Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-12-08 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado yes I definitely think they should be reviewed. I could do some of that for you guys if you'd like me to. The php scripts really aren't that hard to edit to make that, though while I'm at it I'd rename it from

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-12-03 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado I tried to throw debris at something once and it instantly killed me. Not my plan! And no it didn't even get to the object. URL: http://forum.audiogames.net/viewtopic.php?pid=340910#p340910

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-11-24 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado eventually I'll have my fireplace object released, and if he adds the debris spread option, I can make it nuke half the map because, ya know, fire! URL: http://forum.audiogames.net/viewtopic.php?pid=339741#p339741

Re: The killer(New first person shooter)

2017-11-24 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The killer(New first person shooter) bgt does have access to sha512 I believe, so we could use that. If not, I could probably call advapi32 directly. And for saulting I wouldn't just use the username either, I'd do something to it, maybe has it and add those together or something. With

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-11-06 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado I will unfortunately have to take a few objects down. I am removing the eloquence object, as the sounds are badly recorded and the properties file is invalid. I'll probably leave weirdo but yeah. Let's try not to be

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-11-05 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado I'm glad that so many people have taken interest in my repo! Wish I could get it to list alphabetically though, but still thanks! Has anybody looked at the footer? Lol. URL:

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-11-03 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado alright, after fighting with php and apache things, I now have uploading zip files directly possible. Currently 5 megabytes limit. The page will now list the uploaded files as well as provide the upload form. Enjoy!

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-11-03 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado I'm working on the ability for you to be able to upload objects through php or something so you won't have to email me, since nobody has done that. If i put it in php maybe it'll encourage them. But what do you think

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-10-29 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado because breaking things is fun! At some point I'll get around to compiling my own set of objects and we can fuck some shit up! URL: http://forum.audiogames.net/viewtopic.php?pid=335826#p335826

Re: death match a new beginning v3

2017-08-11 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: death match a new beginning v3 danny, I still am having an issue with the game that apparently can only be fixed on the source code end. I get fatal error! Failed to execute script whatever, if it's compiled with pyinstaller. Apparently there are some flags in pyinstaller's compilation

Re: Braillemon status update!

2017-07-02 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Braillemon status update! where can I get this thing? I tried crystal and it was cool but just a royal pain. URL: http://forum.audiogames.net/viewtopic.php?pid=317699#p317699 ___ Audiogames-reflector mailing list

Re: death match project alpha update public beta

2017-06-24 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: death match project alpha update public beta hi, I have a serious issue, it is kind of off the topic of this thread but it is related to this game so I'll post it anyways.I am having an issue executing pyinstaller built scripts, such as this game. I've verified that it's pyinstaller

Re: The killer

2017-05-09 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The killer as far as I can tell the game is not going to be made payed. Ivan's decision to make it payed was against me too, I do not personally see it as a game of a high enough caliber to warrant that. And do to the language it's coded in, it will never be. The reason I am in the

Re: The killer

2017-04-30 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The killer there is always one other option, which we might try first. To run the inv and timers serverside, which would prevent any speedhacks from taking place. I will begin this implimentation if allowed. URL: http://forum.audiogames.net/viewtopic.php?pid=309168#p309168

Re: The killer

2017-04-28 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The killer we've managed to stabilize the server for those who wanna play it. We were just having issues with the linux server keeping the executable running. URL: http://forum.audiogames.net/viewtopic.php?pid=308975#p308975 ___

Re: The killer

2017-04-25 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The killer you saw my message saying I was sorry and that I thanked you for being in the project. But I'm not the leader, I just kinda got dragged along. I don't believe you're worthless, and if you knew bgt I'd probably try to get you in as a dev. I know some of what you're feeling,

Re: The killer

2017-04-23 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The killer that's because that game is still trying to get the server lost info from bw-studios.tk, which went down. The update is still being worked on. A server is running, we went to a new server, which btw has fucking awesome pings, but we are still debugging the update. We added

Re: The killer

2017-04-22 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The killer the error you are getting is because you aren't using the version off the sendspace link. But a new update is coming out soon. And I actually mean soon this time. Aircraft and tank code is fully added, just waiting on ivan to add a store and then we could call it 1.1. Also,

Re: The killer

2017-04-11 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The killer https://www.sendspace.com/file/mobei3 URL: http://forum.audiogames.net/viewtopic.php?pid=306690#p306690 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The killer

