Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : the blind cupcake via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! i still dont know how to increase stats, what i need to do? URL: https://forum.audiogames.net/post/595561/#p595561 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : Nuno via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I cannot play because of lack of SAPI support. I hope that you all enjoy the experience though. URL: https://forum.audiogames.net/post/595560/#p595560 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Are Miriani and Star Conquest Worth Playing?

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Are Miriani and Star Conquest Worth Playing? rofl @Exodus, nicely nailed!  Thumbs up from me! URL: https://forum.audiogames.net/post/595559/#p595559 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: accessibility of gears tactics and gears 5

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector
Re: accessibility of gears tactics and gears 5 ok, thanks URL: https://forum.audiogames.net/post/595558/#p595558 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! how do you guys build up stats though? mine   stays at attack 2 def 2 URL: https://forum.audiogames.net/post/595557/#p595557 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : pool via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! hi, I loved the demmo though I'm stuck in 2.2, will complete it soon, an issue and some suggestions.it'd be cool if you make some cut scenes interactive, as in, let the player figure out where the cabbin is, and let them explore their surroundings, not

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! yeah, rage definitely needs to be faster, I dunno. This is neat though and I backed it. URL: https://forum.audiogames.net/post/59/#p59 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Nope... it is definitely obtainable. URL: https://forum.audiogames.net/post/595554/#p595554 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! hmm, is that platform for  that weapon on level 1 just to trick you? I can't land on it, and I have difficulty timing my jump, , lol URL: https://forum.audiogames.net/post/595553/#p595553 -- Audiogames-reflector mailing list

Re: Pokémon access

2020-12-04 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector
Re: Pokémon access in game corner where can i find place that let us play game like slot macchine?searching in game corner i found some people that give extra coins and guy who exchange game cash in coins. URL: https://forum.audiogames.net/post/595552/#p595552 -- Audiogames-reflector

Re: shooter extreme, python rewrite

2020-12-04 Thread AudioGames . net Forum — New releases room : bhanuponguru via Audiogames-reflector
Re: shooter extreme, python rewrite @americranianyeah i did that, andi deleted my 2 posts and kept all the contents in those post in to 117sorry for the inconveenience URL: https://forum.audiogames.net/post/595551/#p595551 -- Audiogames-reflector mailing list

Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-04 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector
Re: Fury Driver - Moonwalks: the full version is finally here! catfish1953 wrote:How much does this game cost in U S dollars thanks.If we take the current euro/dollar currency exchange, the game should cost about 7,20 USD before tax. I don't know much about economy and if there are extra

Inside Unreal: Making Accessibility experience

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector
Inside Unreal: Making Accessibility experience Check this out about Unrealhttps://youtu.be/GzrhzOrqI50 URL: https://forum.audiogames.net/post/595549/#p595549 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I am liking the game although I honestly thing there's should be a enemy limit on one stage lol, it's way too crouded and you can't even find a space to take a breath, I am mostly ends up with a bunch of enemy shoot and beat the crap  of me which really

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Actually, on the subject of the rage demo... it's weirdly slow. Like it shows you how to do it, but way slower than it actually has to be. The best speed I've gotten with it is about 3 quarters of a second between hits, which works pretty consistently.

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I am liking the game although I honestly thing there's should be a enemy limit on one stage lol, it's way too crouded and you can't even find a space to take a breath, I am mostly ends up with a bunch of enemy shoot and beat the crap  of me which really

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I haven't gotten the rage meter to work, either, and it's not eally clear in the tutorial about the timing for punches... is it supposed to be exactly like the demo? Itseems needlesly slow to get it to fill up. I also feel nemies are a bit tanky at this

Re: Designing an Audio FPS

2020-12-04 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: Designing an Audio FPS Honestly, if you just want to make games and couldn't care less about nerding out, use Unity, Unreal, or Godot. If your engine is so weak that it doesn't support decent audio, and you can reasonably use one of the other three, use those. The shitty thing about

Re: anyone found a solution for ogg files on windows yet?

