Re: The train now standing at platform N A Soft is Tube Sim, and its ready

2016-12-22 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: The train now standing at platform N A Soft is Tube Sim, and its ready Yes playing with headphones, interesting that if I launch the game and go straight into missions, it seems fine, however, when I went into missions after the driving school, the voice was extremely quiet. URL:

Re: The train now standing at platform N A Soft is Tube Sim, and its ready

2016-12-22 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: The train now standing at platform N A Soft is Tube Sim, and its ready Hi, let me first say that this is really cool and thanks for your work on Tube Sim, I am enjoying it immensely. However, a few things I'd like to note, especially in the driver school are these. First off, when

Re: Lament

2016-12-19 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Lament I've never had any negative staff interactions, in fact, I can say the staff have been really friendly. The development is very slow, yes. I also agree the ranged combat flat out sucks. I love that there is so much to explore, I love the crafting system, I love the styles, but

Re: Geas: a classless, levelless, rp mud

2016-12-15 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Geas: a classless, levelless, rp mud Yeah I am doing better now. Can speak in both Boreal and Quenya. URL: http://forum.audiogames.net/viewtopic.php?pid=289714#p289714 ___ Audiogames-reflector mailing list

Re: Geas: a classless, levelless, rp mud

2016-12-11 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Geas: a classless, levelless, rp mud Yeah I am a Skald now. I am trying to scrape enough gold to buy an instrument, I think I will go for the guitar for 10G, I wanted a lyre, but they have one for like 21G, no way I can get that much together, its an ornamented lyre, and I don't need a

Re: Geas: a classless, levelless, rp mud

2016-12-10 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Geas: a classless, levelless, rp mud Ah I see. URL: http://forum.audiogames.net/viewtopic.php?pid=289111#p289111 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Geas: a classless, levelless, rp mud

2016-12-09 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Geas: a classless, levelless, rp mud I am on most of the day now, fighting up training up, I wanted to get into the Skalds with this char but I cannot find someone to mentor me, that's the thing heh. I also wanted to become a priest of Asral as well, but first I must become a worthy

Re: Geas: a classless, levelless, rp mud

2016-12-08 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Geas: a classless, levelless, rp mud Hi, just a bump more than anything else because the good MUDs don't get much action if they're not within the first 5 or 6 results on the first page. If you play on Geas and haven't done so, please relate your experiences. This MUD is pretty cool.

Re: eurofly a flight audio simulator from slovakia

2016-12-07 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia We need a bug fix update majorly. I don't really have too many problems since installing the 32 bit version. Only real issue I have is if I spam ALT F1 too fast to clear the weather, and you're not meant to do that in the first place so I

Re: eurofly a flight audio simulator from slovakia

2016-12-03 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia Turbo goes up to 10,000 or 10K.  i was told to install the 32 bit version of Eurofly, which removed a majority of the instability issues that the 64 bit version had, and it seems to not make a difference, its not like the 32 bit version

Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia @722 ah ok, well technically there was an airport there, its just... kind of long abandoned... lol. We ride our ATV's and dirtbikes up there. URL: http://forum.audiogames.net/viewtopic.php?pid=287833#p287833

Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia @717 OT please use puhn, ctchu, ay, shun, please. Every time I see one of your posts its like squirrel chasingly mentally detrimental.hi today i went to the store and in the store I got some eggs a dozen eggs. In the isle with the eggs I

Re: news about Super Egg Hunt 1.51 and 2.0

2016-11-29 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: news about Super Egg Hunt 1.51 and 2.0 I will be glad if there is a pause feature for the reasons discussed above. If something needs your attention, but its not severe enough to take you out of continuing the game, or even say you have to go out to dinner and you have a game running

Re: eurofly a flight audio simulator from slovakia

2016-11-29 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia I was wondering this as well. URL: http://forum.audiogames.net/viewtopic.php?pid=287708#p287708 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: eurofly a flight audio simulator from slovakia

2016-11-23 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia Hi, where does the game keep its error logs, I have one to post, the game kept popping up messages saying some number in the millions isn't a valid floating point number. URL: http://forum.audiogames.net/viewtopic.php?pid=286980#p286980