2017-04-09 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: The killer escape will get out of the remgun's control mode. And yeah maybe at some point a spy thing will be put in there. That'd be really useful. Also, how'd you find out about the destruct mode? And did you know you can line up a bunch at once and set traps with them? URL:

Re: Rocky's text to speech Recorder now available

2017-01-08 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Rocky's text to speech Recorder now available balabolka runs on I think 2000/xp or later, I'm running it on 10, and it supports sapi4, sapi5, and mssp. URL: http://forum.audiogames.net/viewtopic.php?pid=293012#p293012 ___

Re: death match project alpha

2016-07-27 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: death match project alpha danny is going to kill his ass... URL: http://forum.audiogames.net/viewtopic.php?pid=270806#p270806 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Beyond the Bullet rereleased!

2016-07-20 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Beyond the Bullet rereleased! I have a presence on this forum again, to say this. Ivan did this completely pretending I didn't exist, just like he does when he's developing. Released three updates while I was asleep, released it to the forum after he said he wouldn't, just bla. I just

Re: Beyond the Bullet (for those who want to play)

2016-05-18 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Beyond the Bullet (for those who want to play) delete this topic and delete my account. I don't deserve access to this community. URL: http://forum.audiogames.net/viewtopic.php?pid=260920#p260920 ___ Audiogames-reflector mailing list

Re: Beyond the Bullet (for those who want to play)

2016-05-18 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Beyond the Bullet (for those who want to play) well, then I guess I'm a useless fuck as always. I can't code from scratch, I'm not sam. I am not a good person because I am not sam. I have no ideas, I can't do shit on my own, and if I released shit all you'd say would be hey, this is

Re: Beyond the Bullet (for those who want to play)

2016-05-18 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Beyond the Bullet (for those who want to play) I wish to apologize, I was not aware of this warning. I will get in contact with mason because even he liked up and would rerelease it if it hadn't died in such an epic way. Who knows, maybe I could get him in the team. But alright, people

Re: Beyond the Bullet (for those who want to play)

2016-05-17 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Beyond the Bullet (for those who want to play) this version is designed for the people who actually liked it, the ones who would want to play. If you liked it, play it. If you don't, just leave it alone. No drama, just go bye this topic and say heh, don't like that to yourself. Ivan is

Re: Villains from Beyond, new collaboration project between me and Oriol G

2016-05-15 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Villains from Beyond, new collaboration project between me and Oriol G be warned. It's friggin hard, especially if you aren't some pro at everything... URL: http://forum.audiogames.net/viewtopic.php?pid=260570#p260570 ___

Re: JGT, the easy way to play Japanese games in English.

2016-02-24 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: JGT, the easy way to play Japanese games in English. I'm trying to play shadow rine, and it keeps switching the running process to dwm, disabling jgt. But all my keystrokes and such still go straight to the game. I know this isn't a bug in jgt, but is there a fix for shadow rine that

Re: JGT, the easy way to play Japanese games in English.

2016-02-06 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: JGT, the easy way to play Japanese games in English. can this thing play chaos versions of bk2 and bk3? The names are as followsbk2: chaose_play.exebk3: chaos_play.exeif it can play these things that gives me a great version to get it, as bk2 already has an inbuilt english mode and bk3

Re: JGT, the easy way to play Japanese games in English.

2016-02-06 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: JGT, the easy way to play Japanese games in English. can somebody help me with translating bk1? I would need a download link to it, I can get ap locale from the manual, and I can install the japanese keyboard I believe. On windows 8.1. URL:

Re: JGT, the easy way to play Japanese games in English.

2016-02-06 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: JGT, the easy way to play Japanese games in English. never mind. Apparently, recently he fixed bk1 so it would output to NVDA and send it's characters correctly. URL: http://forum.audiogames.net/viewtopic.php?pid=249602#p249602 ___

Re: New Ultrapower

2016-01-26 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: New Ultrapower to all those who may join today, before 10 PM UTC -6 o'Clock, AKA central time, I am hosting an item giveaway. If you wanna get a head start, you may. URL: http://forum.audiogames.net/viewtopic.php?pid=247973#p247973 ___

Re: New Ultrapower

2016-01-24 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: New Ultrapower I know that game. I do sometimes miss it because I'm fuckin bored and I wanna go play it, but if I'm not the dev, especially if my enemy is the dev, I won't. Because ivan would ban me for logging on because he likes to. URL:

Re: New Ultrapower

2016-01-24 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: New Ultrapower oh looky, devs don't reveal theselves, and they can't speak english well. I think we should at least have somebody with good grammar developing the game, if it exists, so we know what the fuck they're saying. URL:

Re: Bokurano Daibouken 3 : secondary topic

2016-01-19 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I don't se it at all in 20-3, it's around 29 or 39, and it ain't there. URL: http://forum.audiogames.net/viewtopic.php?pid=247205#p247205 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2016-01-18 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I can't even find the magical ball anymore. What does the dial need to be turned to to find it, and what difficulty. URL: http://forum.audiogames.net/viewtopic.php?pid=247064#p247064 ___

Re: Scrolling Battles Pro

2016-01-14 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Scrolling Battles Pro 2dp ultron was also in my hands, and he never removed that. Although, since access abilities have been changed on the ultrocity.com server, I can't get in and release any updates, change the message of the day, etc. The only web server i have is an x10, which will

Re: Bokurano Daibouken 3 : secondary topic

2016-01-06 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic The following is very long, a text file I wrote up. Enjoy!Warning! THe following are serious bugs which should be fixed, but are a bit funny to exploit and watch the game die.I am going to be a bit comical here and do names and thingsBug1: door

Re: Scrolling Battles Pro

2016-01-04 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Scrolling Battles Pro here comes the me. I am going to be mature, I am going to talk, and I am not going to be an insulting jerkface. I am fixing that up.Because of the public location of this, and other reasons such as my fixation, I am not going to yell at ivan. I half agree with

Re: Bokurano Daibouken 3 : secondary topic

2016-01-04 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic okay, carry just gave me her walkthrough as a dropbox link to a directory. She did everything but 18-2. If somebody could upload a recording to 18-2 that would be great, then we could have a full game playthrough! Keep in mind this is an old

Re: Bokurano Daibouken 3 : secondary topic

2016-01-04 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic okay, carry just gave me her walkthrough as a dropbox link to a directory. She did everything but 18-2. If somebody could upload a recording to 18-2 that would be great, then we could have a full game playthrough! Keep in mind this is an old

Re: Bokurano Daibouken 3 : secondary topic

2016-01-04 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic friggin, absolutely! Please do only one stage per file though, in case some people can beat some stages but not other ones. If you have a backup to carry's that would be good too. ANd nobody ever told me 24-3. URL:

Re: Bokurano Daibouken 3 : secondary topic

2016-01-03 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I am pretty sure this question has been asked before, but, can somebody please tell me how to beat 24-3? I don't know how the heck to do it, not even a base if it's random. URL: http://forum.audiogames.net/viewtopic.php?pid=245287#p245287

Re: Run from your past is here! Wait... What?

2015-12-31 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Run from your past is here! Wait... What? oriol, I would like to give you a slight point. Some sounds in that thing, are mine. Somehow you got ahold of the 8bit effect I had made and I see them. But, no harm done, those were made with a generator that pretty much just makes random

Re: Run from your past is here! Wait... What?

2015-12-31 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Run from your past is here! Wait... What? oriol, I would like to give you a slight point. Some sounds in that thing, are mine. Somehow you got ahold of the 8bit effects I had made and I see them. But, no harm done, those were made with a generator that pretty much just makes random

Re: Bokurano Daibouken 3 : secondary topic

2015-12-28 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I have a nasty bug that I'm surprised hasn't been squashed yet. When you interrupt a stage, some loops won't stop. Examples of this are the clear burn's precursor in 25-5, or the alarms in the skyracer. YOU interrupt while they're going, they keep

Re: Merry Battle Zoness from Game Madness Interactive!

2015-12-25 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! when I'm not busy, I'll submit you a voice for the game. URL: http://forum.audiogames.net/viewtopic.php?pid=244108#p244108 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken III translation Project has officially started!

2015-12-22 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! unless it is a bug in a very recent update that I haven't seen, I don't know how the heck that one happened. Have you tried enter, shift enter, and tab to go out of the box? ANd what noise does it make. If it's making

Re: UltraPower (new topic!)

2015-12-18 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower (new topic!) I am not even on this project, I haven't been for a while. Personally I would have deleted the topic a long time ago as well. By the way, ivan can barely code, vlad is a newbie, and carter is just a server guy and ivan isn't even letting him host the server. I

Re: Scrolling Battles Pro

2015-12-17 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Scrolling Battles Pro I wasn't steeling anything, I entered a directory and gave someone a URL. Moving it was a good move. I can promise you I didn't touch the generator. If you don't believe me your loss. And if you want to say you can't buy my game because i don't like you, then have

Re: UltraPower (new topic!)

