Re: Swamp Map Editor!

2020-07-06 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Swamp Map Editor! @Cae: Gotcha! I've never tried the building helper, so that would probably have taken me a while to figure out Last number is an interesting one though, I'll have to play around with that one to see if anything happens URL:

Re: Swamp Map Editor!

2020-07-05 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Swamp Map Editor! Sorry for the thread necromancy but it is after all easier to post in here than making a new topic I've been working on a map for a while and started wondering (again) about how the map portion of the file is structured.From a quick test of a tiny map, it looks like

Re: Alter Aeon January 2020 Update

2020-01-11 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Alter Aeon January 2020 Update I have to say, Alter helped me improve my English skills a lot. Text based games in general, but Alter in particular. So recommending it to friends who aren't the best at English could still work. They could still have a lot of fun, and it might even help

Re: Descent Into Madness Updated

2019-08-16 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Descent Into Madness Updated Time to go play this again! I always really liked this particular game, one of the first audio games I had the joy of getting my hands on. I don't think I've played it after my English improved though, so this will be interesting.I remember looking through

Re: Descent Into Madness Updated

2019-08-16 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Descent Into Madness Updated Time to go play this again! I always really liked this particular game, one of the first audio games I had the joy of getting my hands on. I don't think I've played it after my English improved though, so this will be interesting.I remember looking through

Re: Descent Into Madness Updated

2019-08-16 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Descent Into Madness Updated Time to go play this again! I always really liked this particular game, one of the first audio games I had the joy of getting my hands on. I don't think I've played it after my English improved though, so this will be interesting.I remember looking through

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-29 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Beatz wrote:Also am I the only one who sort of ships Simeon and Matthias? Just me? Ok. Right. Let’s just...They'd be a nice couple for sure. Mathias and Jonathan too. At least that was my first thought when I first met

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-13 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Joseph: I talked to her and then walked all the way to the den... To be honest I had completely forgotten about fast travel, that would've made it much faster...Someone was clever when naming that! Anyway, I got there

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-13 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Defender: Oh, interesting. I'll have a look around I do have an idea of what to do based on that, but we'll see if I'm right.[DEIT]Spoilerish stuffI was right, hah. This is odd though, Liam joined me thrice O.O Anyone

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-13 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Hasajaza:Spoiler stuffThere's a lake around the ancient ritual altar in the western part of the forest, have a look around there and see if you find something.Spoilers end URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-13 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Defender: Oh, interesting. I'll have a look around I do have an idea of what to do based on that, but we'll see if I'm right. URL: http://forum.audiogames.net/viewtopic.php?pid=347380#p347380

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-13 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games For those who asked for a list of the quest, here's all the ones I managed to complete.SpoilerishStuffHerecompleted questsPilgrim's ProgressA Balancing ActLaying Down the LawBetrayedBrother's KeeperGetting at the HeartYou

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-12 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Funny. I must be missing some kind of hidden quest, I've only completed 34. I assume that ...SPOILERISH STUFFThere is one about the crystal cavern? It's gotta have some kind of purpose...SPOILERISH STUFF ENDS URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-11 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I personally spent about 68 hours on completeing some 33 or so quests and I think that's about everything... I might miss one or two (or more), but if so I haven't found them. I should do another playthrough soon and try

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-09 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Assault_Freak: Try going to the edge, it triggers upon crossing a specific line of coordinates I think. Took me a bit to figure that one out too, heh. URL: http://forum.audiogames.net/viewtopic.php?pid=346656#p346656

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-06 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @LordLuceus: Around level 38-44 I believe. With weapons that both had a rating of 122. URL: http://forum.audiogames.net/viewtopic.php?pid=346196#p346196 ___

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-06 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I love sneak attack... Just saying.FINAL BOSS BATTLE SPOILERS!YOU HAVE BEEN WARNED!DON'T READ ANY FURTHER IF YOU DON'T WANT TO KNOW WHO THE BIG BAD EVIL GUY IS!SPOILERS STARTING ON NEXT LINE!I'm afraid your confidence is

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-06 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games SpoilersRegardingLaying Down the LawThere are seven camps, listen for the fires. One is up northeast of the fishing dock thing, took me a while to find it.The Changing of the Guards isn't bugged, from what I can tell. You

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-06 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games SpoilersRegardingLaying Down the LawThere are seven camps, listen for the fires. One is up northeast of the fishing dock thing, took me a while to find it.The Changing of the Guards isn't bugged, from what I can tell. You

