Re: Downloading the forum

2021-03-11 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Downloading the forum HTTrack can do it, but he parses to HTML only. URL: https://forum.audiogames.net/post/622175/#p622175 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Why "COMify" the SAPI support in C Sharp?

2021-03-10 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Why "COMify" the SAPI support in C Sharp? @Camlorn, it is not a game. I use SAPI for a very specific reason. This is my TTS wrapper for Android and so I need a granular control on when the uytterance is ended, ETC. URL: https://forum.audiogames.net/post/621827/#p621827 --

Why "COMify" the SAPI support in C Sharp?

2021-03-09 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Why "COMify" the SAPI support in C Sharp? Hello!I heard some opinions on this forum stating that using iSPVoice interface is better than builtin System.Speech.Synthesis.Is it just a matter of personal preference or I can gain something from using COM? I am nearing finishing my first

Re: Bleep bleep in C ++

2021-03-04 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Bleep bleep in C ++ http://www.zdsr.com/download-down-type- … did-45.htm URL: https://forum.audiogames.net/post/619921/#p619921 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bleep bleep in C ++

2021-03-03 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Bleep bleep in C ++ I don't know. I have used my own, but I see no reason whyt it wouldn't work URL: https://forum.audiogames.net/post/619806/#p619806 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bleep bleep in C ++

2021-03-03 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Bleep bleep in C ++ Ok it is the probl;em with my system. Beep is a Win32 fdunction, not ZHengdu-related function. It has been fixed. URL: https://forum.audiogames.net/post/619776/#p619776 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Bleep bleep in C ++

2021-03-02 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Bleep bleep in C ++ Hello.I have decided to write a little extension for Zhengdu Screenreader which makesi t so that indent is reported by beeps (code below).The program works. I have the proof of that because when I set the beep length to an unreasonably big value ZDSR hangs while

Re: Design Strategy: Following Party.

2021-03-01 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Design Strategy: Following Party. Legend Of The Moon uses such approach and it works extremely well, much better than I thought it would. URL: https://forum.audiogames.net/post/619219/#p619219 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: can I stream audio files useing py team talk by Carter Temm

2021-02-28 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: can I stream audio files useing py team talk by Carter Temm They have bought the SDK and or stolen it from the Android application from Github URL: https://forum.audiogames.net/post/619087/#p619087 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Questions about C#

2021-02-16 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Questions about C# Yes, if you write a game you should use a library for a game. Do not use a full-fledged GUI for a game. Use OpenTK or SFML or monogame. If you want a Winforms example anyway wait a while, I will provide it URL: https://forum.audiogames.net/post/616173/#p616173

How does OCR technology work?

2021-02-16 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
How does OCR technology work? Hi,I am not interested in implementing my own OCR, of course. But I like to know how this works.Is it like, perfectly drawn letters, both small and capital, printed and hand-written are fed to the program and based on the similarity level the program

Re: Questions about C#

2021-02-16 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Questions about C# TOLK is kinda broken. I update my SharpSpeech wrapper for UniversalSpeech to support .NET5. URL: https://forum.audiogames.net/post/616029/#p616029 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Questions about C#

2021-02-13 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Questions about C# OpenTK has its own audio thing, I believe it uses Open AL behind the scenes but I'e never used it. URL: https://forum.audiogames.net/post/615125/#p615125 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Questions about C#

2021-02-13 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Questions about C# I recommend you use either OpenTK or SFML.NET to handle windows and BASS for audio URL: https://forum.audiogames.net/post/615122/#p615122 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A very interesting thing that happens to me

2021-02-06 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: A very interesting thing that happens to me I will try downloading different executables like Hello World to see where the problem is. Then I will try to compile the program line by line to check at which point defender starts complaining. URL:

Re: A very interesting thing that happens to me

2021-02-05 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: A very interesting thing that happens to me I am sorry to waste your time. I just found this amusing and interesting. I still try to fight this problem to atleast understand it. I will try to rewrite this in more programming languages to see whether it is a common problem. URL:

