Re: galactic colonies now accessible!
Woo! So glad Michelle got this done. I know there was a lot of work involved! I'm very excited to play.
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Re: clones are nice
Can we please not blame particular people. Nothing is clear until it's clear.
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Re: Getting the Grand Theft accessibility mod working and geting save data
Please read the information on http://gta11y.com. all your questions are answered there.
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Re: Come take a look at my awesome, revolutionary, and unfinished game!
And this is why we have a dev room. Just saying.
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Re: Trying to Set Up GTA With Liams Mod, Am I Doing Something Wrong
I just updated it. also you may need to do right arrow more than twice.also also. Keep in mind that you'll need to use that save file since we can't play story mode independently.
URL: https://forum.audiogames.net/post/517
Re: Nintendo Switch vs. Switch Light? What to choose?
there's no text to speech, so honestly it's not worth it unless you really like video games and have tons and tons of patience.
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Re: Nintendo Switch vs. Switch Light? What to choose?
do not get a switch light. You will want rumble. it's not worth spending less and then having to get joycons anyways. Plus as people have said. no dock so no capture card or TV if you want to play with friends.
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Re: Give me your thoughts
is there a reason why you've posted this twice?
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Re: Connecting An Arcade Stick to Steam
I would assume it would just be recognized then.
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Re: Problem when running The Great Toy Robbery
I would need the error log. which should be in your documents folder.If on windows you could also try deleting your gen_py folder under temp in local user data under the temp folder.
URL: https://forum.audiogames.net/post/513100/#p513100
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Re: A Western Drama: some updates and thanks
I'm excited. I love westerns.I also hope you are all staying safe.
URL: https://forum.audiogames.net/post/509283/#p509283
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MLB The show 20. Don't buy
Sony has done nothing to improve accessibility for this year's entry. I'm in the process of trying to get my money back. Unsure how they wiggled out of the CVA rules, but this is beyond ridiculous.
URL: https://forum.audiogames.net/post/508378/#p508378
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Re: How to play GTA with NVDA screen reader?
g2a uses Paypal.
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Re: How to play GTA with NVDA screen reader?
the reason developers don't do it is money. It would cost too much for them to do it for such a small audience.
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Re: How to play GTA with NVDA screen reader?
and post 8 posted a link to it
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Re: How to play GTA with NVDA screen reader?
for the second time. Please check post 8.
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Re: How to play GTA with NVDA screen reader?
I'm not sure as I don't use this exact trainer.
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Re: How to play GTA with NVDA screen reader?
You realize it's in post 8, right?
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Re: How to play GTA with NVDA screen reader?
the game is a huge installation. Yes. it's 60 gig at least.
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Re: A Western Drama - German demo
I don't think those are cars driving by. I think it's wind. The gusts do ound like cars a bit.
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Re: Looking for old ultrapower versions
Moderation:Zeus. I'm not going to hand down a warning, but I do want to caution you that we have a blanket ban on several games. Please see this topic for reasons why.https://forum.audiogames.net/topic/3050 … y-default/I'm also going to go ahead and c
Re: Space Channel 5 has returned!
since it's VR and if I remember correctly involves dancing and copying movements, I think we are out of luck. This doe smake me want to fire up space channel 5 part 2 and play that a bit though.
URL: https://forum.audiogames.net/post/504274/#p504274
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Re: what are your thoughts on BSG's new blog post?
I fully agree with this article. and this is coming from a long-time developer.A lot of people are regurgitating the same thing over and over again and are doing this because it's easy and brings them attention. Complexity does not have to
Re: Grand Theft Auto V Save
in your documents folder under rockstar I believe. I don't have the full path in front of me
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Re: Selling my projects
40. What I really want to say would get me a warning. So I will just say.Calling someone by the name they do not want to be using anymore and have asked not to be called by is disrespectful to say the least. The warning you received was well-deserved. And I would hav
Re: Selling my projects
Tonio. that was extremely disrespectful to say the least.At this moment, you do not want me to say the most.
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Re: Grand Theft Auto V Save
Thank you so incredibly much.Looking forward to causing mayhem
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Re: Grand Theft Auto V Save
I might just spend a bunch of my time sitting in my house watching TV to be honest. lol
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Re: Grand Theft Auto V Save
Thank you so much That thread was awesome and gave me a ton of great info.
