Re: lifesim for windows
Re: lifesim for windows @2: YOU ARE ONE PLAYER, AND THAT'S EXACTLY WHY YOU MATTER. ALL PEOPLE MATTER TO ME AND MY GAMES, SO i'LL MAKE IT 32 BIT SOON. URL: https://forum.audiogames.net/post/460603/#p460603 -- Audiogames-reflector mailing list
Re: Books by Stephen King
Re: Books by Stephen King Okay I've read a couple more stories so thoughts coming up. Mute: I liked the initial setup of this one, particularly with it being a confession about a confession, and us getting almost three separate scenes, Monette confessing to the priest, Monette bitching
Re: Stringing a guitar
Re: Stringing a guitar All it takes is practice. I have a similar design for my guitar as well as locking tuners, and I can do a string change in about five minutes, if not less if I actually try and do it fast. URL: https://forum.audiogames.net/post/460601/#p460601 --
Re: Best offline audio FPS to play?
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Best offline audio FPS to play? Shooter CD is allot better than SBP, and TBR is better than Shooter CD in most cases, so... URL: https://forum.audiogames.net/post/460600/#p460600 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: The Vale Announcement
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: The Vale Announcement Please do take all the time you need, I'd much rather have a demo I can really give good feedback on later than a buggy or incomplete demo in my hands now.I also really appreciate that your adding difficulty levels and asking us how hard we find it. That already
Re: The Vale Announcement
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: The Vale Announcement Please take your time, quality is always better than instant gratification. URL: https://forum.audiogames.net/post/460599/#p460599 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy Oh thank fucking god that the gaming dictator is helping with text.I'm sure some of mine will conflict with theirs but not many.Well hell I didn't realise it was over today, guess that's my fault for taking so long...Anyway, I do have the
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy Oh thank fucking god that the gaming dictator is helping with text.I'm sure some of mine will conflict with theirs but not many.Well hell I didn't realise it was over today, guess that's my fault for taking so long.Anyway, I do have the
Re: skype account issue: forked
Re: skype account issue: forked Draq wrote:Yeah. Seriously. I think Skype 8's performance is actually worsening lately. Switching conversations takes forever. Sometimes when trying to read message history it hangs, locking up speech in the process until it decides to behave.Oh God this.
Re: The Vale Announcement
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : FallingSquirrelGames via Audiogames-reflector
Re: The Vale Announcement We have not forgotten about the demo we mentioned, please look forward to that soon. We are just putting the finishing touches on the demo so expect to see it this week! URL: https://forum.audiogames.net/post/460597/#p460597 -- Audiogames-reflector mailing
Re: What should i do 1st?
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: What should i do 1st? I like both ideas. What turns me off of ts3 is its heavy reliance on multiplayer, so this would be really appreciated. URL: https://forum.audiogames.net/post/460596/#p460596 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: SoundRTS, a real-time strategy audio game
Re: SoundRTS, a real-time strategy audio game Recently boreddon't know when soundmud will release a new version. URL: https://forum.audiogames.net/post/460595/#p460595 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Audo saving your game in BGT?
Re: Audo saving your game in BGT? If all your saving are a bunch of numbers, here's one way to serialize them into a byte array you can write to a file:Pseudocode:procedure encode_number(number: integer, bit length: integer) # This will not work with 8-bit integers. uint8 bytes[bit
Re: Audo saving your game in BGT?
Re: Audo saving your game in BGT? If all your saving are a bunch of numbers, here's one way to serialize them into a byte array you can write to a file:Pseudocode:procedure encode_number(number: integer, bit length: integer) # This will not work with 8-bit integers. uint8 bytes[bit
Re: Audo saving your game in BGT?
Re: Audo saving your game in BGT? If all your saving are a bunch of numbers, here's one way to serialize them into a byte array you can write to a file:Pseudocode:procedure encode_number(number: integer, bit length: integer) # This will not work with 8-bit integers. uint8 bytes[bit
Re: Audo saving your game in BGT?
