Re: Accessible Android and iOS game: Crafting Kingdom

2017-04-03 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Accessible Android and iOS game: Crafting Kingdom I did manage to update before the app was taken down and I have one bug to report that is kind of difficult to reproduce it seems.Basically, forward swipes work fine for me, but swipe accuracy going backward seems to be a little strict.

Re: shadow rine full voice version released

2017-03-24 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released Yeah passwords can still be entered in the After Story.Shadow Dominator is like 5000 kairan or something to that effect. Can only be used once though. URL: http://forum.audiogames.net/viewtopic.php?pid=303804#p303804

Re: shadow rine full voice version released

2017-03-23 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released Haha I just thought it was funny because Lupin III is an anime. URL: http://forum.audiogames.net/viewtopic.php?pid=303656#p303656 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatt

Re: shadow rine full voice version released

2017-03-23 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released Hahaha DD you beat me to it. Was waiting for a couple more people to post and say they'd either gotten them or wanted them. Then was going to say Sorry DD, I know you like your secrets but...Also lol I forgot they put the demo passwords on the dow

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-03-23 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @JimmyDub:Sorry yeah, that's the only thing I can think of is that your version might be out of date. The doctor should give you a rewarding bit of dialogue and ask if you want to battle after you've caught all 158. If not, then you mi

Re: shadow rine full voice version released

2017-03-23 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released Yeah, there are 6 passwords. All of them can be written in english. Two of them are repeatable each time you restart the game.Most are still attainable as far as I know:2 are obtained by playing the ShadowRine FullVoice Demo. This may not be avail

Re: shadow rine full voice version released

2017-03-22 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released [[wow]], I wonder if getting 100% items is even worth anything, lol.I got to 49 items on one playthrough. Tried again and got 48, but I have no idea what I did differently. Obviously I'm missing something, but when I listen to either MM's or DD's

Re: shadow rine full voice version released

2017-03-21 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released So was just looking through the game's settings and was reminded of something.For anyone having trouble running the game due to computer specs, you might try lowering the frame rate. It should translate ok, but basically it's under the first optio

Re: Accessible Android and iOS game: Crafting Kingdom

2017-03-21 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Accessible Android and iOS game: Crafting Kingdom If you don't have the time to wait, close the app and come back later or sell off whatever you don't want when it stops producing. I don't see why stopping production is necessary at all. URL: http://forum.audiogames.net/viewtopic.php?p

Re: Accessible Android and iOS game: Crafting Kingdom

2017-03-21 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Accessible Android and iOS game: Crafting Kingdom Firstly, my wife absolutely loves your game . It's one of the few games she can play due to injuries that prevent typing for extended periods of time. She was wondering if you might consider adding a bakery and a potter in a future relea

Re: shadow rine full voice version released

2017-03-20 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released Ah OK, that helps. Thanks.spoilersWhat's weird is that there's actually an event when you get all the recovery charms. The most expensive one is only around 200 kairan. The game kinda makes it sound like that merchant will sell you something else

Re: shadow rine full voice version released

2017-03-20 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released Yikes, do you mean by not carrying over your bonuses? Or is there another more temporary way?Also, do you know what actually counts toward item completion and what doesn't? I was tallying up my items and I'm at 40 before the orb dungeon, which doe

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-03-20 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I've written a self-trading guide for Manamon which is now in the articles room. I hope this helps with some of the trading issues.@JimmyDub: This may be a silly question, but what number of manamon are you being told you've caught? Al

Re: shadow rine full voice version released

2017-03-20 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released Haha there's probably some people that would like to see a certain battle since it can take a few playthroughs to get to it, but speedrunning it and defeating it in like 4 hits might not be quite as interesting URL: http://forum.audiogames.net/v

Re: shadow rine full voice version released

2017-03-19 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released DD, it's the root of taiki or whatever it's called. To the left and up from the temple, with the entrance from above. You ran in there early in the playthrough, cleared one room, then instead of going into the next room with the ... I forget what

Re: shadow rine full voice version released

2017-03-19 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released Yeah, that treasure 50 trick looks really familiar for some reason. I must have seen it somewhere. I know I didn't figure it out myself, I actually thought DD had messed up when I first saw him get the key and leave the room.@Jayde: From what I've

Re: shadow rine full voice version released

2017-03-18 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released [[wow]], I got 48 items, 96%. I thought I had followed the playthrough exactly, I was even listening to sections and then playing through that section myself lol. I didn't have enough points to retain all of the characters though, so I had to go b