2020-12-04 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: anyone found a solution for ogg files on windows yet? Before I downloaded the codec pack, there were no freezes. It would just say that Windows Media Player did not support the file type. That's not a freeze. That's incompatibility. I would just hit "okay", and move on with my day. So

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hey mabey in the final version you could add an endless mode. that would be pritty dope. URL: https://forum.audiogames.net/post/595542/#p595542 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! So... first impressions and thoughts, in no particular order.I actually like the momentum thing you have going, though it makes precision jumping from platform to platform actually kinda awkward until you get used to it.Love the sounds and music, no

Re: FMOD Studio Licence Changes

2020-12-04 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: FMOD Studio Licence Changes O, not accessibility as in screen readers, accessibility as in the licenses. I see.I had always avoided it because afaik it's one of the ones that really wants to force you to use the studio.  Haven't evaluated it in years, but could have sworn it didn't

Re: Designing an Audio FPS

2020-12-04 Thread AudioGames . net Forum — Developers room : Graeme via Audiogames-reflector
Re: Designing an Audio FPS @nolan Thank you!@sightlessgamer I think someone from CF2.5's extension development team was playing around with calling dll's but as far as I know there's nothing official or working. And don't be sorry for trying ideas, if I could come up with a viable solution

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! hear we goo. URL: https://forum.audiogames.net/post/595539/#p595539 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Can I transfer audiogame.store games to a new PC?

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : heidicruiz via Audiogames-reflector
Re: Can I transfer audiogame.store games to a new PC? Hello,Actually I went threw the same thing myself. what I did is emailed i...@audiogamestore.com  with the name of the game in question and I gave them my pay pal  transaction ID number and their team reset my user code which allowed me

Re: The "Sound" Of A Tesla Roadster

2020-12-04 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: The "Sound" Of A Tesla Roadster The sounds of the new Tesla Semi have recently been reported on [teslarati] in the wild. Interestingly its actually quite similar to the sound of the Tesla motor test bench video during accelleration.You can watch the Tesla Semi as it makes a turn to the

Re: Designing an Audio FPS

2020-12-04 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: Designing an Audio FPS OK, best of luck to you! If you're able to take that plunge then Unity or Unreal should work equally well. I'd be thrilled if I could competently use either. URL: https://forum.audiogames.net/post/595535/#p595535 -- Audiogames-reflector mailing list

Re: Designing an Audio FPS

2020-12-04 Thread AudioGames . net Forum — Developers room : sightlessgamer via Audiogames-reflector
Re: Designing an Audio FPS I completely understand your reasoning and I hope unreal works out for you. If not, can cf2.5 call dlls? If it could you could wrap in a better 3d sound library. I'm not sure if a GUI would let you do that soo... I hope you find a solution that is good for you.

Re: FMOD Studio Licence Changes

2020-12-04 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: FMOD Studio Licence Changes From what I can tell the licence change applies to FMOD Studio and FMOD Studio Engine, i'm not sure how that may apply to the FMOD API as opposed to the studio design application. URL: https://forum.audiogames.net/post/595534/#p595534 --

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : Shiro via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! My antivirus deleted it... URL: https://forum.audiogames.net/post/595533/#p595533 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : Turret via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I'm so excited he decided to release this for you guys! I've certainly enjoyed testing it up to this point!@6, Yes, it needs to be a certain time. URL: https://forum.audiogames.net/post/595532/#p595532 -- Audiogames-reflector mailing list

Re: Designing an Audio FPS

2020-12-04 Thread AudioGames . net Forum — Developers room : Graeme via Audiogames-reflector
Re: Designing an Audio FPS @nolan Yes Fusion 2.5 is graphical based. I don't think the mouse tracking is the issue, the mouse movement is pretty smooth, turns out it's the sound handling, it's not really set up for good 3d sound, which is what you need. Thanks for the offer of help, I've

Re: Designing an Audio FPS

2020-12-04 Thread AudioGames . net Forum — Developers room : Graeme via Audiogames-reflector
Re: Designing an Audio FPS @sightlessgamer I learned some BASIC a long time ago but have absolutely no knowledge of python or other languages for that matter. Starting from scratch would be a better option than trying to port this as this engine is based on object or sprite generated

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : sightlessgamer via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Can anyone get the rage thingy to kick in consistantly?  It will not activate for me at all. I'm punching at a standard incriment, and I believe I'm doing everything correctly. Does it need to be a certain time between punches rather than an incriment

Re: Designing an Audio FPS

2020-12-04 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: Designing an Audio FPS Been watching this one from the sidelines, and from a development perspective I agree. Graeme, you seem talented with some great ideas, but this engine sounds pretty limiting if it makes mouse-tracking difficult. Would love for more of us to be able to help you

