Re: Ce jocuri ați vrea în comunitate?
Um, the title...
URL: https://forum.audiogames.net/post/566192/#p566192
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Build to Survive, version 5.0.5
He's only saying his own opinions, just like I'm saying mine. It's interesting that as soon as someone is more involved in developing, they try to wipe out the problems that they generated, by saying something that the whole community feels sorry for.
Re: Build to Survive, version 5.0.5
Nidza, please prove me that I've lied, after that we will talk. Of course, not in this topic.
URL: https://forum.audiogames.net/post/565967/#p565967
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Build to Survive, version 5.0.5
If someone lies on the internet, I'm not feeling like if he lied to me, but the whole world. Lies aren't good, not only when done to me, but when it's done to the whole community.
URL: https://forum.audiogames.net/post/565911/#p565911
--
Re: Build to Survive, version 5.0.2
Nidza: I don't know, but if it's so public as it's his excuse, I'm pretty sure everyone knows about it, I mean, at least the ones who played his games. I don't care about his personal life, it's not my business to treat people who I don't even know. It
Re: Build to Survive, version 5.0.2
Do you think if you were grieving, the first thing would be to spread it around the world and then to move on?
URL: https://forum.audiogames.net/post/565803/#p565803
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Procedural realms, the mud with crafting, cooking & building is back!
Or those who still need a boat, if you see me logged in, ask for a raft.
URL: https://forum.audiogames.net/post/565802/#p565802
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Build to Survive, version 5.0.2
I was just speaking from my own experience. My grandfather died a year ago and I'm still grieving. So what?
URL: https://forum.audiogames.net/post/565737/#p565737
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: starmourn, space/ground mud
The only problem with this mud is the paywall and the pay to win style...
URL: https://forum.audiogames.net/post/565554/#p565554
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Build to Survive, version 5.0.2
Yap, he did the same thing with Airpuck as well, because, in quotes, he was grieving. I wish grief was this kind of easy to get through.
URL: https://forum.audiogames.net/post/565384/#p565384
--
Audiogames-reflector mailing list
Re: Build to Survive, version 5.0.2
Yap, he did the same thing with Airpuck as well, because, in quotes, he was grieving.
URL: https://forum.audiogames.net/post/565384/#p565384
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Conquest: another complex mud with crafting
Wow, that would be awesome!
URL: https://forum.audiogames.net/post/565213/#p565213
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Build to Survive, version 5.0.2
Connor, thanks for wording my thoughts. Absolutely agreed.Meatbag, I don't mind if someone has more power, honestly I even don't want any power because I know I'm often harsh and in some cases I'm not sure if I could decide better than those who have
Re: Build to Survive, version 5.0.2
Indeed, I was suggesting something like a training field, too. Not free kills, because that would be truly unfair. Never mind, I'm pretty sure I'm not the only one who feels like talking to a wall if talking to these devs.
URL:
Re: Return Of The King multilanguage version released
Does this thing need locale emulator?
URL: https://forum.audiogames.net/post/564193/#p564193
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Build to Survive, version 5.0.2
Patrik, I'm not angry or anything, I just don't really get why aren't low level players allowed to put some kind of protection on themselves for the first few levels, to prevent these actions. After they practised enough and they got to something like
Re: Procedural realms, the mud with crafting, cooking & building is back!
Yes, sadly it's sometimes spammy, but if anyone who's getting started needs a helping hand, I'm sure we all try our best I tried to power level someone yesterday, although we were unlucky and stupid chest guarders
Re: Build to Survive, version 5.0.2
You misunderstood me. Of course I like this kind of games, otherwise I wouldn't try this either. I know the main goal of it is to kill and to be killed, but not at level 1 when you know literaly nothing about the game or the maps and high level players
Re: Build to Survive, version 5.0.2
704, that's one of the reasons why you have the letter H on your keyboard and you can press it for navigating by headings. Just a tip, I guess.Pool: I'm not crying because I got killed, I complained because that's not a way of handling new players. A
Re: Build to Survive, version 5.0.2
LOL please quote my post in which I said "fuck this game". I just stated it's not a nice welcome if someone tells you that he has a gift for you since you're a newbie and at the moment you enter his map because you're naive, he starts to kill you like
Re: Build to Survive, version 5.0.2
And I guess we with 696, don't like games in which admins can spam the server with random banning messages that don't happen at all.
URL: https://forum.audiogames.net/post/563915/#p563915
--
Audiogames-reflector mailing list
Re: Build to Survive, version 5.0.2
Except that they welcome you with 1000 coins and then kill you as many times as they wish.
URL: https://forum.audiogames.net/post/563881/#p563881
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Procedural realms, the mud with crafting, cooking & building is back!
