Re: android develupment, a more than a complete newbie
chat I have an android phone so I'll use that for reall testing, but i'm not sure what else, what you guys suggest me as a programming language to use,
URL: https://forum.audiogames.net/post/584520/#p584520
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android develupment, a more than a complete newbie
I hate long intros, so here it gos:I want to dive into android develupment but not sure where to start out, how to package my programme to an apk, etc, I made programmes only for windows, so please, any tips, tricks, anything will be useful
deleted: how to get python x64 installer
edit: I found it, I can not delete topics so please treet the topic as deleted, originil text:hi, so fineily I got a new computer, anyways today when I wanted to get python, I can not find a link to get the x64 version eavin though I have windows 10
I cant download python x64, help!
hi, so fineily I got a new computer, anyways today when I wanted to get python, I can not find a link to get the x64 version eavin though I have windows 10 x64 bit, I found everything but 64 bit installer, any help?
URL: https://forum.audiogames.net/post/5
Re: python problem
What do you mean. Is there a CMD other than powershell and command prompt?
URL: https://forum.audiogames.net/post/577173/#p577173
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Re: python problem
Turn on dynamic content reporting
URL: https://forum.audiogames.net/post/577161/#p577161
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Re: Rpg with out coding? That's possible?
If this is your intention then I'm sorry. I agree that it's not even fully capable of making games. and I'm not sure how do people actually use it for things other than games. It can't output directly to the terminal. It can't show basic buttons lik
Re: Rpg with out coding? That's possible?
@camlorn I cant get your point, you always hold that bgt cant do "this" and "that", and seams forgeting that bgt is called blastbay game toolkit, its for making games, not game engines and whatnot. I am not saying bgt is good for games, i'm just sa
Re: Rpg with out coding? That's possible?
At 9 I was actually mentioned post 5. It was posed 6 but someone deleted a post which caused all other posts to shift down
URL: https://forum.audiogames.net/post/574810/#p574810
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Re: Rpg with out coding? That's possible?
@6:can you post something useful?
URL: https://forum.audiogames.net/post/574778/#p574778
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Re: using ECI Eloquence programmatically?
Neither is the nvda adon
URL: https://forum.audiogames.net/post/572835/#p572835
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Re: Possibility of making a Lucia DLL?
Not unless it will be rewritten in another programming language. To my knowledge this is not possible in Python. people could correct me though
URL: https://forum.audiogames.net/post/572671/#p572671
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Re: Why do people still use bgt?
I actually agree with post 53 even when Post 53 rank is blast Bay tool user. I valued it when I switched to python. Why should I need to access sounds in my speak module. Why should I need to access the the map module in my main menu. Etc
URL: https://foru
Re: how to publish an audio game to audiogames.net?
https://forum.audiogames.net/topic/7201 … uidelines/
URL: https://forum.audiogames.net/post/569244/#p569244
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Re: Console file manager in Python
you can use the os module and functions that could make a list or a dictionary with file names and paths. And pressing up and down arrow keys will cycle through the dictionary or list and print out the name. And if enter is pressed it uses the file path to
Re: bgt - sounds.dat on the exe file
and I personily think there is *no* way to make something that cant be unpacked, its just a matter of making something that no one is going to cair about unpacking them because it is slitely hard or what ever, but stil, if someone with enough skills want
Re: Why do people still use bgt?
Lucia literally got the most of BGT can do. The missing features Python can cover it with its native functions and methods
URL: https://forum.audiogames.net/post/563565/#p563565
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Re: i am planning in install vc++ build tools
I was talking about 8 GB or so of storage that installing c development or whatever it's called in Visual Studio. The one that is required for cython to work. that is going to be a pain to download
URL: https://forum.audiogames.net/post/5603
Re: i am planning in install vc++ build tools
A big turn off of python in my side because my internet isn't stable and I can't seem to find a way to download the required tools through my favorite download manager which respect that kind of internet unlike the downloader in vs which if ther
Re: Free cPanel Alternatives.
@47 did you faked that message or are you useing a weerd brouzer, the spelling errors... "Your connection to this site is not secure dialog You should not enter any sensitive information on thissite (for example, passwords or credit cards), becauseit could be
Re: Audio game jam - No Video Jam starts August 14
awnestly I wish no one uses bgt on this jam, for 1 reason, at least 1 sited person is going to play it and... windows defender will worn... only we know its false positiv but you cant just include that in the readme
URL: https://forum.audi
Re: want to learn coading.