Re: Designing an Audio FPS

2020-12-04 Thread AudioGames . net Forum — Developers room : sightlessgamer via Audiogames-reflector
Re: Designing an Audio FPS @graeme  Just out of curiosity, how much programming knowledge do you have? I'd think it wouldn't be very hard to port it to say python or something else that can handle the panning. If you had to port it, I'd think it would be best to bight the bullet now

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : PhantomCreations via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hello,@windows, no, the game will be freely available. Currently, we are hosting a kickstarter to help fund the game to completion. URL: https://forum.audiogames.net/post/595526/#p595526 -- Audiogames-reflector mailing list

Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-04 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector
Re: Audio Gaming in Linux - audiogame-managerhhh Chris wrote:I'm trying this on a Linux Mint VM right now. This is really cool! I can't figure out how to install gecko and it looks like it's complaining that mono isn't available even though I did sudo apt install mono-complete and sudo apt

Re: FMOD Studio Licence Changes

2020-12-04 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: FMOD Studio Licence Changes Interesting, what do we mean by "the accessibility may be mixed"?Last I checked they had a lame hrtf so I'll probably just keep doing what I'm doing, I guess.  But they do have a reputation for a reason. URL:

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : windows via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hi, I want to download this game. As I understood it will be paid in the future? URL: https://forum.audiogames.net/post/595524/#p595524 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-04 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector
Re: Audio Gaming in Linux - audiogame-managerhhh Chris wrote:I'm trying this on a Linux Mint VM right now. This is really cool! I can't figure out how to install gecko and it looks like it's complaining that mono isn't available even though I did sudo apt install mono-complete and sudo apt

Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-04 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Audio Gaming in Linux - audiogame-managerhhh I'm trying this on a Linux Mint VM right now. This is really cool! I can't figure out how to install gecko and it looks like it's complaining that mono isn't available even though I did sudo apt install mono-complete and sudo apt install

Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-04 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Audio Gaming in Linux - audiogame-managerhhh I'm trying this on a Linux Mint VM right now. This is really cool! I can't figure out how to install gecko and it looks like it's complaining that mono isn't available even though I did sudo apt install mono-complete and sudo apt install

FMOD Studio Licence Changes

2020-12-04 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
FMOD Studio Licence Changes As reported by [gamasutra]:The FMOD developers have changed the term's of their licensing to benefit indie developers, now using FMOD Studio or FMOD Studio Engine is free for any developer whose yearly revenue is less than 200k, or whose budget is less than

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : sightlessgamer via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Nice! I'm downloading it now... URL: https://forum.audiogames.net/post/595521/#p595521 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The Mandalorian: Series Chat (Contains Spoilers)

2020-12-04 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: The Mandalorian: Series Chat (Contains Spoilers) Bringing this topic back.Consider me in absolute awe. This... just... is. It's a thing. I don't know what to say, where to begin, just wow, wow and wow all round. Everything. Hang on, I think I've found the word. It's outstanding. I'm

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Oh, it is on... here we go! URL: https://forum.audiogames.net/post/595519/#p595519 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Request a name change version 2

2020-12-04 Thread AudioGames . net Forum — Site and forum feedback : aaron via Audiogames-reflector
Re: Request a name change version 2 Don't worry, the name was in there, but yes it is true that some synthesizers can not pronounce some characters. URL: https://forum.audiogames.net/post/595518/#p595518 -- Audiogames-reflector mailing list

Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : PhantomCreations via Audiogames-reflector
Scarlet Shells, concept demo 1! Phantom creations is thrilled to announce the release of Scarlet shells concept demo, version 1. This is a fast paced 2d platforming beat-em-up.Backstory:From gang violence to the front lines Dahlia has seen it all, and her latest undertaking is no

Re: accessibility of gears tactics and gears 5

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: accessibility of gears tactics and gears 5 You can't currently complete story without help. However, if you can find someone to run it with you via online co-op, that is also an option. There's also the autopilot option where if you have two controllers and a family member, turning it

It's here! Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net Forum — New releases room : PhantomCreations via Audiogames-reflector
It's here! Scarlet Shells, concept demo 1! Phantom creations is thrilled to announce the release of Scarlet shells concept demo, version 1. This is a fast paced 2d platforming beat-em-up.Backstory:From gang violence to the front lines Dahlia has seen it all, and her latest undertaking is

Re: Restricted/new users: introduce yourself!