2015-12-14 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower (new topic!) ivan, you were the one changing shit behind my back ,not the other way around. SO you can shut the fuck up. I, also had personal issues with you, which I am not going to bring into this forum. URL: http://forum.audiogames.net/viewtopic.php?pid=242790#p242790

Re: UltraPower

2015-12-13 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower how bout, never? I hate to tell the truth here, ivan, but you are as much of a jerk to me as mason. He treated me like shit, did things without even so much as allowing us to know, and get this. He would only update the source in our shared folder if you yelled at him for

Re: Bokurano Daibouken III translation Project has officially started!

2015-12-07 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! I didn't mean for that to come off as harsh... I was mearly asking, and the reason I said cut scenes was because I had already seen progress on that. ONe thing at a time, that's why I said after. URL:

Re: UltraPower: new version!

2015-12-06 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower: new version! I had no entention of posting the source, ivan is trying to overtake me. I told him why don't you just let it die. He says, if you wanna leave the project you can, but I'm still keeping it alive! Honestly, I'm sick of it too. Games are supposed to be fun, to

Re: UltraPower: new version!

2015-12-06 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower: new version! you do realize this was not what I wanted, at all. i wanted to modify the game to a new one, with a different title, and say I used ultrapower as a codebase. I did not want to release it, nor did I want this shit to happen. So ivan, you're going too far. Do not

Re: UltraPower: new version!

2015-12-06 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower: new version! even if you don't like the fact that it exists, you don't have the right to hack the server or the developers, which you did both of. URL: http://forum.audiogames.net/viewtopic.php?pid=241586#p241586 ___

Re: UltraPower: new version!

2015-12-06 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower: new version! somebody delete the fuckin topic, and never bring this back. URL: http://forum.audiogames.net/viewtopic.php?pid=241600#p241600 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken III translation Project has officially started!

2015-12-06 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! ukio, would it be possible for you to translate the readme or write a new one? Maybe you can do that after you translate the cut scenes. URL: http://forum.audiogames.net/viewtopic.php?pid=241603#p241603

Re: UltraPower: new version!

2015-12-06 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower: new version! I didn't even want to let him release it, but he didn't consult me. Honestly, if people don't like it, and they want it to die, then let it die. URL: http://forum.audiogames.net/viewtopic.php?pid=241552#p241552

Re: UltraPower - New Topic

2015-12-05 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower - New Topic I did post a long rant in 37 but I deleted it... And no, I'm not going to post it again.Just, my thing is, this is the truth, nobody wants me as a dev, and this does not include mason. The peak of 30 players was reached while I was banned from development of the

Re: UltraPower - New Topic

2015-12-04 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower - New Topic yes, indeed, he removed me, once again, just because he wanted to. ANd I am never to be restored. Well, don't be surprised that I'm not online. Here's one thing I've always noticed about ultrapower, that I could not find a way to fix even when I was on the dev

Re: adventure at c stage Remnant V 3.0 rC2 is now released!

2015-11-28 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: adventure at c stage Remnant V 3.0 rC2 is now released! out of the experience I've had with aaron, directly and from a friend who was a good friend with him he's... Slow. URL: http://forum.audiogames.net/viewtopic.php?pid=240404#p240404

Re: Environment Sweet

2015-11-27 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Environment Sweet that'll be a possibility maybe, when we can get a better 3d audio wrapper than camlorn, ahem. Sam, you still working on open al soft or whatever? URL: http://forum.audiogames.net/viewtopic.php?pid=240207#p240207 ___

Re: Environment Sweet

2015-11-27 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: Environment Sweet that'll be a possibility maybe, when he can get a better 3d audio wrapper than camlorn, ahem. Sam, you still working on open al soft or whatever? URL: http://forum.audiogames.net/viewtopic.php?pid=240207#p240207 ___

Re: UltraPower

2015-11-25 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower unfortunately I deleted it. But i could probably code up an offshoot in a few hours/days, the concept is so damn easy, though I'd be smarter, maybe.After this happened, a few days, he blocked me and we aren't friends, for other reasons and the fact that I am publically