51, yes, that's quite possible we didn't see your message, especially while navigating because when I know where to go I'm quite fast but if you log in, as 52 said, write to any of us and we'll help you out.
URL:
Re: SBYW, 2d map exploration game
56, um, what are you talking about? I haven't ordered anything LOL
URL: https://forum.audiogames.net/post/563630/#p563630
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Build to Survive, version 5.0.1
Maybe ask for their emails and if they forget their password, they could ask for an email with the forgot password menu. They should get an email with a link which if they click on, would take them on a reset password page.
URL:
Re: Build to Survive, version 5.0.1
Ok, so good for me that I used just random characters as my password there. If the devs can get it with a command. Uh.
URL: https://forum.audiogames.net/post/563574/#p563574
--
Audiogames-reflector mailing list
Re: bloodstorm
Why is it always better and more comfortable to say hey, it wasn't me, that was the other dev? It doesn't seem like a good team you know.
URL: https://forum.audiogames.net/post/563060/#p563060
--
Audiogames-reflector mailing list
Re: AirPuck - A Multiplayer Air Hockey Game
Agreed 122...
URL: https://forum.audiogames.net/post/563003/#p563003
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Procedural realms, the mud with crafting, cooking & building is back!
Oh, I saw you online like yesterday or so.
URL: https://forum.audiogames.net/post/562855/#p562855
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Procedural realms, the mud with crafting, cooking & building is back!
17, I'm Stavrin. And you? Hope to see you there too
URL: https://forum.audiogames.net/post/562848/#p562848
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: bloodstorm
What a nice welcome! I gave this game a go once more to see what has changed in let's say, a month. So I registered and a guy called Lolek or Lalek I'm not sure about the spelling told me to go on his map because since I'm a beginner he wants to give me a little gift. I was
Re: Procedural realms, the mud with crafting, cooking & building is back!
I would say the game is lucky not to have these negative knowitalls. And Annellin, thanks for pointing this game out, I might give it a go, but fond of conquest nowadays
URL:
Re: bloodstorm
Changing a game's name doesn't mean a clear past nor a clear future.
URL: https://forum.audiogames.net/post/562728/#p562728
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: bloodstorm
569: it doesn't work that way. We can't add rules by ourselves, it's just not cool at all. If we did so, there would be an even worse chaos...
URL: https://forum.audiogames.net/post/562160/#p562160
--
Audiogames-reflector mailing list
Re: bloodstorm
566. Indeed, it's simply abuse of his power, but others don't really care because it's just a small place. I've suggested many times to create something like a group or whatever for moderation stuff, in which we could work together as a normal staff, but after he thought the
Re: bloodstorm
The thing is that we don't know if Tunmi was aware of that or not, because as far as I know, he's not on elten.
URL: https://forum.audiogames.net/post/562025/#p562025
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: bloodstorm
Maybe it was useless, who knows, but at least it's the truth.
URL: https://forum.audiogames.net/post/562020/#p562020
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: bloodstorm
No, he didn't change. Neither did Patrik, who distributed Airpuck on elten even before Tunmi officially did.
URL: https://forum.audiogames.net/post/562012/#p562012
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: bloodstorm
Reported 549 for spamming.And yes, you don't need to introduce elten moderation, sadly I know how it goes. Seriously, I can keep track of everything because nobody does anything in the whole team. Railwayguy is the main person between the head administrator and us beta
Re: bloodstorm
We even didn't mention that Urh was permanently banned from here. I'm not sure if with testing and then appearing in the credits, he might want to seem to be the good guy again and he may thinks with some of these actions he could return. I'm being suspicious because he's
Re: bloodstorm
Simter: it's not that we don't like them, it's that they don't have any experience and they are still kids. And of course, most of them have so a damn broken english that I'm not sure how they managed to communicate constructively and to give ideas regarding further
Re: bloodstorm
And Urh2006. I guess we don't need to say anything more about the testing team
URL: https://forum.audiogames.net/post/561967/#p561967
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Komandoe 2 has arrived!
This is awesome!Although, a suggestion. It would be really good to know if I hit or the enemy hits. It could be separated like the enemy should have a different weapon sound or something.But this is truly great, keep up the good work!
URL:
Re: AirPuck - A Multiplayer Air Hockey Game
I didn't want it to be discontinued, but a day ago the message of the day looked like hey, I've got really sad news, and I must grieve so I'll stop developing this project for a while.It's one thing that he doesn't really have players on his
Re: AirPuck - A Multiplayer Air Hockey Game
Ah. Thought you were grieving and discontinued the project and all this stuff... Never mind.