2020-12-04 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : aaron via Audiogames-reflector
Re: Restricted/new users: introduce yourself! @Maks.P and @Garrett Gernhart you are now unrestricted. URL: https://forum.audiogames.net/post/595515/#p595515 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

2020-12-04 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector
Re: Artus' "Extended Clok mod"! Mush-z and mushclient. I know of a bug in the pack where during an attack, if you set your volumes too low, the volume goes lower than the lower bound of the random check and it tracebacks because it's trying to generate a random number with a higher lower

Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

2020-12-04 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Artus' "Extended Clok mod"! Mush-z and mushclient. It can be useful sometimes in no-roundtime areas, like when you want to get riln in tanglewood where a logger stands waiting to chop you. there's no roundtime. That's when stacking comes to play.I think it happens when you try to

Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-04 Thread AudioGames . net Forum — New releases room : catfish1953 via Audiogames-reflector
Re: Fury Driver - Moonwalks: the full version is finally here! How much does this game cost in U S dollars thanks. URL: https://forum.audiogames.net/post/595512/#p595512 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector
Re: SBYW, 2d map exploration game @127, yes, crazy people including yourself. I'm taking the warn for that one. URL: https://forum.audiogames.net/post/595511/#p595511 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : windows via Audiogames-reflector
Re: SBYW, 2d map exploration game Now I understand, I just spent the time to break the impassable wall.When Admins and Ivan said they did not receive messages from me, I thought, ok, here are my logs.When JayJay ran to report on my signature, I smiled.When 3 people said that I was

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector
Re: SBYW, 2d map exploration game @123, the main admins are Ironcheese Dgleks, and Spidermaniac. If that isn't a competent team then I don't know what else is.@124, I asked him if he needed mental help because as I said earlier, the guy seems to be having some form of uh, issues? And this

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector
Re: SBYW, 2d map exploration game I wouldn't say that we're perfect. This incident is enough to prove that. For one thing, the admin who punishes the person could set a reminder in their phones in future to prevent something like this happening again. We could have some outside of the game

Re: The Synthizer Thread

2020-12-04 Thread AudioGames . net Forum — Developers room : GrannyCheeseWheel via Audiogames-reflector
Re: The Synthizer Thread Ironic since I could probably make some halfway decent presets, but I can't code for shit. URL: https://forum.audiogames.net/post/595507/#p595507 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: public record of disciplinary action

2020-12-04 Thread AudioGames . net Forum — Site and forum feedback : Dgleks via Audiogames-reflector
Re: public record of disciplinary action December 4, 2020: Walrus has received a warning in the SBYW thread for deliberately attempting to derail the topic and add fuel to the fire with multiple spam-worthy posts. URL: https://forum.audiogames.net/post/595506/#p595506 --

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : Dgleks via Audiogames-reflector
Re: SBYW, 2d map exploration game @Defender: As someone who has also witnessed (first hand) the abuse of power that a large population of online game developers seem to partake in, I can definitely understand your skepticism here. While I can't speak on potential situations that I don't

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : Dgleks via Audiogames-reflector
Re: SBYW, 2d map exploration game Moderation:@Walrus: Consider this an official warning. For reference:Rules wrote:4. Please do not encourage or spread spam in any way. We generally define spam as repetitive, nonsensical or clearly off-topic strings, messages, posts or emails. Spam is not

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: SBYW, 2d map exploration game @DgleksThat's allot of confidence you have in a team of volunteers, I assume you know them all well personally and can say they are all solid people who wouldn't ignore someone they didn't like then lye about it when asked?To make it clear, I'm not saying

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: SBYW, 2d map exploration game @DgleksThat's allot of confidence you have in a team of volunteers, I assume you know them all well personally and can say they are all solid people who wouldn't ignore someone they didn't like then lye about it when asked?To make it clear, I'm not saying

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: SBYW, 2d map exploration game @DgleksThat's allot of confidence you have in a team of volunteers, I assume you know them all well personally and can say they are all solid people who wouldn't ignore someone they didn't like then lye about it when asked?To make it clear, I'm not saying

Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-04 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Audio Gaming in Linux - audiogame-managerhhh Is Entombed included in the list of games? If not, is it feasible to get it to run in Wine? If you're going to add it, please use this version. http://blind-games.com/newentombed/EntombedSetup.exe URL:

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : Dgleks via Audiogames-reflector
Re: SBYW, 2d map exploration game Hello!Given that a lot of what I was going to say has already been said, I'm not going to waste the energy to type up a two page response disproving every single one of Windows' claims. Suffice it to say that there have been 0 cases of the current SBYW

Re: Advent of Code, another way of practicing programming skills.