Re: eurofly a flight audio simulator from slovakia

2016-11-22 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia I managed to take off sort of, first I forgot and went too fast, and second I forgot to take in the gear. URL: http://forum.audiogames.net/viewtopic.php?pid=286851#p286851 ___

Re: Warsim, text based randomly generated stratogy

2016-11-20 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I haven't tried the newest version with the buildings. I also haven't tried to reckon up the tally to see if its accurate or not. I think training the general makes the troops fight smarter, idk though, that's my observation. URL:

Re: news about Super Egg Hunt 1.51 and 2.0

2016-11-19 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: news about Super Egg Hunt 1.51 and 2.0 I would like the chicken to pause every once in a while and lay an egg. I thought also we could have a mode like chicken coop where the board was clear, and you had to follow chickens around and wait for them to lay eggs. You also have to get

Re: Beyound the Bullet (BTB) release by Storm Productions.

2016-11-19 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Beyound the Bullet (BTB) release by Storm Productions. really, this crap again? can we really just fucking put an end to this crap, because I"m tired of seeing shit like this all the damn time... really? I mean seriously? URL:

Re: Geas: a classless, levelless, rp mud

2016-11-18 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Geas: a classless, levelless, rp mud hmm I might have to check this out. URL: http://forum.audiogames.net/viewtopic.php?pid=286278#p286278 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Lament

2016-11-17 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Lament They have released a new progress report. URL: http://forum.audiogames.net/viewtopic.php?pid=286184#p286184 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: news about Super Egg Hunt 1.51 and 2.0

2016-11-16 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: news about Super Egg Hunt 1.51 and 2.0 I bought Super Egg Hunt recently and its fun! It's addictive and catchy. lots of game modes and trophies. Really enjoying it. URL: http://forum.audiogames.net/viewtopic.php?pid=286085#p286085 ___

Re: Geas: a classless, levelless, rp mud

2016-11-14 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Geas: a classless, levelless, rp mud well somehow it would have to be converted into a textual summation of where you are. No way we can do ascii maps. URL: http://forum.audiogames.net/viewtopic.php?pid=285887#p285887 ___

Re: Warsim, text based randomly generated stratogy

2016-11-08 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Loving this game, hope your biking trip goes good man. URL: http://forum.audiogames.net/viewtopic.php?pid=285265#p285265 ___ Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2016-11-02 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy On this page, you will find a download latest build link. URL: http://forum.audiogames.net/viewtopic.php?pid=285056#p285056 ___ Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2016-11-02 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy hhon this page, you will find a download latest build link. URL: http://forum.audiogames.net/viewtopic.php?pid=285056#p285056 ___ Audiogames-reflector mailing list

Re: Lament

2016-11-02 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Lament I just wanted to bump this in an encouragement to get more folks on the MUD. Things are not all that different from last time, except the effort of consolidating things by making them into piles, balls etc. There is a constant layer base there, although it is a small one. We do

Re: Warsim, text based randomly generated stratogy

2016-10-27 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi, so why am I being attacked by factions I'm set up peace agreements with, set up alliances with and set up trade agreements with. Is this normal behavior or am I doing something wrong? URL:

Re: Horseshoes, a new game from 2MB Solutions

2016-10-26 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Horseshoes, a new game from 2MB Solutions I really like this. I have yet to test it on Linux, just windows. I don't have a virtual machine set up for that yet.What I would like to see down the line is that the post and the shoe are interactive objects and generate sound as the shoe

Re: Warsim, text based randomly generated stratogy

2016-10-25 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy yeah ,did. Ah well I'll start over on a harder difficulty. URL: http://forum.audiogames.net/viewtopic.php?pid=284050#p284050 ___ Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2016-10-25 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy mm ok found that, ah my kingdom is running so geat but I hit a bug where I can't exit out of the exploration of iron hills and I might lose my stats I didn't save yet lol oops ah well. URL:

Re: Warsim, text based randomly generated stratogy

2016-10-25 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy also, why can't I challenge the grand champion, is that feature not implemented yet? URL: http://forum.audiogames.net/viewtopic.php?pid=284034#p284034 ___ Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2016-10-25 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy ah OK URL: http://forum.audiogames.net/viewtopic.php?pid=284032#p284032 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2016-10-25 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi, I like this, I do have a question though, how can I explore, when I go in there, pick a place and press 1, you wander aimlessly, press any ey. From that point I see like 0 exit then something like (x) explore and I don't know what to

Re: the "lucky cop" is ready to download!