Re: UltraPower

2015-11-25 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower unfortunately I deleted it. BUt i could probably code up an offshoot in a few hours/days, the concept is so damn easy, though I'd be smarter, maybe. URL: http://forum.audiogames.net/viewtopic.php?pid=240005#p240005 ___

Re: UltraPower

2015-11-22 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower the term guys is no longer valid. I am once again kicked from the project because of personal issues, and according to him ,never to be restored. URL: http://forum.audiogames.net/viewtopic.php?pid=239661#p239661 ___

Re: UltraPower

2015-11-21 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower the server will probably be down for a few days, because I lost access to my comp with up on it. It's me and ns who are doing the overhall. Mason wanted an overhall, he's getting one! This so far, will strip ranks and only have players and devs, and will be replaced by

New stupid program from ultrasound! Toney!

2015-11-21 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
New stupid program from ultrasound! Toney! Toney, based off the word tone, was inspired by me browsing wikipedia articles about digital telephone signaling, and by using sony sound forge's dtmf generator.Behold, the multi frequency dtmf generator, with more than just that supported! in

Re: New stupid program from ultrasound! Toney!

2015-11-21 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: New stupid program from ultrasound! Toney! also note that the volume is from 0 to 100, not -100 to 0, because you can't enter a negative number due to dash seperation. URL: http://forum.audiogames.net/viewtopic.php?pid=239528#p239528

Re: UltraPower

2015-11-20 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower new update to ultrapower! Thanks mason for the new invintory system and sounds! URL: http://forum.audiogames.net/viewtopic.php?pid=239340#p239340 ___ Audiogames-reflector mailing list

Re: UltraPower

2015-11-11 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower I will deal with him as soon as I can. The second I manage to figure out how to hide admins, so that way I can intercept the chat channel and tavel maps, while nobody else knows I'm online, I will track him down and ban him on the spot. URL:

Re: UltraPower

2015-11-10 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower what the heck are you saying? Please speak proper english to me. YOu don't have to be a native speaker, just make it understandable. URL: http://forum.audiogames.net/viewtopic.php?pid=238097#p238097 ___ Audiogames-reflector

Re: UltraPower

2015-11-09 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower everybody was hating on him for kicking me out of the project, even ns, who's his server host. That may have something to do with it... But here's the thing. I cannot develop a good game myself for the life of me. That's why I like having this project. because I actually

Re: UltraPower

2015-11-09 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower everybody was hating on him for kicking me out of the project, even ns, who's his server host. That may have something to do with it... But here's the thing. I cannot develop a good game myself for the life of me. That's why I like having this project. because I actually

Re: UltraPower

2015-11-07 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower mason, finally rezlizing he didn't have enough motivation on this game, has put me back on the dev team. However, nobody is in charge of it, completely. It's his game, and I respect that, and he's still working on it. But he put me back on for snappier updates and fixes. So

Re: UltraPower

2015-10-30 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower oh great. Now you're framing me for shit I didn't do. Terminator, I don't need you doing shit to me. I am not trolling with multiple usernames, though on joseph weakland's server my account did get hacked, which I'm pretty sure was haajeex. The game is indeed going downhill,

Re: UltraPower

2015-10-23 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower mason has decided to release me from the project and take it over entirely. This, consequently, renders the death of the ultron trademark, as well as requesting features will be nearly impossible for you. UltraPower, is not shut down. It is given back to the original

Re: UltraPower

2015-10-23 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower mason has decided to release me from the project and take it over entirely. This, consequently, renders the death of the ultron trademark, as well as requesting features will be nearly impossible for you. UltraPower, is not shut down. It is given back to the original

Re: UltraPower

2015-10-13 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower there is an update available, but sometimes the downloader doesn't update it for some reason. IN this case, jsut update it manually. YOu should be running version 11.11. URL: http://forum.audiogames.net/viewtopic.php?pid=234768#p234768

Re: UltraPower

2015-10-12 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower it's supposed to say server lost if something went wrong. Unless you just logged out of another server, then you have to restart the client or it will do crazy things. I don't know why. URL: http://forum.audiogames.net/viewtopic.php?pid=234632#p234632

Re: UltraPower

2015-10-11 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower as a fan and developer of ultrapower, I strongly recommend do not ever play on joseph weakland's server. It is full of spamming admins, that like to beep, upload music, etc. THey also will move you, make more admins, edit your invintory, and randomly ban and demote each

