Re: (solved) error in building python extensions using vc++ buildtools
@2i am stupid. i installed windows10 sdk package also then it is done compiling. sorry any way. i will rename this topic as solved
URL: https://forum.audiogames.net/post/619026/#p619026
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Re: error in building python extensions using vc++ buildtools
@2i am stupid. i installed windows10 sdk package also then it is done compiling. sorry any way. i will ranem this topic as solved
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error in building python extensions using vc++ buildtools
so, i am using cython and wrote a setup.py file. when i run python setup.py build_ext --inplace -c msvc, it saidD:\my projects\c_wrap_test>python setup.py build_ext --inplace -c msvcrunning build_extbuilding 'add'
Re: Required Tolk assistance.
@4i am sorry.@3can i give you those dlls?
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Re: Required Tolk assistance.
you better use cytolk. it don't need any dll
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Re: The Synthizer Thread
hey @mohamed, it happens even in every thing. an example is on mason's sb, i sponned 1 like enimys and audio got glitching like this. so i think it's a common problem
URL: https://forum.audiogames.net/post/617027/#p617027
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Re: Just released: C library to generate mazes
can't we just make a python binding of the same with cython or some thing?
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Re: Indent Reporter extension for VSCode
@10in vscode it does it some times
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Re: Indent Reporter extension for VSCode
@10yeah that's true. in vscode it does it some times
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Re: The Synthizer Thread
nice to see this camlorn. thanks
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Re: Framework, my new set of tools for audiogame creation in python3
@110by default listener place is 0, 0, 0. OK? that's the default listener position. you can change it when ever you wan't. but if you don't set it it iwll bee 0,0,0. hope your confusion is cleared
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Re: The Synthizer Thread
oh yes camlorn. sorry, i din't notice python examples. it's more then enough, again, i give you a huge thanks from my side for your wonder full on going work. please keep it up
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Re: The Synthizer Thread
oh yes camlorn. sorry, i din't notice python examples. it's more then enough, again, i give you a big thanks from my side for your wonder full on going work. please keep it up
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Re: The Synthizer Thread
oh yes camlorn. sorry, i din't notice python examples. it's more then enough, again, i give you a bit thanks from my side for your wonderfull on going work. please keep it up
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Re: The Synthizer Thread
and yes, i have to have a toor on synthizer docs once, and camlorn, can you write an example describing effects like echo? in python and c if you can
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Re: I cannot install twilio via pip
mey bee if it happens with all modules, go to temp folder, i don't remember if it's in temp or %temp%, but find a folder called GenPy and delete it from there. then mey beee try?
URL: https://forum.audiogames.net/post/614029/#p614029
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how cryptography works and exampple in python?
so, friends, i googled a lots of times. i do get python examples but i am not getting how it really works. i mean i am not getting what it doesso, can any one explain me with an example about cryptography?thanks in advance
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Re: Looking for information and devs
of course, there is a sticky topic for list of resource for programmers. it's created by ethone. i am really sorry if i miss spelled it, but yeah
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Re: The Synthizer Thread
i wish custom buffers feature comes very soon.thanks for your on going work camlorn. it really helps a lot
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Re: Problem when trying to use the package file creator in bgt
use et_sound_storage('sounds.sat') and i think use set_sound_decription_key(key)i don't use it but i know some what
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Re: Lucia - OpenSource AudioGame engine written in Python
@395he also wan't to manage keyboard events
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Re: Am I too stupid for programming?
according to your question, no. that does not mean yo should find a new hobbyif you don't understand a code, it's very obvious that you learn from it. try googling keywords that are used in the code that don't understandi agree with @17say you learned
Re: Lucia - OpenSource AudioGame engine written in Python
ok, tell me this. say you wan't to move a player with right and left arrows? theye are scrolling keys in command prompt. of course player moves but you will have annoying repetion of letters on command prompt. it's horable idea in
Re: Lucia - OpenSource AudioGame engine written in Python
@390then nvda has speech history?and yes, it's imposible to detect key pressed in cmd because almost all of keys are use by cmd. i don't say imposible, but it's not like we can feel every advantage that a window gives us
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Re: Lucia - OpenSource AudioGame engine written in Python
@387oh yeah. so i remember correctlyand yes, ao2 will output braille, and i d k why he is not considure using it. even cytolk
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Re: Lucia - OpenSource AudioGame engine written in Python
yeah, i think ao2 also supports it. i think so. because i looke at it quite long time ago but as far as i remember, it shouldd also support braille
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Re: Earwax
Traceback (most recent call last): File "c:\users\bhanu\appdata\local\programs\python\python37-32\lib\runpy.py", line 193, in _run_module_as_main "__main__", mod_spec) File "c:\users\bhanu\appdata\local\programs\python\python37-32\lib\runpy.py", line 85, in _run_code
Re: Python and audiogame
if your comming from bgt, use lucia. or if your a pythoneer or switching to python or learning python without bgt knowledge, both are fine for you
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Re: A program I'm working on, what do y'all think?
