Re: Browser based collectable card game, Deodeck

2021-02-07 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Browser based collectable card game, Deodeck if you are using brave, make sure to turn off the ad blocker for this site. Every cent counts for these people. They said the ads should be unintrusive. URL: https://forum.audiogames.net/post/613596/#p613596 -- Audiogames-reflector

Re: bloodstorm returns!

2021-01-21 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: bloodstorm returns! the mods don't have punishments in place for situations like dogpiling on someone. So this forum is getting away with it easily. URL: https://forum.audiogames.net/post/608568/#p608568 -- Audiogames-reflector mailing list

Re: Sequence Storm Rhythm Racing Game

2020-11-29 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game He is making the first 1 or 2 acts of story mode free. You will have to pay for each story act, which will also unlock those tracks used in mission mode for arcade. He also wants to redo some of the story missions music to include more tracks.The

Re: Sequence Storm Rhythm Racing Game

2020-11-29 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game He is making the first 1 or 2 acts of story mode free. You will have to pay for each story act, whcih will also unlock those tracks used in mission mode for arcadde. He also wants to redo some of the sotry missions music to include more tracks.This

Re: Sequence Storm Rhythm Racing Game

2020-11-26 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Hey everyone, I just wanted to let you know I am now accepting a 3rd request from each person in the Sequence Storm giveaway. So make sure to request before December 1st.https://forum.audiogames.net/topic/3758 … ember-1st/ URL:

Re: Sequence Storm Rhythm Racing Game

2020-11-26 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Hey everyone, I just wanted to let you know I am now accepting a 3rd request from each person in the sequence sotrm giveaway. So make sure to request before December 1st.https://forum.audiogames.net/topic/3758 … ember-1st/ URL:

Re: CrimeHunter version 2.0 for Mac and Windows is now available!

2020-11-12 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: CrimeHunter version 2.0 for Mac and Windows is now available! @35 it's still only 11:32 PM central time zone. If you are mentioning an important date, you need to mention a time zone. In this topic and in the general games topic, nowhere did you mention the time zone, to my knowledge.

Re: CrimeHunter version 2.0 for Mac and Windows is now available!

2020-11-12 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: CrimeHunter version 2.0 for Mac and Windows is now available! @35 it's still only 11:32 PM central time zone. If you are mentioning an important date, you need to mention a time zone. URL: https://forum.audiogames.net/post/589317/#p589317 -- Audiogames-reflector mailing list

Re: Sequence Storm Rhythm Racing Game

2020-11-02 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game I made a topic in general game discussion, it is a giveaway for Sequence storm. Until December 1st I will purchase the game or dlcs for anyone who wants them, you can find more info herehttps://forum.audiogames.net/topic/3758 … ember-1st/ URL:

Re: Sequence Storm Rhythm Racing Game

2020-10-20 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game another update was released last night fixing somd track editor issues and adding more narration especially in edit boxes. and, wait for it...Project avion isn't a pain in the ass as much anymore! Less bots, and in all stelf missions, crashing into

Re: Sequence Storm Rhythm Racing Game

2020-10-19 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game yes. You can practice the tracks in arcade, 99% of the notes are the same, you just have to find the orrect difficulty. I will have to start doing this more cause I am at project avion and the hub missions. URL:

Re: Sequence Storm Rhythm Racing Game

2020-10-16 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game developer made a discord server, join herehttps://discord.gg/2bQWEWA URL: https://forum.audiogames.net/post/580628/#p580628 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sequence Storm Rhythm Racing Game

2020-10-14 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game my computer has only done that instant fail once, but it was after like the first 2 measures. Aside from that one time, the missions work perfectly fine. But I am stuck on mia green is missing as well. A very very hard mission. I am also stuck on try

Re: Sequence Storm Rhythm Racing Game

2020-10-14 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game my computer has only done that instant fail once, but it was after like the first 2 measures. Aside from that one time, the missions work perfectly fine. But I am stuck on mia green is missing as well. A very very hard mission. I am also stuck on try

Re: Sequence Storm Rhythm Racing Game

2020-10-14 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game I got no barriers on rush delivery just now so that's cool, but doing that mia green is missing? Just no. URL: https://forum.audiogames.net/post/580128/#p580128 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sequence Storm Rhythm Racing Game

2020-10-14 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game my computer has only done that instant fail once, but it was after like the first 2 measures. Aside from that one time, the missions work perfectly fine. But I am stuck on mia green is missing as well. A very very hard mission. I am also stuck on try

Re: Sequence Storm Rhythm Racing Game

2020-10-14 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game my computer has only done that instant fail once, but it was after like the first 2 measures. Aside from that one time, the missions work perfectly fine. But I am stuck on mia green is missing as well. A very very hard mission. I am also stuck on try