Re: A very interesting thing that happens to me

2021-02-05 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: A very interesting thing that happens to me FUn think, if I run the file"a.exe"The PBN executable is not flagged.But if I run"a\b.exe"it gets flagged and deleted. Of course, both a and b do not exist. URL: https://forum.audiogames.net/post/613100/#p613100 -- Audiogames-reflector

Re: A very interesting thing that happens to me

2021-02-05 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: A very interesting thing that happens to me It does even before execution. URL: https://forum.audiogames.net/post/613059/#p613059 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A very interesting thing that happens to me

2021-02-05 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: A very interesting thing that happens to me Yeah, thank you, Microsoft. Is there anything I can do or I should tell myfriend that he should find a better programmer? URL: https://forum.audiogames.net/post/612981/#p612981 -- Audiogames-reflector mailing list

Re: A very interesting thing that happens to me

2021-02-04 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: A very interesting thing that happens to me @Kyleman Nah, its not that simple. He of ten helps people whose knowledge about computers ends on pointing an icon and clicking it. And he does so remotely URL: https://forum.audiogames.net/post/612872/#p612872 -- Audiogames-reflector

Re: A very interesting thing that happens to me

2021-02-04 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: A very interesting thing that happens to me Kay, let's do it.https://drive.google.com/file/d/1CsKiiS … sp=sharing URL: https://forum.audiogames.net/post/612867/#p612867 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A very interesting thing that happens to me

2021-02-04 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: A very interesting thing that happens to me I know teh code is horrible, yet it has to work well, not to be good.using System;using System.Collections.Generic;using System.Diagnostics;using System.IO;using System.IO.Compression;using System.Linq;using System.Net;using System.Text;using

A very interesting thing that happens to me

2021-02-04 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
A very interesting thing that happens to me My friend wanted me to write him a simple program that will download his prepared copy of NVDA from his server and launch it. If I make the program to launcyh the file from its directory, its all fine, yet when I extract NVDA to a directory and

Re: Escape from 63rd and Wallace - [Beta Testers needed!]

2021-01-31 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Escape from 63rd and Wallace - [Beta Testers needed!] nuno...@gmail.com.Hope to hear from you soon! URL: https://forum.audiogames.net/post/611738/#p611738 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-30 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse Maybe my thought is wrong, but in such a software, every millisecond counts as a success. URL: https://forum.audiogames.net/post/611120/#p611120 -- Audiogames-reflector mailing list

Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-29 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse I looked into Protocol buffer and it aint that bad. I might end up using it. URL: https://forum.audiogames.net/post/610953/#p610953 -- Audiogames-reflector mailing list

Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-29 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse Ah yes, that. Good idea. URL: https://forum.audiogames.net/post/610898/#p610898 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-29 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse I know that @BGTLover, but I have no idea how to circumvent users' hastity. URL: https://forum.audiogames.net/post/610803/#p610803 -- Audiogames-reflector mailing list

Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-28 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse As for the fallback, the software forces you to choose a fallback TTS on start, if you don't it does not let you start server. URL: https://forum.audiogames.net/post/610665/#p610665 -- Audiogames-reflector

Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-28 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse I think I am too inexperienced for Protobuf. URL: https://forum.audiogames.net/post/610660/#p610660 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Am I too stupid for programming?

2021-01-28 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Am I too stupid for programming? I love it because I am a god in my little world, and i can learn. URL: https://forum.audiogames.net/post/610584/#p610584 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Am I too stupid for programming?

2021-01-28 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Am I too stupid for programming? Nah, I love it, really. URL: https://forum.audiogames.net/post/610583/#p610583 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Am I too stupid for programming?

2021-01-28 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Am I too stupid for programming? I have many ideas I wantedt o realize: I have created a cubarithm board, I want to create my Android TTS bridge (90% complete), then I want to create a cross platform Ini library because configuration management in .NET sucks, then i want to make XMPlay

Re: Am I too stupid for programming?

2021-01-26 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Am I too stupid for programming? Oh, i thought different. URL: https://forum.audiogames.net/post/610091/#p610091 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Am I too stupid for programming?

2021-01-26 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Am I too stupid for programming? Germans have good resources it seems. URL: https://forum.audiogames.net/post/610025/#p610025 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Am I too stupid for programming?