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-05 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @699: It's pretty odd. It might have something to do with me having given him gold earlier, but not sure.@705: I have had that as well. Seems to be from you skipping the combat scene thing and it just deciding to play it

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-05 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @699: It's pretty odd. It might have something to do with me having given him gold earlier, but not sure.@705: I have had that as well. Seems to be from you skipping the combat scene thing and it just deciding to play it

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-05 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games SlightSpoilerBelow this lineOkay, so... I've given Billy the Beggar 50 gold and he's now moved into the in... Here's the hilarious part though. When I go to his room, he still keeps on begging for Money. I suppose he

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-05 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @668: Thanks, that's now one more quest completed URL: http://forum.audiogames.net/viewtopic.php?pid=345929#p345929 ___ Audiogames-reflector mailing list

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-05 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Spoilers ahead.Lala warning stuff.So, I'm doing the pilgrim quest and only need the third place. I was assuming it to be the crystal cavern, but when entering, Alexia didn't pray, only talked about how many wonderful

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Re #532: A Little bit spoilery? Looks like it couldn't really get much more spoilerish than that.Nice damage though, but I suggest either changing the NPC names or making a spoiler warning that actually fits. I personally

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-01 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I had the same problem. I just redownloaded the .zip and copied over the Data for RPG folder, then ran the updater. It was a nightmare deleting the old game though, I didn't have rights over a particular file or

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-01 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Alternatively, fast travel back to one of the gates, heh. URL: http://forum.audiogames.net/viewtopic.php?pid=345090#p345090 ___ Audiogames-reflector mailing list

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-01 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games For some reason I can't run the game after updating. I only get a box with this message:The application was unable to start correctly (0xc022). Click OK to close the application. Windows 7, 32 bit. It might be why,

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-01 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Re post #343: I have the same issue here. URL: http://forum.audiogames.net/viewtopic.php?pid=345047#p345047 ___ Audiogames-reflector mailing list

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-01 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games For some reason I can't run the game after updating. I only get a box with this message:The application was unable to start correctly (0xc022). Click OK to close the application. Windows 7, 32 bit. It might be why,

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-31 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games SPOILERIs there a way to see which/how many names you have noted down for that founder quest? URL: http://forum.audiogames.net/viewtopic.php?pid=344881#p344881 ___

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-31 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Oh dear... So, I just ran the updater and now I get this when trying to run the game:The application was unable to start correctly (0xc022). Click OK to close the application. URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-30 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Ooh, first error. Was fighting a giant spider and three ravens in the forest north of the bridge. Got this when the spider attacked, but game continued fine...I think...System.FormatException: Inputstrengen var ikke i et

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-30 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Ian: Those are cardinal directions, not ordinal. I'm only really missing that feature when following a beakon though, so it's not the biggest of deals, just something I thought I'd suggest, considering there is full 360

Re: Release Date Announcement for A Hero's Call

2017-12-29 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Ah, that just reminds me of Rastley And to think that's already a year ago. URL: http://forum.audiogames.net/viewtopic.php?pid=344374#p344374 ___ Audiogames-reflector mailing list

Re: Release Date Announcement for A Hero's Call

2017-11-10 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Congratulations. Looking forward to play the game at last The soundtrack was great on its own, I can only imagine the full game will be even better.Great job, guys. URL: http://forum.audiogames.net/viewtopic.php?pid=337617#p337617

Re: Alter Aeon October 2017 Update

2017-10-14 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Alter Aeon October 2017 Update Pracs can be bought for xp too though, so no need to buy any with credits.Currently crafting skills don't really make anything too exciting, no, but they are also relatively new skills, and more will come later. Being able to inset gems in crafted items

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2016-07-24 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter Sooo...I decided to instal this Again for fun after...ages...Any servers running or something? I'm getting nothing but connection errors when trying to connect and what not... Of course it could just be me doing something wrong,

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2016-07-18 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman I really ought to play this Again... ^^And yeah, I'm quite happy with how the atmosphere turned out, spewkie stuff! O.O URL: http://forum.audiogames.net/viewtopic.php?pid=268657#p268657

Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2016-06-10 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone @Aprone: Small, simple games are my favorites...That, or huge and super complex ones with a lot to explore...But I love stuff like this.Would it be possible to make some kind of client for it to run on one's computer instead

Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2016-06-10 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Maybe, although I checked after each purchace, so...IDK...I just found it a little odd, hehe. URL: http://forum.audiogames.net/viewtopic.php?pid=263859#p263859 ___

Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2016-06-10 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone A Little bug here...I just landed on my own settlement, bought sme arrows and hp...And now my score says I've helped 3 adventures...Looks like it just Counts how many times something has been bought at your settlement, and not

Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2016-06-10 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone A Little bug here...I just landed on my own settlement, bought sme arrows and hp...And now my score says I've helped 3 adventures...Looks like it just Counts how many times something has been bought at your settlement, and not

Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2016-06-10 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Greatly enjoying this game, even though I've only played once.I've had that same double gold bug getting odd amounts.A few suggestions:1. Make the line announcing your Square be a heading for easier navigation in browsers.

Re: VIPMud 2.0 released

2016-05-08 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: VIPMud 2.0 released Sounds great and all...But...$30? Seriously? Come on... Lol!I'll check out the demo just for fun though...I remember using it some fourish years ago when I started mudding, but I quickly switched to MUSH.That Price Hurts though...I'd find half of that more fitting,

Re: Swamp Map Editor!

2016-03-10 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Swamp Map Editor! Just because I've just come to think of this nice Little Tool Again after so long...Where could I find the latest version? Link in the first post is blocked by Dropbox and stuff, so IDK... URL: http://forum.audiogames.net/viewtopic.php?pid=253389#p253389

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-01-09 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman Regarding the borders... Im not sure if it just happens for me, but I dont hear the character hitting the fence, I might just be at the wrong place, but it seemed to be a border...At least it wouldnt let me walk

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-01-08 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman @Phil: That makes sense, yeah... I like the idea of having sounds to indicate trees better than having the game automatically sidestep.Im not sure how much you can actually see in the original game, but Im sure its

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-01-08 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman @Phil: To me that sounds like itll just make it too easy to run away, if you dont have to worry about running into a tree. At least for me, part of the fun is to get away, including having to get around the trees that

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-01-07 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman @Phil: Just turn a Little left/right and check the direction Again. If it has moved to the right youre facing North, if its moved left youre facing South. URL:

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-01-07 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman @Mike: You can also use the left ctrl key.@Phil: To me the pages sound like a synthetic voice, at least for a few of them. URL: http://forum.audiogames.net/viewtopic.php?pid=200089#p200089

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-01-06 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman @Vsmiro: Walk towards the sounds of paper using WASD just like the errow keys, until a child like voice speaks the pages content to you, then you pick it up with the spacebar.When the slenderman appears you can hold

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-01-06 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman Most likely, yeah... I dont have a mouse, so havent tried, but I asume youre right, with you having made the game and all URL: http://forum.audiogames.net/viewtopic.php?pid=20#p20

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-01-04 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman This person does, it seems In the original game there is no explanation to how you got there, what youre even doing, or WHO placed the pages there and why... Its still fun though, Im enjoying the fox out of this ^^I

Re: Angelgift: the adventure begins!

2014-12-29 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Angelgift: the adventure begins! I got to what I guess is the final enemy, which got me killed. I was told to weaken him somehow, but didnt manage to figure out how.Great game though, although the sounds and music sometimes drown out the voice of the character.I like it though. URL:

Re: Swamp, zombie FPS by Aprone

2014-12-28 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I second the request for teammates having a sound tag sort of thingie to make them easier to recognise. Personally I cant tell friend from foe at all in the mission I still love them though!...Just realised this is my first post in this topic... Haha.As I

Re: Swamp, zombie FPS by Aprone

2014-12-28 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Oh, I know the heartbeat in Tide was for the humans when being a zombie, I was refering to the way the chat worked towards the end, I believe there were commands to talk to either your own kind or everyone on the map.And yeah, I agree, a sound for the

Re: Swamp, zombie fps by Aprone

2014-08-25 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: Swamp, zombie fps by Aprone @Mehgcap: I just had a thought quite similar to yours It sounds like the start of a good solution to the problem. URL: http://forum.audiogames.net/viewtopic.php?pid=186450#p186450 ___ Audiogames-reflector

Re: grave of redemption: concept demo

2014-08-24 Thread AudioGames . net ForumNew releases room : AlexN94 via Audiogames-reflector
Re: grave of redemption: concept demo Im sorry to say it, but I really dont see whats making people go crazy over this. Its basically just a slightly harder version of Entombed at the moment. It doesnt really look like you came up with anything new either, the way you fight is exactly the