2016-10-11 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi, sorry to say this game is still majorly buggy. First jumping over stuff that you randomly fall over and there's no indication why you might fall. Second, enemies shooting you before you can ever hear them move into the stereo field. Third, the

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2016-10-05 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! Well VipMud does suck that I do agree with, its a pile of dried up fecies. URL: http://forum.audiogames.net/viewtopic.php?pid=281499#p281499 ___ Audiogames-reflector

Re: blackjack advanced is waiting for you!

2016-10-05 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: blackjack advanced is waiting for you! ah yeah checked it out and its pretty cool URL: http://forum.audiogames.net/viewtopic.php?pid=281497#p281497 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: blackjack advanced is waiting for you!

2016-10-04 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: blackjack advanced is waiting for you! Can I ask what this has over black jack from either the Playroom or RS Games? URL: http://forum.audiogames.net/viewtopic.php?pid=281364#p281364 ___ Audiogames-reflector mailing list

Re: A new simple game - The Truckdriver

2016-10-03 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: A new simple game - The Truckdriver I could have, but mine were on two separate days and two separate thoughts. URL: http://forum.audiogames.net/viewtopic.php?pid=281236#p281236 ___ Audiogames-reflector mailing list

Re: A new simple game - The Truckdriver

2016-10-02 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: A new simple game - The Truckdriver no, not mine to share, I don't distribute the intellectual property of others.Also be more concise in future and make one post, or edit if needed rather than 3 posts in a row. URL: http://forum.audiogames.net/viewtopic.php?pid=281103#p281103

Re: A new simple game - The Truckdriver

2016-10-02 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: A new simple game - The Truckdriver I have done a short clip that you can find here that goes over the features. It's gameplay with no commentary, so you can sample whether or not you'd like to download. URL: http://forum.audiogames.net/viewtopic.php?pid=281058#p281058

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2016-10-01 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! well its  a MUD so you don't download the game, you download a client and use it to connect to the game, just search for mushclient, or MushZ. You probably will just use MUSHZ because it has all the sounds and plugins

Re: bus simmulater

2016-10-01 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: bus simmulater Hi, I gota 403 on the link. URL: http://forum.audiogames.net/viewtopic.php?pid=280989#p280989 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A new simple game - The Truckdriver

2016-10-01 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: A new simple game - The Truckdriver use the game archive link as discussed in one of the above posts URL: http://forum.audiogames.net/viewtopic.php?pid=280986#p280986 ___ Audiogames-reflector mailing list

Re: A new simple game - The Truckdriver

2016-10-01 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: A new simple game - The Truckdriver oh this is really cool, well done. URL: http://forum.audiogames.net/viewtopic.php?pid=280974#p280974 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A new simple game - The Truckdriver

2016-09-30 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: A new simple game - The Truckdriver the link doesn't work, is that portuguese, either way I can't read it but the link has a 404 error code which is not found. URL: http://forum.audiogames.net/viewtopic.php?pid=280871#p280871 ___

Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-09-29 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Starlanes: Audio only MMORPG for Amazon Echo this sounds interesting however, I am not in the market for an echo, since I"m not interlinked into the Amazon ecosystem, just use it for occasional shopping, not a prime member, etc. So I wouldn't see the point of getting one. They seem

Re: 2D Platformer 4.0

2016-09-04 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: 2D Platformer 4.0 yeah the travel door doesn't stop the loop anymore, like, once you get through it and it drops you off. Also I do have some suggestions.1. instead of a remove menu, how about instead a view menu where you can see all of your constructs, such as walls platforms, etc,

Re: newsflash: judgement day released as freeware!

2016-09-03 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: newsflash: judgement day released as freeware! Liam's games are some of the best, full featured, mostly bug free, and feeling more like a AAA mainstream game than most, so I've been on the stream last night and I've downloaded JD. URL:

Re: the "lucky cop" is ready to download!

2016-08-27 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: the "lucky cop" is ready to download! ah. Yeah I think with more work, a little polish, the game will be in good shape.Something should be done where enemies come into range before shooting, either that or let you shoot farther, and I don't know why I keep getting stuck and am unable

Re: the "lucky cop" is ready to download!

