Re: Paladin of the Sky, new full length audio game RPG

2014-08-07 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG There is some water blocking your way in the tower of judgement if you attempt to progress without flipping the two switches. URL: http://forum.audiogames.net/viewtopic.php?pid=184126#p184126 ___

Re: Paladin of the Sky, new full length audio game RPG

2014-08-07 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Drug spoilers:Depending on what color his shield glows, you need to use a different attack. If I'm remembering correctly, Red means the knife will hit, Yellow means the dice will hit and White means the scrolls will hit. URL: http://fo

Re: Paladin of the Sky, new full length audio game RPG

2014-08-06 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG The best tip I can give for navigation is to pick a direction when you first enter a room, and follow that wall at all times. Usually, you will either find what you need, or, if you went the wrong way, you will loop back either eventual

Re: Paladin of the Sky, new full length audio game RPG

2014-08-06 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi all,SPOILERHave any of you decided to keep battling in the Tower of Truth, instead of continuing the main storyline? I did, and it makes you go through the same sequence with each character, but if you complete it, for each battle, t

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG So, I've gotten as far as the incident in the dining room on the second night. I'm really liking the game so far, and can hardly wait to see what's next. I do have a few suggestions though.I agree with having either a button to check yo

Re: Paladin of the Sky, new full length audio game RPG

2014-07-31 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG I've finished the demo and will be buying it as well once it fits in the budget. Great job, and I can hardly wait to see what the full game has to offer.Speeder, There's a person to talk to on Wing 2 that will give you a quest which wil

Re: The blind swordsman - a flash audio only game

2014-07-25 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: The blind swordsman - a flash audio only game The simple trick for level 10 is to listen to where the fourth teleport in his quick series will end. Center the end of that sound and attack before he runs. URL: http://forum.audiogames.net/viewtopic.php?pid=182047#p182047

Re: The blind swordsman - a flash audio only game

2014-07-20 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: The blind swordsman - a flash audio only game I find the knight the hardest as well. I think it's due to how he sometimes attacks very quickly, leaving almost no room for error with your parry timing. URL: http://forum.audiogames.net/viewtopic.php?pid=181400#p181400 ___

Re: The blind swordsman - a flash audio only game

2014-07-19 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: The blind swordsman - a flash audio only game I thought I'd post my strategies for each level:SPOILERSPACE1. As soon as you hear the clink of the man drawing his sword, attack for a guaranteed kill.2. Block twice, then attack quickly.3. Once the woman attacks, attack immediately. If she

Re: The blind swordsman - a flash audio only game

2014-07-18 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: The blind swordsman - a flash audio only game @Roro, you need to block him twice, then strike.@Nin, Look in post 143 for the download link for the latest version. URL: http://forum.audiogames.net/viewtopic.php?pid=181106#p181106 ___ Audio

Re: The blind swordsman - a flash audio only game

2014-07-15 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: The blind swordsman - a flash audio only game Chris, I don't have the capability of doing a recording, but these tips may help.The crows do and mean nothing, they are just a distraction.Eventually, you will hear him teleport four times very quickly. He The last two will be in opposite d

Re: The blind swordsman - a flash audio only game

2014-07-15 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: The blind swordsman - a flash audio only game I downloaded the game today, and finished the 180-degree story mode.Overall I really enjoyed the game, and while a couple levels got somewhat frustrating, especially the knight, it felt very satisfying when I finally beat him. The sound work

Re: inquisitors heartbeat is now live in english for Mac and PC

2014-06-19 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: inquisitors heartbeat is now live in english for Mac and PC The game is not out for iPhone yet, and is not on the mac app store. You go to the site, buy it, and are given the download links for both PC and Mac, plus a user code you must enter to play.URL: http://forum.audiogames.net/viewtopi

Re: 2d platformer

2014-06-19 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: 2d platformer Please also bring back the fire to custom maps. If possible, I'd also like to be able to specify the left and right X for the fire.URL: http://forum.audiogames.net/viewtopic.php?pid=177460#p177460 ___ Audiogames-reflector mailing lis

Re: inquisitors heartbeat is now live in english for Mac and PC

2014-06-17 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: inquisitors heartbeat is now live in english for Mac and PC You don't have to get the keys. That jingling sound when you free the prisoner is him getting the keys.URL: http://forum.audiogames.net/viewtopic.php?pid=177262#p177262 ___ Audiogames-ref

Re: inquisitors heartbeat is now live in english for Mac and PC

2014-06-17 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: inquisitors heartbeat is now live in english for Mac and PC When I purchased it yesterday, it equated to roughly $27.70 USD. I know you can disable Jaws' switching, I think it's in verbosity somewhere.URL: http://forum.audiogames.net/viewtopic.php?pid=177244#p177244

Re: Swamp, zombie fps by Aprone

2014-06-11 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Swamp, zombie fps by Aprone If you could make the following changes to single player:- Allow the buying/donating of items at safe zones- Allow the ability to set a starting level, and then be able to assign points accordingly- The ability to start with armor- the ability to move between maps

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