2021-01-26 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Am I too stupid for programming? Camlorn, there are not that many resources in Polish, more in russian. I have better understanding of russian than of English lol URL: https://forum.audiogames.net/post/610010/#p610010 -- Audiogames-reflector mailing list

Re: Am I too stupid for programming?

2021-01-26 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Am I too stupid for programming? I am very much interested even in reading things. The problem is that my English is limited, and so I do not always understand all meanings, especially when math is concerned. I was learning programming in English since day one, but math is a completely

Am I too stupid for programming?

2021-01-26 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Am I too stupid for programming? Maybe this topic should have landed in the OT room, but sincet he developer is not only "the coding machine" I've put it here. I see this tendency both in myself and my friends, that when we read a code, docs and so on written by a "great developer" we

Re: A program I'm working on, what do y'all think?

2021-01-24 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: A program I'm working on, what do y'all think? On the other hand, if he just wants to create a simple dialog box with an OK button, he can very well use MessageBoxW from user32.dll with CTypes. Sorry, I do not use Python so my info is most probably wrong. URL:

Re: A program I'm working on, what do y'all think?

2021-01-24 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: A program I'm working on, what do y'all think? Use WXPython, also, congrats! URL: https://forum.audiogames.net/post/609208/#p609208 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Your Eclipse Experiences

2021-01-22 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Your Eclipse Experiences Java is good. URL: https://forum.audiogames.net/post/608835/#p608835 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: VidyaDrishti is looking for frontendd stylists

2021-01-22 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: VidyaDrishti is looking for frontendd stylists I don't know if anyone here can do great CSS, not because they're bad developers but more because most of us are blind. URL: https://forum.audiogames.net/post/608650/#p608650 -- Audiogames-reflector mailing list

Re: discord bot won't play audio from keybase, but does on local drive

2021-01-17 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: discord bot won't play audio from keybase, but does on local drive How anyuone here can help you if you don't provide even a singlel ine of code? URL: https://forum.audiogames.net/post/607445/#p607445 -- Audiogames-reflector mailing list

Re: domain plobblem

2021-01-17 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: domain plobblem @5 Yeah, sure, but you must learn to walk before running. URL: https://forum.audiogames.net/post/607422/#p607422 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: domain plobblem

2021-01-16 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: domain plobblem Did you set up an A record? Does the "ping yourdomain.tld" resolve to your IP Address? If yes, just configure your web server or whatever you wanna host on there. URL: https://forum.audiogames.net/post/607290/#p607290 -- Audiogames-reflector mailing list

Re: Earwax Story Builder

2021-01-16 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Earwax Story Builder ha ha, I will play with it. URL: https://forum.audiogames.net/post/607289/#p607289 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: PureBasic: how to represent wchar_t?

2021-01-12 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: PureBasic: how to represent wchar_t? Thank @3, I thought about using pseudiotypes but I didn't know whwther this is good. URL: https://forum.audiogames.net/post/606145/#p606145 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: PureBasic: how to represent wchar_t?

2021-01-12 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: PureBasic: how to represent wchar_t? The extension is for Zhengdu so it's fine that its Windows only.I know I am probably wrong but I like PBN for simple DLL creation. URL: https://forum.audiogames.net/post/606144/#p606144 -- Audiogames-reflector mailing list

Re: host name question

2021-01-12 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: host name question You need to set your FQDN. You set it up in the /etc/hosts file if I am not mistaken.Linode has good guides on this subject. URL: https://forum.audiogames.net/post/606143/#p606143 -- Audiogames-reflector mailing list

PureBasic: how to represent wchar_t?