Re: shadow rine full voice version released

2017-03-17 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released @DD, thanks very much. URL: http://forum.audiogames.net/viewtopic.php?pid=302650#p302650 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuk

Re: shadow rine full voice version released

2017-03-17 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released @DD:Can you please repost your 100% completion playthrough? I've been through the game at least 30 times now and the closest I've ever gotten is 92%. Would really like to figure out which treasures I'm missing. URL: http://forum.audiogames.net/vi

Re: 3Kingdoms/3Scapes

2017-03-08 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes An important change was just made to 3Scapes.You can now leave guilds without losing any experience or stats. This means that at the newbie phase, you can try out as many guilds as you want at no cost. You still lose your guild object, which means if you leave the guil

Re: The Blank Game, revived!

2017-03-04 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: The Blank Game, revived! Will you reupload the book series to your dropbox please?Thank you. URL: http://forum.audiogames.net/viewtopic.php?pid=300534#p300534 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

Re: Paladin of the Sky, new full length audio game RPG

2017-03-04 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @Microsoftsam203:Thank you for doing this. I hope you will be the first one, as far as I know, to actually complete a playthrough of this thing. I personally have no problem with eSpeak, though if you have it you might consider using el

Re: new game online! Desafio Mortal

2017-03-02 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: new game online! Desafio Mortal @SLJ: BTB is Beyond the Bullet, an Ultra Power clone. TK is probably The Killer, which is blink_wizard's latest release.@SmokeJ: The point isn't to decide whether or not playing a clone of a game is ok. It's to enforce forum rules, plain and simple. The f

Re: new game online! Desafio Mortal

2017-03-02 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: new game online! Desafio Mortal Jayde, I disagree.You're never going to convince me that it's just coincidence that two games share the exact same admin features, especially if the developer of one game was never admin on the other. That takes more faith to believe than I have available

Re: new game online! Desafio Mortal

2017-03-02 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: new game online! Desafio Mortal I'd love to see a couple of actual coders weigh in on this. Thus far, when proof is offered, all we have is a couple of players who think, based on their experiences that something probably wouldn't be that hard to code. I say if it's not that hard to cod

Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: new game online! Desafio Mortal What gets me is this.Megadimensao claims the game is not using code from BTB, or Ultra Power, aside from a shared class that he supposedly has permission to use.Blink_wizard says it is, and presents fairly solid evidence. Yes, many games probably use shar

Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: new game online! Desafio Mortal I'm not sure what to think now.Firstly, I never played the original Ultra Power, nor have I actually seen it's source code. So when I ask for code snippets I'd be taking the word of whoever posted them.Still, blink_wizard's evidence seems pretty convincin

Re: new game online! Desafio Mortal

2017-02-28 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: new game online! Desafio Mortal @blink_wizard:Prove it. And I don't mean "I'm the developer of BTB, I'd recognize my own code." I mean show us snippets from his code compared with your code.Otherwise, stop making assertions you can't back up. URL: http://forum.audiogames.net/viewtopic.

Re: new game online! Desafio Mortal

2017-02-28 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: new game online! Desafio Mortal Prove it. And I don't mean "I'm the developer, I'd recognize my own code." I mean show us snippets from his code.Otherwise, stop making assertions you can't back up. URL: http://forum.audiogames.net/viewtopic.php?pid=299716#p299716 _

Re: new game online! Desafio Mortal

2017-02-28 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: new game online! Desafio Mortal Could always use something like google's document translation. Really it's not that bad though and the manual isn't very long. URL: http://forum.audiogames.net/viewtopic.php?pid=299697#p299697 ___ Audiogam

Re: new game online! Desafio Mortal

2017-02-28 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: new game online! Desafio Mortal Have the new version, but same problem as Kruf.Also, I think it's interesting that people are making assertions about the source code of the game when the source code for this particular game is not publically available.Yes, it borrows heavily from concep

Re: It's time to duel! Text based Yugioh is now available in English

2017-02-24 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: It's time to duel! Text based Yugioh is now available in English 1. In the official yu-gi-oh rules, you can have no less than 40 cards, and I believe no more than 60, so either the mud doesn't strictly follow the rules or I'm wrong about the upper limit.2. I doubt you'll find more than

Re: It's time to duel! Text based Yugioh is now available in English

2017-02-23 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: It's time to duel! Text based Yugioh is now available in English The "Mini-chat room", as you call it, is exactly where you're supposed to be. so:1. run mushclient.exe. If you are connected and you see the prompt to press enter, do so.2. Enter your nickname.3. type -duel. Note the dash.

