Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Hi, I'm wondering what you used to make tthis? Godaat or something else? URL: https://forum.audiogames.net/post/599626/#p599626 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-06-10 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Sable Alpha is here!–free to download for Public alpha testing! Is it just me, or are the links to the MP3 files broken? URL: https://forum.audiogames.net/post/539642/#p539642 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2020-05-23 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Huh, that's weird.I have Google Chrome and NVDA and everything works quite well, but I probably use the heading keys for than the buttons to move around. Try that instead.Only problem is that Chrome gobbles up memory like a hoard of starving turkeys URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2020-01-30 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @2030You can access the catacombs from any mausoleum.The stones are in (prepare for some probable mass misspelling) Madrannas, Navinshes and can't remember it's name, but it starts with L. The one whos graveyard entrance

Re: Trimps

2020-01-28 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Yup, my farthest raids scratched the surface of that stuff.The DG seems to be accessible enough with a little tweaking. I could do most things including buy levels and upgrades.In preticular, I think there is a way to show a description for an upgrade by clicking on that. Try

Re: Trimps

2020-01-23 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Try saving and refreshing. URL: https://forum.audiogames.net/post/495181/#p495181 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Trimps

2020-01-22 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps @darkIt's every five zones. Just to be correct URL: https://forum.audiogames.net/post/494861/#p494861 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Trimps

2020-01-21 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Each Robotrimp gives you 20% additive extra attack.So, you can open your damage table, and find the number of Robotrimps you have by doing Robotrimp bonus/20 URL: https://forum.audiogames.net/post/494592/#p494592 -- Audiogames-reflector mailing list

Re: Trimps

2020-01-17 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps I got there once, but lost my save before I could smash my way through.Once you're at zone 234 or so, you should be able to clear it or at least penetrate much farther. URL: https://forum.audiogames.net/post/493574/#p493574 -- Audiogames-reflector mailing list

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Bloodbath released! I can't even try it because I can't create an account.I can't create an account because there is an error that says: Error  dialog  Server lost URL: https://forum.audiogames.net/post/489079/#p489079 -- Audiogames-reflector mailing list

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-19 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem I don't think there is anything in there. What you want is through the rain forest. URL: https://forum.audiogames.net/post/478094/#p478094 -- Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2019-09-19 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic You craft them in the workshop, in the collection items section I think.You just need some metal. URL: https://forum.audiogames.net/post/462806/#p462806 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-08-15 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps A robotrimp's ability, when activated, reduces the attack of the next improbability you encounter by a percentage based on how many robotrimps you have.When you use the ability, it requires you to clear 5 zones before you can use it again.You can get robotrimps by running Bionic

Re: Trimps

2019-08-10 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps The other universe is late game content.Only think about it once you get to zone 700.The perfect slider causes maps to have the best possible values for size, loot and difficulty.If the game is paused, go to the bottom of the page, then go up until you find a clickable thing

Re: Trimps

2019-08-03 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Yup. URL: https://forum.audiogames.net/post/453013/#p453013 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Trimps

2019-08-03 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Just ignore the squares and push through. URL: https://forum.audiogames.net/post/452944/#p452944 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Trimps

2019-08-03 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps @686You can do the life challenge. It's hard at first but push through.@687It finishes when you click the finish daily button. URL: https://forum.audiogames.net/post/452911/#p452911 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-07-13 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps @darkI'd say do frugal.You only have to do it once, and the boost is as far as I know a 20% increase.@mhussainIf you want to run Trimps offline, extract the zip file, then open ScreenReader.html in your browser. That's what I do and it always works. URL:

Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-07-13 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma I might suggest that every time you combine a monster, that monster and all the monsters you combine from it get a stacking additive 10% stat boost from training, nothing else, just training.This way, you can make

Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-07-06 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma You can combine it at the monster association.That's about it though.Note: You can use a monster til its age reaches lasty, then you *must* drop it in the hibernation room. URL:

Re: Trimps

2019-07-06 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Urg, is anyone else got to zone 181 yet?It definitely gets interesting there (normal enemies now drop helium!)If you can kill them anyway... URL: https://forum.audiogames.net/post/447083/#p447083 -- Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2019-07-03 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Did the shops reappear? URL: https://forum.audiogames.net/post/445991/#p445991 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bokurano Daibouken 3 : secondary topic

2019-07-03 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Try and complete stage 25.5 again. That should fix it. URL: https://forum.audiogames.net/post/445927/#p445927 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!