@16 I ment in poste 15, use this site to learn the basics, than go for books
URL: https://forum.audiogames.net/post/553800/#p553800
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Re: want to learn coading.
before books though, I suggest going to w3school's python lesins to to learn the basics of python in a good way, press the link then press 1 to go to heading level 1, after that you should be able to know what to do
URL: https://forum.audiogames.net/post/553772/
Re: I want to lirn pithon but pithon doesn't want me to do so
aha, I found pritty much the same results, but wasn't paying atenchin to the remove methid
URL: https://forum.audiogames.net/post/553279/#p553279
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Re: I want to lirn pithon but pithon doesn't want me to do so
@161 hmm, so I got the del methid but that one also neads an integer when I try to use it like: del object[i], is there an other way to use it
URL: https://forum.audiogames.net/post/553270/#p553270
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Re: I want to lirn pithon but pithon doesn't want me to do so
hi all, is there anyway I can get an int of the current index of a for loop? because lets say I have a loop that should delete the current index if the current index object have les than 0 health, doing object.pop(i) doesn't wor
Re: Python: Gauging Interest in a Possible Project
i'd like to join that but my coding stile is not something that newbies can learn from, its messy
URL: https://forum.audiogames.net/post/553246/#p553246
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Re: Audio game jam
@36 thanks for your work on this! I hope i'll come up with something good when we start
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Re: Audio game jam
so I got a question, you sed in the itch.io page that it have to be blind friendly, which i'll sure do because i'm blind my self, but as a blind guy I can't include any sort of grafiks, it will be only audio, so is it ok? i'm pritty sure it is ok but just making sure, and
Re: I want to lirn pithon but pithon doesn't want me to do so
thank you a lot, though can you give me an advice of what files i'll mainly nead, like one for vairiables, one for functions etc, it will be very helpful, I am sorry if I ask a lot
URL: https://forum.audiogames.net/post/552987/#
Re: I want to lirn pithon but pithon doesn't want me to do so
so back in to the question, if I want to call something from the main script i'll have to import the main script, which, if python doesn't complain, will make an endless loop
URL: https://forum.audiogames.net/post/552979/#p55297
Re: I want to lirn pithon but pithon doesn't want me to do so
aaa, i'm so confused, so the module is actually just a storage of variables, classes, and functions that can be accessed by openning the storage and take the thing we nead, its not an actuall part of the program like includes in
Re: I want to lirn pithon but pithon doesn't want me to do so
I have a lot of questions about modules so if you can point me to a place where I can learn more about them it'll be cool, I already googled it but didint found good results, but 1 more question though, so if I want to call a fun
Re: I want to lirn pithon but pithon doesn't want me to do so
I mostly nead to know that to be able to access variables from the main script
URL: https://forum.audiogames.net/post/552940/#p552940
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https:
Re: I want to lirn pithon but pithon doesn't want me to do so
@149 nope, my main script contains, the main function, moste of the variables, the game function which handels moste of the game stuf like walking etc, and some other functions related to the game
URL: https://forum.audiogames.n
Re: I want to lirn pithon but pithon doesn't want me to do so
hi all, so to call a function from a module. I tipe module.functionname, but what if I want a module to call something from my main script
URL: https://forum.audiogames.net/post/552930/#p552930
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Re: Audio game jam
@26 Yes, it must be from scrach, and you must only start coding it when the week starts
URL: https://forum.audiogames.net/post/552886/#p552886
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Re: Audio game jam
hi, I just joined the jam, under the name of "blindlab"
URL: https://forum.audiogames.net/post/552879/#p552879
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Re: Audio game jam
@4, sounds cool enough, though can I upload games and make them free to download? I'm not aiming to publish paid games
URL: https://forum.audiogames.net/post/552795/#p552795
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Re: Audio game jam
August 31st is too late IMO, I'd say August 11th or such
URL: https://forum.audiogames.net/post/552781/#p552781
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Re: Lucia - OpenSource AudioGame engine written in Python
hi all, so what are the difrints with useing lucia.output.output("hello world"), and lucia.output.speak("hello world")
URL: https://forum.audiogames.net/post/552774/#p552774
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Re: Audio game jam
@9 nope, itch.io is better because any user can get the game, and besides not everyone here knows how to use github, including me
URL: https://forum.audiogames.net/post/552771/#p552771
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Re: Audio game jam
that sounds so cool! I code useing python, and i'm a sound designer, though if you can tell me more of how does itch.io works, I can poste games there already, but will there be some other thing nead to be done other than that?
