Re: Introductions

2015-09-22 Thread AudioGames . net Forum — General Game Discussion : Mohamed the weirdo via Audiogames-reflector
Re: Introductions Hey guys, I'm Mohamed the weirdo. I'm from the US. I've just got into audio games four or so months ago, my first game was top speed 3, and I've played a lot of other stuff since then. I actually play the road to rage every day (yes, I do) my nickname on there is "a

Re: Edge of Winter - New Castle Adventure Audio Game

2015-09-22 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game CAE that's about right.I know becauseI left on a vacation a couple weeks after the game came out. URL: http://forum.audiogames.net/viewtopic.php?pid=232577#p232577 ___ Audiogames-reflector

Re: youtube converter?

2015-09-22 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector
Re: youtube converter? There's also youtube downloader from dvd videosoft.Now I know it tries to install what I call crapware if you use NVDA.Believe it or not, there is a workaround.If you run the installer with jaws or system access to go, it doesn't prompt you to install the extra

Re: The road to rage updates

2015-09-22 Thread AudioGames . net Forum — General Game Discussion : Mohamed the weirdo via Audiogames-reflector
Re: The road to rage updates Yay. Lets just hope those updates happen soon, because I enjoy the road to rage. URL: http://forum.audiogames.net/viewtopic.php?pid=232556#p232556 ___ Audiogames-reflector mailing list

Re: Audio games in the Web Browser

2015-09-22 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
Re: Audio games in the Web Browser I have found:https://github.com/goldfire/howler.jsand it seems to do everything I could possibly need from an audio library. URL: http://forum.audiogames.net/viewtopic.php?pid=232557#p232557 ___

Re: accessible space invaders game audio tips, coding tips

2015-09-22 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
Re: accessible space invaders game audio tips, coding tips Yes, you just do

Re: U-Mart. A business strategy game, by Aprone

2015-09-22 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: U-Mart. A business strategy game, by Aprone Thanks guys.  Hopefully people enjoy this type of game. URL: http://forum.audiogames.net/viewtopic.php?pid=232553#p232553 ___ Audiogames-reflector mailing list

Re: I want to make a game, but don't know what language to use or how to g

2015-09-22 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
Re: I want to make a game, but don't know what language to use or how to g You want the 32 bit version. No one uses the 64 version unless they are going to use all 64 bits and I can guarantee you you won't be in the next 10 years.My favorite is making black jack games. I really like

Re: U-Mart. A business strategy game, by Aprone

2015-09-22 Thread AudioGames . net Forum — New releases room : firence via Audiogames-reflector
Re: U-Mart. A business strategy game, by Aprone good game aprone.I think it should be called Kai mart; Greetings URL: http://forum.audiogames.net/viewtopic.php?pid=232560#p232560 ___ Audiogames-reflector mailing list

Re: U-Mart. A business strategy game, by Aprone

2015-09-22 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: U-Mart. A business strategy game, by Aprone The only type of game that I think is out there like this is Park Boss. you do the same kind of stuff. URL: http://forum.audiogames.net/viewtopic.php?pid=232554#p232554 ___

Re: Need help finding the nacama card in BK3

2015-09-22 Thread AudioGames . net Forum — General Game Discussion : garrett via Audiogames-reflector
Re: Need help finding the nacama card in BK3 I asked there, nobody responded to me. URL: http://forum.audiogames.net/viewtopic.php?pid=232555#p232555 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The road to rage updates

2015-09-22 Thread AudioGames . net Forum — General Game Discussion : Mohamed the weirdo via Audiogames-reflector
Re: The road to rage updates Yay. Lets just hope those updates happen soon, because I enjoy the road to rage, and play it every day. Literally. URL: http://forum.audiogames.net/viewtopic.php?pid=232556#p232556 ___ Audiogames-reflector

Re: I want to make a game, but don't know what language to use or how to g

2015-09-22 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I want to make a game, but don't know what language to use or how to g I believe the default download posted above is the 32 bit version, though you can easily check at the top of the window when you start up the Python Idle editor, for example:Python 2.7.9 (default, Dec 10 2014,

Re: U-Mart. A business strategy game, by Aprone

2015-09-22 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: U-Mart. A business strategy game, by Aprone h def gonna check this out. URL: http://forum.audiogames.net/viewtopic.php?pid=232562#p232562 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Abacus

2015-09-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Abacus Lol Key, well I did used to do that myself, my mum had an old abacus and making up mock Mario levels was mostly what I did with it, then again there was a point I would literally imagine most anything as if it were ledges in a 2D platformer . URL:

Re: Paw Prints. A turn-based strategy roleplaying game, by Aprone.