2019-07-03 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D! Traceback (most recent call last):  File "game.pyw", line 13, in   File "engine\menus.py", line 10, in mainmenuTypeError: can only concatenate str (not "int") to str URL: https://forum.audiogames.net/post/445926/#p445926 --

Re: Trimps

2019-06-28 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps 2 for each nursery.However, you might soon start getting big breeding speed boosters so that makes it less reliable. URL: https://forum.audiogames.net/post/444748/#p444748 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken 3 : secondary topic

2019-06-25 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I think a mode where you can select the size of the stages, then select how many of each enemy type are spawning would be better.You could have presets that you can run, either in endless or challenge mode.You could make a 1000 tile map with 3

Re: Trimps

2019-06-25 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps No, don't think so. URL: https://forum.audiogames.net/post/444077/#p444077 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-25 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma I'm sort of stuck in a cycle where I raise a monster, it threatens to die, I get annoyed and go play BK, then I get board after a while and repeat.My best monsters only had 2 or 3 stats in the 999s.They were on there last

Re: Trimps

2019-06-22 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps @628Only thing I can think of is that you need to let your Trimps to breed to max population. URL: https://forum.audiogames.net/post/443402/#p443402 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-06-22 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps @628Only thing I can think URL: https://forum.audiogames.net/post/443402/#p443402 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bokurano Daibouken 3 : secondary topic

2019-06-17 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic You got a zip file, right?Unzip it.There's a read me and another file in there, I think it has a .dat extension.What ever it is, take it and copy it into the same directory as play.exe.Then try to play and you should get a message.Enjoy! URL:

Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-14 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma My monster threatened to die just at 2 years I think.I'm using lots of that item from the shop that increases all stats by 10 every time you train for a month.I wonder how I ruined my monsters age. URL:

Re: Bokurano Daibouken 3 : secondary topic

2019-06-13 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I think it requires you to have beeten normal difficulty.I'm not quite willing to bet on it, but it worked on my current playthrough. URL: https://forum.audiogames.net/post/441353/#p441353 -- Audiogames-reflector mailing list

Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-13 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma I was wondering how to get ghosts.I was going to combine my cat slime, but his age is lasty, so...Well, it's a sacrifice URL: https://forum.audiogames.net/post/441352/#p441352 -- Audiogames-reflector mailing list

Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-06-12 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games! Most confusing error ever.Maybe Google knows something about this.The problem might go away if Tolk was used instead, as AO seems to be running code that causes the problem. URL:

Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-12 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma I've gotten sucked into this game and it is fun, I gotta say that.I am wondering about a few things though.Does anyone know when you unlock golems? There very nice sounding.Does combining 2 already combined monsters

Re: Trimps

2019-06-06 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Auto storage is a permanent help.I'm not sure about offline though.It may buy when you come online again, but you'll probably use up resources. URL: https://forum.audiogames.net/post/438980/#p438980 -- Audiogames-reflector mailing list

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-06-06 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Start menu/manamon/type effectiveness manual.txt URL: https://forum.audiogames.net/post/438978/#p438978 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-06-04 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps @617Of course there worth it.Believe it or not, eventually you'll output so many Trimps per second you have no good reason not to buy some geneticists, so you can trade extra breeding you don't really need for health. URL: https://forum.audiogames.net/post/438557/#p438557

Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-06-01 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games! Maybe try running it 10 times, and then several times at different times of the day.Maybe Nianchan's server was down that time and it crashed. URL: https://forum.audiogames.net/post/438029/#p438029 --