Re: Erion mud

2017-02-23 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Erion mud There have always been missions around the world in various places. However, they were planning to both supplement and continue the newbie missions outside of the academy to make the progress of grinding at lower levels less tedious. I'm assuming this hasn't happened yet. URL

Re: Erion mud

2017-02-22 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Erion mud Yeah, those level requirements are probably holdovers from when you actually used to be able to get to level 35 before doing that mission, lol. They should probably update that. Those missions are definitely a lot harder to do without 30 extra levels of HP and skills under one

Re: Erion mud

2017-02-22 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Erion mud @Dark: About static versus dynamic EXP, I think you're right about that since most RPGs I have played have slowly escalating experience you need to earn per level. I just meant that out of all of the muds I've played, literally hundreds of them, a majority of them have gone wi

Re: Erion mud

2017-02-21 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Erion mud Actually it's the other way around. Generally anything built in DIKU/ROM and sometimes CircleMUD, anything with that little character customization prompt after creation, has it's experience per level set at a given number. Muds that have progressive advancement are rarer. Not

Re: Erion mud

2017-02-21 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Erion mud Not nearly as easy as it was when this mud was Rising Kingdoms. Back when EXP was calculated by level and you could earn your first 30 levels just from doing the newbie stuff. I pretty much gave up on this thing after they changed the levelling requirement to 10 exp per le

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-02-19 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @Jayde: If you're still reading this topic regularly, I may have figured out what was wrong with your self-trading attempt.When I downloaded process explorer, I had to enable the display of the lower pane found in the view menu. Appare

Re: Orbs CCG

2017-02-18 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Orbs CCG Yeah, was about to say the energy colors are unlabelled so playing cards is a bit of a shot in the dark, but looks like you already covered that in the forum post. I remember finding this when advanced fallen worlds went under and I thought I had contacted someone about fixing

Re: shadow rine full voice version released

2017-02-18 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released English page has been there for almost a year now.As for distribution, pretty sure that restriction was only for when the download needed to be unlocked by finishing a questionnaire. URL: http://forum.audiogames.net/viewtopic.php?pid=298211#p2982

Re: Warsim, text based randomly generated stratogy

2017-02-18 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy That's pretty incredible sounding, even though I can't see it. Thanks for that explanation. URL: http://forum.audiogames.net/viewtopic.php?pid=298168#p298168 ___ Audiogames-reflector mailing

Re: Warsim, text based randomly generated stratogy

2017-02-17 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy How are you calculating these statistics and adding such incredibly massive amounts of faces and graphics to the game at one time?I ask because it seems like this should be something truly revolutionary by the way it sounds. As if when you

Re: shadow rine full voice version released

2017-02-17 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released Thinking they may have been infected with a virus as happened with the old site. Going to the site now attempts to download a very strange looking file. URL: http://forum.audiogames.net/viewtopic.php?pid=297949#p297949 __

Re: 3Kingdoms/3Scapes

2017-02-16 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes Technically warder can use other weapons, but you can't use void or block and I'm not sure if you get gxp.Fremen can use other weapons as well.Gentech are reliant on mud weapons, as are priests I think. Mages on 3K use some mud weapons like daggers and staves, not sure

Re: 3Kingdoms/3Scapes

2017-02-15 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes Couple of things about questing:Yeah, it takes a while to get approved. It took me almost a year, but I'm pretty sure I was a rare case. I'd guess within a couple of weeks to a month for most people.Also, many quests won't be doable until later, especially not with cer

Re: 3Kingdoms/3Scapes

2017-02-15 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes @DanC: Depends on how much you want to group. In warders, it's actually very possible to make yourself a fair substancial group asset as far as I can tell. You can join professions such as cult leader and marshal if you don't mind messing up the theme of the guild a li

Re: 3Kingdoms/3Scapes

2017-02-11 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes Warder is fairly newbie friendly in that the guild subsidizes all guild purchases and you don't have to start repaying anything until I think guild level 15. It also has it's own guild weapon and cloak, so that helps with equipment. The guild shop sells all but amulet,

Re: 3Kingdoms/3Scapes

2017-02-10 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes @Dark,Just wanted to let you know your post appears to have been truncated at an odd place. Just wondering if this was something you had meant to erase entirely, or if the rest of the post somehow got cut off when you submitted it. URL: http://forum.audiogames.net/vie