2015-09-22 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Paw Prints. A turn-based strategy roleplaying game, by Aprone. Phil I think you might be right about the baby steps difficulty, haha.  I may need to make things a bit to shift the difficulty down. URL: http://forum.audiogames.net/viewtopic.php?pid=232523#p232523

dam it netflix, when will you learn your lesson?

2015-09-22 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
dam it netflix, when will you learn your lesson? hello,So I was looking at the anime that netflix has, and there was one fatal flaw. Netflix decided to use the original, untranslated episodes rather than the english dub. this is really frustrating. the timing couldn't get any worse,

Re: That's not fair! problem at Quentin C's playroom

2015-09-22 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: That's not fair! problem at Quentin C's playroom From a person who knows a lot about law, and general fairness, Who ever this moderator is who banned your 2 friends, maybe she needs to take a look at the situation. On the other hand, did you ask the people who's voices you used in your

Re: Abacus

2015-09-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Abacus Lol Drumbs, this reminds me why my marks in maths at school always varied hugely, sinse I always found that tht spacial representations with columns and numbers and what not made it far harder for me to come up with the answer, then again spacial awareness and representation is

Re: I invite you to check out a live instance of CenCore

2015-09-22 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: I invite you to check out a live instance of CenCore Thanks for your great explanation. I see what you're saying, and I agree at most of it. The way things has been said just seemed as things happened differently. If you think I said what to do and what not to do, you should read my

Re: Accessible Board and Card Games!

2015-09-22 Thread AudioGames . net Forum — Off-topic room : Joseph Westhouse via Audiogames-reflector
Re: Accessible Board and Card Games! I'd have to think long and hard about how to make Settlers work - as you said, the hard part would be getting pieces to stay in place so you can feel them. My sister and brother-in-law are big into Settlers, though, so I may talk with them and try to

Re: Paw Prints. A turn-based strategy roleplaying game, by Aprone.

2015-09-22 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector
Re: Paw Prints. A turn-based strategy roleplaying game, by Aprone. Aprone,This game is really challenging and maybe the baby steps could be a little easier, as I haven't gotten someone all the way yet.Suggestions;I like the idea of relationships, maybe add a group variable to share their

Re: Survive the Wild!

2015-09-22 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! haha yeah. And all the playerkilling people can just have there PK on and fight it out which is cool too. So everyone wins. URL: http://forum.audiogames.net/viewtopic.php?pid=232509#p232509 ___ Audiogames-reflector

Re: Edge of Winter - New Castle Adventure Audio Game

2015-09-22 Thread AudioGames . net Forum — General Game Discussion : Naruto via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game let's hope this doesn't take 15 years. lol URL: http://forum.audiogames.net/viewtopic.php?pid=232505#p232505 ___ Audiogames-reflector mailing list

Re: That's not fair! problem at Quentin C's playroom

2015-09-22 Thread AudioGames . net Forum — General Game Discussion : Bogdan via Audiogames-reflector
Re: That's not fair! problem at Quentin C's playroom It is so sad that things like that happens with playroom. But in my opinion playroom admins does not respect ass and play with the power. How to be punished for a thing wich you not did it? URL:

Re: Swamp, zombie FPS by Aprone

2015-09-22 Thread AudioGames . net Forum — New releases room : pitbull via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hi aprone, i have a suggestion that people may like or not, i think the game should have a running count of the game overall kills, say every 5 mill or so, the person who hits that 5 mill kill gets a special item say an apronic piece of armour or may jump

Re: Survive the Wild!