URL: https://forum.audiogames.net/post/561665/#p561665
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: AirPuck - A Multiplayer Air Hockey Game
Yes, this one is definitely broken and sometimes has a weird pattern. You hit the puck, it goes towards the other player, he hits the thing, the puck then goes to your left, and then to the right, and the pattern starts again. And the worst is
Re: AirPuck - A Multiplayer Air Hockey Game
Yes, this one is definitely broken and sometimes has a weird pattern. You hit the puck, it goes towards the other player, he hits the thing, the puck then goes to your left, and then to the right, and the pattern starts again. And the worst is
Re: AirPuck - A Multiplayer Air Hockey Game
Jaidon, the limit wasn't meant for a number of accounts, but a given number of letters your name must contain...
URL: https://forum.audiogames.net/post/561357/#p561357
--
Audiogames-reflector mailing list
Re: SBYW, 2d map exploration game
That's why most people always suggested to think, think, think a lot before buying anything from this dev.
URL: https://forum.audiogames.net/post/561254/#p561254
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: AirPuck - A Multiplayer Air Hockey Game
Yes, it works now.
URL: https://forum.audiogames.net/post/561124/#p561124
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: AirPuck - A Multiplayer Air Hockey Game
The updater doesn't work anymore. When I updated before, for example from 0.3.2 to 0.3.3, after updating when I pressed OK, it launched the new version of the game. However, when I do it now, it launches the updater and wants me to update all the
Re: Incremental Adventures - fully accessible idle rpg on steam
Yeah, sounds would be quite nice.
URL: https://forum.audiogames.net/post/560850/#p560850
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Incremental Adventures - fully accessible idle rpg on steam
At the end of the link, there's something like l=portuguese. Change that to l=english
URL: https://forum.audiogames.net/post/560821/#p560821
--
Audiogames-reflector mailing list
Re: AirPuck - A Multiplayer Air Hockey Game
What about the spam walking in the main room? It's quite annoying...
URL: https://forum.audiogames.net/post/560652/#p560652
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: AirPuck - A Multiplayer Air Hockey Game
I know you were messing with me, but you didn't say anything about the second problem I wrote here, wondering why, ehm.
URL: https://forum.audiogames.net/post/560539/#p560539
--
Audiogames-reflector mailing list
Re: AirPuck - A Multiplayer Air Hockey Game
That's fair, but how could he have this many victories if everyone has less loses than wins? It would mean he must have played with literaly everyone on the whole game at least 10 times.
URL: https://forum.audiogames.net/post/560521/#p560521
Re: AirPuck - A Multiplayer Air Hockey Game
Yeah, that as well. That's why I proposed a separate command for seeing who's in your room, because if the game becomes popular, I don't wanna listen to all 30 people in different rooms, while players would join and leave so the heared
Re: AirPuck - A Multiplayer Air Hockey Game
Indeed, agreed with 25.And another thing. When I logged in, I had like 2 or 3 suggestions, but as soon as I proposed them, I got messages like: hey, are you stupid to ask this? Hey, you are too lazy.The things I've proposed were a separate sound
Re: AirPuck - A Multiplayer Air Hockey Game
Indeed, agreed with 25.And another thing. When I logged in, I had like 2 or 3 suggestions, but as soon as I proposed them, I got messages like: hey, are you stupid to ask this? Hey, you are too lazy.The things I've proposed were a separate sound
Re: AirPuck - A Multiplayer Air Hockey Game
Urh2006 as a beta tester? Um... Ok.
URL: https://forum.audiogames.net/post/560188/#p560188
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Survive the Wild!
And you can buy antibiotics with quest points as well.
URL: https://forum.audiogames.net/post/559378/#p559378
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: bloodstorm
Wouldn't be a bad game if admins didn't play around with fake banning messages and such...
URL: https://forum.audiogames.net/post/558027/#p558027
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Bloodbath released!
I'll answer nothing for this last question. LOL typical Ivan attitude regarding developing.
URL: https://forum.audiogames.net/post/495354/#p495354
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Survive the Wild!
Socheat, purchase 15x100 credits and maths solves everything
URL: https://forum.audiogames.net/post/495344/#p495344
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Survive the Wild!
Ok, so I've been experimenting, as I said.In the game, a paid account is generally more popular. While with a free account nobody wants to give you anything, as I became paid, everyone just found me LOLI haven't been in the village yet to figure out these premium
Re: Survive the Wild!
Well if he really does this, then he'll lose most of his player base and the ones who just can't efford it. So those rich people will stay who had thousands of items before, making the game less balanced, because they'll keep just killing eachother. There will be more
Re: Survive the Wild!
Amerikranian, isn't the game paid enough already? OMG, just oMFG.
URL: https://forum.audiogames.net/post/494865/#p494865
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Bloodbath released!
Of course none of the political sides are perfect. They are not. That's why I'm politically independent. I don't care about it that much, but I always see the news, if not in TV then on the internet, and it's kinda forced because I see it even if I don't want to. So
Re: Bloodbath released!