yes. nvda uses wx for it's gui
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Re: VidyaDrishti is looking for frontendd stylists
yeah discord is fine
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how do online multiplayer games work?
hiso, friends, here, my title does not mean i am asking for how they really work in turns of networking. my title means, what data server and clients sends to each other to keep all player's status updated for every onei mean, say i am a player and
how do online multiplayer games work?
hiso, friends, here, my title does not mean i am asking for how they really work in turns of networking. my title means, what data server and clients sends to each other to keep all player's status updated for every onei mean, say i am a player and
Re: VidyaDrishti is looking for frontendd stylists
i don't wan't to give my phone number. can i just leave phone number field as blank?
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Re: VidyaDrishti is looking for frontendd stylists
i have few more questions. any ways i am ok to help. which version controll system do you use? github?
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Re: trying to solidify my understanding of coding concepts, and failing
i recommend python. i hate bgt, and most people don't recommend. it's out dated. and many more reasons. python is really awsome. any one in this forum recommend, atleest, don't say no if oyu wan't to learn python
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Re: Lucia - OpenSource AudioGame engine written in Python
@3671: 2.x version is rewrite of lucia. currently it's not available, so use 1.x only. but lucia devs are working on 2.x still. it's not available2: go to gh pages branch and clone it. it's the documentation pages. also you can get
Re: Lucia - OpenSource AudioGame engine written in Python
@3671: 2.x version is rewrite of lucia. currently it's not available, so use 1.x only.2: go to gh pages branch and clone it. it's the documentation pages. also you can get a documentation link in readme.3: no, but yeah you should
Re: VidyaDrishti is looking for frontendd stylists
yeah. but, i am a student. i cannot work continuously. i have school works. i will contibute to you when i am free. if you agree for this, i can apply.
URL: https://forum.audiogames.net/post/608670/#p608670
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Re: VidyaDrishti is looking for frontendd stylists
@2i agree with you.
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Re: how to install ubuntu server on vmware
@32k got it
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Re: how to install ubuntu server on vmware
camlorn wrote:Yeah, there are problems here but the setup is working. It's going to fall down badly enough that they're going to regret not having Orca, but they want to learn, and "everything is fucked and I didn't listen" is a good way to
Re: how to install ubuntu server on vmware
camlorn wrote:Yeah, there are problems here but the setup is working. It's going to fall down badly enough that they're going to regret not having Orca, but they want to learn, and "everything is fucked and I didn't listen" is a good way to
Re: how to install ubuntu server on vmware
hey rings, read the post 19 please. there i used easy install to install it because installation screeen is not accessible. easy install does the job for you.. i don't know what's the difference if i install it with easy install and normal
Re: how to install ubuntu server on vmware
hey rings, read the post 19 please. there i used easy install to install it because installation screeen is not accessible. easy install does the job for you.
URL: https://forum.audiogames.net/post/608294/#p608294
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Re: how to install ubuntu server on vmware
@23i installed it and i can ssh in to it alsothe data saves also. if i restart the server. all i worry is, nat don't work if i restart. but in other distro like vinux, ssh works just by nat. but in this, i should set network to bridge instead of
Re: how to install ubuntu server on vmware
@camlorni successfully SSHED in to my vm. virst, and hey, can i use bridge option on network in vm settings? nat din't work. so i used bridge. using nat, i cannot ping from my windows computer. so, i use bridge. and i use ip in putty and it's
Re: how to install ubuntu server on vmware
@16i am not sure if it have an installer, but i will explain step by step what i didfirst, i opened vmware and press ctrl + n to get to new virtual machine dialog. then i selected disk image file. then it autodetected the os as ubuntu 16.04
Re: how to install ubuntu server on vmware
@16i am not sure if it have an installer, but i will explain step by step what i didfirst, i opened vmware and press ctrl + n to get to new virtual machine dialog. then i selected disk image file. then it autodetected the os as ubuntu 16.04
Re: how to install ubuntu server on vmware
@16i am not sure if it have an installer, but i will explain step by step what i didfirst, i opened vmware and press ctrl + n to get to new virtual mahine dialog. then i selected disk image file. then it autodetected the os as ubuntu 16.04 server.
Re: how to install ubuntu server on vmware
@13while i first time power onn, it said a lots of spams like installing open tools, some thing and so on and so onn. it said installing apt, etc.but from second time, it just prompted login screen without any disterbenceand, i installe dopen ssh.