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-06-01 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games You need to sell about 10, if memory serves. URL: https://forum.audiogames.net/post/438027/#p438027 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-05-31 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games! Maybe there is an error in data/errorLog.txt? URL: https://forum.audiogames.net/post/437717/#p437717 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-05-29 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Not sure what you mean.Could you post exactly what it said? URL: https://forum.audiogames.net/post/437229/#p437229 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken 3 : secondary topic

2019-05-28 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic If you can set up your cat to break one of those 500 tile long floors in stage 21 (it's possible with some weird maneuvers) you'll get 450 pieces, easily.Also, I descovered one more annoying thing about Carla.Now, I like boomerangs, there so

Re: Trimps

2019-05-27 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Maybe, but it'll happen for sure if you press NVDA+space and start throwing around letters. URL: https://forum.audiogames.net/post/436793/#p436793 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-05-27 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps If you have hot keys on, pressing either x, h, d or b can change the formations. URL: https://forum.audiogames.net/post/436762/#p436762 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-05-27 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Well, I got to z 150 this week end and there's a new perk, I am not saying anything! @Darren, at zone 70 you get a big damage bonus.It's something like 600%*4, but you need to do the trapper challenge first, then switch formations when you get the new one. URL:

Re: Trimps

2019-05-24 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps When you buy a gigastatiom, the price of gigastations is reset to what it was before.If it's your first gigastation, it'll be 1qa metal and 100t gems.Then, the price is increased by 20%If you've build enough warpstations, the price will drop a lot when you buy a gigga. You also

Re: Endless Runner

2019-05-24 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Endless Runner I dunno, by doing this, it seems you are forcing anyone who wants to compete to buy the game.Some people will buy it, but I don't feel like trying. URL: https://forum.audiogames.net/post/436178/#p436178 -- Audiogames-reflector mailing list

Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-05-24 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games! I think that scream was similar to the death of a security jet in BK3.@100The reset highscores bug should be fixed soon, but I believe I saw and fixed that in my 32 bit build.By the way, I think it'd be cool if the game does

Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-05-24 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games! I think that scream was similar to the death of a security jet in BK3.@100The reset highscores bug should be fixed soon, but I believe I saw and fixed that in my 32 bit build. URL:

Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-05-24 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games! I think that scream was similar to the death of a security jet in BK3.@100The reset highscores bug should be fixed soon, but I believe I saw and fixed that in my 32 bit build. URL:

Re: Trimps

2019-05-24 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Gigastations are much more useful once you're not cramped at zone 60.I start out building 20 or more before my first gigastation. URL: https://forum.audiogames.net/post/436099/#p436099 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-05-23 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games! Guys, here's an update to the temp 32 bit version, that allows you to view the scoreboard and check updates thanks to Nyanchan of course, and should also pop up a dialog box if an error occurs which should be helpful.Anyway,

Re: Trimps

2019-05-22 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps You can switch at any time.There is no conformation dialog.You can see the effect of the formation, by viewing a breakdown of your health and damage. URL: https://forum.audiogames.net/post/435671/#p435671 -- Audiogames-reflector mailing list

Re: Trimps

2019-05-22 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps You go to the trimp battle stats heading, then go up.There are things that you can click on. Reading upwards from the bottom, there in this order, or at least they will be until you hit zone 70 and a new one is added to the bottom.hxH means heap, it multiplies your hp by 4 but

Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-05-22 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games! @47Sure, email it and I'll recompyle.I can also add an exception handler to hopefully catch more errors and put them in a nice log file.I already found one where resetting scores, the function called to reset scores needs an

Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-05-21 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games! That version can't check for updates or post scores.I think I need the URLs that Nyanchan set up his server with.The source code doesn't seem to have them, which is the problem. URL:

Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-05-21 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Screaming Strike 2 -- One of the funniest audio arcade games! So I tried to compile on my 32 bit computer using pyinstaller.Here are the results.https://www.dropbox.com/s/3arsmewq3db8g41/dist.zip?dl=1Just extract and run ss.exeI can't cythonize anything on this computer.This exe ran

