Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-10 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: Sable Alpha is here!–free to download for Public alpha testing! So, uh, silly question... But when I downloaded the copy of the software from the link in post 1, it came with several folders and documentation. But I don't see an .exe file to start sabel up? What am I missing here.

Re: Everdark Clash enters public beta

2017-11-16 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: Everdark Clash enters public beta I'm having some pretty serious issues even downloading the game. I click on the link and go to download, naturally. It then just stalls at 0% in the chrome downloads for... well, ever so far. I've even moved the download location to an external drive

Re: New Yu-Gi-Oh game being created

2017-07-20 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: New Yu-Gi-Oh game being created Or we could, you know, play the game as a mud. Because it's a mud. With text only?Nah, madness. URL: http://forum.audiogames.net/viewtopic.php?pid=320346#p320346 ___ Audiogames-reflector mailing list

Re: KonQuest

2017-06-19 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: KonQuest Indeed, you can explore and collect resources alone. Some of the dungeons bosses likely require more than one person, and there are things out there that are really, really nasty. But the short answer is yes. URL: http://forum.audiogames.net/viewtopic.php?pid=316047#p316047

KonQuest

2017-06-19 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
KonQuest It seems I'm the one known for posting about muds periodically. So, I'll throw another one out there.This is actually an old mud that finally reopened. It used to be a favourite of mine, and I have dreamed about it reappearing for a long time. Apparently, I wasn't the only one and

Re: Empire mud 2.0

2017-06-19 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: Empire mud 2.0 Apparently I'm the one that started this thread? Goody for me.The issue is that currently the mud is more or less dead. I logged on recently to see how things were going, and it's still a great place. But without the player base to support it, there's less appeal.Though

Re: 7th plane mud

2017-04-10 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: 7th plane mud Two things of note:First, 7th plane isn't really meant to be a traditional mud. The short descs are there mostly because most people use brief when playing a mud anyway. Lyianc's mentality was that there's enough information when you need it, and no fluff otherwise. Not

Re: 7th plane mud

2017-04-05 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: 7th plane mud Hey:So I used to play this several years ago. Sadly the admin Lyanic is mostly gone these days. However, I can log on there and help you figure things out if you like. URL: http://forum.audiogames.net/viewtopic.php?pid=305924#p305924

Re: It's time to duel! Text based Yugioh is now available in English

2017-02-26 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: It's time to duel! Text based Yugioh is now available in English Ok, a few things. Firsly, no, you can contact players directly by typing a slash, then there names. For instance, /sevrior hi. Secondly, it depends. There is usually at least 1 or 2 people on, and occasionally up to 6 or

Re: It's time to duel! Text based Yugioh is now available in English

2016-12-30 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: It's time to duel! Text based Yugioh is now available in English Ok, so the tournament idea is still a thing. Seeing I and at least one other player intend to be dead drunk tomorrow, I'd recommend it not happen tomorrow.That being said, we could aim for Wednesday Thursday perhaps?

Re: It's time to duel! Text based Yugioh is now available in English

2016-11-14 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: It's time to duel! Text based Yugioh is now available in English Damn it. I went away for like an hour, and you came on and left again. URL: http://forum.audiogames.net/viewtopic.php?pid=285890#p285890 ___ Audiogames-reflector mailing

Re: It's time to duel! Text based Yugioh is now available in English

2016-11-13 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: It's time to duel! Text based Yugioh is now available in English had stuff over the weekend. I'm back on though. URL: http://forum.audiogames.net/viewtopic.php?pid=285801#p285801 ___ Audiogames-reflector mailing list

Re: It's time to duel! Text based Yugioh is now available in English

2016-11-11 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: It's time to duel! Text based Yugioh is now available in English haven't seen you on yet. Come on come on, I need to save a deck. URL: http://forum.audiogames.net/viewtopic.php?pid=285484#p285484 ___ Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2016-11-08 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy lol. That link returns a dropbox error. URL: http://forum.audiogames.net/viewtopic.php?pid=285261#p285261 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: It's time to duel! Text based Yugioh is now available in English

2016-11-08 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: It's time to duel! Text based Yugioh is now available in English Hey all. Figured I'd revive this a bit. I was laptopless for several months, so fell out of the community. However, I have a computer once again! And this mud seems to have lost everyone. So, come back. Come duel me.

Re: Warsim, text based randomly generated stratogy

2016-11-08 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy So, i'd like to try this game out, but when I go to the download site I'm just getting an ad. There's no actual place to download. Is this a chrome issue? URL: http://forum.audiogames.net/viewtopic.php?pid=285256#p285256

Re: It's time to duel! Text based Yugioh is now available in English

2016-01-14 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: It's time to duel! Text based Yugioh is now available in English Whilst  I do agree that I wish there was some means of renovating the game, 300 cards is enough to make some interesting combinations, and personally I find that having a small selection forces you to be very creative

Re: It's time to duel! Text based Yugioh is now available in English

2016-01-13 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: It's time to duel! Text based Yugioh is now available in English The problem isn't the difficulty, the problem is that whoever is hosting this cannot be contacted. I have tried to do so multiple times, with an offer to do renovations and additions myself. Unfortunately he does not

Re: Empire mud 2.0

2015-05-14 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: Empire mud 2.0 Dark:Just to clarify, youre sure it was the same Empire mud that is referenced here? The Empire mud codebase is public, and so there are a lot of clones of it out there. This one is the original and in active development, but there are a great number of empire

Re: Empire mud 2.0

2015-05-14 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: Empire mud 2.0 Hi:Thats right. Most channels require a / first. Not all, but most. So /newbie will work, as will /ooc. You can type /history and channel name to review the last messages on said channel. For instnace: /hist newbie.Im off and on during the night, depending on what time I

Empire mud 2.0

2015-05-13 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Empire mud 2.0 Im not positive this is in the right category: it might need to be moved. In the meantime though... Im sure some people here have heard of the Empire mud codebase. For those of you that have, the new version is out and has a very impressive player base with a new set of

Re: Survive the Wild!

2015-04-15 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: Survive the Wild! I have to admit, the game baffles me a bit. When I try to create a new character, I seem to have the unpleasant experience of exploding about once every 5 minutes. At least, thats what it sounds like.Also, is there a reason I cant move more than 2 or 3 steps in a row

Re: SoundRTS and the CrazyMod

2014-06-09 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: SoundRTS and the CrazyMod I am looking at the multiplayer server list at the moment. I see 3 servers up, aside from the default.Two of these are closed or behind firewalls. The other... Im not sure how to join a game. When I select this server, it lists my name and a second users name,

Re: SoundRTS and the CrazyMod

2014-06-08 Thread AudioGames . net ForumNew releases room : Sevrior via Audiogames-reflector
Re: SoundRTS and the CrazyMod So, aynone interested in running a server for some multiplayer games?URL: http://forum.audiogames.net/viewtopic.php?pid=176375#p176375 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com