2021-01-11 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
PureBasic: how to represent wchar_t? I am creating an extension for one application in PB and I need to create a function accepting wchar_t as a param. How to represent wchar_t in PB? URL: https://forum.audiogames.net/post/606003/#p606003 -- Audiogames-reflector mailing list

Re: Developing on Windows VS. Mac

2021-01-09 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Developing on Windows VS. Mac Then your code base must be small, I hate the response speed of OSX which is sluggish even when reading documents and what about coding? URL: https://forum.audiogames.net/post/605467/#p605467 -- Audiogames-reflector mailing list

Re: Developing on Windows VS. Mac

2021-01-09 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Developing on Windows VS. Mac Coding on a mac is much like trying to use a manual mower to cut the forest, because VO is not designed for that! URL: https://forum.audiogames.net/post/605461/#p605461 -- Audiogames-reflector mailing list

Re: Developing on Windows VS. Mac

2021-01-09 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Developing on Windows VS. Mac Where did you see such posts? As far as my humble knowledge is concerned, people develop on OSX only when they need to develop iOS / Mac software. URL: https://forum.audiogames.net/post/605452/#p605452 -- Audiogames-reflector mailing list

Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-08 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse The project has started.But for me its harder mentally than programmatically.I started by writing a log of things I need done. I will try and clear entries one by one, until the end. URL:

Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-08 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse I have nothing else! I just want to learn programming, since I love programming and computers, but I am so lost. URL: https://forum.audiogames.net/post/605246/#p605246 -- Audiogames-reflector mailing list

Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-07 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse I understand what you mean. URL: https://forum.audiogames.net/post/605110/#p605110 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-07 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse BTW as far as I can tell, you cannnot create libraries inPython either. URL: https://forum.audiogames.net/post/605083/#p605083 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-07 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse I use C#, because I am comfortable with C#. If I need something which works fast  iwill use C++, but for my current work C# is surprisingly pleasant URL: https://forum.audiogames.net/post/605082/#p605082 --

Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-07 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse Because I cannot write an Android TTS in C#. URL: https://forum.audiogames.net/post/605038/#p605038 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-07 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse Hi!The use cases for it are the following1. You develop an Android softwre and you want to test it on the emulation or even or a real device. You would connect thecomputer and the device either physical or emulated

Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-07 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse Hi Camlorn, I will send the events to the client using the SAPI callback. Why you say it will generate high latency? How does NVDA Remote work? I thought it encodes text with JSOn. I wanted to make it more easy to

Re: Game Dev Internship at GameStreamX

2021-01-07 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Game Dev Internship at GameStreamX That's what I thought URL: https://forum.audiogames.net/post/604991/#p604991 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-07 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
An idea I have: Android TTS to Windows bridge, and a problem with myse Hello guys!So I have this crazy ideato create an Android TTS engine which will output text to the WIndows computer via HTTP. I have the whole idea and image in my head, but I am so unsure of my skills than I never tried

Re: Game Dev Internship at GameStreamX

2021-01-07 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Game Dev Internship at GameStreamX I know C# but how can I, or any other blind dev learn unity if it's graphical? URL: https://forum.audiogames.net/post/604981/#p604981 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: C# course 99% off!

2020-12-31 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: C# course 99% off! And if you want something less game-relatedhttps://stacksocial.com/sales/the-ultim … mer-bundle URL: https://forum.audiogames.net/post/603312/#p603312 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

C# course 99% off!

2020-12-31 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
C# course 99% off! Hi!Thanks to a dear friend of mine I have learnt about this courseb undle. I don't know nothing about its quality (buying it now), but its tempting.https://stacksocial.com/sales/the-compl … ime-access URL: https://forum.audiogames.net/post/603311/#p603311 --

Re: How to compile C# scripts in Notepad ++? It's possible?

2020-12-30 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: How to compile C# scripts in Notepad ++? It's possible? Hi @Ethin,Do you mean the VS Dev Prompt? Well, I used just the tools I knew, sorry. URL: https://forum.audiogames.net/post/603029/#p603029 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How to compile C# scripts in Notepad ++? It's possible?

2020-12-29 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: How to compile C# scripts in Notepad ++? It's possible? What software? I don't talk about any software. I just said that for the software Dash writes csc is good enough. URL: https://forum.audiogames.net/post/602948/#p602948 -- Audiogames-reflector mailing list

Re: How to compile C# scripts in Notepad ++? It's possible?

2020-12-28 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: How to compile C# scripts in Notepad ++? It's possible? @Granny, for the software he currently writes the command line compiler is good enough.Go to run dialog, type systempropertiesadvanced and press enter.Go to "Environment variables"  button (zmienne środowiskowe) in PolishFrom the

Re: Need help with decoding and understanding bgt's network implementation

2020-12-20 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Need help with decoding and understanding bgt's network implementation There's a way called Reverse PInvoke but I do not understand it fully. If you need C# DLL from C++, use COM. URL: https://forum.audiogames.net/post/600326/#p600326 -- Audiogames-reflector mailing list

Re: Wheret o store my commands?

