Massive gamebook library on Google Play now accessible

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : DelightGames via Audiogames-reflector
Massive gamebook library on Google Play now accessible Im a game developer (Delight Games LLC) and I wanted to spread the word in the blind community that our flagship game on Google Play, Delight Games (Premium), a library of 23 interactive novels, has recently been made more accessible

Massive gamebook library on Google Play now accessible

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : DelightGames via Audiogames-reflector
Massive gamebook library on Google Play now accessible Im a game developer (Delight Games LLC) and I wanted to spread the word in the blind community that our flagship game, Delight Games (Premium), a library of 23 interactive novels (with more coming), has recently been made more

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net Forum — New releases room : serrebi via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA moore2it wrote:[[wow]], this is a big deal! I cant believe I actually almost passed over this post without thinking much of it. How cool.Essentially why I made my pack: Also, the fact that I went from a half translated copy of gold 14

Re: Python 2.7: name is not defined (when in fact it is)

2015-06-07 Thread AudioGames . net Forum — Developers room : Sukil via Audiogames-reflector
Re: Python 2.7: name is not defined (when in fact it is) If that is the case, I dont understand why process() and reset() work. URL: http://forum.audiogames.net/viewtopic.php?pid=219255#p219255 ___ Audiogames-reflector mailing list

Re: Learn from my mistakes

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Learn from my mistakes @Brad, I wouldnt say its something to feel bad about, indeed if there was actually any insulting or flaming going on over in the psychostrike topic let myself and the other mods know sinse thats obviously out for this forum. As you said, its just a case of

Re: beatstar soundpacks!

2015-06-07 Thread AudioGames . net Forum — New releases room : harrylst via Audiogames-reflector
Re: beatstar soundpacks! would there be interest in a sound pack of music from Taiwan? Even though I am an American, I am Chinese (my mom is from Taiwan) and so I have a lot of music from there. Im just wondering if anyone would play it. There is some really cool music that I could use.

Re: paladin of the sky, urgent save file request

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector
Re: paladin of the sky, urgent save file request hellotragectore i beat stella! ross level: 41. now i am in acropolis. URL: http://forum.audiogames.net/viewtopic.php?pid=219269#p219269 ___ Audiogames-reflector mailing list

Re: Swamp, zombie FPS by Aprone

2015-06-07 Thread AudioGames . net Forum — New releases room : JCion via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone New missions sound nice. I just hope what ever is going on with my PC/game/char is fixed. I would like to be able to enjoy that. URL: http://forum.audiogames.net/viewtopic.php?pid=219266#p219266 ___

Re: Learn from my mistakes

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector
Re: Learn from my mistakes You can do it with a computer ID based key system as well, even though it isnt implemented as an online registration system. What you do is implement something in to the uninstall service whereby you can remove your registration key, generate an uninstall code

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net Forum — New releases room : balliol via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA Hi,So I played with this briefly and seem to have a small problem. I can run the AHK file without any problems, I can start the vba and the ROM, but get the dreaded cannot find names error. I fixed it in the end by just making a new

Re: brave of cloudia

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : fatih via Audiogames-reflector
Re: brave of cloudia Please give the link of it, too. I want them also. URL: http://forum.audiogames.net/viewtopic.php?pid=219210#p219210 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Python 2.7: name is not defined (when in fact it is)

2015-06-07 Thread AudioGames . net Forum — Developers room : Sukil via Audiogames-reflector
Python 2.7: name is not defined (when in fact it is) Hi,Im trying to improve Tyler Spiveys BNS emulator. Those who follow the Talking Dosbox mailing list will know that Im trying to make it compatible with Habla, a Spanish screen reader. This screen reader, instead of following its

Re: Grand Theft Auto V

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Grand Theft Auto V It seems like that their latest build has been failed. meanwhile; Ill dropbox you the latest successful build.Sorry for that, the whole modding thing is new for GTA V, and the author of autodrive mod has built his functions on the latest build of scripthook dot net,

Re: Mists of Audazzle

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Mists of Audazzle hi audazzle, Im really proud that your kickstarter campaign exceed the funding goal, which is really perfect.I hope I can beta test the game, if the iOS version is released, and will see what its like. URL: http://forum.audiogames.net/viewtopic.php?pid=219225#p219225