Re: Trimps

2019-05-17 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps I've decided to do the life challenge.I'm at zone 70 with 143 stacks.My thoughts so far are:You need to one shot enemies if you wanna keep max stacks or they have more of a chance to come alive.There is no easy way to interpret the living squares.Best I can think of is a status

Re: Trimps

2019-05-17 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps I've decided to do the life challenge.I'm at zone 70 with 144 stacks.My thoughts so far are:You need to one shot enemies if you wanna keep max stacks or they have more of a chance to come alive.There is no easy way to interpret the living squares.Best I can think of is a status

Re: Trimps

2019-05-16 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Hmm, maybe 1 in carpentry, and 5 or 6 in those perks like packrat or power that I don't upgrade so often.I actually upgraded power quite a bit.I am at zone 119 so far and My next challenge should give a perk that reduces Trimps required for coordination.This is good, because I

Re: Trimps

2019-05-15 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps I agree You have completed the Daily challenge! You have been rewarded with 166K extra Helium!Wonder if I should try life.Zone 110 is a rather extreme range for me, though. URL: https://forum.audiogames.net/post/433898/#p433898 -- Audiogames-reflector mailing list

Re: Ah Damn It!

2019-05-15 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Ah Damn It! I've been thinking, and here are some ideas that I consider fun that you could add to this game.They could be in different modes or whatever.Bonus ghost: A normal ghost, but every time it curses you, you get 1+current curse level points! Can you survive long enough to get

Re: Trimps

2019-05-15 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps I got this daily challenge here.I am not liking grinding maps with this, because:You have the 2019-05-14 Daily challenge active.• Trimps gain a stack of Pressure every 55 seconds. Each stack of pressure reduces Trimp health by 1%. Max of 60 stacks, stacks reset after clearing a

Re: Trimps

2019-05-14 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Actually, the modified enemies you get in challenges aren't so noticeable.Meditation is not very hard.In decay, you can easily and quickly turn zones to rubble.Just don't fall into the loophole where you need to farm resources and get equipment upgrades, but your attack is

Re: Trimps

2019-05-13 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps They don't do anything that effects the game. URL: https://forum.audiogames.net/post/433479/#p433479 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Trimps

2019-05-13 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Na, you are in the toddler pen.The baby pen is zone 1 URL: https://forum.audiogames.net/post/433464/#p433464 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Trimps

2019-05-13 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps oops,I should've probably said:SPOILERThey are at zone 100.It's basically a never ending bunch of randomly generated challenges that give helium. URL: https://forum.audiogames.net/post/433452/#p433452 -- Audiogames-reflector mailing list

Re: Ah Damn It!

2019-05-13 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Ah Damn It! I really hate when there is a troll, and there is also a ghost, and the ghost curses you over and over while the troll walks up and uses you for target practice. URL: https://forum.audiogames.net/post/433440/#p433440 -- Audiogames-reflector mailing list

Re: Trimps

2019-05-13 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Glad for the updates, gotta grab it!I've reached zone 100 2 days ago, with about 18 missing coordination upgrades.Since then, I've been using daily challenges to get lots of helium and My carpentry bonus is 1869% or something.I still have 3 or so coords to get around zone 80,

Re: Trimps

2019-05-09 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps You need to make many little jumps to get to zone 60.But yeah, carpentry is! A great perk.I buy 25 wormholes at zone 40 or so each run, then no more.I've gotten to zone 85, and I probably had 10 missing coordination upgrades then, ugh. URL:

Re: Trimps

2019-05-09 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Look for a level 5 heading named 'rename heirloom'Under that you can buy upgrades. URL: https://forum.audiogames.net/post/432458/#p432458 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-05-09 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps It'll show up at the bottom of the page when you click on an Heirloom.They show up as a button too, labeled for example 'Uncommon shield'Click it and you'll get a pop up. URL: https://forum.audiogames.net/post/432423/#p432423 -- Audiogames-reflector mailing list

Re: Trimps

2019-05-09 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps @490I don't use this myself, but there is something in settings.@491The upgrade x 1 button when you've selected an Heirloom will say how much NU you need to upgrade it.By the way guys, I started the electricity challenge after getting to z 85 and it's kinda scary how fast the

Re: Ah Damn It!