2020-12-16 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Wheret o store my commands? Yeah, the file contains command IDs and hotkeys, but should I just hardcode these IDs? URL: https://forum.audiogames.net/post/599209/#p599209 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Wheret o store my commands?

2020-12-16 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Wheret o store my commands? I am creating an application revolving heavily arround the command design pattern, since I want to make it possible for the user to assign keyboard hoteksy to everything possible.I have the command pattern implemented, with receiver, invoker and the like as well

Re: bgt is a virus?

2020-11-30 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: bgt is a virus? @19, its not that I am dissatisfied. I just tried to understand its logic, but since there is no logic in it I think I will give up, for now lol. URL: https://forum.audiogames.net/post/594372/#p594372 -- Audiogames-reflector mailing list

Re: bgt is a virus?

2020-11-30 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: bgt is a virus? @Camlorn, as far as I remember, NVDA Remote is flagged as a virus. Why? It is a Python program, after all. Same with Osara, but its C ++. URL: https://forum.audiogames.net/post/594216/#p594216 -- Audiogames-reflector mailing list

Re: bgt is a virus?

2020-11-30 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: bgt is a virus? What makes antiviruses "think" BGT software is a virus? URL: https://forum.audiogames.net/post/594097/#p594097 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: any good and accessible .net profiler?

2020-11-26 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: any good and accessible .net profiler? Hm, for me the VS profiler works OK. What screenreader are you using? URL: https://forum.audiogames.net/post/592954/#p592954 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Directly communicate with Braille?

2020-11-10 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Directly communicate with Braille? Its good. I really, really hope someone will help. If not I will just grab NVDA code and see how brl is implemented there. URL: https://forum.audiogames.net/post/588369/#p588369 -- Audiogames-reflector mailing list

Re: Directly communicate with Braille?

2020-11-10 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Directly communicate with Braille? Liblouis is the braille translator. What I want is an ability to communicate with the braille display to output information on it as well as intercept its events URL: https://forum.audiogames.net/post/588332/#p588332 -- Audiogames-reflector

Re: Directly communicate with Braille?

2020-11-07 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Directly communicate with Braille? OK, I will search for the documentation. URL: https://forum.audiogames.net/post/587407/#p587407 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Directly communicate with Braille?

2020-11-06 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Directly communicate with Braille? I thought it is Unix only. I need that on Windows. URL: https://forum.audiogames.net/post/587171/#p587171 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Directly communicate with Braille?

2020-11-06 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Directly communicate with Braille? Hi,what is a library to directly communicate with braille display? i dont mean TOLK or other libraries which use braille through the screenreader. I mean something like BRLAPI on Unix. URL: https://forum.audiogames.net/post/587112/#p587112 --

Re: Question about lexing

2020-11-04 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Question about lexing I odnt know whether i want to study CS after reading this forum threat. Thanks Ethin lol.Seriously though, this is kinda fascinating. I hope they will teahcu s that as well. URL: https://forum.audiogames.net/post/586352/#p586352 -- Audiogames-reflector

Re: how to switch between workspace and editor in notepad++?

2020-10-23 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: how to switch between workspace and editor in notepad++? OK, glad it helped. URL: https://forum.audiogames.net/post/582531/#p582531 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: how to switch between workspace and editor in notepad++?