Re: Swamp, zombie FPS by Aprone

2015-06-07 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone No problem Mehgcap, Ill restore your guy and add this to my list of bugs to find. URL: http://forum.audiogames.net/viewtopic.php?pid=219233#p219233 ___ Audiogames-reflector mailing list

Re: Swamp, zombie FPS by Aprone

2015-06-07 Thread AudioGames . net Forum — New releases room : JWoodill21 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone @Southpaw, Where do I get a riot shield? My character name is Jimmy. Ill talk to you next time im on. I should be on after the family leaves. URL: http://forum.audiogames.net/viewtopic.php?pid=219236#p219236

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net Forum — New releases room : serrebi via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA For those who have a hard time saving, Ive updated the pack with those lines referring to my d: drive removed and the demo mp3 included. I had no idea those lines existed until someone mentioned it in this thread. URL:

Python 2.7: name is not defined (when in fact it is)

2015-06-07 Thread AudioGames . net Forum — Developers room : Sukil via Audiogames-reflector
Python 2.7: name is not defined (when in fact it is) Hi,Im trying to improve Tyler Spiveys BNS emulator. Those who follow the Talking Dosbox mailing list will know that Im trying to make it compatible with Habla, a Spanish screen reader. This screen reader, instead of following its

Re: Grand Theft Auto V

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Grand Theft Auto V JWoodill21, I am not sure, but logic tells that they should stop right in front of it? so it should be to your right. URL: http://forum.audiogames.net/viewtopic.php?pid=219247#p219247 ___ Audiogames-reflector mailing

Re: Psycho Strike - New Strategy/Action game

2015-06-07 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi.@TheOnlyPKMnmasterI hope youre feeling better.I had a cold myself and theyre nasty.I was one of those that asked to get a refund. I do think that that should be an option but thats just me. I like the idea behind the game but think it could

Re: Grand Theft Auto V

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : JWoodill21 via Audiogames-reflector
Re: Grand Theft Auto V Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=219258#p219258 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

dropbox frustrations with all of cae's games

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : speeder via Audiogames-reflector
dropbox frustrations with all of cae's games Hi, dropbox is being very bad and has disabled all of cae joness dropbox links. I cant download any of his games. grrr!does anyone have alternative links to them? URL: http://forum.audiogames.net/viewtopic.php?pid=219263#p219263

Re: Swamp, zombie FPS by Aprone

2015-06-07 Thread AudioGames . net Forum — New releases room : Southpaw via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone you can get the shield on sub one or just ask me when you see me online. I can give you one if you can trade URL: http://forum.audiogames.net/viewtopic.php?pid=219265#p219265 ___ Audiogames-reflector mailing

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net Forum — New releases room : balliol via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA Ok so found the solution. The solution to the problem is ...dont try to fix it The error is actually harmless and putting an empty file there seems to break things. When I looked at the ahk logs I did see stuff being triggered by my

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net Forum — New releases room : serrebi via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA stewie wrote:No the changes arent from the dev and it makes sense to be anxious. If you dont want to risk your configuration, theres no reason why you cant run the scripts from another directory entirely. Just make sure the run the

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net Forum — New releases room : serrebi via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA moore2it wrote:[[wow]], this is a big deal! I cant believe I actually almost passed over this post without thinking much of it. How cool.Essentially why I made my pack: Also, the fact that I went from a half translated copy of gold 14

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA No the changes arent from the dev and it makes sense to be anxious. If you dont want to risk your configuration, theres no reason why you cant run the scripts from another directory entirely. Just make sure the run the autohotkey

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2015-06-07 Thread AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 hi alli m buy ipphone 5 sand i want buy this gamethis game work for me?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=219272#p219272 ___ Audiogames-reflector

Re: Python 2.7: name is not defined (when in fact it is)

2015-06-07 Thread AudioGames . net Forum — Developers room : stewie via Audiogames-reflector
Re: Python 2.7: name is not defined (when in fact it is) The problem is that you defined the habla function after you call it. That function doesnt exist in a python script until you define it. URL: http://forum.audiogames.net/viewtopic.php?pid=219254#p219254