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Grand Theft Auto V Save
I remember a long time ago someone had posted a save which was complete and had first person mode enabled. This was ages ago, and the link which was a dropbox link is no longer a thing. does anyone happen to have this anywhere?Was able to get a copy for PC for like r
Re: Retroarch is now accessible
if you build from source from barry's github fork that fixes it.
URL: https://forum.audiogames.net/post/501058/#p501058
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Re: Apple 2 games
Keep in mind that we allow Retroarch because roms are not distributed with it.
URL: https://forum.audiogames.net/post/500472/#p500472
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Re: Apple 2 games
Going to bring this up on staff list. I know there's an interest in playing these, but I'm fairly certain the redistribution of the apple 2E bios goes against copyright. Again. I'm not coming down on anyone, but we're gonna talk it over and see where that stands.
URL: htt
Re: question reguarding unauthorised games list on the audiogames.net foru
That would be a Carter question as I wasn't the one who added it.
URL: https://forum.audiogames.net/post/500093/#p500093
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Re: question reguarding unauthorised games list on the audiogames.net foru
it apparently contains unauthorized code from ultrapower. Thus why it is on the list
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Re: Why are People Still Posting Links to Unauthorized Forks
You realize by posting these topics, you are giving the people who do this what they want, right?You're giving them attention.
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Re: Flight Simming?
Wow! I think I may stick to making paper airplanes and throwing them across my room.I just picked up a Geforce 710 which is a vast improvement over the old card.
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bFlight Simming?
So now that I don't have the same video card Fred Flintstone uses, I was really interested in trying some other games. Mainly flight sims. I know Prepar3d is a big deal, but it's also a lot of moneys. if FSX still being used by blind pilots? What addons would I need to make
Re: Retroarch is now accessible
Can I have a hint, and by hint can you tell me exactly what it is?
URL: https://forum.audiogames.net/post/498324/#p498324
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Re: Sryth: Kickstarting Cognitive Dissonance
When he decided to make thishis full-time job I knew it was going to be bad. The game is esentially pay to win, and that saddens me.
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Re: Ever seen a big game studio release an audio-described trailer?
I'm not overly optimistic right now as I know the mainstream gaming scene is moving in baby baby steps. That being said. Cool to see an audio described trailer for a game. Hopefully the trend continues.
URL: https://forum.
Re: Gaming Computers
The best way to go is to build your own machine. I realize it's far from the easiest, but you won't have to deal with markups on components, and you'll know what you're putting in to your machine. This curren tmachine was built by someone else, and I really failed to su
Re: Temtem
some sound queues plus integration with the screen reader unity plugin.
URL: https://forum.audiogames.net/post/497355/#p497355
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Re: Temtem
My plan is to eventually build/buy a new machine. but even if I upgraded to a 710 or something, it would still be a massive improvement. Lol.
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Re: Temtem
Oh I know it's bad. Trust me. I'd love to replace the card in this thing. Problem is, I have a really old board, so I'm not sure what card I can get that will run here.
URL: https://forum.audiogames.net/post/497248/#p497248
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Re: Temtem
Yeah. It's specs for video are a bit on the higher side. My geforce 210 barely runs it.
URL: https://forum.audiogames.net/post/497222/#p497222
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Re: Temtem
I've been trying to find out if there's a way to bring up the unity config dialogue, but everything I've tried so far has failed. it sems like it requires a somewhat decent graphics card.
URL: https://forum.audiogames.net/post/497176/#p497176
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Re: Temtem
I dropped the developers a tweet plus an email. I'm hoping to try to get in contact with someone. I'm hoping that maybe somethings can get done if I give specific technical suggestions.
URL: https://forum.audiogames.net/post/497169/#p497169
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Re: Simplistic Games
It's simple. If I create a simple game, it will attract a larger market than if I create something that is complex. The blind gaming scene is comparitively small, so creating something that is too complex further limits potential players and sales.
URL: https://forum.a
Re: Temtem
I've sent a tweet. I'm very reluctant to spend 35 dollars on early access just to find out we can't play it.Hopefully the tweet can get some traction and they'll respond. Here's hoping.