Re: Audo saving your game in BGT? If all your saving are a bunch of numbers, here's one way to serialize them into a byte array you can write to a file:Pseudocode:procedure encode_number(number: integer, bit length: integer) # This will not work with 8-bit integers. uint8 bytes[bit
Re: Pokémon Crystal Access
2019-09-08
Thread
AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access Yup I have my pokemon follow me all the time. Sometimes they can get u things. What's new in cc? URL: https://forum.audiogames.net/post/460593/#p460593 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: sixth sence
Re: sixth sence Ok, here's the complication concerning SixthSense. It was technically a free to download game, so distributing the IPA would be totally ok. Patching it to run on 64bit? Grayarea, but I blame Apple's closemindedness for artificially disabling 32bit support in the first
Re: sixth sence
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: sixth sence wish they would come out with an update to this game, it was pretty good for what it was URL: https://forum.audiogames.net/post/460591/#p460591 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Audo saving your game in BGT?
Re: Audo saving your game in BGT? I would recommend looking at seriolization tutorial. It can be extremely helpful. URL: https://forum.audiogames.net/post/460590/#p460590 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: smart watch recomendations
Re: smart watch recomendations Samsung pay, for example, won't work, and neither will any exclusive services like that. URL: https://forum.audiogames.net/post/460589/#p460589 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Where can i get minefield?
Where can i get minefield? Hi allSo i saw chris Wright play minefield, but I tried the link in the video description, and it doesn't work. So my question is, where can i get this game? it sounds like fun. URL: https://forum.audiogames.net/post/460588/#p460588 -- Audiogames-reflector
Re: Stringing a guitar
Re: Stringing a guitar Strings are firm enough they will slip through to the other side. I used to have a guitar that did that. One annoyying thing about it though, was that after slipping the strings through, they were designed to go straight through the saddles. Ugh that was a
Re: skype account issue: forked
Re: skype account issue: forked Draq wrote:Yeah. Seriously. I think Skype 8's performance is actually worsening lately. Switching conversations takes forever. Sometimes when trying to read message history it hangs, locking up speech in the process until it decides to behave.Oh God this.
Re: skype account issue: forked
Re: skype account issue: forked @15, I just tried that (OK, the conversation wasn't that large) and it opened instantaneously for me. URL: https://forum.audiogames.net/post/460585/#p460585 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Some questions about youtube.
Re: Some questions about youtube. It won't send you that for your website, just your channel. and for that, youtube studio on android and IOS URL: https://forum.audiogames.net/post/460584/#p460584 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Some questions about youtube.
Re: Some questions about youtube. If you want analytics for your channel, youc can use YouTube studio. They have an app. URL: https://forum.audiogames.net/post/460583/#p460583 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: video editing programs with JAWS
Re: video editing programs with JAWS Like adding music and transitions and titles and other text and maybe recording Voiceovers and things like that. URL: https://forum.audiogames.net/post/460582/#p460582 -- Audiogames-reflector mailing list
Re: Empirically setting a screen reader delay
Re: Empirically setting a screen reader delay @Ethin: he doesn't need a mutex on counter. I'm assuming that code is its own function in which case there is no sharing of state there. You don't need to make counter reside in global scope for this. So the code is thread-safe.As for the first
Re: lifesim for windows
Re: lifesim for windows You have to wait, it'll tell you what to do if you wait for it to stop reading the directory URL: https://forum.audiogames.net/post/460580/#p460580 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Satire Topic for Recent Forum Events
Re: Satire Topic for Recent Forum Events I will actually agree, and this isn't even a criticism it's just a tip for satire in general, since satirists do have to do this before lampooning something. Translators generally don't have any sense of humor and the joke will generally fall flat.
Re: how to play the games in Jeqocon Game Console
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector
Re: how to play the games in Jeqocon Game Console @2: Hi. Is it still possible to purchase Escape the Dark Legion? I made a purchase of the game a while back but never got it. I submitted through the PayPal link. Would really love to play the full version of this game. URL:
Re: skype account issue: forked
Re: skype account issue: forked It's cool that they're reintroducing split view. Now it just needs to be made so chat windows pop up when someone starts or updates one while the main window is minimized, since having chat windows open all the time is just meh. Maybe one day. URL:
Re: My new website!
2019-09-08
Thread
AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector
Re: My new website! i think it must be in off topic room URL: https://forum.audiogames.net/post/460567/#p460567 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: My new website!
2019-09-08
Thread
AudioGames . net Forum — Off-topic room : Jaidon . vinnie_ware via Audiogames-reflector
Re: My new website! Ok. I'm hosting it on freevar.com. URL: https://forum.audiogames.net/post/460571/#p460571 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: My new website!