Re: paladin of the sky, urgent save file request

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector
Re: paladin of the sky, urgent save file request I know. Im not particularely great at that myself and I was the primary beta tester, playing the game months before it was released. Ive probably completed the entire game at least 30 times in total, and the fight is still difficult. If Ross

Re: Learn from my mistakes

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector
Re: Learn from my mistakes The problem with refunds is that in the case of simple name / key based registration systems, the dev doesnt have the ability to effectively cancel the license you bought. Computer ID based registration systems have other caveats, but they allow keys to be

Re: Adventure At C:

2015-06-07 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Adventure At C: LOL I still havent beaten inner fortress. I get to the far right and theres an electric barrier that beeps. But if I go left theres the fire and then another demon teleporter. Talk about brutal... URL: http://forum.audiogames.net/viewtopic.php?pid=219264#p219264

Re: Swamp, zombie FPS by Aprone

2015-06-07 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone JCion, Im still running tests, trying to figure out what in the world is up with your character. Its quite a puzzle. URL: http://forum.audiogames.net/viewtopic.php?pid=219268#p219268 ___ Audiogames-reflector

Re: sound works, dropbox invitation

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: sound works, dropbox invitation The dropbox folder is for beta testing. We have to either know you well or someones gotta recommend you as a tester although I would advise you not to just go round asking person x to recommend you URL:

Re: Psycho Strike - New Strategy/Action game

2015-06-07 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi Pkmmaster. Im very glad to hear that the Xp problem is still being born in mind, sinse I am looking forward to trying the game for myself (and possibly buying it), particularly with how polarized some opinions have been.I have not read this

Re: Python 2.7: name is not defined (when in fact it is)

2015-06-07 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Python 2.7: name is not defined (when in fact it is) Hi,Could you paste the complete emu.py file? and please do it in a [ code ] code here...[ /code ] tag. Heres why:if spam == eggs: print hello world!that was with tags. Otherwsie:if spam == eggs: print hello world!see the

Re: Grand Theft Auto V

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : JWoodill21 via Audiogames-reflector
Re: Grand Theft Auto V Can somebody answer my question about the taxi? Im playing on xbox one. I need to get a new GPU for my computer. URL: http://forum.audiogames.net/viewtopic.php?pid=219245#p219245 ___ Audiogames-reflector mailing list

Re: Survive the Wild!

2015-06-07 Thread AudioGames . net Forum — New releases room : adiluralbaev via Audiogames-reflector
Re: Survive the Wild! Hello everyone! I hope that the update will be successful!!! URL: http://forum.audiogames.net/viewtopic.php?pid=219207#p219207 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA There are problems saving because the included vba.ini has save paths that link to a d: drive instead of a c: one. Delete those lines from the ini and they should use the actual directory that the vba emulator is in. URL:

Re: Python 2.7: name is not defined (when in fact it is)

2015-06-07 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Python 2.7: name is not defined (when in fact it is) Is habla() implemented in cmd.py or emu.py? because youre calling it from within emu.py, and it doesnt know abut cmd.py. URL: http://forum.audiogames.net/viewtopic.php?pid=219217#p219217

Adventure at C: Stage Builder Manual

2015-06-07 Thread AudioGames . net Forum — Articles Room : threeblacknoises via Audiogames-reflector
Adventure at C: Stage Builder Manual Hay all.Ive put together a manual for the Adventure at C stage builder.It was going to be packaged with the next version of AAC, but as their is not going to be a next version, Ive decided to place it hear so all can read it.Stage builder manualby

Re: Learn from my mistakes

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Learn from my mistakes hi.@dark.One of the members of the game psycho strike did respond on the games topic. Not about the refund but about the xp issue being worked on. Which is awesome for you.I do see your point about the game having a demo that gives you about a very good idea of

Re: dragon pong, how do I play it?

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: dragon pong, how do I play it? I dont know.I think my router doesnt support port forwarding.Im using a wi-fi connection, so I dont know about it. URL: http://forum.audiogames.net/viewtopic.php?pid=219220#p219220 ___ Audiogames-reflector

Re: dragon pong, how do I play it?

