Re: Getting started with coding audiogames in Python?

2019-05-17 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Re: Getting started with coding audiogames in Python? magurp244 wrote:Adding audio can be fairly straightforward, but where and how complex it is can depend on a number of factors and personal tastes. Here's an example of how to add audio to a Pygame framework:import pygame from pygame

Re: Getting started with coding audiogames in Python?

2019-05-16 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Re: Getting started with coding audiogames in Python? magurp244 wrote:There are a number of free books available, such as [Dive Into Python], [How To Think Like A Computer Scientist], or the [Python Practice Book]. In general though the basics of python are fairly straight forward, loops,

Re: Accessing the BGT Documentation?

2017-12-14 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Re: Accessing the BGT Documentation? ironcross32 wrote:BGT hasn't been updated in quite some time. I think the reason people use it is that it contains a lot of things to help you get started quickly, things you won't find on other platforms, plus, there are a lot of BGT includes for you

Re: Accessing the BGT Documentation?

2017-12-14 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Re: Accessing the BGT Documentation? CAE_Jones wrote:I think the only major out-of-date-ness is mostly that BGT is using an older version of Angelscript. It's not out of date in the sense of compatibility, security, etc.Well, there is that problem where antivirus programs have been

Re: Accessing the BGT Documentation?

2017-12-14 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Re: Accessing the BGT Documentation? CAE_Jones wrote:I think the only major out-of-date-ness is mostly that BGT is using an older version of Angelscript. It's not out of date in the sense of compatibility, security, etc.Well, there is that problem where antivirus programs have been

Re: Accessing the BGT Documentation?

2017-12-14 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Re: Accessing the BGT Documentation? CAE_Jones wrote:I don't think there's anything out of date about the tutorials that isn't out of date about BGT itself, but maybe I missed something? Would  you say that BGT is out of date?    If so, is there a more current/better way to be developing

Accessing the BGT Documentation?

2017-12-13 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Accessing the BGT Documentation? I have decided to give BGT a shot. However, when I downloaded the program, I was unable to find any of the documentation/tutorials for  the software.I’ve heard on various boards on this site, as well as on the official blast bay website, that there is very

Accessing the BGT Documentation?

2017-12-13 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Accessing the BGT Documentation? I have decided to give BGT shot. However, when I downloaded the program, I was unable to find any of the documentation/tutorials for  software.I’ve heard on various boards on this site, as well as on the official blast bay website, that there is very good

Any Good Libaudioverse Tutorials?

2017-07-27 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Any Good Libaudioverse Tutorials? I have read the documentation, and it seems like a very interesting library.Struggling with getting it working though.I was wondering if there was any tutorials/tips on how to use the library outside of the documentation? URL:

Re: Piglet/Python Audio Tips?

2017-07-19 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Re: Piglet/Python Audio Tips? CAE_Jones wrote:The tutorials spend a lot of time on graphics because they expect a sighted audience. The graphics are output, though, not part of how the game works behind the scenes. Audio is similar: the workings of the game are not the graphics or sound

Re: Piglet/Python Audio Tips?

2017-07-19 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Re: Piglet/Python Audio Tips? CAE_Jones wrote:The tutorials spend a lot of time on graphics because they expect a sighted audience. The graphics are output, though, not part of how the game works behind the scenes. Audio is similar: the workings of the game are not the graphics or sound

Re: Piglet/Python Audio Tips?

2017-07-19 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Re: Piglet/Python Audio Tips? CAE_Jones wrote:The tutorials spend a lot of time on graphics because they expect a sighted audience. The graphics are output, though, not part of how the game works behind the scenes. Audio is similar: the workings of the game are not the graphics or sound

Re: Piglet/Python Audio Tips?

2017-07-19 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Re: Piglet/Python Audio Tips? Hijacker wrote:Hi,you can combine almost every library with each other as long as they are compatible, means they don't interfere with each other. Since libaudioverse is a library which doesn't influence any other library, you can combine it with every library

Re: Piglet/Python Audio Tips?

2017-07-19 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Re: Piglet/Python Audio Tips? Hijacker wrote:Hi,there already was some other topic I answered similar questions about pyglet and how to do stuff with the keyboard and some other stuff without displaying anything on the screen, which is indeed not needed at all. Since I only got experience

Re: Piglet/Python Audio Tips?

2017-07-19 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Re: Piglet/Python Audio Tips? Hijacker wrote:Hi,there already was some other topic I answered similar questions about pyglet and how to do stuff with the keyboard and some other stuff without displaying anything on the screen, which is indeed not needed at all. Since I only got experience

Re: Piglet/Python Audio Tips?

2017-07-19 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Re: Piglet/Python Audio Tips? Thanks for the quick replies.I skimmed through the documentation for Live Audioverse, and it looks like something I could work with. I'm a bit confused as to how I get it working with python/pyglet though.  I'm assuming you can't simply install it with pip

Piglet/Python Audio Tips?

2017-07-18 Thread AudioGames . net ForumDevelopers room : ultradude306 via Audiogames-reflector
Piglet/Python Audio Tips? Hey there, Long time lurker, don't post often. I've recently learned the basics of python, and heard that pyglet was a good place to start for audio game development.  After searching online I found a few tutorials for how to get pyglet working, but nothing