Re: My new website! First, nice sight. Second, what are you hosting it off of? third, this should probably be in off topic. while the sight has to do with games, it's not 100 percent game related URL: https://forum.audiogames.net/post/460569/#p460569 -- Audiogames-reflector mailing
Re: lifesim for windows
Re: lifesim for windows I will try to play it this time; but it didnt work; i will just quit: more information is in post 3 URL: https://forum.audiogames.net/post/460576/#p460576 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: how can I convert audio files to vidio files for youtube
Re: how can I convert audio files to vidio files for youtube tunestatube? hmm; instresting: i will defenetly check that site out URL: https://forum.audiogames.net/post/460575/#p460575 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Some questions about youtube.
2019-09-08
Thread
AudioGames . net Forum — Off-topic room : Jaidon . vinnie_ware via Audiogames-reflector
Re: Some questions about youtube. I'll be asking you guys a lot of questions. URL: https://forum.audiogames.net/post/460574/#p460574 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Some questions about youtube.
2019-09-08
Thread
AudioGames . net Forum — Off-topic room : Jaidon . vinnie_ware via Audiogames-reflector
Some questions about youtube. Hi guys. I was told by another youtuber that i know, that youtube sends monthly anilitics. I was wondering, how do i get youtube to send me monthly or even quarterly information about my website. Thanking you in advance. URL:
Re: Satire Topic for Recent Forum Events
Re: Satire Topic for Recent Forum Events Is he really? Learn something new every day, I didn’t actually know that. URL: https://forum.audiogames.net/post/460572/#p460572 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: My new website!
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector
Re: My new website! Ok. I'm hosting it on freevar.com. URL: https://forum.audiogames.net/post/460571/#p460571 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Audo saving your game in BGT?
Re: Audo saving your game in BGT? What would an example of a save function be? and how would i manage to load from that? URL: https://forum.audiogames.net/post/460570/#p460570 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: My new website!
Re: My new website! First, nice sight. Second, what are you hosting it off of? third, this should probably be in off topic. while the sight has to do with games, it's not 100 percent game related URL: https://forum.audiogames.net/post/460569/#p460569 -- Audiogames-reflector mailing
Re: Please re-add topic subscriptions!
2019-09-08
Thread
AudioGames . net Forum — Site and forum feedback : giorgi elbaqidze via Audiogames-reflector
Re: Please re-add topic subscriptions! time for richard and sendermen. They and only they can add this feature. Btw it was really cool tho URL: https://forum.audiogames.net/post/460568/#p460568 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: My new website!
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector
Re: My new website! i think it must be in off topic room URL: https://forum.audiogames.net/post/460567/#p460567 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: lifesim for windows
2019-09-08
Thread
AudioGames . net Forum — Developers room : giorgi elbaqidze via Audiogames-reflector
Re: lifesim for windows also hope it will not discontinue like other projects URL: https://forum.audiogames.net/post/460566/#p460566 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Declaring the contents of an array in a function call, bgt.
Re: Declaring the contents of an array in a function call, bgt. There's apparently an undocumented way to create arrays without the need for an explicit temp variable. (It's the same under the hood, I suppose.) I don't remember the syntax off the top of my head; array(args)? Or something
Re: BitLife the closest thing to the Sims we have right now.
2019-09-08
Thread
AudioGames . net Forum — New releases room : Jaidon . vinnie_ware via Audiogames-reflector
Re: BitLife the closest thing to the Sims we have right now. Why isn't this accessible on android? its so infuriating! URL: https://forum.audiogames.net/post/460564/#p460564 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy This was supposed to be 50 features but as it's a send off I've broken the rules a bit and gone a lot further on this update than I intended, 100s and 100s of bugfixes and tons of little featurettes, the crowning feature being naming your
Re: how to play the games in Jeqocon Game Console
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: how to play the games in Jeqocon Game Console @3: in DBGU, you can save your game with F2.Only one character starts with the cane. The other has a sword. URL: https://forum.audiogames.net/post/460562/#p460562 -- Audiogames-reflector mailing list
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy Thanks Bookrage, all moving towards improving the game overall URL: https://forum.audiogames.net/post/460560/#p460560 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Declaring the contents of an array in a function call, bgt.