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: dragon pong, how do I play it? Yep, you do. At least its the most accessible and convenient way to do it that way. Who knows, maybe your router already supports port forwarding. Well all routers do, so heres a quick guide on how to do that. Go to any web browser and type in the ip

Re: Grand Theft Auto V

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector
Re: Grand Theft Auto V hmm. sorry for the double post. I dont see how you download the very latest build of the dotnet sccripthook. That link to it just points to a page that says something about no artifacts. Clicking the link latest build just gives you someones console output URL:

Re: Swamp, zombie FPS by Aprone

2015-06-07 Thread AudioGames . net Forum — New releases room : Southpaw via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone JWoodill21, next time youre online and do you see me or by other character named The Devil whisper me and I will help you out. I will launch a CMM and show you what I do and how it works for me. I prefer the medium armor because it still gives me a good

Re: Survive the Wild!

2015-06-07 Thread AudioGames . net Forum — New releases room : darth scorp via Audiogames-reflector
Re: Survive the Wild! nicely said, mayana, i agree with ya. but i like to know the sides using watch and the sun, i feel myself in the wild, realy i even wish we didnt have watch at all and know the time only by looking where the sun is. you know, this messages about butiful stars etc. i

Re: Survive the Wild!

2015-06-07 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector
Re: Survive the Wild! Hi Darth Scorp,Hmm, we could probably survive without watch, too, because in the wild it actually isnt verry usefull in real life ... If you know just hour, not date, then its nearly usles especially at diferent thimes of year when you must change your hour (summer,

Re: Python 2.7: name is not defined (when in fact it is)

2015-06-07 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Python 2.7: name is not defined (when in fact it is) Hi,Could you paste the complete emu.py file? and please do it in a less code greater code here...less / code here greater tag. Heres why:codeif spam == eggs: print hello world!/codethat was with tags. Otherwsie:if spam == eggs:

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA As it is now, navigation is kind of painful. I uploaded a temporary solution. Hopefully someone can do something with it.https://dl.dropboxusercontent.com/u/501 … cripts.zipThis essentially just adds a toggle to enable and disable

Re: Learn from my mistakes

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : themadviolinist via Audiogames-reflector
Re: Learn from my mistakes One issue that is part of this discussion is the need to create a fully functional demo so that it is possible to make an informed decision about purchasing. URL: http://forum.audiogames.net/viewtopic.php?pid=219216#p219216

Re: dragon pong, how do I play it?

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: dragon pong, how do I play it? Yep, you do. At least its the most accessible and convenient way to do it that way. Who knows, maybe your router already supports port forwarding. Well all routers do, so heres a quick guide on how to do that. Go to any web browser and type in the ip

Re: dragon pong, how do I play it?

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: dragon pong, how do I play it? I was gonna say network utils from portforward.com was a guaranteed solution to forward ports, but 1 its not free, and 2 it is the least accessible network utilities interface I have ever seen! Keep in mind my guide wasnt universal, I mean yeah you always

Re: Trying to Play Ultra Streetfighter Four

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Trying to Play Ultra Streetfighter Four Tekken actually only uses four directions as well. 3d fighters are not known for using quarter circle motions much... that is basically only 2d fighters, with Mortal Kombat as an exception. URL:

Re: Swamp, zombie FPS by Aprone

2015-06-07 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Aprone, I have a rather serious problem. My Cosby character tried to go on a mission this morning, and when the mission launched, I heard only silence. I couldnt move, I had no armor, weapon keys did nothing, I couldnt fire, and I couldnt even hear beacon

Re: Swamp, zombie FPS by Aprone

2015-06-07 Thread AudioGames . net Forum — New releases room : JWoodill21 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone @Southpaw, Where do I get a riot shield? URL: http://forum.audiogames.net/viewtopic.php?pid=219236#p219236 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Learn from my mistakes

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Learn from my mistakes Hi.There is one thing i dont understand. Why is it bad to ask for a refund? I know I wont get one now, since the devs havent responded to anything, but why exactly is that a bad thing? I asked on the topic, and it seemed quite a few audiogamers acted as if Id