Re: Sequence Storm Rhythm Racing Game

2020-10-14 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game my computer has only done that instant fail once, but it was after like the first 2 measures. Aside from that one time, the missions work perfectly fine. But I am stuck on mia green is missing as well. A very very hard mission. I am also stuck on try

Re: Sequence Storm Rhythm Racing Game

2020-10-14 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game my computer has only done that instant fail once, but it was after like the first 2 measures. Aside from that one time, the missions work perfectly fine. But I am stuck on mia green is missing as well. A very very hard mission. I am also stuck on try

Re: Sequence Storm Rhythm Racing Game

2020-10-02 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game yes I would love that feature @801. Totally! Also I posted this in general game discussion but going to repost it here, I made a tool in python to create your own announcer dlc for this game. It is simple to use and only takes a few seconds to put

Re: Sequence Storm Rhythm Racing Game

2020-10-02 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game yes I would love hat feature @801. Totally! URL: https://forum.audiogames.net/post/576290/#p576290 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Ragetaker Returns! - RagePillow 0.1 (Python Release)

2020-09-09 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Ragetaker Returns! - RagePillow 0.1 (Python Release) I reread the post, I apologize for calling you out. I would say give him more time to adjust to python. Maybe he will start doing things differently, we all know that the transition is huge. He's going to make a few fuck ups in the

Re: Ragetaker Returns! - RagePillow 0.1 (Python Release)

2020-09-09 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Ragetaker Returns! - RagePillow 0.1 (Python Release) I reread the post, I apologize for calling you out. I would say give him more time to adjust to python. Maybe he will start doing things differently, we all know that the transition is huge. He's going to make a few fuck ups in the

Re: Ragetaker Returns! - RagePillow 0.1 (Python Release)

2020-09-09 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Ragetaker Returns! - RagePillow 0.1 (Python Release) Cross, your old behavior is coming back. Personally I think you were just putting on a fake image during moderator applications. REgardless, you know you went way too far in post 17. It's the guy's first project in a mainstream

Re: the frozen lands, mine English game, demo

2020-05-19 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: the frozen lands, mine English game, demo Because the one criticizing everyone’s new games made a game and expects good feedback. Lol URL: https://forum.audiogames.net/post/531289/#p531289 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Ever wanted to be random evil guy? Now you can!

2020-04-14 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! some people have asked about future development of this project. Ty is the owner of the project, however does not have much experience. I do not know where he is at in terms of coding. If the game were to have weapons and maps, he would

Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! Thumbs up 95 URL: https://forum.audiogames.net/post/518779/#p518779 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! @simba you can dislike a project without being disrespectful dude. This was started by a beginner, don't expect anything. I personally don't agree with adding a machine gun and grenades and stuff, I think it should stay simplistic, but

Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! A game and a simulator are different. Also, we already know it is a bad and stupid project. I think it is obvious that it is. It took like 3 days to make. Lol. If you don't think that we know it is stupid, that makes you the stupid one.

Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! A game and a simulator are different. Also, we already know it is a bad and stupid project. I think it is obvious that it is. It took like 3 days to make. Lol. If you don't think that we know it is stupid, that makes you the stupid one.

Re: Ever wanted to be random evil guy? Now you can!

2020-04-11 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! We haven't actually proven if test projects would get attention in the developer room. We need more releases in that room for evidence of whether or not it gets enough attention URL: https://forum.audiogames.net/post/518444/#p518444

Re: Ever wanted to be random evil guy? Now you can!

2020-04-11 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! Not everyone here is a developer. But we can show examples and analogies to help others understand the feelings of what developers experience, both the good and the bad. They can sound silly, but they help those who can relate with

Re: Ever wanted to be random evil guy? Now you can!

2020-04-11 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! Not everyone here is a developer. But we can show examples and analogies to help others understand the feelings of what developers experience, both the good and the bad. They can sound silly, but they help those who can relate with

Re: Ever wanted to be random evil guy? Now you can!

2020-04-11 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! Hi all. I hadn't viewed this topic til now.Ty just decided to make this, so he is the original owner. An idiot provided the sounds. I joined the project, originally to clean up code and potentially teach ty some code, but I came up with a

Re: Time Crest new music and redesigned layout version 2.9.1.1

2020-03-05 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Time Crest new music and redesigned layout version 2.9.1.1 if part 3 was out, this topic would be flooded with new posts. Also, I submitted feedback last night and there is now an update fixing some VO bugs, version 2.9.2. URL: https://forum.audiogames.net/post/506499/#p506499 --

Re: Time Crest new music and redesigned layout version 2.9.1.1

2020-03-05 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Time Crest new music and redesigned layout version 2.9.1.1 if part 3 was out, this topic would be flooded with new posts. URL: https://forum.audiogames.net/post/506499/#p506499 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Time Crest new music and redesigned layout version 2.9.1.1