Re: Declaring the contents of an array in a function call, bgt. Either update the array or create it, depending on how you set it up. URL: https://forum.audiogames.net/post/460561/#p460561 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: looking for a good speech synthesizer to use for writing
Re: looking for a good speech synthesizer to use for writing maybe Acapella if you don't mind paying, but the NVDA add-on is quite expensive. I do like a few of the voices though. URL: https://forum.audiogames.net/post/460559/#p460559 -- Audiogames-reflector mailing list
Re: how can I convert audio files to vidio files for youtube
Re: how can I convert audio files to vidio files for youtube I heard of a site called Tunes to Tube which is supposed to do this. Does anyone have any experiences with that? I might actually need information about this soon myself. URL: https://forum.audiogames.net/post/460558/#p460558
Re: Audo saving your game in BGT?
Re: Audo saving your game in BGT? Asuming you have a save function, any time you want to auto save, save();. URL: https://forum.audiogames.net/post/460557/#p460557 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Declaring the contents of an array in a function call, bgt.
Re: Declaring the contents of an array in a function call, bgt. So any time I wanted to call a dialogue function, I'd first have to update that dialogue array, and then call the function? URL: https://forum.audiogames.net/post/460556/#p460556 -- Audiogames-reflector mailing list
Re: Audo saving your game in BGT?
Re: Audo saving your game in BGT? Well, The method i'd use is to setup save points based on a factor like location or maybe mini-level ups, Export the details i'd want to save in to a dictionary, And write it to a file. URL: https://forum.audiogames.net/post/460555/#p460555 --
Re: how can I convert audio files to vidio files for youtube
Re: how can I convert audio files to vidio files for youtube I use adapter on my mac, but if you don't have it, use reaper. URL: https://forum.audiogames.net/post/460554/#p460554 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: What happened to JChosting and a good replacement.
2019-09-08
Thread
AudioGames . net Forum — Off-topic room : Jaidon . vinnie_ware via Audiogames-reflector
Re: What happened to JChosting and a good replacement. guys, check out freevar.com. they offer free webhosting services. URL: https://forum.audiogames.net/post/460553/#p460553 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: looking for a good speech synthesizer to use for writing
Re: looking for a good speech synthesizer to use for writing I personally use espeak, but vocalizer ava for everything else. Do not, for the love of god, use eloquence. While it can speak fast, you'll probably end up spelling loads of things wrong and thinking you spelled them right. URL:
Re: skype account issue: forked
2019-09-08
Thread
AudioGames . net Forum — Off-topic room : Jaidon . vinnie_ware via Audiogames-reflector
Re: skype account issue: forked Destructitron's account got hacked, and it kept sending 50 messages per second. I had over 100k messages. The solution? SCREW THAT ACCOUNT! Destructitron also remade his account, so that shouldn't be a problem. URL:
Re: VGStorm Presents Manamon, a new fully featured RPG!
Re: VGStorm Presents Manamon, a new fully featured RPG! That is because you do not tipe your email address, you tipe your name you used when purchasing. URL: https://forum.audiogames.net/post/460550/#p460550 -- Audiogames-reflector mailing list
Re: BitLife the closest thing to the Sims we have right now.
Re: BitLife the closest thing to the Sims we have right now. You are unable to do most of the activities until you are eighteen, with the exceptions of doctor and surrender, which you mentioned, and sexuality, mind and body, and love, which will become available around the teen years. Pets
Re: skype account issue: forked
Re: skype account issue: forked The only issue with split screen, which I'm sure will get fixed eventually, is that when you're in a conversation, if you leave the window open for awhile NVDA tends to lose focus, and no matter what you do you can't read the most recent message that was
Re: skype account issue: forked
Re: skype account issue: forked I wish, but no it was not. To reproduce, here's a short description: Make sure you are in focus m mode, browse mode probably does the same but just in case since that's how I mainly use the app. Press alt 1 to go to the recent chats list, and press enter on
My new website!
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector
My new website! Hi guys! today, my site is finally up. I want to share it with you.http://vinnieware.freevar.com/So, I'll uploade future games there, but until then, podcasts, recordings, and other stuff. You can send me audio stuff, and I'll uploade it over there. I also intend to talk
Re: What should i do 1st?
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector
Re: What should i do 1st? Sorry for double posting, but my site is up! URL: https://forum.audiogames.net/post/460545/#p460545 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: What should i do 1st?