Re: Dreamy train - a train simulator from Galaxy laboratory

2017-02-08 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Dreamy train - a train simulator from Galaxy laboratory @Luciana:I'm a little sad to report that a walkthrough of this game would probably be incredibly boring. While it is more of an arcade train sim, most of what you would hear are the sounds of selections from the menu, the translati

Re: 3Kingdoms/3Scapes

2017-02-08 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes setmod ROWS 100Or whatever value you'd like to use. This is the number of rows that will be displayed before a prompt. Be sure to write rows in all caps. URL: http://forum.audiogames.net/viewtopic.php?pid=296643#p296643 ___

Re: 3Kingdoms/3Scapes

2017-02-08 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes There's no specific quest info channel and I imagine you can ask for general help on the flapchat channel, though you'll likely receive an answer in a tell to respect those that don't want quests spoiled.You're actually, quite literally, looking for mobs called A Sneak

Re: 3Kingdoms/3Scapes

2017-02-08 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes There's no specific quest info channel and I imagine you can ask for general help on the flapchat channel, though you'll likely receive an answer in a tell to respect those that don't want quests spoiled.You're actually, quite literally, looking for mobs called A Sneak

Re: Dreamy train - a train simulator from Galaxy laboratory

2017-02-08 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Dreamy train - a train simulator from Galaxy laboratory You'll need to get QTranslate and translate the numbers that way. The numbers translate properly if you hit the space bar when you're already in the speed limit zone, but of course by then it's already too late and you'll lose poin

Re: 3Kingdoms/3Scapes

2017-02-07 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes @DanC: The dropship to get to the space station, from the entrance of the guild, is north, east, southeast.@Dark,Perhaps this will aleviate your fears about sharing quest info or asking about areas. Here is the announcement letting up on the requirements, as well as ma

Re: 3Kingdoms/3Scapes

2017-02-05 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes I've been away from the game a bit playing Brave of Cloudia, but I can garuntee you I'll be around more with boot 1000 coming up. It will be double experience for the entire 4 day boot, which will be a Spam? for me to unlock my next alt and give him a solid boost towar

Re: 3Kingdoms/3Scapes

2017-02-05 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes Just a minor correction here.Please clear all my stats returns all of your experience, excluding half of the experience you spent on your highest stat. Unless things are different for core guilds that is.Either way, no matter whether you leave the guild outright or are

Re: 3Kingdoms/3Scapes

2017-02-05 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes @dark: That is correct. Just be aware that when you leave a core guild at level 60, you lose all your stats and will have to re-earn your exp and train them back up. So basically you'll just be starting over in a new guild, with a higher player level.As for the differe

Re: 3Kingdoms/3Scapes

2017-02-04 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes I can't remember if I explained how the core guilds are limited in my first post, so I'll do it here.The core guilds are super fast to level up, even by 3Scapes standards. I'd say with enough effort, any one of them could be maxed out within a week, whereas the regular

Re: 3Kingdoms/3Scapes

2017-02-04 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes You can always ask over the guild channel for some help and explain that you're completely new to the mud. Often times you'll need to stretch outside of the guild files to the mud help files, for example help areadirections to find a place to run for guild experience.I

Re: 3Kingdoms/3Scapes

2017-02-04 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes I honestly can't really help anyone make the choice of which game to try, it all depends on personal preference. You either get player recruitment and very slow advancement but with some slightly more newbie friendly features, or automatic guild joining, triple speed g

Re: 3Kingdoms/3Scapes

2017-02-04 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes I honestly can't really help anyone make the choice of which game to try, it all depends on personal preference. You either get player recruitment and very slow advancement but with some slightly more newbie friendly features, or automatic guild joining, triple speed g

Re: Dreamy train - a train simulator from Galaxy laboratory

2017-01-18 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Dreamy train - a train simulator from Galaxy laboratory Just to clear up something.This train simulation is in no way an attempt at realism. The entire premise of the game is based off of a fictional world from a game called Hatyametya Adventure, which is a text RPG made by Yokojiko. As

Re: flux world, a truely unique experience.