Re: Game purchase ranking list

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Game purchase ranking list I would personally recommend buying Entombed, sinse as I said I think Xoren is way over stating the bug issue. As to a guide, well this makes me want to finish the handbook. I would also recommend buying Entombed as a way to support the development of

Re: Grand Theft Auto V

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector
Re: Grand Theft Auto V that podcast clears everything up. Now im off to mod GTA. thanks hadi. URL: http://forum.audiogames.net/viewtopic.php?pid=219211#p219211 ___ Audiogames-reflector mailing list

Python 2.7: name is not defined (when in fact it is)

2015-06-07 Thread AudioGames . net Forum — Developers room : Sukil via Audiogames-reflector
Python 2.7: name is not defined (when in fact it is) Hi,Im trying to improve Tyler Spiveys BNS emulator. Those who follow the Talking Dosbox mailing list will know that Im trying to make it compatible with Habla, a Spanish screen reader. This screen reader, instead of following its

Re: dragon pong, how do I play it?

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: dragon pong, how do I play it? Yep, you do. At least its the most accessible and convenient way to do it that way. Who knows, maybe your router already supports port forwarding. Well all routers do, so heres a quick guide on how to do that. Go to any web browser and type in the ip

Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-06-07 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: iOS game discovered: "Adventure to fate", a turn based jrpg hi, Im getting close to completing the first dungeon of the game.the problem is, I cant defeat the illusionist.how do I defeat this enemy? Im using a wizard.about the illusionist, the enemy always cast spark and heal, dealing

Re: dragon pong, how do I play it?

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: dragon pong, how do I play it? Yep, you do. At least its the most accessible and convenient way to do it that way. Who knows, maybe your router already supports port forwarding. Well all routers do, so heres a quick guide on how to do that. Go to any web browser and type in the ip

Re: Game purchase ranking list

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : johnnyto via Audiogames-reflector
Re: Game purchase ranking list Thanks a lot xoren, was just going to buy it but I am probably going to wait for the next bersion.Thanks dark too, I am really tempted to buy entombed as it is fun, but the lack of a guide and xorens comment has deterred me from buying it. I think I can wait

Re: Adventure At C:

2015-06-07 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Adventure At C: Hay all.Ive just posted my stage builder manual.Find it in the articals room! URL: http://forum.audiogames.net/viewtopic.php?pid=219241#p219241 ___ Audiogames-reflector mailing list

Re: Python 2.7: name is not defined (when in fact it is)

2015-06-07 Thread AudioGames . net Forum — Developers room : Sukil via Audiogames-reflector
Re: Python 2.7: name is not defined (when in fact it is) OK, here it goes. Some things, though: my contribution to this file is just the habla function and its if statement, and the cmd.py file import and the file itself (previously it was using sys.argv instead of argparse to parse

Re: Windows 10 with NVDA?

2015-06-07 Thread AudioGames . net Forum — Off-topic room : speeder via Audiogames-reflector
Re: Windows 10 with NVDA? though there are stability bugs with windows 10 that occasionally cause a loss of nvda speech, fixable with control alt n, it runs smoothly over here. URL: http://forum.audiogames.net/viewtopic.php?pid=219208#p219208

Re: Windows 10 with NVDA?

2015-06-07 Thread AudioGames . net Forum — Off-topic room : fatih via Audiogames-reflector
Re: Windows 10 with NVDA? hi,Which version of NVDA are you using?Im using the snapshot one, 2015.2 and I used the 1069 or something. URL: http://forum.audiogames.net/viewtopic.php?pid=219209#p219209 ___ Audiogames-reflector mailing list

Re: Python 2.7: name is not defined (when in fact it is)

2015-06-07 Thread AudioGames . net Forum — Developers room : Sukil via Audiogames-reflector
Re: Python 2.7: name is not defined (when in fact it is) Hi,Its implemented in emu.py. URL: http://forum.audiogames.net/viewtopic.php?pid=219219#p219219 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: dragon pong, how do I play it?