URL: https://forum.audiogames.net/post/496999/#p496999
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Re: Level 13 single player rpg/resource management game
The Github page is here.https://github.com/nroutasuo/level13I'd suggest opening an issue with examples of what could be fixed/improved.
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Re: Flarestar FREE and introducing Blind Quest, a new audiogame RPG!
As someone who develops games, I can also speak to the amount of work that goes in to a product. That however doesn't mean that any company deserves a free pass. If a group is making the same mistakes over and over again a
Re: tk game how to use the wending machine
Moderation:aryamansingh. You have created topics about this at least three times. You've been told twice now that we do not allow discussions of TK and other unauthorized forks. I am going to go ahead and close this topic, and issue a warning. Plea
Re: tk game how to use the wending machine
Hi. Just a quick note. We don't allow the discussion of TK, and other unauthorized code forks. I just want to give you a heads up.
URL: https://forum.audiogames.net/post/496683/#p496683
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Re: Flarestar FREE and introducing Blind Quest, a new audiogame RPG!
The title Blind Quest smacks of a lack of originality, but I can tolerate it so long as the main character isn't blind. If this is another play a blind swordsman character, I'm skipping it.
URL: https://forum.audiogames.n
Re: Retroarch is now accessible
I was goign to post the binary but wasn't sure if I should/could or not. Really all I've done with mien is boost volume to 100 ercent. I'm still studying the best way to integrate Tolk, but it looks a bit more complex than I first thought.
URL: https://forum
Re: Retroarch is now accessible
you have to download the source and then compile it.
URL: https://forum.audiogames.net/post/495445/#p495445
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Re: Retroarch is now accessible
I noticed two things.1. By default sapi is being used at volume 80. for some speech engines, this seems to really make speech quiet.2. Retro arch doesn't seem to be honoring the sapi language settings that Barry has made. Normally when RA speaks through Sapi,
Re: Retroarch is now accessible
Barry. I just compiled, and this is so much snappier. Thank you thank you thank you!
URL: https://forum.audiogames.net/post/495244/#p495244
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Re: Retroarch is now accessible
I'll try building this a bit later and report back. Would it be possible to use something like Tolk, or is Retroarch going for a no-external library approach?
URL: https://forum.audiogames.net/post/495223/#p495223
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Re: will it be worth it to upgrade my xbox one
Agreed. Wait for the next generation of Xbox's next year.
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Re: AudioWizards & Soundtrack Coming to PC on Steam 22nd of January
Wow. Thanks for the reminder
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Re: The forgotten islands, a new online rpg
I dunno if it's written in BGT or not, but if it is then that is probably why.
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Re: The forgotten islands, a new online rpg
Hello.We've been more actively categorizing new games based on their status. I felt moving it was appropriate due to not only reports about it, but that the author has made it clear it is something he is still working on.The reason Gold Gun did no
Re: The forgotten islands, a new online rpg
Moderation:Since this is a work in progress, I would normally move it to the Dev room, but since it is being played by others, I am going to move this over to general.
URL: https://forum.audiogames.net/post/492357/#p492357
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Re: Playing Age of Empires Definitive Edition
if you have game pass ultimate, it's free. Otherwise I think it's 15 to 20 dollars. Honestly I'd suggest not spending any money until we actually find out what can and can't be done.
URL: https://forum.audiogames.net/post/491978/#p491978
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Re: Playing Age of Empires Definitive Edition
there is not unfortunately
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Re: Playing Age of Empires Definitive Edition
Hah. I want the robot.
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Re: Playing Age of Empires Definitive Edition
1:I'd be curious as to what you have found that works and what doesn't. I couldn't find a key guide anywhere so am unsure how to progress.
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Re: Playing Age of Empires Definitive Edition
Oh cool. I have game pass ultimate so it's included. Wee. Nothing lost then.
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Re: Playing Age of Empires Definitive Edition
I'll give this a shot. I'm super interested.
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Re: Selling my STW inventory
Fair point.
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Re: Selling my STW inventory
so then if yall are interested then contact him, otherwise go about your day. Hey cool. I solved your problem.
URL: https://forum.audiogames.net/post/491460/#p491460
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Re: Selling my STW inventory
I'mc onfused.I've seen listings around the web that say more information upon request. how is this any different?
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Re: AudioWizards & Soundtrack Coming to PC on Steam 22nd of January
Seeing as unity supports game pads, this should be fairly trivial to do.
