: http://forum.audiogames.net/viewtopic.php?pid=182566#p182566 ___ Audiogames-reflector mailing list

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