2017-01-12 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: flux world, a truely unique experience. Just saying, but if I ever get into this game, and I'm thinking about it, and I'm good at questing...If the developer doesn't want quest info shared amongst players and would rather players discover secrets on their own, it'd probably be best to m

Re: 3Kingdoms/3Scapes

2017-01-07 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes Have you typed setmod READER 1?If you have and consider is still showing up with punctuation marks denoting strength of enemies and such, then I have sad news. The consider command was supposed to be coded to give us different output with reader mode enabled, but if it

Re: 3Kingdoms/3Scapes

2017-01-01 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes I would actually say 3K still has the best newbie experience by far. 3Scapes is for players that like to mostly do everything themselves and figure things out. There's still the newbie line, but since guilds don't require player recruitment and many of the players are

Re: 3Kingdoms/3Scapes

2016-12-31 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes Hmm. I think the most minion-oriented guild is necromancer, though several other guilds get minions, like broodlings for the sii, aes sedai for warders and clone for changelings.Sounds like you'd want to play a fairly adaptable guild then. I'd say Jedi can play a lot o

Re: 3Kingdoms/3Scapes

2016-12-30 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes Just a little correction here:Juggernauts have more than 60 guild levels per suit. 60 is just where the guild powers stop unlocking. There are juggernauts who are over level 100 in at least one suit, and a juggernaut who plays regularly is around glevel 85 in his gnome

Re: 100$ prize as Rocky's password scrambler is released

2016-12-30 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 100$ prize as Rocky's password scrambler is released To everyone asking for hints and such, might it not be possible that there isn't supposed to be a winner?Instead of thinking about it as a quest from a game or a contest that is supposed to have a clear winner, think about it more as

Re: 3Kingdoms/3Scapes

2016-12-29 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes There's the idea command, though it's usually tied to the area it's used in.Barring that, you can just mail your suggestion to one of the archons or wizards listed in help wizard. URL: http://forum.audiogames.net/viewtopic.php?pid=291370#p291370 _

Re: 3Kingdoms/3Scapes

2016-12-28 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes Sorry, there's no other way to display exits quickly that I know of. However, if you suggested this to the archons of either or both muds, they may implement something, especially on 3Scapes' READER mode. URL: http://forum.audiogames.net/viewtopic.php?pid=291305#p2913

Re: 3Kingdoms/3Scapes

2016-12-27 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes So apparently I was wrong and these muds do allow logging in as guests. Sorry about that.Yeah, the Jedi guild is pretty nice. It's not the most atmospheric in terms of descriptions, but it does have pretty good descriptions of a lot of abilities and really the only pla

Re: shadow rine full voice version released

2016-12-25 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: shadow rine full voice version released Does anyone have the password for the LetsPlay feedback? It's the only password I'm missing, and I don't even know if it's obtainable officially anymore, much less how I'd go about doing it since I don't know any japanese.I'd really appreciate if

Re: 3Kingdoms/3Scapes

2016-12-17 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes Now is a pretty good time to create a character on 3k if you're thinking about trying out the games. They're having some reward boots right now. Even though most of them have passed ,the current boot is Thorsday, which means that the more drunk you get in the mud, the

Re: 3Kingdoms/3Scapes

2016-12-14 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes As far as I know, there's no way to log in as a guest.However, character creation is only a 6 step process, username, password, gender, email, private or public email  and accept terms of service. On 3Kingdoms 7 because you have to decide whether or not to play a hardc

Re: 3Kingdoms/3Scapes

2016-12-14 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes As far as I know, there's no way to log in as a guest.However, character creation is only a 5 step process, username, password, gender, email and accept terms of service. On 3Kingdoms 6 because you have to decide whether or not to play a hardcore character. But there's

Re: 3Kingdoms/3Scapes

2016-12-11 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes 3Scapes has a readermode variable you can set that removes ascii art from a few places, though not all of them. It also makes a few adaptations such as making some displays shorter or less spammy.As for combat spam, that's usually guild-based and pretty much every guil

Re: 3Kingdoms/3Scapes

2016-12-11 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes A lot of guilds on 3K still require player recruitment. However, some can be joined automatically, such as changelings, elementals and monks.3Kingdoms has a pretty active player base though, so as long as you aren't trying to get into a dead guild like cyborgs, you sho

Re: 3Kingdoms/3Scapes

2016-12-11 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes A lot of guilds on 3K still require player recruitment. However, some can be joined automatically, such as changelings, elementals and monks.3Kingdoms has a pretty active player base though, so as long as you aren't trying to get into a dead guild like cyborgs, you sho

Re: 3Kingdoms/3Scapes

2016-12-10 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: 3Kingdoms/3Scapes Perhaps it would help if I gave you more of a picture of how equipment works.Firstly, bootruns are more of a high level activity. The unique pieces of equipment are generally on very high level mobs or in obscure areas.As a lower level player, that is, generally under