Re: how to install ubuntu server on vmware
@10ubuntu 16 don't have an installaer because i powered onn vm and it directly installed and popped up login screen. so, i could use the server. i use sudo poweroff to turn off and power onned vm when ever i wan't to power onn it.
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Re: how to install ubuntu server on vmware
@8i don't wan't to use it for production. i wan't to play with it. i am learning how to host stuf. so, but i fixed it. i got ubuntu 16.04 iso file, then, boom. it directly installed with no prompts. after all installation, it just boomed in to
Re: how to install ubuntu server on vmware
@8i don't wan't to use it for production. i wan't to play with it. i am learning how to host stuf. so, but i fixed it. i got ubuntu 16.04 iso file, then, boom. it directly installed with no prompts. after all installation, it just boomed in to
Re: how to install ubuntu server on vmware
it's just because i am a learner. i don't wan't to buy. i mean, i can't buy a vps. so, i can learn from this.
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Re: how to install ubuntu server on vmware
yeah please.
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Re: how to install ubuntu server on vmware
no. i am sure it's not command line installer because on ocr, i can see continue buttonand all that
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how to install ubuntu server on vmware
so, as title says, how do you do this? i got to installation screen. i am installing ubuntu 20.04 server lts. using super + alt + s don't work. i need to turn onn orka. i am sure i got to installation screen because nvda ocr says similar to select a
how to install ubuntu server on vmware
so, as title says, how do you do this? i got to installation screen. i am installing ubuntu 20.04 server lts. using super + alt + s don't work. i need to turn onn orka. i am sure i got to installation screen because nvda ocr says similar to select a
how to install ubuntu server on vmware
so, as title says, how do you do this? i got to installation screen. i am installing ubuntu 20.04 server lts. using super + alt + s don't work. i need to turn onn orka. i am sure i got to installation screen because nvda ocr says similar to select a
how to install ubuntu server on vmware
so, as title says, how do you do this? i mean, i specifyed 1gb ram and 20 gb storage. i think this is enough for a server version of ubuntu. but whwen i come to installation screen, the things are really fast. like if i select a language and press
Re: is there a way to stream nvda speech in to wav in python?
oh. i thought nvda controller client dll have a function for that. any way thanks for your replys
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Re: is there a way to stream nvda speech in to wav in python?
camlorn. i wan't to do that in python script. so,
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is there a way to stream nvda speech in to wav in python?
so as the title says, like we do in sapi, we stream sapi output in to a wav file, is there a way t o do the same with nvda?thanks for any help
URL: https://forum.audiogames.net/post/607852/#p607852
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Re: Scripting language for audio game creation
@6you have made a good choice. go ahead
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Re: domain plobblem
if you created an A record in your dns and set the IP address of your vps in to target field and followed steps i told in your previous topic, you should bee able to use that domain. mostly you should bee able to use it. mey bee make an apache virtual host setting your
Re: domain plobblem
if you created an A record in your dns and set the IP address of your vps in to target field and followed steps i told in your previous toic, you should bee able to use that domain. mostly you should bee able to use it.
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Re: Lucia - OpenSource AudioGame engine written in Python
sorry for reviving this after so many days, now lucia old repo that is master branch code support's cashing directly in to sound object.i made that pr
URL: https://forum.audiogames.net/post/607205/#p607205
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Re: Lucia - OpenSource AudioGame engine written in Python
sorry for reviving this after so many days, now lucia old repo that is master branch code support cashing directly in to sound oject.i made that pr
URL: https://forum.audiogames.net/post/607205/#p607205
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Re: host name question
if your question is to point a domain name to your vps, then here is a solutionget the IP address of your ps and go to your domain registrar and go to dns setting. most of them provide dns manager.then there in type field, select a and in registrars like freenom will
Re: python open.write insert's extra lines after any line after writing?
hmm, what? it looks like both are same
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Re: Framework, my new set of tools for audiogame creation in python3
agreed with @96i really wan;t to help lucia 2.0. but i cannot unless some part of the repo is completed because if some parts are completed like output etc, then i know in what patern lucia codes stuf. i am really happy
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
http? no way. use tcp instead. or else UDP. if any one found out the http address that oyur usig to transmit the data, all of our activitys are, you know what wood happens
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Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
http? no way. use tcp instead. or else UDP.
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Re: Framework, my new set of tools for audiogame creation in python3
@87in order to get to slot, you do like s=player.pool.play3d('sound', x, y, z)and, i hate to tell people to use this without explaination. so, i will give you explainationwhen ever you call play3d, it will return a value.
Re: Framework, my new set of tools for audiogame creation in python3
@86in order to get to slot, you do like s=player.pool.play3d('sound', x, y, z)and, i hate to tell people to use this without explaination. so, i will give you explainationwhen ever you call play3d, it will return a value.