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: dragon pong, how do I play it? Yep, you do. At least its the most accessible and convenient way to do it that way. Who knows, maybe your router already supports port forwarding, but I wont go into much detail about how to set that up as thats dependent on the router in question URL:

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net Forum — New releases room : johnnyto via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA is there an audio tutorial on how to get this working and how to save?I am confused with the two links on this forum.and is this 100% accessible or are there many bugs? URL:

Re: Game purchase ranking list

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Game purchase ranking list I would personally recommend buying Entombed, sinse as I said I think Xoren is way over stating the bug issue, (indeed if you never play as a shaman or ratkin or use the bazaar youd never see the bugs). As to a guide, well this makes me want to finish the

Re: Swamp, zombie FPS by Aprone

2015-06-07 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Thank you! I just logged in, and all appears to be normal again. URL: http://forum.audiogames.net/viewtopic.php?pid=219239#p219239 ___ Audiogames-reflector mailing list

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net Forum — New releases room : moore2it via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA [[wow]], this is a big deal! I cant believe I actually almost passed over this post without thinking much of it. How cool. URL: http://forum.audiogames.net/viewtopic.php?pid=219249#p219249

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net Forum — New releases room : serrebi via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA For those who have a hard time saving, Ive updated the pack with those lines referring to my d: drive removed and the demo mp3 included. I had no idea those lines existed until someone mentioned it in this thread. Also, stewie , are

Re: brave of cloudia

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector
Re: brave of cloudia hi.i don`t have cave of marvel, i lost it. URL: http://forum.audiogames.net/viewtopic.php?pid=219223#p219223 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: brave of cloudia discussion topic

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : fatih via Audiogames-reflector
Re: brave of cloudia discussion topic hi,Ththe link in the first post doesnt work.ThanksAlso can you send the link for cave of marvols? URL: http://forum.audiogames.net/viewtopic.php?pid=219231#p219231 ___ Audiogames-reflector mailing list

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA As it is now, navigation is kind of painful. I released an update to attempt to fix it.https://dl.dropboxusercontent.com/u/501 … cripts.zipThis essentially just adds a toggle to enable and disable navigation announcements when

Re: Learn from my mistakes

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Learn from my mistakes Well at least if the Entombed 2 demo is much like the Entombed 1 demo there should be both a great amount there to play and also a good amount left to spend your money on in the demo vs full game. I cant comment on audio rally racing sinse while I do plan to try

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net Forum — New releases room : serrebi via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA For those who have a hard time saving, Ive updated the pack with those lines referring to my d: drive removed and the demo mp3 included. I had no idea those lines existed until someone mentioned it in this thread. Also, stewie , are

Re: Survive the Wild!

2015-06-07 Thread AudioGames . net Forum — New releases room : nin via Audiogames-reflector
Re: Survive the Wild! hi sam. I saw that there is a Spanish translation of the game so I guess it can be translated... can you give me please more details about how exactly its done? Im thinking of translating the game to Romanian as well... URL:

How to use Steam

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : leibylucwgamer via Audiogames-reflector
How to use Steam Hi all,So, I use to have Steam long ago when one of my sighted counterparts was into gaming. He set everything up and it was as simple as loading the game by clicing on the shortcut on my desktop. Now Im finding blind users can access Steam, make and account, purchase

Re: Blind Swordsman: audio game for Samsung Gear VR

2015-06-07 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Re: Blind Swordsman: audio game for Samsung Gear VR Hi. That cardboard headset sounds definitely like a good idea. The See monkey is definitely in working order, however thus far were still waiting on more games for it. It can be used with Swamp in place of a mouse, and Aprone has stated a

Re: Game purchase ranking list

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Game purchase ranking list Dark, well have to agree to disagree on this one. You can think me overstating the issue, and Ill think you understating the issue. There are enough game-crashing bugs in Entombed that can undo your progress through the dungeon and, if youre a newcomer who

Re: KickStarter Campaign for Tales From We're Alive, Lockdown

2015-06-07 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: KickStarter Campaign for Tales From We're Alive, Lockdown @Harrielst, yes, the original Were alive series is indeed a podcast, however the commercial version were talking about is the remastered version which has better sound quality and also no audio adverts the way the podcast

Re: Fighting games for mac?

