Re: preview! SoundRTS, the starwars mod!
2015-06-15
Thread
AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector
Re: preview! SoundRTS, the starwars mod! hello hello!First to shaunterry01 were glad we have persuaded you back to the game!To SLJ hmm, Ill be perfectly honest with you, I hadnt thought about that. For the first release the answer is most certainly no. But for the second/third release... I
Re: E3 2015 is well underway
2015-06-15
Thread
AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: E3 2015 is well underway Im hoping for a rhythm tengoku 3ds localization. Have already watched a playthrough and its great. URL: http://forum.audiogames.net/viewtopic.php?pid=220122#p220122 ___ Audiogames-reflector mailing list
Re: remove widget
Re: remove widget Hello everybody!In the options the lock screen does not appear the option to remove. The only thing that can be done is change to clock, rather than personal MESSAGE.I live in Brazil and Im still in school. I understand very little English, and use google translator to
Re: UltraPower
2015-06-15
Thread
AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector
Re: UltraPower What a mess! mes mes me! messy messy messy! URL: http://forum.audiogames.net/viewtopic.php?pid=220126#p220126 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: preview! SoundRTS, the starwars mod!
2015-06-15
Thread
AudioGames . net Forum — General Game Discussion : luiscarlosgm via Audiogames-reflector
Re: preview! SoundRTS, the starwars mod! dardardardar, thats cool! It makes me translate this mod into spanish, dont you? URL: http://forum.audiogames.net/viewtopic.php?pid=220129#p220129 ___ Audiogames-reflector mailing list
Re: bokurano daiboukenn 3
Re: bokurano daiboukenn 3 Apologies if this is going over old ground again, but this thread is huge and searching doesn’t help.Anyway, stage 5.4. I’m stuck at the end, the part with what seems like a million minidemons and a tree. I get what I’m supposed to do I think, that is climb the
Re: extremely disturbing news
Re: extremely disturbing news Well, Its like a movie that my father watched, it is called atack the net or something, how hwo the enemies ar hackers. URL: http://forum.audiogames.net/viewtopic.php?pid=220124#p220124 ___ Audiogames-reflector
Re: Smugglers 5 invasion released
Re: Smugglers 5 invasion released well Im just about to have a play around with my officer, so Ill keep looking to see if there is any. that is unless the creator got the number wrong in the first place, which is possible. URL: http://forum.audiogames.net/viewtopic.php?pid=220127#p220127
Re: E3 2015 is well underway
Re: E3 2015 is well underway Hello,@stirlock: me too. Also, they just released footage for the new Star Wars Battlefront game and it sounds quite nice, Ive put a link below. Also, watch right through to hear something awesome near the end.https://www.youtube.com/watch?v=dzFWFUwyVug URL:
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone Hello everyone.Aprone, many problems going on.First, my character is very slow today.second problem, My character got stuck on a mission.The mission ended, everyone left, and I wasthere ...When I walked through the warehouse, I took the box in the tank, I
Re: uploading videos on youtube
Re: uploading videos on youtube Thanks Dightless Kombat. Iknow that Connor originally created the topic, but your answer was extremely useful to me.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=220125#p220125 ___
Re: SoundRTS and the CrazyMod (update 8.3)
Re: SoundRTS and the CrazyMod (update 8.3) Everyone quickly go to the server to play it, good boring ah, or who set up a private server, sharing a IP bar URL: http://forum.audiogames.net/viewtopic.php?pid=220042#p220042 ___
Re: Materia Magica
Re: Materia Magica where can I get the mush pack and a sound pack for this mud? URL: http://forum.audiogames.net/viewtopic.php?pid=220043#p220043 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
deathmatch a new beginning object, station and expanded key references
deathmatch a new beginning object, station and expanded key references Use this as a reference guide. This aims to supplement the documentation you have read so far. Of course, I will keep updating it as game changes or as I see additions to become relevantKeystrokesTab: Get information
Re: DeathMatch, a new beginning
2015-06-15
Thread
AudioGames . net Forum — General Game Discussion : UltraLeetJ via Audiogames-reflector
Re: DeathMatch, a new beginning hey, I just posted anew article that serves as a refference and to suplement the current documentation a bit. obviously that is a work in progress but you should let me know if I get things wrong, or if I am really missing out in some parts etc. I will keep
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Hi aaron lets try this again. I dont think I put this right. Okay so I am in the basement because thats where its coolest in the summer. So I start playing Yellowbonnet and my Internet cuts out on me as it does a lot
Re: You know you code too much when...
Re: You know you code too much when... 78. When you get biology homework, you just write a script to do it for you, just like you write scripts to do anything for you.79. Whenever you get any form of virus on your computer, you go in with some C/C++ code and start throwing file.delete()
Re: Survive the Wild!
Re: Survive the Wild! What? You said you have switched server, but you didnt wanted to because you then needed to start from scratch? So, have you switched server or not? And who host the server now? URL: http://forum.audiogames.net/viewtopic.php?pid=220027#p220027
Re: extremely disturbing news
Re: extremely disturbing news @samtypy1, Unfortunately, when it comes to hacking, I have one thing to say: deal with it. Its apart of life, and no matter what you do, no ones going to listen to you. For all the hackers care, were just impotent little idiots who shouldnt exist. They want to
Re: UltraPower
Re: UltraPower Shit... This is not good. Not good at all. Im glad I havent played UP more than I have, and Im even more glad that Im using different passwords all the time.Mason: Just the fact that such an old log has been created with peoples passwords in plain text makes me never
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Hi.Ive asked this before, but dont think I ever got this question answered:Is the Guide dog system only for your games, or will you open up for other developers to have their games in the system as well, so people can
Re: bgt, sound pool, refering to individual sounds?