2016-08-27 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: the "lucky cop" is ready to download! This game is extremely buggy! For one thing, I end up stuck places and unable to get out, even with trying to use the grappling thing to get me out, I then fall down and cannot get up. Also you can move the grappling hook up, down left and right in

Re: clok

2016-08-27 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: clok If I were to get back into the game, the command lag would have to drastically improve, not talking about roundtimes or walking either. It is a decent game though URL: http://forum.audiogames.net/viewtopic.php?pid=276483#p276483

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-05 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! it would be nice if we could have changelogs when updates  come out to determine what was done. URL: http://forum.audiogames.net/viewtopic.php?pid=272756#p272756 ___

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-27 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! ok about my adventures in the tunnel, I finally got it sorted. URL: http://forum.audiogames.net/viewtopic.php?pid=270836#p270836 ___ Audiogames-reflector mailing list

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-27 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! The thing is, if I lose it, I'll never be able to get out of that tunnel. Because my manamon are all gone and even if I have nets, and that other kid comes along, I can't make it past all those tamers. Well, gonna have to give it a

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-27 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I am wondering what I should do to beat that shadow leader guy in the Sqien path. That Aura master from Zimbats really screw me over. Grinding for hours just to level up. Got Bombusect from cocone and butterfly one from Globular. But

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-23 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Well, looks like I'm screwed and won't be able to get back there. Gonna have to restart.. XD XD XD! URL: http://forum.audiogames.net/viewtopic.php?pid=269754#p269754 ___

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-23 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Well, I might be in trouble. Got kidnapped by the shadow leader on the Sqien path and I cannot get out, so I basically saved game in there but after battling in there, I ran out of herbs and such. Then I met up with the kid and those

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-22 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I have beat the first stadium and can now do the online stuff. I do need to get my other Manamon up to scratch though, as they're really imbalanced in levels. URL: http://forum.audiogames.net/viewtopic.php?pid=269467#p269467

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-21 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I wish it worked with screen readers, I hate sapi voices they're laggy. Other than that, I like it, a bit over priced, but I like it. URL: http://forum.audiogames.net/viewtopic.php?pid=269214#p269214

Re: danger on the wheel update

2016-07-13 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: danger on the wheel update right, I'm blocking the update URL: http://forum.audiogames.net/viewtopic.php?pid=267912#p267912 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: flux world, a truely unique experience.

2016-05-05 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: flux world, a truely unique experience. ok, but how can you not speak English if you can write it fine. ANyway, I can fix it up for you if you want to use NVDA Remote URL: http://forum.audiogames.net/viewtopic.php?pid=259462#p259462 ___

Re: flux world, a truely unique experience.

2016-05-05 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: flux world, a truely unique experience. hmm, that is vvery odd because those clients should connect you with no problemwell, if you want me to take a look for you, let me know, you can also add me on skype:  bscross32 and I will talk to you there if you wish URL:

Re: flux world, a truely unique experience.

2016-05-05 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: flux world, a truely unique experience. OK, and what client are you using? URL: http://forum.audiogames.net/viewtopic.php?pid=259448#p259448 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: flux world, a truely unique experience.

2016-05-05 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: flux world, a truely unique experience. are you connecting at school or work? if so, that could be the problem, they could be preventing you from connecting, forcing you to use a proxy server instead. As long as you have internet, and you put centauri.servegame.com in the host field

Re: Block Drop

2016-04-14 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Block Drop Yeah tried it when it came out, its pretty cool URL: http://forum.audiogames.net/viewtopic.php?pid=257113#p257113 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Prometheus: The Eternal Wars

2016-04-13 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Hi, that wasn't the one I sent it to. The character's name is Kellen Midnight Blue Designation. URL: http://forum.audiogames.net/viewtopic.php?pid=257041#p257041 ___ Audiogames-reflector mailing list

Re: Oriol Gómez launches new game the hammer of glory

2016-04-10 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Oriol Gómez launches new game the hammer of glory I like this, but I think you get slapped down after all, for instance, even at 90, that's a fail. I'd maybe set the threshhold at anything under 85 or around that mark, but hey, its your game... it is cool though. URL:

Re: Now A Blind Legend on Steam

2016-04-10 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Now A Blind Legend on Steam You can buy the game on the web site, if you go to the steam page, you will then go click on store and enter the search box and type it in, you do have to have a steam account to buy, and its best to have steam already installed since on the age you can

Re: Now A Blind Legend on Steam

2016-04-09 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Now A Blind Legend on Steam Steam is very inaccessible, only because I'm low vision rather than totally blind am I able to use it successfully. I have bought the game and have played through a lot of it in one sitting. I am at the point where you are near the geysers and have to slash

Re: Prometheus: The Eternal Wars

2016-04-01 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Hi, I'm trying to recover my information, the user name, which I forgot, I probably know the password, but my attempts to contact yall have been ignored, so what can I do, can I get it recovered or am I screwed, I get I haven't been on and understand if my

Re: Prometheus: The Eternal Wars

2016-03-15 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Prometheus: The Eternal Wars OK, so there have been many updates, but is there a target release date for the new game. I feel like playing the old version is pointless with all these new things on the horizon. URL: http://forum.audiogames.net/viewtopic.php?pid=254023#p254023

Re: MarinaBreak - new year release from Nyanchan games

2016-03-01 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games does it need updating? It seems everything is already there to me. URL: http://forum.audiogames.net/viewtopic.php?pid=252064#p252064 ___ Audiogames-reflector mailing list

Re: clok

2016-02-25 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: clok if its on my end, then I don't know why, since I don't experience it on any other mud. It's this  1 - 3 second delay whenever you type in a command, and I'm not talking about roundtimes or the time it takes for your command queue to run its course. anything from look to sheath axe

Re: clok

2016-02-24 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: clok Bah, I'm not going back on there until they get their atrocious lag problems sorted out, and, since its been that way for like a year now, I doubt its getting fixed so meh. It really takes the fun out. And crafting is a lot more realistic in Lament than in Clok. I like Clok for

Re: Empire mud 2.0

2016-02-22 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Empire mud 2.0 I had an empire for a while, so I'm experienced, but meh, not enough people URL: http://forum.audiogames.net/viewtopic.php?pid=251212#p251212 ___ Audiogames-reflector mailing list

Re: Crime Hunter

2016-02-01 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Crime Hunter I agree as to the previous posts, I wish I didn't have to say this as well, but same thing, same over and over, combat mechanics same as SBU. I beat level 1 no prob, then level 2, whatever it was was at me so fast I didn't have time to react, like less than 200ms. And once

Re: Scrolling Battles Ultimate! Concept demo

2016-01-20 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Scrolling Battles Ultimate! Concept demo I still can't even get into SBP URL: http://forum.audiogames.net/viewtopic.php?pid=247303#p247303 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scrolling Battles Pro

2016-01-16 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Scrolling Battles Pro omg, are you insane! Items need only make sound when you're moving, else, it would be a conglomeration of beeps and boops and you wouldn't hear anything else. URL: http://forum.audiogames.net/viewtopic.php?pid=246914#p246914

Re: Lament

2016-01-15 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Lament that's what you do URL: http://forum.audiogames.net/viewtopic.php?pid=246840#p246840 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scrolling Battles Pro

2016-01-15 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Scrolling Battles Pro Yeah, my license is still not activated... what is up with this. URL: http://forum.audiogames.net/viewtopic.php?pid=246861#p246861 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scrolling Battles Pro

2016-01-13 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Scrolling Battles Pro I am not asking for the source code, I couldn't code my way out of a wet paper bag. I just want it to go for something. I paid for it, then 2 days later it went down and pretty much stayed down, so that money is pretty much wasted, not that it's a huge deal its

Re: Scrolling Battles Pro

2016-01-13 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Scrolling Battles Pro Yep, the wishy-washy shit's getting old. Screw your customers around, this is what happens, they'll all realize, then guess what, the next thing you do, you'll have less and less customers, you screw them over, and soon no one will look at anything you make paid.