431, I'm not surprised. I'm sorry to say, but leftists can lead any topic into politics, so they can force their philosophy on you. Not only Jayde, but all of them. I have experience with this, sadly... I have a lot of leftist relatives and some friends.
URL:
Re: Survive the Wild!
It's okay that diing is much more common than it was before. But the thing is that it takes too much effort to start again from scratch. I mean, you get only a few items as default, so what's challenging in crafting everything, but literaly everything from scratch
Re: Survive the Wild!
Oh yes, all of this, a paid account can freely do.
URL: https://forum.audiogames.net/post/493635/#p493635
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Bloodbath released!
Of course timing wasn't good, but sometimes I unfortunately can't control my anger if someone behaves so arrogantly. I'm sorry. This was my fault.
URL: https://forum.audiogames.net/post/493620/#p493620
--
Audiogames-reflector mailing list
Re: Survive the Wild!
To escape? Move to a different map, I guess. But the problem is the following: maps are wy waaay too large. If you are standing nearly in the center and airplanes wanna catch you, let's take that you have 1000 energy. You start running towards a border. You won't
Re: Survive the Wild!
Criticview, the thing is that we don't get killed cause of being inexperienced, but due to lag, the unbalanced weather and energy system, the slowness of items, limitations, lack of dfcs (of course because some of us aren't paid), should I mention more?
URL:
Re: Bloodbath released!
You called Charlie yourself so it wasn't our choice to refer to you on your name, sorry. And don't you feel a bit ashamed because of a non-native english speaker writes more correctly than a native one?
URL: https://forum.audiogames.net/post/493573/#p493573
--
Re: Survive the Wild!
I feel sorry for Sam though. It couldn't be easy for him. But money made him to think too much about himself so he can charge more and more by limiting his players. I'm sorry, but that's not the right attitude that I'd expect from a developer.And, admins? Seriously?
Re: Bloodbath released!
Huh? So you still can't admit that the game lags like hell? It seems this guy has problems not only with the sounds, but it takes 30 seconds for him only to load the first message in the game. And you say it's his soundcard's problem. Never mind, we all know that we
Re: Survive the Wild!
Please, please try the game at least once, Smoothgunner. And then you'll see what we are talking about. I'm not whining, because I loved the game, I was literaly addicted until 2018. And then everything changed. Sam always says players worth for him a lot, but until
Re: Breed Memorial - New monster breeder simulation game by Morokuma
It doesn't mean that if it doesn't worth it for you, it wouldn't worth for anyone. Damn.
URL: https://forum.audiogames.net/post/493351/#p493351
--
Audiogames-reflector mailing list
Re: Survive the Wild!
Yap, sadly...
URL: https://forum.audiogames.net/post/492970/#p492970
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Survive the Wild!
No, I don't mean doing quests with multiple accounts would be completely okay. It is not. But since free accounts have damn lots of limitations, paid accounts might try to help out. Not with cheating, but giving us a few items. At older times, many people got their
Re: The Road To Rage I: Fires Of War -- First Person Shooter
Some people advised him to revive this topic. So he gets a warning... Nice job! LOLBut you have a point in that he posts irritatingly a lot about only one thing.
URL: https://forum.audiogames.net/post/492944/#p492944
--
Re: Survive the Wild!
So you mean if a paid person is my friend, who got his paid account from another player as a gift, and he tries to help me just because we are both underages, don't have a credit card, and this game is a damned pay to win style one, then we are cheating. Huh thanks, I
Re: The forgotten islands, a new online rpg
Oh wow, this sounds interesting! Finally something original!
URL: https://forum.audiogames.net/post/492298/#p492298
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Survive the Wild!
Yeah, the village is horrible. If there's a slight lag, those mutated wolves will instantly kill you. And pay to win concept isn't gone, so, um, I guess I won't return either.
URL: https://forum.audiogames.net/post/492023/#p492023
--
Audiogames-reflector mailing
Re: Bloodbath released!
It's easy to say that we have no idea about what's going on, instead of telling us what is actualy happening. Nidza totally got the point in this thing. You even said you weren't that experienced. You can't expect us to not tell your bugs if there are hundreds of
Re: Bloodbath released!
Pff, you release the game, ask players to play it, even if it's full of bugs, and now you say you aren't obligated to give us anything. Nice attitude.
URL: https://forum.audiogames.net/post/491760/#p491760
--
Audiogames-reflector mailing list
Re: lyxl 2
Oh ok, let's make a topic about Battlefront now. I don't know much about the game, I even can't play it, controll c and controll v just doesn't work so no describtion, sorry, but how great it looks like, oh damn, I'm having a neat topic now.
URL:
88 matches
Mail list logo