2020-12-04 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Advent of Code, another way of practicing programming skills. It is indeed tricky, not particularly hard, just a lot to keep track of. Jj, I replied URL: https://forum.audiogames.net/post/595500/#p595500 -- Audiogames-reflector mailing list

Re: anyone found a solution for ogg files on windows yet?

2020-12-04 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: anyone found a solution for ogg files on windows yet? Happened on my stock Dell OEM version of Win 10 after updates.  Maybe an update is getting skipped sometimes? URL: https://forum.audiogames.net/post/595499/#p595499 -- Audiogames-reflector mailing list

Re: shooter extreme, python rewrite

2020-12-04 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: shooter extreme, python rewrite I'm excited to try it when 1.1. comes out.  I've decided to hold off until then to get a fare look at it. URL: https://forum.audiogames.net/post/595498/#p595498 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

2020-12-04 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector
Re: Artus' "Extended Clok mod"! Mush-z and mushclient. I might be able to if someone can provide me with an attack string that causes the error, and the trigger string itself as well as the function that it calls if it calls one. Note, the attack string must be one that generates an error,

Re: shooter extreme, python rewrite

2020-12-04 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector
Re: shooter extreme, python rewrite @Tunmi, what about your other games? The previous python release of yours had the same problem, so uh, URL: https://forum.audiogames.net/post/595496/#p595496 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Can I transfer audiogame.store games to a new PC?

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : rings2006 via Audiogames-reflector
Re: Can I transfer audiogame.store games to a new PC? i know your not, just saying that if thats how it worked it would be very easy URL: https://forum.audiogames.net/post/595495/#p595495 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector
Re: SBYW, 2d map exploration game 20. mever/  regret to inform you, but I've discovered a secret conspiracy for all devs to keep muting, then ignoring you. They will continue to do so until you disappear. Wait? What's that noise? Tunmi please why are you at my house with a potato sack? Um,

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : windows via Audiogames-reflector
Re: SBYW, 2d map exploration game Guys, I apologize, this is a very interesting discussion. Can I ask a question? Will my chat turn on? Will the travel point for main in the end of one of the official cards be added? URL: https://forum.audiogames.net/post/595493/#p595493 --

Re: Can I transfer audiogame.store games to a new PC?

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : Rich_Beardsley via Audiogames-reflector
Re: Can I transfer audiogame.store games to a new PC? I'm not trying to crack them. I'm just trying to move them to my new computer URL: https://forum.audiogames.net/post/595492/#p595492 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : walrus via Audiogames-reflector
Re: SBYW, 2d map exploration game if you dont respect the nature of the walrus, you are'nt a walrus in the slightest, even if you try to go to hell because of it. it's like using a walrus to try to bite  someone's head. you think it will obey you? no! it will not, because it's free, and it

Re: strange issue with my windows

2020-12-04 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector
Re: strange issue with my windows @12 I have never had that happen to me while using both programs URL: https://forum.audiogames.net/post/595491/#p595491 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector
Re: SBYW, 2d map exploration game Me: *reads topic*Several moments later...Me: URL: https://forum.audiogames.net/post/595490/#p595490 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I am making a capture card setup guide. What should I include?

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : Gamulation via Audiogames-reflector
Re: I am making a capture card setup guide. What should I include? you can edit the software via config files, also if you can do OCR you can get into the settings menu, wich works with NVDA URL: https://forum.audiogames.net/post/595489/#p595489 -- Audiogames-reflector mailing list

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : walrus via Audiogames-reflector
Re: SBYW, 2d map exploration game if walrus you walrus dont walrus rewalrusspect sowalrusmeone's siwalrusgnature, yowalrusu awalrusre fuwalruscking igwalruswalrusoant sowalrusmetimes.windows's signature clearly says, the world is full of bad walruses. what, you got attacked by my group of

Re: shooter extreme, python rewrite

2020-12-04 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector
Re: shooter extreme, python rewrite @116 The game has been temporarily removed until the virus is gone. It should be back within a week or two, Mohamed and I are just patching some things. URL: https://forum.audiogames.net/post/595488/#p595488 -- Audiogames-reflector mailing list

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : walrus via Audiogames-reflector
Re: SBYW, 2d map exploration game resumepsychotic walrusschizofrenic walrushappy walrus christmass walrus to everyone walrus!did a walrus bite you or something. yes, a walrus was going on last week trying to throw me into the water, and now i understand the point URL:

Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Fury Driver - Moonwalks: the full version is finally here! I'll certainly be giving it a try. I didn't get to play the demo, but I'm always up for a good bit of sf story telling with action. URL: https://forum.audiogames.net/post/595487/#p595487 -- Audiogames-reflector mailing

Re: I need help

2020-12-04 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector
Re: I need help @73 I'd asume she does, ahem, remember about a year ago we had a spat in Ivan's topic? lma. URL: https://forum.audiogames.net/post/595486/#p595486 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Say the Spire, a Slay the Spire Accessibility Mod

2020-12-04 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Say the Spire, a Slay the Spire Accessibility Mod Where is your game installed? Did you install it to the c:/program files (x86)/steam/etc folder or did you install it on an external hard drive? If so you need to open the .cmd file and change the path to the game (make sure to leave

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector
Re: SBYW, 2d map exploration game @116, do yu need some form of mental help? Look. I'm rough, a bit rude and such, but are you seriously gonna come on and slash at me in a completely unrelated topic because I called out some folks for being lazy? And look at 113 and 116, does that make you

Re: Think of your own Manamon

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : walrus via Audiogames-reflector
Re: Think of your own Manamon name. shockeltype. stone electricfisical description. shockel resembles a statue with lon wires in it's back, with a lot of sparks flying from those. it has a circular patern in it's face resembling a name, together with a small electric wire in it's head.

Re: Say the Spire, a Slay the Spire Accessibility Mod

2020-12-04 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Say the Spire, a Slay the Spire Accessibility Mod Where is your game installed? Did you install it to the c:/program files (x86)/steam/etc folder or did you install it on an external hard drive? If so you need to open the .cmd file and change the path to the game (make sure to leave

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector
Re: SBYW, 2d map exploration game @116, do yu need some form of mental help? URL: https://forum.audiogames.net/post/595483/#p595483 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector
Re: SBYW, 2d map exploration game @113 Really? You haven't done anything but aggravate things further. URL: https://forum.audiogames.net/post/595482/#p595482 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : walrus via Audiogames-reflector
Re: SBYW, 2d map exploration game do whatever you want, i dont carerisk yourself, whatever you wantdo whatever you ant to do, and dont let someone stop youeven if i did make you go into an attack overload, i dont fucking care in  the slightest. if you are using my username for trying to

Re: speech player in espeak for mmodern NVDA

2020-12-04 Thread AudioGames . net Forum — Off-topic room : rings2006 via Audiogames-reflector
Re: speech player in espeak for mmodern NVDA what do you mean by that. do you not use espeak? if so, what URL: https://forum.audiogames.net/post/595481/#p595481 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Can I transfer audiogame.store games to a new PC?

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : rings2006 via Audiogames-reflector
Re: Can I transfer audiogame.store games to a new PC? that would actualy make piracy very insecure if you could just copy the game. i think the key is in the registry some where URL: https://forum.audiogames.net/post/595480/#p595480 -- Audiogames-reflector mailing list

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : walrus via Audiogames-reflector
Re: SBYW, 2d map exploration game if you fucking dont respect someone's signature, you are fucking ignorant sometimes.windows's signature clearly says, the world is full of bad people. what, you got ofended? look, all people are evil and, some, mostly, are rude. this is 21st century. it

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : walrus via Audiogames-reflector
Re: SBYW, 2d map exploration game do whatever you want, i dont care URL: https://forum.audiogames.net/post/595479/#p595479 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: SBYW, 2d map exploration game

2020-12-04 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector
Re: SBYW, 2d map exploration game @113, chill the fuck down man. Did a walrus bite you or something? URL: https://forum.audiogames.net/post/595478/#p595478 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: anyone found a solution for ogg files on windows yet?

2020-12-04 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: anyone found a solution for ogg files on windows yet? That doesn't make any sense though. I've never had this problem, if memory serves. Perhaps MS never fixed it because its a bug that's very difficult to reproduce, or only happens under very specific conditions and on very specific

Re: Timecrest3 is going to be released in the 15th of December

2020-12-04 Thread AudioGames . net Forum — General Game Discussion : Speakertest via Audiogames-reflector
Re: Timecrest3 is going to be released in the 15th of December Awesome! Can’t wait. URL: https://forum.audiogames.net/post/595476/#p595476 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

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