URL: https://forum.audiogames.net/post/552
Re: serializeing in python?
@7: nope, I wont ignore any advice given to me from older and a lot more expearionsed peaple than me, but however i'll stil a way from pickle because of the things you sed in poste 2
URL: https://forum.audiogames.net/post/552721/#p552721
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Re: serializeing in python?
@5, I don't really cair about if they can cheat or not, because they can, no matter what I do, I eavin thot of making everything I release open sourced, just to prevent the peaple who get the code by other ways to be proud of there selves, but what kept me from d
Re: serializeing in python?
@2, the mainstream gaming indestry don't cair because while they know someone is going to use there code, resources etc, , they have law to protect them when they put coppywrite, we here, law is pritty much forgot audiogames, and peaple here are, put any kind of
serializeing in python?
hello, so I know about pickle, but that one is not really good since everyone could sea what's inside it and eavin edit the values, i'm looking for something like bgt's serializationpython
URL: https://forum.audiogames.net/post/552658/#p552658
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Re: lucia beginner questions
@5 take a look at this
URL: https://forum.audiogames.net/post/552436/#p552436
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Re: will the lucia.utils.timer.Timer() module works outside a while loop?
nope, wont work, though rarely it works, so let me explain:if you do that inside a while loop it will check it contuenuisly so it will exequte the code right after, but out side off the loop though it will only check
Re: a python rapper for SAM? Commodore 64
@5 lol, but I stil don't get what you say, do you mean c is that hard?
URL: https://forum.audiogames.net/post/550623/#p550623
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Re: a python rapper for SAM? Commodore 64
also just putting this here, if you want to know more about sam(softwear automatic mouth) take a look at this
URL: https://forum.audiogames.net/post/550477/#p550477
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a python rapper for SAM? Commodore 64
hi, so i'm really amused of it, that it eavin exists in 1981, and, I like to use it to speak in my python games, no I wont make it the main speaker but it should be an option, so I found rappers for it for c and JS, but searched a lot, and never found o
Re: BGT: No sound
oh, bgt can't load or play mp3 files, change them to .ogg or .wav, change the hole file with any audio editer, not just the filename
URL: https://forum.audiogames.net/post/550119/#p550119
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Re: BGT: No sound
its because of a bug in your own code, paste the code here, or at least the part where you play and load the sound , right now we are unable to help
URL: https://forum.audiogames.net/post/550112/#p550112
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Re: accessible_output2 to a audio file in python
@6 no, I saw a lot of online audiogames with bgt uses that, in SBYW, for examble, someone could send a TTs message, you'll hear the message in his TTS and in his position
URL: https://forum.audiogames.net/post/549692/#p549692
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Re: dealing with dlc without paypal?
@14, the games you sed are story driven, if the story is finished and moste bugs are out, why updates then
URL: https://forum.audiogames.net/post/549412/#p549412
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Re: Lucia - OpenSource AudioGame engine written in Python
@332, that's not sound pool... I know I can do that but will SoundPool play the loaded sound if I tell it to play the same sound?