3Kingdoms/3Scapes

2016-12-10 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
3Kingdoms/3Scapes I want to advertise my two favorite muds of all time here. Even though these muds are well over 20 years old and around 7 years old respectively, I think according to the forum rules I can put this in new releases because I don't see a post about either of them anywhere. T

Re: Erannorth: unfinished tales

2016-12-05 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: Erannorth: unfinished tales So is this actual romance? For example, actually forming a loving, mature relationship that isn't based around just having sex? Given that mature content often means sex scenes, I suspect this isn't romance at all but is in fact simply casual sex based on a l

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-11-02 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! As far as I'm aware, VGStorm requires you to back up and keep track of your own keys. If I recall correctly, there's a policy stating as much on the page you're redirected to after you pay for a game. URL: http://forum.audiogames.net/

Re: New game - the return of the king

2016-08-11 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: New game - the return of the king @拓海: I hope you are still reading this topic.Menu items and tracked objects are no longer copied to the clipboard with right shift plus c.Only chat messages are copied now.Could you please ask for this to be fixed so players of other languages can play

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-10 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I don't understand how you'd miss out on training points, since there's no way you could level to where things in that area are 25 levels below you. Since you don't have the EXP pal by that point, you actually have no choice but to gai

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-10 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I'd be pretty surprised if the Octoross fight could be won with 18's across the board, since he has manamon up to level 32. It seems to be the case that generally, if manamon aren't within 10 levels of each other, the higher level one

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-10 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I'd be pretty surprised if the Octoross fight could be won with 18's across the board, since he has manamon up to level 32. It seems to be the case that generally, if manamon aren't within 10 levels of each other, the higher level one

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-10 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I'd be pretty surprised if the Octoross fight could be won with 18's across the board, since he has manamon up to level 32. It seems to be the case that generally, if manamon aren't within 10 levels of each other, the higher level one

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-09 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @GhostRider: I did the same thing.It really depends on what your team is. It took me a few tries, but here was basically my strategy:To beat his boss form:Mondevol using aura master.Wissel using eternal vortex and then tri beam.Pandour

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-09 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Game data is in users\username\AppData\roaming\vgstorm.com\manamon. Starting a new game overwrites old data, but you're given a warning first. If you want other saves, just rename your data to something else and you can start a new one

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-09 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Unless I missed something, there's no reason to go through the belltower twice. A lot of what tamer's say is just taunts, or talking about themselves going home or the like. It's not always direction as to where you should go next in t

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-09 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Unless I missed something, there's no reason to go through the belltower twice. A lot of what tamer's say is just taunts, or talking about themselves going home or the like. It's not always direction in the game, and if it is it's usua

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-08 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! There was a fairly large hint to this a couple pages back, posted by Jayde.slight spoilersIf you want it spoiled outright I'm game, but my hint is that you won't see it without a lot more collecting. URL: http://forum.audiogames.net/v

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-08 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @FeatheryPeachKitsune: Can you explain why, for example, magic doing less damage to insect and steel types makes sense to you? Since magic has nothing to do with attacking the mind, I don't really see the relationship between mind-base

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-08 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @FeatheryPeachKitsune: Can you explain why, for example, magic doing less damage to insect and steel types makes sense to you? Since magic has nothing to do with attacking the mind, I don't really see the relationship between mind-base

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-08 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! That's what  I figured. I was just wondering if there was any logic at all behind the choices or if basically it was mostly decided in the name of balance, not wanting to leave many types taking mostly neutral damage. I personally thin

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-08 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Some questions I'm hoping Aaron will answer, though anyone please feel free to chip in if you have any ideas.I was just wondering about the logic behind some of the type advantages and disadvantages. Namely, the ones listed below:Note

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-08 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @Jaide, I'm around if you want to trade, unless you've already worked something out with Loxias. URL: http://forum.audiogames.net/viewtopic.php?pid=273210#p273210 ___ Audiogames-reflect

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-07 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I've won enough times to have actually memorized what each reward is. Even came up with some ideas to make the game a little more interesting, though probably unnecessary and might make the other games even more useless than they alrea

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-07 Thread AudioGames . net ForumNew releases room : david_solomon1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I also don't mind holding on to the manamon. I'm around pretty much whenever, as long as I remember to check this topic.SpoilersMax amount of training points in a given stat is 240.Slot machine is worth between 200 and 5000 credits for

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