Re: UltraPower

2015-10-09 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower wine mode is if you're using wine for mac, which does not support screen readers, so it only uses sapi. Item quantifier will multiply items you get by a quantifier, such as if I had 1000 quantifiers, and I picked up 2 potion power, I'd get 2002 potion power. URL:

Re: UltraPower

2015-10-09 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower yet another update, server only. Version 11.11. Fixes changepassword! URL: http://forum.audiogames.net/viewtopic.php?pid=234377#p234377 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: UltraPower

2015-10-08 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower okay, another update. this fixes that annoying server crash bug with store, as well as adding some stufff. Both server and client. URL: http://forum.audiogames.net/viewtopic.php?pid=234334#p234334 ___ Audiogames-reflector

Re: UltraPower

2015-10-07 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower New update! Server version 11.0 and client version 9.3! Unlike previous updates, this new client and server must be both updated, absolutely must, because now the packets are encrypted. So, say, you can't connect to a server running version 10.84, if you're running client

Re: UltraPower

2015-10-04 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower that's odd, because it works just fine for me and I did nothing to the chatbox. URL: http://forum.audiogames.net/viewtopic.php?pid=233790#p233790 ___ Audiogames-reflector mailing list

Re: UltraPower

2015-10-03 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower I will add that server to the list. I am about to release the new update to server and client, wait until I give the okay to update client and server. And as for the unfairness of it all, I unfortunately can do absolutely nothing about that. I do my best not to be corrupt,

Re: UltraPower

2015-10-03 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower okay, server and client updates are out on the site! Your autoupdaters should work! You know how to update servers, /updateversion and clients just click yes when it says there's an update. Enjoy! And by the way, look at documentation soundslist.txt! URL:

Re: UltraPower

2015-10-02 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower when I get home I will update the site, I thought I uploaded up_release.zip! THe new zip is back in ogg. Servers now need 10.82, by the way. 10.83 and client update 9.21 will support a new feature I'm thinking of adding, audio streaming as well as voice clips, and the

Re: UltraPower

2015-09-30 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower okay, let me rephrase that appology. I'm sorry for being such a dick, for hating on you, and for opening these holes in the first place. I will do my best to fix them. I have fixed the dev command, if you check for server updates now, you should see that version 10.8 is out.

Re: UltraPower

2015-09-30 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower All I can say, is I'm sorry i'm such a dick. I, am a dick. I will take up ultrapower again, server first. The dev command will be wiped off it's ass. And if you use a version below 10.77, the ultralaser will not work. URL:

Re: UltraPower

2015-09-30 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower please update your clients and servers to the latest version, namely 9.2 for clients and 10.81 for servers. Ogg is back! URL: http://forum.audiogames.net/viewtopic.php?pid=233436#p233436 ___ Audiogames-reflector mailing list

Re: UltraPower

2015-09-28 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower mason gave me permission to continue it last night, but after seeing these posts, I don't know if I want to, i'll just get hated like I always do. And the dev rank was caused because of roel here. THe switch is definitely being edited, and anybody who tries to use it will be

Re: UltraPower

2015-09-28 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower I've been on the edge of this blind community for months, and these gamers, well they don't give a flying dogshit about the devs of them. URL: http://forum.audiogames.net/viewtopic.php?pid=233248#p233248 ___

Re: UltraPower

2015-09-28 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower thanks, key. You have cieled the fate of ultrapower. THe security fixes are patchable, string_encryption is there you dumbass. Just I don't know how to, and don't compare me to aproan. GOod bye, you hateful heartless blind community, and good bye audiogames.net, and good

Re: UltraPower

2015-09-28 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower I put the pole up asking for a yes or no, and a simple answer. I didn't ask to be hated and killed. And my view that the blind community doesn't care is not just my view, it is shared by the few good in us. There are always exceptions to a stereotype, I will not deny that

Re: UltraPower

2015-09-28 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower I do agree the dev switch was a big flaw, I'm with you there that that was just a big load of crap. But I can't exactly store players in the server executable, can I? NO, I can't. I can't use the registry, I apparently can't use files, the passwords were encrypted, I could

Re: UltraPower

2015-09-28 Thread AudioGames . net ForumNew releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower good, so you'll deal with it. I am not going to develop ultrapower, if you want development get mason or it's dead. Don't ask an unstable 14 year old retard to develop, in fact, don't even approve his existance. My word in the matter is finished. Dark, go ahead, do the

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