Re: bgt, sound pool, refering to individual sounds? When you play a sound through the sound pool, it gives you a way to manage the sound through a slot ID. You need to keep this ID around if you want to do other things to that particular sound in the future. Just remember that by default,
any way to delete worlds from mud rammer?
2015-06-15
Thread
AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
any way to delete worlds from mud rammer? hello!I have a world in mud rammer that I have been perm banned from, do to things that I shouldve not done at all. Is there a way to delete it from my mud rammer since I dont need it any more? URL:
Re: extremely disturbing news
Re: extremely disturbing news Im not to mad about my source code being stollen, I just changed the server and the encryption keys so hell if I care, most of it is useless anyway, besides the fact that now people can clone stw, but id notise and I think theyd fail horibly. But its sad that
Re: UltraPower
Re: UltraPower ok. my idea is untill the ns problems will be resolved please give us the ability to have our own serversor move on other server. if you dont have other host i will hlep you. i have a friend who is hosting servers that means he can help you. URL:
Re: extremely disturbing news
Re: extremely disturbing news Its a personal ego thing.Its basically so you can tell yourself I hacked that server, am I not the smartest person who ever existed?Some people do it to see if they can do it, and some do just to break systems. Some also do it to show people it can be done and
Re: SoundRTS and the CrazyMod (update 8.3)
Re: SoundRTS and the CrazyMod (update 8.3) @zakc93: Many thanks, URL: http://forum.audiogames.net/viewtopic.php?pid=220033#p220033 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Audio Interfaces and Systems
Re: Audio Interfaces and Systems [[wow]], that kind of sounds like a Lucas Arts adventure, hehe. But yeah, the audio seems abit harsh at around the 2 and 4 seconds mark. Its hard to tell whats happening without abit more context, though I can tell your jumping twice. Look forward to your
Re: beatstar soundpacks!
Re: beatstar soundpacks! I would like a soundpak with 100 levels the soundpak will be grand theft auto san andreas URL: http://forum.audiogames.net/viewtopic.php?pid=220035#p220035 ___ Audiogames-reflector mailing list
Re: bgt, sound pool, refering to individual sounds?
Re: bgt, sound pool, refering to individual sounds? Victorious is correct.The sound pool helps with fire-and-forget sounds, it helps position sounds and move the listener with minimal effort, and it cleans up after itself.There are two ways to access individual sounds in the sound pool:
Re: UltraPower
Re: UltraPower ok. my idea is untill the ns problems will be resolved please give us the ability to have our own servers URL: http://forum.audiogames.net/viewtopic.php?pid=220039#p220039 ___ Audiogames-reflector mailing list
Awesome tech podcast! Posting podcasts, again!
Awesome tech podcast! Posting podcasts, again! Hi everyone! So this might sceme something a little out of the ordinary for me to do, but a long time ago, I atempted making something called teh awesome tech podcast. It went I guess ok. Its kind of like bgz, cbt, bp, all those places whare
Re: DeathMatch, a new beginning
Re: DeathMatch, a new beginning @momo. As ive just said in my previous post. Right now, im more worryed about the server lockups, in otherwords, feature suggestions are on hold until I am safely assured that I can log off for a bit, and come back and not have people losing their characters
deathmatch a new beginning object, station and expanded key references
deathmatch a new beginning object, station and expanded key references Use this as a reference guide. This aims to suplement the documentation you have read so far. Of course, I will keep updating it as game changes or as I see additions to become relevantKeystrokesTab: Get information
deathmatch a new beginning object, station and expanded key references
deathmatch a new beginning object, station and expanded key references Use this as a reference guide. This aims to suplement the documentation you have read so far. Of course, I will keep updating it as game changes or as I see additions to become relevantKeystrokesTab: Get information
Re: UltraPower
Re: UltraPower I know that the hacker is from Badalona Spain, because its easy to get IPs from skype names, so we just geolocated the IP and that person was from spain. Whats wierd is that gilim was the only person who was able to get into masons thing, we made a test script, and who ever
Re: extremely disturbing news
Re: extremely disturbing news Ok, heres the hole thing so far. The thing that was a prank was mason pretending to get into UP and saying that he wanted to kill the blind comunity, that was a complete prank, the hole Original UP hacking. Well, then 2 days later, bryan smart calls me up and
Re: bokurano daiboukenn 3
Re: bokurano daiboukenn 3 no, if you use the object detector menu youll see a boss demon on top of that treeI dont think i have to tell you what you have to do, though be warned that one has a lot more power... like a ridiculous amount URL:
Re: Clok Mud
2015-06-15
Thread
AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Clok Mud We seemed to have lost garith. He was a great merc. But a lot of the older players are starting to come back now too so thats nice. URL: http://forum.audiogames.net/viewtopic.php?pid=220136#p220136 ___ Audiogames-reflector