URL: https://forum.audiogames.net/post/548958/#p548958
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Re: Lucia - OpenSource AudioGame engine written in Python
hello, is there anyway to use SoundPool to load sounds and play them from memory? so to load everything in the game starts, then play everything from memory with out clearing it so the sound can be used again
URL: https://forum.audi
Re: I want to lirn pithon but pithon doesn't want me to do so
so is there anyway to avoid nested for loops? I know they can lag so much, here is a testso if I want to se if a sertin object has reached the sekond object location I do something like that:for i in object: for i2 in object: if
Re: I want to lirn pithon but pithon doesn't want me to do so
oh my godi'm sorry yall for annoying you, there was a sound missing, didint thot it can do all of that
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Re: I want to lirn pithon but pithon doesn't want me to do so
@35 I have em all
URL: https://forum.audiogames.net/post/548386/#p548386
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Re: I want to lirn pithon but pithon doesn't want me to do so
here is the error:its only in the compiled versionTraceback (most recent call last): File "treecrasher.py", line 79, in File "treecrasher.py", line 62, in main File "site-packages\lucia\audio\bass\soundpool.py", line 593, in
Re: I want to lirn pithon but pithon doesn't want me to do so
so I installed pyinstaller, did everything neads to be done to compile a script but...it output'd a 31 mb file while the hole script is 2 kb, and not just that, the 31 mb file doesn't eavin run, it gives a faitil error
URL: http
Re: bgt mirror is back
@2: nonsense, he sed that he don't hoste it, didint sed peaple are not allowed to hoste it
URL: https://forum.audiogames.net/post/547044/#p547044
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Re: Lucia - OpenSource AudioGame engine written in Python
so, I got a weerd error: lucia.set_global_resources_file(ress)AttributeError: module 'lucia' has no attribute 'set_global_resources_file'how to use it then...
URL: https://forum.audiogames.net/post/545794/#p545794
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Re: I want to lirn pithon but pithon doesn't want me to do so
so I got a questionfirst sorry for reviving this but it dont worth creating a new topic just for itthe question is:if I have a seprit file that has some functionsand I import itto use the functions inside do I nead to just normil
Re: some one can help me wit bgt app?
the bgt.chm is the best you can get!
URL: https://forum.audiogames.net/post/544363/#p544363
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Re: asking for JAWS and talk back feedback for a html widget
heya!so with talkback, the first box wont be identified as a checkbox for some reasonbut the sekkond one though, is completely great, it can be toggled and talkback will say if its checked or not and when you doubletab it it will
Re: Where do you learn PB?
I just gaved my apinion about python here, didint tryed to make peaple to swich to it, its there choice if they want to lirn pb, bgt, python or eavin brainfucknot joking here, there is a programming langwige called brainfuck
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Re: Where do you learn PB?
I am not trying to forse anyone, I just gaved my advice, and you're free to do what ever you want with it, from actually doing it or thro it in the garbage so please woch what are you talking about because that's not what I ment
URL: https://forum.audiogames.net/
Re: Where do you learn PB?
lol the first time I opened the python console I was very disapointidI remember tiping somethings like, 3+3 and it say 6, I didint knoo anything about python yet so I sed hey, is this the mighty langwige they are talking about?then I tryed the print function, I ch
Re: Where do you learn PB?
guys, just try python, I was really liking bgt before and really dont like python, thinking its too complecated, but when I started lerning it I got much great results, 1, a new big helper, google!2, its a mainstream langwige, you find mojules for nearly everythi
Re: Where do you learn PB?
guys, just try python, I was really like bgt before and really dont like python, thinking its too complecated, but when I started lerning it I got much great results, 1, a new big helper, google!2, its a mainstream langwige, you find mojules for nearly everything
Re: Where do you learn PB?
@18 yeah, but i'm just giving my apinnion here... anyone could of say the same thing I sed to me
URL: https://forum.audiogames.net/post/541133/#p541133
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Re: bgt download link?
lol, I dont really use it anymore but I stil have some scripts I nead to run
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bgt download link?
so, I reinstalled windows and lost bgt, is there anywhere remains to get it?
URL: https://forum.audiogames.net/post/541037/#p541037
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Re: unexpected token bgt runtime error, how to solve
well @64, I can send you some auto klickers, they work in everything but bgt games
URL: https://forum.audiogames.net/post/540451/#p540451
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Re: unexpected token bgt runtime error, how to solve
1 thing good about bgt though, you cant cheat useing an auto key klicker
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Re: Lucia - OpenSource AudioGame engine written in Python
hey guys got a questionhow to make a sound that moves?I mean if lucia have sound positioning as same as bgt I wont ask this question because I know how to use it, or if it actually have can you tell me how to use it? the document did
Re: unexpected token bgt runtime error, how to solve
thing is bgt is too not good to make vyruses with, the closest thing it could get as a vyrus with is running with out windo, and you can close that in task manager, deleteing folders like cystom 32 fales with bgt so I dont get what kind o
Re: Where do you learn PB?
wow, here is an other reason to why not to lirn pb, I dont want to get adicted to it as much as you guys are, you're defending pb like its your famly!