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector
Re: What should i do 1st? It should be up soon. I just finished the index.html file. URL: https://forum.audiogames.net/post/460544/#p460544 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: skype account issue: forked
Re: skype account issue: forked Like usual I don't suffer the performane penalty that you guys say is there. Don't know why, I'm on skype 8.51 (I think that's the version...). Was it fixed? URL: https://forum.audiogames.net/post/460543/#p460543 -- Audiogames-reflector mailing list
Audo saving your game in BGT?
Audo saving your game in BGT? Hi allSo, in BGT, i would like my game to auto save after a certain point, like in AAC. How would I go about this?Thanks in advance URL: https://forum.audiogames.net/post/460542/#p460542 -- Audiogames-reflector mailing list
Re: Empirically setting a screen reader delay
Re: Empirically setting a screen reader delay There's still a race condition in there. Since you can't synchronize that looping thread and the screen reader reliably, this situation is very possible:1. Thread runs: screen reader is not speaking. Waits 10 MS.2. Thread runs 10 MS later. Just
Re: public record of disciplinary action
Re: public record of disciplinary action The community failure clause is being invoked due to the actions of jonikster.I refuse to give the topic anymore exposure than it already has, but needless to say you can find it if you look for it. I can not stress this enough. Recording someone
Re: VGStorm Presents Manamon, a new fully featured RPG!
Re: VGStorm Presents Manamon, a new fully featured RPG! @tristian04:Did you type in the e-mail address and key manually, or did you paste it in? Could you private message me and I could try and help? URL: https://forum.audiogames.net/post/460539/#p460539 -- Audiogames-reflector
Re: Alter Aeon September 2019 Update
Re: Alter Aeon September 2019 Update @Simba we don't have any solid plans for adding mounts in the near future. Naval combat and trading is our next big project.@firefly82 the best way to try out crafting is to train a couple of practices and learn woodcrafting. It is easy to get the raw
Re: skype account issue: forked
Re: skype account issue: forked Yes, it fixes the issue. Thanks for mentioning the workaround, I forgot about it since split screen is very annoying for me. However, if you like that you are lucky since you wont face the lag. URL: https://forum.audiogames.net/post/460537/#p460537 --
Re: Crazy Party: mini-games and card battle! (beta68)
Re: Crazy Party: mini-games and card battle! (beta68) It's already in the log file, you can look through the entire history and save whatever you want. URL: https://forum.audiogames.net/post/460536/#p460536 -- Audiogames-reflector mailing list
Re: Skype works harder for me
Re: Skype works harder for me Report it, as many of you as you can. There has already been one update and this was not fixed, so we need to be active. Talk to the disability answer desk, submit feedback through both Skype and Microsoft's accessibility forum. URL:
Re: Sequence Storm Rhythm Racing Game
2019-09-08
Thread
AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Yeah, I'd love for the trackeditor to become accessible. That'd be cool to work with the steam workshop. URL: https://forum.audiogames.net/post/460534/#p460534 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Empirically setting a screen reader delay
2019-09-08
Thread
AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Empirically setting a screen reader delay @20: regarding the peak tracking algorithm, I would myself take different approach. Not because of half second long words, I don't think something like that could happen, although it is possible in theory.But rather because 500 ms is very long
Re: Empirically setting a screen reader delay
2019-09-08
Thread
AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Empirically setting a screen reader delay @20: regarding the peak tracking algorithm, I would myself take different approach. Not because of half second long words, I don't think something like that could happen, although it is possible in theory.But rather because 500 ms is very long
Re: What should i do 1st?