Re: Framework, my new set of tools for audiogame creation in python3
try using map.type_3d because as far as i remember, these variables are declared in map file where map class is written. so, use map.type_3d
URL: https://forum.audiogames.net/post/604445/#p604445
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Re: Framework, my new set of tools for audiogame creation in python3
try using map.typ_3d
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Re: Help decide what will be in Synthizer 1.0
@67oh ok. i will check out now. and, camlorn, are you planning to bring creating our own buffers in nere by versions or directly in to milestone?sorry if i have not read any posts
URL: https://forum.audiogames.net/post/603272/#p603272
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Re: Help decide what will be in Synthizer 1.0
i see no hrtf for back, front and up, down. i use source_3d. so, sorry, i have not read all the posts so, if this is already not suggested, please bring it.again and again, thankyou so much for your on going worrk. please keep it up.
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Re: Help decide what will be in Synthizer 1.0
i see no hrtf for back, front and up, down. i use source_3d. so, sorry, i have not read all the posts so, if this is already not suggested, please bring it.
URL: https://forum.audiogames.net/post/603255/#p603255
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Re: Lucia - OpenSource AudioGame engine written in Python
@51just press ctrl + m and use up and down arrows and copy the error by regular selection commands and copy. after that, just press escapeif you provide full error, we can help youbtw, i made sound.py support cashing. if you wan't i
Re: VSCode terminal - editing previously executed command
as @4 says, you wan't to check previously executed command. go to terminal, and press nvda browse mode. and use navigation keys to access the web interface in the terminal. got it now?
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Re: letting pygame accept key presses regardless of the keybored language?
google the keycodes for arabic keyboard and use the keycode instead of lucia.K_COMMA. i think it works
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Re: Framework, my new set of tools for audiogame creation in python3
@70use framework.initialize()
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Re: VSCode terminal - editing previously executed command
@5you can set nvda to brows mode and confirm
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Re: Framework, my new set of tools for audiogame creation in python3
@68your completely right.i too use like that. do framework.window.initialize()like that. i too make framework.py to __init__.py and place my game in parent directory of framework folder and use it as package
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Re: Framework, my new set of tools for audiogame creation in python3
@61make susre to rename framework.py to __init__.py and place your game scripts in parent directory of framework
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Re: newbie in game developing
@22 and @23no no, i know what is a box, but i din't thought it is a computer term tooi am just confused what box refer to. because in games we don't use rectangle, squares directly. so i am confused what box exactly refer to. enimy? bullet? player? etc.ok,
Re: newbie in game developing
@18ok, i'll use that < endxthank you, but in collision tutorial, i clearly don't have idea about boxes, i don't know what a box is in the tutorial, etc.pls tell me wht are boxes, etc in collision tutorial. since i am newbie developing games, i don't havve idea
Re: newbie in game developing
so, friends, i have been reviving this topic after so many days with a new questionso, i have reached to make maps, enimys, i made enimys and player fight, and it's quite working awesomebut, what i am doing is, there is no base map for player and enimy. im
Re: how does podsixnet handles packets?
@3of course UDP is best.but you need a way to keep track of player connect and player disconnect in online multiplayr game. and i hurd some where you can run UDP relayably. but i don't know how to
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Re: The Synthizer Thread
so, friends, i got an idea on how to implement play pauseso, when ever we pause, we take the position of the generator and remove the generator. and, when ever we play, we add the generator and seek to the last position.i don't know if any one got the idea, and, i
Re: Framework, my new set of tools for audiogame creation in python3
@56how lucia's pack file work is load the sound from the pack as bytes like object and playing it through mem parameterbut synthizer don't support playing from bytes like object
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Re: newbie in game developing
@15thank you for correcting me, no one corrected me in this thank you thinggy. that's why i got habituated with thankyou instead of thank you
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Re: newbie in game developing
thankyou camlorn and others. it really helps me a lot
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Re: newbie in game developing
so friends, here is an other question. how do you actually pan sounds for side scrolling menus? i mean say there are 3 menu items and it self pans 1 at left, 1 at middle and 1 at right. how do it do that? and there are more items, it self divide's the pan
Re: newbie in game developing
so friends, here is an other question. how do you actually pan sounds for side scrolling menus? i mean say there are 3 menu items and it self pans 1 at left, 1 at middle and 1 at right. how do it do that? and there are more items, it self divide's the pan
Re: fatel error in launcher when trying to compyle with pyinstaller
@3that's easy. just remove --onefile from your command
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Re: Framework, my new set of tools for audiogame creation in python3
meatbag, try importing syntizer and initialize it in context manager manually and try. but, i think synthizer should give an error if that's the case. but, every thing work just sound don't play means, try using
Re: Framework, my new set of tools for audiogame creation in python3
@13same here. cannot figure out where it is.
URL: https://forum.audiogames.net/post/597185/#p597185
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