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Re: AudioWizards & Soundtrack Coming to PC on Steam 22nd of January
Swt! Ill be getting this. Can't wait.
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Re: JGT seems to be down.
Thanks very much Ian. I really appreciate the service a lot.
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Re: why I'm not going on bloodbath again
Agreed. these kinds of posts are pointless. If you have an issue with how a game is being ran, why not take it up wiht the developer's?
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Re: Blind people can't beat Samurai Shodown 2019 story mode
You know. this post is exactly how to not get anyone to help you in future. I can not stand this sort of attitude.
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Re: Retroarch is now accessible
OMG so I just got this running on mac, and it is blazing fast with voiceover. Like. I'm honestly shocked
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Re: Retroarch is now accessible
I just got a raspberry pi4, so will be setting up RA on that. It should be fun.
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Re: tk; developer lying to all of us
Moderation:mongoo_4044. consider this an official warning. You know full well we do not allow discussions about the Killer and other unauthorized forks. Also. This topic is now closed.
URL: https://forum.audiogames.net/post/486807/#p486807
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Re: tk; developer lying to all of us
Moderation:mongoo_4044. consider this an official warning. You know full well we do not allow discussions about the Killer and other cloned games. Also. This topic is now closed.
URL: https://forum.audiogames.net/post/486807/#p486807
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Re: Retroarch is now accessible
I wouldn't get too excited about 3ds. I've read the emulation is veeery basic right now.
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Re: Retroarch is now accessible
I wanted to report back to say that after running the latest daily build OCR hasn't crashed taking retroarch with it. I'm super super happy about this.
URL: https://forum.audiogames.net/post/486395/#p486395
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Re: Retroarch is now accessible
I've also had that happen, but not sure what causes it
URL: https://forum.audiogames.net/post/486091/#p486091
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Re: GoldGun taken down
yes. they mentioned it in the gold gun topic. I suspect they just hadn't gotten around to it.
URL: https://forum.audiogames.net/post/486049/#p486049
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Re: Retroarch is now accessible
I'm getting crashes sometimes when using the AI feature, but so far I haven't found anything in any log file to tell me what's going on.
URL: https://forum.audiogames.net/post/486045/#p486045
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Re: GoldGun taken down
they had planned on taking it down, so I dont know why anyone is surprised
URL: https://forum.audiogames.net/post/486041/#p486041
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Re: Retroarch is now accessible
As of yet it hasn't been done, but hopefully they will get to that when they have time.
URL: https://forum.audiogames.net/post/486013/#p486013
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Re: GoldGun taken down
uh. it was not paid.
URL: https://forum.audiogames.net/post/485994/#p485994
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Re: constant battle's lag
moderation:This topic should have been closed last night. Needless to say I'm doing it now.Roary. I'm not sure if you realized Constant Battle is a clone, but clones are not permited to be discused here. Consider this a caution.
URL: https://forum.audiogames.net/p
Re: Retroarch is now accessible
I believe the AI does a better job of being tuned for video game text.
URL: https://forum.audiogames.net/post/485675/#p485675
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Re: Retroarch is now accessible
I think that's the only ps2 core
URL: https://forum.audiogames.net/post/485672/#p485672
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Re: Retroarch is now accessible
with notepad?
URL: https://forum.audiogames.net/post/485669/#p485669
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Re: nintendo ds emulator touch screen
nope. sorry.
URL: https://forum.audiogames.net/post/485645/#p485645
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Re: Retroarch is now accessible
yes. it will autoconfigure itself.
URL: https://forum.audiogames.net/post/485454/#p485454
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Re: Retroarch is now accessible
Hi Barry.Thanks so much for the replies, and thanks again for working on this feature. I'm not sure how hard adding clipboard support would be, but if that's something you can consider, that will massively speed up the speech latancy issues.
URL: https://for
Re: Is Shadowgate Playable Using OCR
Correct. Linking to roms is not allowed.
URL: https://forum.audiogames.net/post/485426/#p485426
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Re: Retroarch is now accessible
saddly it's still painfully slow. If NVDA might be an issue for them, maybe another super simple solution would be to have text coppied to the clipboard and have clip read read it. I'd be totally okay with this.
URL: https://forum.audiogames.net/post/485424/
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