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector
Re: Fighting games for mac? And about picking up items, is it possible? Do they play sounds? And do you need them to play if they dont? Also how much is the game, just since im typing this. URL: http://forum.audiogames.net/viewtopic.php?pid=219290#p219290

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA Sweet I cant wait to check this out! Just imagine it though if this was used for a Harry Potter gameboy or PC game we might finally have an actual HP game for the blind! Something Ive been dreaming of ever since I was 10. URL:

Re: Game purchase ranking list

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Game purchase ranking list , the skeleton thing is not a bug. zombies are the ones that die if theyre heads are destroyed, skeletons only die when they take loads of damage. If you want to get rid of one just feed it a healing potion. Im also not sure what the heck your talking

Re: Game purchase ranking list

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Game purchase ranking list e, the skeleton thing is not a bug. zombies are the ones that die if theyre heads are destroyed, skeletons only die when they take loads of damage. If you want to get rid of one just feed it a healing potion. Im also not sure what the heck your talking

Re: What is your dream game?

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: What is your dream game? @Rori, if you believe an rpg is just grind loot level, grind loot level, you have not played a properly designed rpg, that would be like me saying I dont like shooter games because you just point left and right and target descending spaceships. This isnt your

Re: What is your dream game?

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: What is your dream game? @rori, you have never URL: http://forum.audiogames.net/viewtopic.php?pid=219302#p219302 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: What is your dream game?

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector
Re: What is your dream game? Honestly i do not like rpgs. I like shooters and games where you fight beecause i love the action. Turn based games to me well... they suck, to be honest. I really do not know exactly why, probably because its just grind lute grind lute grind lute level die

Re: beatstar soundpacks!

2015-06-07 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: beatstar soundpacks! thanks for the link, Im enjoying the pak.how many levels did you include in the Nintendo famicom soundpak?did you include intros as well as endings for each level? URL: http://forum.audiogames.net/viewtopic.php?pid=219296#p219296

Re: What is your dream game?

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector
Re: What is your dream game? Also, adding to that, a game like GTA is one we do not have at all, where as we have a few rpg games. It would be nice to have a GTA game as well, just a thought. URL: http://forum.audiogames.net/viewtopic.php?pid=219295#p219295

Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-06-07 Thread AudioGames . net Forum — New releases room : bigdog via Audiogames-reflector
Re: iOS game discovered: "Adventure to fate", a turn based jrpg high touchmint and all, i wanted to let you know that i tried quest to the core which looked like one of your older titles and was pleasantly surprised how well it worked althought if you developed your own engine i could see

Re: Swamp Map Editor!

2015-06-07 Thread AudioGames . net Forum — New releases room : JWoodill21 via Audiogames-reflector
Re: Swamp Map Editor! This accounts public links are generating too much traffic and have been temporarily disabled! URL: http://forum.audiogames.net/viewtopic.php?pid=219298#p219298 ___ Audiogames-reflector mailing list

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2015-06-07 Thread AudioGames . net Forum — New releases room : patjk via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Yes, it will URL: http://forum.audiogames.net/viewtopic.php?pid=219274#p219274 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2015-06-07 Thread AudioGames . net Forum — New releases room : JCion via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone @Aprone yeah, I know. Im going to have to get out my old computer and hook that up, and see if the same thing happens. I wont be home until late tonight, but let me know if that something you think we should try, just to see. URL:

Re: Swamp, zombie FPS by Aprone

2015-06-07 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Trading is available at level 60, I believe. At least, thats the case for normal players, but HC may be different. URL: http://forum.audiogames.net/viewtopic.php?pid=219279#p219279 ___ Audiogames-reflector

Re: Blind Swordsman: audio game for Samsung Gear VR

2015-06-07 Thread AudioGames . net Forum — AG-News room : swordsman via Audiogames-reflector
Re: Blind Swordsman: audio game for Samsung Gear VR Dark - thanks for the suggestions. I havent tried Audio Defence Zombie Arena but Ill be sure to check it out now.Time of Conflict and Castaways sound really cool too.The See Munkey project sounds really exciting. I was wondering how long

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