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector
Re: What should i do 1st? I'll try to make them both. and my website isn't up, as of now, but its vinnieware.freevar.com. I'll be posting stuff over there, and asking you guys how to do stuff over here. I'll focus on the arcade style 1 more, because, i actually like that 1. guys, keep your
Re: Three-D Velocity 2.43
Re: Three-D Velocity 2.43 @Juliantheaudiogamer: I'm having that same issue, and the fight is also going off with invisible TRask pwning invisible Chase one-sidedly, and when Chase K O's, it plays the scene while crashing the game and claiming an error log has been generated.Looks like the
Re: Three-D Velocity 2.43
Re: Three-D Velocity 2.43 Looks like the error is because we're missing a file.Error log, created with build version 2.43.0.0: Error base exception: System.ArgumentException: The sound s\n\ns\-.wav could not be found. at BPCSharedComponent.ExtendedAudio.DSound.LoadSound(String FileName,
Re: Empirically setting a screen reader delay
2019-09-08
Thread
AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Empirically setting a screen reader delay @20: regarding the peak tracking algorithm, I would myself take different approach. Not because of half second long words, I don't think something like that could happen, although it is possible in theory.But rather because 500 ms is very long
Re: Three-D Velocity 2.43
Re: Three-D Velocity 2.43 @Juliantheaudiogamer: I'm having that same issue, and the fight is also going off with invisible TRask pwning invisible Chase one-sidedly, and when Chase K O's, it plays the scene while crashing the game and claiming an error log has been generated. URL:
Re: Skype works harder for me
Re: Skype works harder for me same URL: https://forum.audiogames.net/post/460529/#p460529 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Empirically setting a screen reader delay
Re: Empirically setting a screen reader delay Thanks everyone for your suggestions. It seems like some of you have gotten it to work reliably for determining if a screen reader is speaking, though I'm getting pretty accurate timings with the solution I've currently got, especially once I
Re: Empirically setting a screen reader delay
2019-09-08
Thread
AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Empirically setting a screen reader delay @18: I have adressed that problem in the pause between sentences section, it should work quite reliably.It's not very surprising as recognizing by the audio's peak is the same what we humans do to determine if screenreader has finished its
Re: Empirically setting a screen reader delay
2019-09-08
Thread
AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Empirically setting a screen reader delay @18: I have adressed that problem in the pause between sentences section, it should work quite reliably.It's not surprising as recognizing by the audio's peak is the same what we humans do to determine if screenreader has finished its session
Re: I don't understand, please help? bgt code
Re: I don't understand, please help? bgt code by default, dlg has 2 strings, a title and a message. If you are still getting errors, it is because you only put one string instead of 2. I modified the script to only need one string. I also made a default timer the user can set that will
Re: Declaring the contents of an array in a function call, bgt.
Re: Declaring the contents of an array in a function call, bgt. Declare a temp array like sostring[] dialogues={"Hi","This is a test."};then call itdialogue(dialogues,"a stupid title",1000); URL: https://forum.audiogames.net/post/460525/#p460525 -- Audiogames-reflector mailing list
Re: Crazy Party: mini-games and card battle! (beta68)
Re: Crazy Party: mini-games and card battle! (beta68) it would be cool to be able to save replays of battles. You could just have like, a simple text file with, for each player's turn, the move they used, what happened there, and whether any parries/reactions happened. It's of cousre a
Re: Can somebody please give me the link for legacy?
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector
Re: Can somebody please give me the link for legacy? Hi all.Thanks for everything.Here is the video I created about it.https://youtu.be/bdmEjMtnOO0 URL: https://forum.audiogames.net/post/460523/#p460523 -- Audiogames-reflector mailing list
Re: lifesim for windows
Re: lifesim for windows I highly recommend you get used to coding with sprites, screened windows, and windows. Terminal games are cool but eventually they get boring. A terminal game for your first projects is cool though. Keep it up and hopefully you make something very cool with the
Re: Pure basic, worth it or not?
Re: Pure basic, worth it or not? I recommend pb, simply because it has the *entire* windows API built inside it, allowing you to do many fantastic things. CMK, computer MIDI keyboard, is one of them. URL: https://forum.audiogames.net/post/460520/#p460520 -- Audiogames-reflector
Re: problems with tolk
Re: problems with tolk Not braces, but parentheses. URL: https://forum.audiogames.net/post/460521/#p460521 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: My New Outlook on Constant Battle.
2019-09-08
Thread
AudioGames . net Forum — General Game Discussion : MasterOfDeath via Audiogames-reflector
Re: My New Outlook on Constant Battle. www.renovagames.com/en URL: https://forum.audiogames.net/post/460519/#p460519 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Skype works harder for me
Re: Skype works harder for me Yeah, it's happening to me as well. URL: https://forum.audiogames.net/post/460518/#p460518 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Satire Topic for Recent Forum Events
Re: Satire Topic for Recent Forum Events The problem is, that that mysrey man is not russian, he is ukrainian! URL: https://forum.audiogames.net/post/460517/#p460517 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com