Re: Lament

2016-01-13 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Lament Ah, I figured since its been available for 5 or 6 years, it wouldn't warrant a topic in new releases, but OK. URL: http://forum.audiogames.net/viewtopic.php?pid=246642#p246642 ___ Audiogames-reflector mailing list

Re: Scrolling Battles Pro

2016-01-12 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Scrolling Battles Pro So what's up with this, it was up since Thursday, then now I can't go on since it says my license is not activated. So what's the deal, when will this be up again. URL: http://forum.audiogames.net/viewtopic.php?pid=246515#p246515

Re: Scrolling Battles Pro

2016-01-12 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Scrolling Battles Pro Dude, I don't know why you say that, most things work just fine. Only two issues I see is no items in single player are spawning, and now there's a shit ton of items in multiplayer, like totally a shit ton. URL:

Re: Scrolling Battles Pro

2016-01-12 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Scrolling Battles Pro Yeah, I guess I'm a little annoyed, since it was shaping up to be a good little side scroller whoop ass game. And now, it'll probably be killed. URL: http://forum.audiogames.net/viewtopic.php?pid=246537#p246537 ___

Re: Scrolling Battles Pro

2016-01-12 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Scrolling Battles Pro yeah, pretty much my sentiments if its just going to be dropped, why not put it out there, at least, leave as is and publish a server app, at most, let other people take a crack at it. URL: http://forum.audiogames.net/viewtopic.php?pid=246543#p246543

Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-06 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! So, I can't get the combo to work, it just makes the you screwed up sound. I did change the keymap, because the default made no sense. I made punch left A and punch right S, and same for kick Z and kick right X but I still entered it

Re: MarinaBreak - new year release from Nyanchan games

2016-01-05 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games I beat all the missions, but I do have trouble in the score attack mode. I can get to level 5 on a stretch, and my score is like 500 plus some change. I think the balance is well done, but I might suggest a slight increase in the

Re: Scrolling Battles Pro

2016-01-05 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Scrolling Battles Pro It kind of makes sense to make it free, at least for a while, because it will attract people to it. Also, it'll allow you to stress test your server, as you know peeps will be jumping on if it goes free.Honestly, I haven't seen too many bugs. The glaring, most

Re: Scrolling Battles Pro

2016-01-05 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Scrolling Battles Pro I just can't wait to start slapping Aaron's ass around the map like a lil bitch, (Grins and smurks). URL: http://forum.audiogames.net/viewtopic.php?pid=245663#p245663 ___ Audiogames-reflector mailing list

Re: Scrolling Battles Pro

2016-01-05 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Scrolling Battles Pro If the people who bought it could get a new key, or re-use their own key when it went paid again, that cancels out any issues of wasted money. URL: http://forum.audiogames.net/viewtopic.php?pid=245655#p245655 ___

Re: Scrolling Battles Pro

2016-01-04 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Scrolling Battles Pro Well I will offer myself out to test, I'm not one of the testers who joins and doesn't do a damned thing. Also, Yeah, I can't sugar code it, so I'm just gonna say I hope you make a decision and stick to it, because when you screw with my money, you screw with me,

Re: Scrolling Battles Pro

2016-01-04 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Scrolling Battles Pro Having stress is no excuse for treating your customers like crap, if that's the way it is, then say I'm sorry, but I can't continue, make it free, or able to run on other servers with a server side component. I understand server space costs money, and that trying

Re: Scrolling Battles Pro

2016-01-04 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Scrolling Battles Pro Well, that being said, I had faith that this game would be different than the drama and childish immaturity of U, P. That being said, I will never buy another of your games, or products ever again. I am disappointed. URL:

Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-03 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! the jumping system is smooth, not buggy, the hell. URL: http://forum.audiogames.net/viewtopic.php?pid=245392#p245392 ___ Audiogames-reflector mailing list

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games I've got to try this, heard a gameplay from the PG13 New Year stream and it sounds amazing. URL: http://forum.audiogames.net/viewtopic.php?pid=245036#p245036 ___ Audiogames-reflector

Re: Design it, Drive it : Speedboats

2015-12-24 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: Design it, Drive it : Speedboats I seen in the trailer how the boat came up off the water and flipped over, that was cool. URL: http://forum.audiogames.net/viewtopic.php?pid=244016#p244016 ___ Audiogames-reflector mailing list

Re: flux world, a truely unique experience.

2015-12-23 Thread AudioGames . net ForumNew releases room : ironcross32 via Audiogames-reflector
Re: flux world, a truely unique experience. @65 Flux is very open ended, and it would be difficult to make a soundpack because new things are always being worked on, expansions and such. I do make triggers for events around the system, but simply so I don't miss messages. URL:

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