2020-10-22 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: how to switch between workspace and editor in notepad++? Hi,here is my patch to the shortcut map which does just that. CTRL+ALT+L switches you between the workspace and your document.You put it in %appdata%\notepad++\https://drive.google.com/file/d/1Hp973D … sp=sharing URL:

Re: Cannot get SQLCMD to work

2020-10-20 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Cannot get SQLCMD to work Hey,I of course tried it. No dice. Well, I'm gonna use Management Studio. Its good with Zhengdu. URL: https://forum.audiogames.net/post/581522/#p581522 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Cannot get SQLCMD to work

2020-10-19 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Cannot get SQLCMD to work Hi Camlorn,I have tried the Stack Overflow, yet the person that had this problem was recommended to upgrade the driver to 13.1 URL: https://forum.audiogames.net/post/581432/#p581432 -- Audiogames-reflector mailing list

Re: Cannot get SQLCMD to work

2020-10-19 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Cannot get SQLCMD to work I really hope my problem is my stupidity rather than a software bug. If it's the software bug then I don't know who the hell would use that in production environment. URL: https://forum.audiogames.net/post/581400/#p581400 -- Audiogames-reflector mailing

Re: Cannot get SQLCMD to work

2020-10-19 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Cannot get SQLCMD to work Hi Camlorn,i have tried specifing the address of my machine, my computer's name and stuff.I would use Mysql happily, but my school insists on using the Microsoft thing. Well, I will use the management studio and I will be good, yet I prefered to use the

Re: Cannot get SQLCMD to work

2020-10-19 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Cannot get SQLCMD to work Hi Camlorn,i have tried specifing the address of my machine, my computer's name and stuff.I would use Mysql happily, but my school insists on using the Microsoft thing. Well, I will use the management studio and I will be good, yet I prefered to use the

Re: ADRIFT 5.0 Is Now Open Source

2020-10-19 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: ADRIFT 5.0 Is Now Open Source I am not an expert by any means, but .NET languages are my favorite. I will definitely look at it someday URL: https://forum.audiogames.net/post/581311/#p581311 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Cannot get SQLCMD to work

2020-10-19 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Cannot get SQLCMD to work Am I stupid or what?I am using MS SQL Server Express 2019. I have searched on Google and I found an answer saying that the driver is bugged. Yet, they've referred to the 13.0 version of the driver, now the version is on 17 something, then what is 5the problem?Let

Re: why do most people choose python?

2020-10-08 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: why do most people choose python? I think people just like it, because they like it, much like I like C #. URL: https://forum.audiogames.net/post/578403/#p578403 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: HSP: Enter commands

2020-09-30 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: HSP: Enter commands The only thing me and Dash have is the english editor URL: https://forum.audiogames.net/post/575625/#p575625 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: HSP: Enter commands

2020-09-25 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: HSP: Enter commands Hmm, interesting URL: https://forum.audiogames.net/post/574018/#p574018 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: HSP: Enter commands

2020-09-24 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: HSP: Enter commands I understand. As far as I recall, there was a problem with passing params to the command however URL: https://forum.audiogames.net/post/573838/#p573838 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: HSP: Enter commands

2020-09-24 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: HSP: Enter commands @Nyanchan, why you need to exec the CMD as the mediator? WHy you cannot just do:exec "dir > mysuperlog.txt" and have it executed? I never knew the logic of this during my adventure in HSP. URL: https://forum.audiogames.net/post/573734/#p573734 --

Re: using ECI Eloquence programmatically?

2020-09-23 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: using ECI Eloquence programmatically? This repo seemed to contain libs in the past, now its not here, but there's refferencehttps://github.com/davidacm/NVDA-IBMTTS-Driver/releases URL: https://forum.audiogames.net/post/573294/#p573294 -- Audiogames-reflector mailing list

Re: Possibility of making a Lucia DLL?

2020-09-22 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: Possibility of making a Lucia DLL? @Camlorn,thank you. I understand URL: https://forum.audiogames.net/post/573059/#p573059 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: using ECI Eloquence programmatically?

2020-09-22 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: using ECI Eloquence programmatically? Oh god! I remember it now! The one from this wizard something page? God, something bad is happening to my memory. URL: https://forum.audiogames.net/post/573058/#p573058 -- Audiogames-reflector mailing list

Re: using ECI Eloquence programmatically?

2020-09-22 Thread AudioGames . net ForumDevelopers room : Nuno via Audiogames-reflector
Re: using ECI Eloquence programmatically? Wait, what? I am merely confused now, NVDA Adoons are on Github so I thought its fine to use the IBM version. Sorry, I didn't know that. URL: https://forum.audiogames.net/post/572967/#p572967 -- Audiogames-reflector mailing list

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