2020-03-05 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Time Crest new music and redesigned layout version 2.9.1.1 Summarized from Sneaky Crab's articlesA new update for Time Crest was released yesterday. Time Crest now has its own soundtrack, with 24 tracks. Adding more experience with each character, and location. The old soundtrack was

Time Crest new music and redesigned layout version 2.9.1.1

2020-03-05 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Time Crest new music and redesigned layout version 2.9.1.1 Summarized from Sneaky Crab's articlesA new update for Time Crest was released yesterday. Time Crest now has its own soundtrack, with 24 tracks. Adding more experience with each character, and location.The UI has also been

Time Crest new music and redigned layout

2020-03-05 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Time Crest new music and redigned layout Summarized from Sneaky Crab's articlesA new update for Time Crest was released yesterday. Time Crest now has its own soundtrack, with 24 tracks. Adding more experience with each character, and location.The UI has also been remastered, adding a new

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Bloodbath released! Jade, you got part of my leg with your hammer. Can you hand me a bandaid? URL: https://forum.audiogames.net/post/489148/#p489148 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Bloodbath released! ask conner, don't know his forum name or if he even has an account here, jimmy 69, or red fox. They will have your answers. I just know they had a game, called bloodbath, you had a game called bloodbath, and each of you talk about having the legal rights to the TK

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Bloodbath released! No I haven't released a game, only the level creator for Rhythm Rage, and I actually haven't played this game, but I keep hearing the words legal rights to the source code, and ever since the name bloodbath came out, that's what I have heard. Also, I'm a little

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Bloodbath released! No I haven't released a game, only the level creator for Rhythm Rage, and I actually haven't played this game, but I keep hearing the words legal rights to the source code, and ever since the name bloodbath came out, that's what I have heard. Also, I'm a little

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Bloodbath released! people to blameThe devs of this game for, 1, creating the topic, and 2, using the same source code every fps before this uses.Seriously. You want a good fps? You want one that matters? Two requirements. One, use something other than bgt. Two. Take the poison out of

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-10 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem I haven't read the last 80 posts but in case it hasn't been mentioned yet, yes you can self trade in manamon 2. At least, you can open a second window. As far as having 2 of the same identity on the server I do not know

making multiple arrays with one file

2019-10-03 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
making multiple arrays with one file I have a file that I would like to contain information for 3 arrays.name, description, and moneyBackslash determines name, carrot determines description, and ampersand determines money.hello \Andrea^a beautiful young girl&2000another person \Bob^a fat

Re: TGHub, my first real game.

2019-09-15 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: TGHub, my first real game. Fuck everyone here who thought round 2 was necessary and starting it. Y’all don’t understand what finished is, probably because 99% of your coding projects don’t even get half way finished. URL: https://forum.audiogames.net/post/462140/#p462140 --

Re: TGHub, my first real game.

2019-09-14 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: TGHub, my first real game. Can we please not start round 2 URL: https://forum.audiogames.net/post/461933/#p461933 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: TGHub, my first real game.

2019-09-12 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: TGHub, my first real game. Sounds like a site and forum feedback topic is in order for a suggestion of how to rewrite the guidelines. I wish not to be the one to create it. Someone else please? URL: https://forum.audiogames.net/post/461467/#p461467 -- Audiogames-reflector mailing

Re: TGHub, my first real game.

2019-09-12 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: TGHub, my first real game. I'm late to the discussion, but I'm throwing my 2 cents in anyway.I definitely think this should have been posted in developers room. One thing that not enough people do is read the submission guidelines before posting their project. And I haven't seen anyone

Re: TGHub, my first real game.

2019-09-10 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: TGHub, my first real game. How dare you call our good forum member defender stupid and accuse him or her of deleting your file.Lol URL: https://forum.audiogames.net/post/461047/#p461047 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Lifeline

2019-08-31 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Lifeline The developers of Time Crest don’t want their game to be one where you cam finish in one sitting. That gets rid of suspension. And you can do a lot with time crystals. Exchange for gold, which is essential for the game, or to buy memory remnants for the oracle. You have to

Re: Lifeline

2019-08-29 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Lifeline Oh hell yeah URL: https://forum.audiogames.net/post/458465/#p458465 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Lifeline

2019-08-29 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Lifeline Lifeline was ok. But if you want a more interactive book story, check out time crest! It’s free. But only available for ios. Book 3 is in the making URL: https://forum.audiogames.net/post/458449/#p458449 -- Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta66)

2019-08-01 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta66) The coins determine your level. But level doesn’t mean anything. It would be cool if you had to make a decision to buy stuff but take longer to level or level to unlock new things to do or buy. Money management! URL:

Re: Crazy Party: mini-games and card battle! (beta66)

2019-07-30 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta66) @Jade I 1000% agree with you. Let's go into more detail...daggers. They are exactly like swords, but wait, no. They are multi hit, critical hit, and sometimes add temporary damage on both daggers and type received. If daggers already do