2015-09-22 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: Survive the Wild! Hi.I've been experiencing a weird bug. While I'm fishing, whenever my pole breaks, other items are also broken. I've seen 75 broken grass, 9 broken edible fish, and 2 broken strings. I think these items should not be such a status. broken fish sounds odd. lolPlease

Re: That's not fair! problem at Quentin C's playroom

2015-09-22 Thread AudioGames . net Forum — General Game Discussion : Aminiel via Audiogames-reflector
Re: That's not fair! problem at Quentin C's playroom Hello,IF you think you have been banned for injustified reason, please talk to the moderator who banned you. I'm not here to contest decisions of other moderators. IN some sens, this would mean that I don't trust them on what they are

Re: That's not fair! problem at Quentin C's playroom

2015-09-22 Thread AudioGames . net Forum — General Game Discussion : Bogdan via Audiogames-reflector
Re: That's not fair! problem at Quentin C's playroom Hi Aminiel. I never create multiple accounts or stuff like that but noone want to trust me and try to help me solving the problem. Please so much, can you help me? I am not joking. I would realy like to be back in playroom. URL:

Re: Accessible Board and Card Games!

2015-09-22 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector
Re: Accessible Board and Card Games! You could attach velcro to the bottoms of each tile. Not the soft side of velcro, but the rough side. That way, you can include a board with cloth on top to stick them to, but if I lose or damage that, I could just rig up a new thing with a towel or

Re: That's not fair! problem at Quentin C's playroom

2015-09-22 Thread AudioGames . net Forum — General Game Discussion : Andy93 via Audiogames-reflector
Re: That's not fair! problem at Quentin C's playroom Hello Guys.Hi Aminiel, thanks for taking the time to read this post.I understand your situation as the main owner of the playroom, but in this case  our problem is, that we can't talk to her. She's not opened to discuss or clarify

Re: Abacus

2015-09-22 Thread AudioGames . net Forum — Off-topic room : drums61999 via Audiogames-reflector
Re: Abacus Yeah, the abacus is very spacial, and sometimes where you have to put things is kind of... interesting in regards to logic. URL: http://forum.audiogames.net/viewtopic.php?pid=232512#p232512 ___ Audiogames-reflector mailing list

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-22 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Dark, I understand that but in the 17th century there were newspapers and country wide unity that allowed for mass communication, not some disjointed land where every few miles across is a new world.There would be reputations

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-22 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Also a little mini announcement but I have been working on misc item descriptions! so instead of like before getting a "Meat Hook" now you can end up getting an "Engraved Plated Meat Hook" with the description "metal meat

Re: Shine Plus (Another Talkback Screen Reader)

2015-09-22 Thread AudioGames . net Forum — Off-topic room : walterjfw via Audiogames-reflector
Re: Shine Plus (Another Talkback Screen Reader) Shine plus is much faster then talkback and perform well for me at this point tell me how do you lable buttons with shine plus URL: http://forum.audiogames.net/viewtopic.php?pid=232515#p232515

Re: Bokurano Daibouken 3 : secondary topic

2015-09-22 Thread AudioGames . net Forum — New releases room : Aftershock via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic spoilerI need some help here. I'v just unlocked the feature in extra ware I can get more gold. However I press enter on it and when I am presented with all the things you can do, I can't seem to find an exit button. I've tried pressing escape but

Re: Request for Feedback on an accessible 3d audio FPS engine

2015-09-22 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Request for Feedback on an accessible 3d audio FPS engine I can see a lot of potencial from this, and only from this Concept Demo I all ready know that there's a good chance I'll buy your games when made by this engine. One question though, do consoles, computers, monsters and items

Re: Accessible Board and Card Games!

2015-09-22 Thread AudioGames . net Forum — Off-topic room : Joseph Westhouse via Audiogames-reflector
Re: Accessible Board and Card Games! The tiles aren't the major issue - if I recall, Settlers involves little pieces that represent roads or somesuch, that are laid along the edges of the tiles? Figuring out how to keep *those* in place - that's the trick. URL:

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