Re: Mobile Action Game - Blind Samurai
I apologize for the crashing. That should not happen. Please tell me which devices you are playing on. Jack, I will add up-and-down swiping to the next update.
URL: http://forum.audiogames.net/viewtopic.php?pid=315751#p315751
Re: Mobile Action Game - Blind Samurai
How would you all classify this game? I chose the action genre, but would Beat 'Em Up be more specific?
URL: http://forum.audiogames.net/viewtopic.php?pid=315214#p315214
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Re: Mobile Action Game - Blind Samurai
I have 25/20 vision. One thing I'm learning to consider in addition to game play is assistive technology. Some things you can't predict until a game is published. I'm glad you are enjoying the game, Trenton Goldshark! Which parts are giving you
Re: Mobile Action Game - Blind Samurai
Guess it's time to rush that iOS port. :-)I appreciate everyone sticking up for me, haha. In truth, you're the boss. A developer can pout over irate players, or they can solve the problem. The detailed feedback gives direction.
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Re: Mobile Action Game - Blind Samurai
Trenton Goldshark wrote:Hi Chad,I just wanted to welcome you to the forum, and if you could, please post about your game on the Eyes-Free Android List as well, since there are more blind Android users over there than here.PS. I purchased your game,
Re: Mobile Action Game - Blind Samurai
jack wrote:Figured that would exit. I did did figure out that home doesn't work because the app doesn't suspend its state in while in background. In other words, you hit home, you get owned. And yes, some newer phones do actually have stereo speakers
Re: Mobile Action Game - Blind Samurai
That feedback is awesome. I had no idea certain phones could produce that effect. Hmm, I will consider adding a menu. Pro tip: Exit Blind Samurai by pressing the back button twice on your phone. If you press it once, there is a pause screen.
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Re: Mobile Action Game - Blind Samurai
Hi guys,Tough crowd! It seems that I have more to learn. Nonetheless, people are enjoying Blind Samurai. The goal was to make it playable on a whim. There is footage from a review, but it lacks 3D sound. I'll try to upload something.
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Re: Mobile Action Game - Blind Samurai
No offense taken! I too am a man of words. It may be appropriate to say Blind Samurai is an action arcade style game. I've played several audio games, and there really isn't anything similar. Oh well, I hope you enjoy Blind Samurai!
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Re: Mobile Action Game - Blind Samurai
Hello Everyone! Thank you for the warm welcome.Let me address your question, SLJ. Blind Samurai is the first blind accessible mobile action game. There really isn't a genre like it. There are no menus because game play is seamless. The player is
Re: Mobile Action Game - Blind Samurai
Here is the link:https://play.google.com/store/apps/deta … =en
URL: http://forum.audiogames.net/viewtopic.php?pid=314560#p314560
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Re: Mobile Action Game - Blind Samurai
Blind Samurai is intuitive and playable on a whim. There are no intrusive menus. Sighted and non-sighted players alike will enjoy this game. In fact, current players are mostly sighted! 50% of game profits go to The AbleGamers Charity. E-mail
Re: Mobile Action Game - Blind Samurai
"The sound effects at work in Blind Samurai are very well done and help to elevate the game’s core mechanic far above being a mere gimmick due to its dynamic implementation of environmental effects like rain and wind that continually keep players on
Mobile Action Game - Blind Samurai
Good day,My name is Chad Elliott Fahlman. I have developed the first 100% Blind Accessible Mobile Action Game for Google Play. Headphones, please, because you can't believe your eyes! Players listen to enemies approaching left or right. Swipe toward them
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