Re: The future, and our plans. Gathering interest.

2019-03-27 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: The future, and our plans. Gathering interest. You can always have lines voiced later in the project. By can I really mean should, start by making a game and when it is in good way add the gravy. Also, I don't know if people will want to voice act lines for free since you plan to sell

Re: The future, and our plans. Gathering interest.

2019-03-24 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: The future, and our plans. Gathering interest. Since when do we count our source code in characters? Is that with tabs or spaces (I don't know if BGT has indentation)I don't even like counting code in lines either, because people space things out differently and there's always boiler

Re: The future, and our plans. Gathering interest.

2019-03-24 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: The future, and our plans. Gathering interest. I wish you good luck, I'll at least buy 200 levels if this game comes out and if there is a demo for me to test first. URL: https://forum.audiogames.net/post/421900/#p421900 -- Audiogames-reflector mailing list

Re: The future, and our plans. Gathering interest.

2019-03-24 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: The future, and our plans. Gathering interest. Will there be an upgrade plan, say I buy 50 levels and I like it and I want to buy 500 levels, can I buy at the cost of the difference? If not, can you make few first levels as a demo?Handcrafted with a story line, this is cool, what is

Re: The future, and our plans. Gathering interest.

2019-03-24 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: The future, and our plans. Gathering interest. The 1000 levels, were they procedurally generated? Will there be varying gameplay as the player progresses through them?When you say 3D navigation, do you mean 360 degrees on flat surface or with elevation. Is the camera turning in a

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-03-22 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Yeah bit depth and resolution thing was just gravy, I hated when my teachers simplified things for me to find out later that it wasn't exactly true, so I have difficulties when it comes down to simplification myself.

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-03-22 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course @Defender and others, I'll clear up the db thing, but don't worry, I will not talk about the math formulas behind that, I'll give you an intuitive understanding as well as maybe clearing up some misconceptions.First,

Re: Google Stadia discussion

2019-03-21 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: Google Stadia discussion On the upside, I'm really happy to see that MS will compete with Google on accessibility. Accessibility needed just that, competition. URL: https://forum.audiogames.net/post/421182/#p421182 -- Audiogames-reflector mailing list

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-03-21 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course @tmstuff000, I don't have an audio interface. I didn't buy one, because there is already a good one in the montage, but that was when I routed my audio differently, mainly for overdubbing songs on the montage. But I

Re: CVAA Accessibility Rules Now In Effect

2019-03-21 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect I think the big visibility MS has put on the accessible controller and the integration of Narrator in the Xbox helped, because I guess it is fairly easy to integrate it. Before narrator was on Xbox, a game that would want voiced menus would have

Re: Accessible Sound Design Course (Free)

2019-03-20 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: Accessible Sound Design Course (Free) I was thinking about my montage next to my computer, sitting there. I ran upstairs and picked a usb cable to connect the 2 and got reaper. I read the reaper accessible wiki and played a lot with it, it's super fun! Now I don't even need talent with

Re: Cheatomatic alternatives

2019-03-17 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: Cheatomatic alternatives It's totally fine to cheat as long as it's not an online game or with an online leaderboard. Plus, it gives you insight on how memory works. And CE allows more advanced things like code injection. Also note that you can modify memory on all processes, not just

Re: Cheatomatic alternatives

2019-03-16 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: Cheatomatic alternatives Ah, cheat engine! nostalgic over here. I used to cheat on so many games that my game was actually trying to cheat. After you succeed, you loose all fun and interest in the game though, so I stopped cheating.@13, CE sees the whole virtual address space of a

Re: a huge ass update to the RR level creator, finally has data support!

2019-03-13 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: a huge ass update to the RR level creator, finally has data support! It's great that you found a project like that to learn programming concepts. Usually it's what most people are lacking, ideas to practice. What is rhythm rage ? Like a guitar hero ?Keep up the good work. Also, if you

Re: Ideas about new audio games?

2019-02-26 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: Ideas about new audio games? I created a similar topic if you want some more inspiration, there are quite a few good ideas in there: https://forum.audiogames.net/topic/2763 … s-go-wild/ URL: https://forum.audiogames.net/post/414791/#p414791 -- Audiogames-reflector mailing list

Re: Ideas, concepts, mechanics, go wild!

2019-02-20 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: Ideas, concepts, mechanics, go wild! @21, you made me think about this bridge builder game I used to play. Every levels, you had to build a bridge solid enough for a train to pass it with limited amount of materials to build the bridge.Which makes me think that I'd like a game where

Re: Ideas, concepts, mechanics, go wild!

2019-02-15 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: Ideas, concepts, mechanics, go wild! @Dark, I'd be curious to know what's the hidden 3rd point in your list .I'd like a game where you are a mad scientist and you mix chemicals to make weapons and potions with all kinds of effect. In the same idea, I'd like to mix different creatures

Re: Ideas, concepts, mechanics, go wild!

2019-02-15 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: Ideas, concepts, mechanics, go wild! Also a tower defense game. I loved bloons tower defense when I could play it. I'd like tower defense where there are some base turrets that have multiple path of evolution you have to choose from, like an upgrade tree. URL:

Re: Ideas, concepts, mechanics, go wild!

2019-02-15 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: Ideas, concepts, mechanics, go wild! I like the hunger games idea. MTG would also be really nice, but actually if we could have MTG Arena accessible rather than making a new one, because keeping scripts updated and bug free is a recipe for disaster in my opinion. But yeah, yippers for

Ideas, concepts, mechanics, go wild!

2019-02-15 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Ideas, concepts, mechanics, go wild! Some people are good at developing games, but sometimes they have no inspiration. This topic is to explore, brainstorm ideas. You can say what game you would like to see, what setting, what crazy game mechanics you thought about, etc. Go wild, think of

Re: why bgt dont continus

2019-02-15 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: why bgt dont continus I read the entire thread and there are some things I'd like to address. Being concise has never been my trademark so be warned.First of all, remember that the game makers are not necessarily developers. One might have the required creativity and originality to

Re: Is there a Magic the Gathering accessible game ?

2019-01-19 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: Is there a Magic the Gathering accessible game ? @2, Thanks for the yugi-oh, it looks fun. But is there a way to practice against an AI ? I looked at the tutorial, but it seems outdated, the duel command doesn't seem to exist anymore ? I see Tsp, but there is no way to duel him (I

Is there a Magic the Gathering accessible game ?

2019-01-19 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Is there a Magic the Gathering accessible game ? Hey,I used to be a huge fan of Magic the Gathering (MTG) when I was able to read the cards. Is there a MTG game that is accessible ? Is there a similar game that is accessible ? I already know about Crazy Party, but the card game is more

Re: Can you recommand some Audio Games?

2018-12-15 Thread AudioGames . net ForumGeneral Game Discussion : Origine via Audiogames-reflector
Re: Can you recommand some Audio Games? I sure can ! But I don't have the links, just titles.- A hero's call if you like adventure fantasy RPG- Dragon village if you like managing a village and being wrecked by frickin dragons- Swamp if you like FPS- Sound RTS if you like, well, RTS- Crazy