Re: Crazy Party: mini-games and card battle! (beta66)

2019-07-30 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta66) @Jade I 1000% agree with you. Let's go into more detail...daggers. They are exactly like swords, but wait, no. They are multi hit, critical hit, and sometimes add temporary damage on both daggers and type received. If daggers already do

Re: Crazy Party: mini-games and card battle! (beta66)

2019-07-30 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta66) @Jade I 1000% agree with you. Let's go into more detail...daggers. They are exactly like swords, but wait, no. They are mutli hit, critical hit, and temorary damage on both daggers and type received. If daggers already do 100 damage a

Re: Crazy Party: mini-games and card battle! (beta65)

2019-07-24 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) I think daggers will make the game too powerful too quickly. It’s like battle 2.0 with daggers, autodraw, and temporary effects. I feel bad for people who are just starting to learn the game. Make an option to disable these new strats

Re: Crazy Party: mini-games and card battle! (beta65)

2019-05-26 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) You can’t go too fast or too slow. Make sure each key has finish lifting before pushing next one. I learned not to go too fast URL: https://forum.audiogames.net/post/436661/#p436661 -- Audiogames-reflector mailing list

Re: Mob Shift

2019-05-18 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Mob Shift @33 check app history. Version 1.3 was 10 months ago. URL: https://forum.audiogames.net/post/434674/#p434674 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Mob Shift

2019-05-15 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Mob Shift Sam, this page seems to have gotten a lot of positive feedback, that's good. Then again, making this accessible is easier than making boogie lightz accessible. As for my personal opinion, I don't see the point in bop it style games for PC. A bop it has 3d coordination,

Re: Mob Shift

2019-05-15 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Mob Shift Sam, this page seems to have gotten a lot of positive feedback, that's good. Then again, making this accessible is easier than making boogie lightz accessible. As for my personal opinion, I don't see the point in bop it style games for PC. A bop it has 3d coordination,

Re: The Girl Who Sold the World - new and highly immersive audio adveture

2019-05-07 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: The Girl Who Sold the World - new and highly immersive audio adveture Developer sounds devoted to accessibility. I like it! Hope he makes it without too much stress URL: https://forum.audiogames.net/post/432010/#p432010 -- Audiogames-reflector mailing list

Re: The Price of Freedom, Innocence Lost

2019-03-31 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: The Price of Freedom, Innocence Lost I love time crest. Hopefully this game will give time crest competition for my favorite URL: https://forum.audiogames.net/post/423860/#p423860 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta63)

2019-03-20 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta63) 5 more betas my friends. Looking forward to the bedroom world and mor sexually named cards like lubricating. Oh, and the rewards room...What else do you want to experience in beta 69? URL:

Re: Crazy Party: mini-games and card battle! (beta63)

2019-03-20 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta63) Did they fix bug where time healing can go above max health? Also these people helping out with the game allow lots of work to be done quicker, nice job to the supporting developers! URL:

Re: saving an array, bgt

2019-02-23 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: saving an array, bgt I thought I did put this in developer's room. Ok, I will delete it here and move it there. Thought I posted in there. Thanks for notifying me. URL: https://forum.audiogames.net/post/414162/#p414162 -- Audiogames-reflector mailing list

saving an array, bgt

2019-02-23 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
saving an array, bgt Hello. I have saved data before in bgt, however it has always been using a dictionary. How would I go about saving an array so the data is remembered when program opens? This has no online functionality, so storing it on server isn't an option. URL:

Re: Redspot, blood and paril. First public beta released!

2019-02-09 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! The new rs has already been created you see? This topic is the battlefield, and our words are the weapons. The main difference between the old and new rs is with this one we make the rules. We code the next big event (arguement).

Re: Crazy Party: mini-games and card battle! (beta63)

2019-01-12 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta63) the coins exist because they are your experience points. If you were to keep spending your coins, you would never reach the next level. But levels aren't used for anything, so coins are worth nothing too. URL:

Re: Crazy Party: mini-games and card battle! (beta63)

2019-01-12 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta63) Off topic. The dropbox link for beta 62 is broken has been removed. If you still wish to view the file:https://www.youtube.com/watch?v=3qxjv9ePWAg URL: http://forum.audiogames.net/post/404964/#p404964 -- Audiogames-reflector

Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-19 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta61) An idiot and I discussed that too. URL: http://forum.audiogames.net/post/399571/#p399571 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-17 Thread AudioGames . net ForumNew releases room : Zarvox via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta61) Hello. My friend and I were just playing a 6 turn co-op no hard core battle and we found some major bugs. We were able to record our game play shortly after the weird bugs occured.https://www.dropbox.com/s/dtp4qn2udjqbg … n.mp3?dl=1