URL: https://forum.audiogames.net/post/540358/#p540358
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Re: Finger Panic In Python
actually ZA is farely easy, i'll use it as a chalinge to practis what have I lirned so far
URL: https://forum.audiogames.net/post/540335/#p540335
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Re: unexpected token bgt runtime error, how to solve
ok guys, got a question to change the topic mood, I guess?why antivyruses thinks bgt games are vyruses?, that dont make sense, why dont they flag other non mainstream langwiges as well?
URL: https://forum.audiogames.net/post/540246/#p54
Re: Where do you learn PB?
I wonder why is everyone wanting pb, which is paid of about 88 dollars or so, while python is easyer to lirn because there is a lot of plases to lirn, and python can do menny things better then pb, and python is 100% free
URL: https://forum.audiogames
Re: Finger Panic In Python
@4, cant you just do it and put a licence that prevents posting any coppy of this source?
URL: https://forum.audiogames.net/post/540044/#p540044
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Re: I want to lirn pithon but pithon doesn't want me to do so
so, a question is cominghow to use opan al in lucia, I know its pocible since there are files with lucia about open al, and from I understand open al is a 3d sound cystom, can I use it with sound pool or how
URL: https://forum.a
Re: I want to lirn pithon but pithon doesn't want me to do so
@124, amerikranian has very useful guides in the artikels room, page 2, read the 3 parts, and then check out his lucia exambles in his signicher, it really helps
URL: https://forum.audiogames.net/post/539967/#p539967
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Re: unexpected token bgt runtime error, how to solve
no, I know a litil about Interpreted langwiges, but from how they run scripts I think you will get the error at the point it hapins in because it will Interpret the line and gets the error, this is moste likely rong since I dont know a l
Re: what don't i need in a python audio game
no camlorn, I didint ment that instintly translate what's in your mind to a code, what I ment to say is think of what you nead in reall time, like I nead to make a car, now i'll start thinking what do I nead for it, a class, some loops, getting k
Re: what don't i need in a python audio game
dont think of what you nead and you dont, you will use what must be used while you actually coding the game, thinking of what to use and not will slo you down and just make things more complecated
URL: https://forum.audiogames.net/post/539713/#
Re: I want to lirn pithon but pithon doesn't want me to do so
while loops are faster than for loops, why are peaple useing for loops thenso the first code gives me timer is elapsed 1.999755859375
URL: https://forum.audiogames.net/post/539551/#p539551
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Re: I want to lirn pithon but pithon doesn't want me to do so
oh, thanks
URL: https://forum.audiogames.net/post/539483/#p539483
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Re: I want to lirn pithon but pithon doesn't want me to do so
oh? I se, so if we dofor i in trees:so, i will be a tree?if not how we could treet it like a tree theni'm sorry but that's new to me, sorry for spamming questions
URL: https://forum.audiogames.net/post/539466/#p539466
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Re: Sounds paks, BGT
https://forum.audiogames.net/topic/2812 … and-music/
URL: https://forum.audiogames.net/post/539428/#p539428
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Re: unexpected token bgt runtime error, how to solve
@16, no one did...
URL: https://forum.audiogames.net/post/539419/#p539419
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Re: I want to lirn pithon but pithon doesn't want me to do so
cmon 118, I did read it again and that how I knoo I should of used range(len(bla))
URL: https://forum.audiogames.net/post/539417/#p539417
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Re: I want to lirn pithon but pithon doesn't want me to do so
cmon 118, I read it again and that how I knoo I should of used range(len(bla))
URL: https://forum.audiogames.net/post/539417/#p539417
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Re: I want to lirn pithon but pithon doesn't want me to do so
if the range methid be useless i'll be scrood then I dont really know of an other way
URL: https://forum.audiogames.net/post/539286/#p539286
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Re: I want to lirn pithon but pithon doesn't want me to do so
thanks! I got it to work by doing:for i in range(len(map))
URL: https://forum.audiogames.net/post/539283/#p539283
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Re: I want to lirn pithon but pithon doesn't want me to do so
ok here is the code
I tryed to make a simple thing to make a map cystom, a very simple one, and I think I got it?
map=[]
def platform(minx,maxx,miny,maxy,minz,maxz,tilename):
map.append(str(minx)+":"+str(maxx)+":"+str(miny)+"
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