2019-05-08 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Ah Damn It! OK cool!Looking forward to it already!Actually, I'm blind, so maybe looking isn't the right word... URL: https://forum.audiogames.net/post/432285/#p432285 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-05-08 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps At higher zones, the bosses at the end of each zone drop a lot more helium.You need at least 3 digits to count the amounts, sometimes 4! URL: https://forum.audiogames.net/post/432286/#p432286 -- Audiogames-reflector mailing list

Re: Trimps

2019-05-08 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps You can boost carpentry as much as you want.Keep in mind it compounds, which means the more you buy, the faster it increases with each purchase.You only start getting balance stacks at zone 6 or so, so at zone 8 might be a good time to rerun tricky paradise and rid yourself of

Re: Trimps

2019-05-08 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Do a few zones, then run a low level map like the block to get rid of balance stacks, then repeat.The 135% damage in maps isn't so scary, or even noticeable. URL: https://forum.audiogames.net/post/432265/#p432265 -- Audiogames-reflector mailing list

Re: Ah Damn It!

2019-05-08 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Ah Damn It! I was playing the game just now and I noticed 2 things.First, trees aren't very dangerous. I have *never* died from a tree.Second:I get possessed, A troll appears,I go to a cactus and wait,A zombie comes up,The AI attacks,Die goes the zombie,Die goes the cactus,The troll

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-05-06 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I've been level 150 or so, and there didn't seem to be anything stopping me from killing goblins.Goblins spawn in the palace, anyway. URL: https://forum.audiogames.net/post/431770/#p431770 -- Audiogames-reflector

Re: Trimps

2019-05-06 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps I by 25 wormholes at zone 42 or so, then never buy more.If you can get to z 60, you'll start getting tons of helium, and if you can clear just one zone or 2, you'll almost certainly get back at least 2x the helium you spent on wormholes.Getting to zone 60 is hard though.I'm at

Re: Trimps

2019-05-04 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps I managed to complete it and tried decay.I decided to abandon that.Instead of helping me to clear the 50 to 60 part, it simply increased the time I have to wait for each enemy to die.Maybe this was my faut for going to sleep, but I don't like that I can't loot as much as I want

Re: Trimps

2019-05-04 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Try pressing space URL: https://forum.audiogames.net/post/431323/#p431323 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Trimps

2019-05-03 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps .Let's just say, there are afew other challenges I'd rather do.Ugh, I'm doing the trapper challenge now, URL: https://forum.audiogames.net/post/431121/#p431121 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-05-03 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Wow! I just realized, I just forgot bounty too!It's funny that I managed to do without it until I broke the planet.Shows how powerful I became heh.I left my game repeating a map and trying to generate as much food as possible all night, and well, if anyone finds a dead dragimp,

Re: Trimps

2019-05-01 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps And, the 0.3% compounds, so at zone 60 it really starts to add up.I kind of regret tauntimp, though because the amount of Trimps is very small.I wish I could import blimps to the end of every map, so every time they die they drop 2x food, wood and metal.By the way, to motivate

Re: Trimps

2019-04-30 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps I  like to  loot maps.I used bones (I collected about 300) to buy imports:Feyimp, Magnimp, Whipimp, Tauntimp, Jestimp, Titimp, and Megaskeletimp just unfortunately kidding about that last one.Then again, if they did spawn in maps, there would be no challenge.I got looting to

Re: Trimps

2019-04-30 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps I'm one of those who got stuck breaking the planet.I can do it if I actually try, but then I'm stuck chipping at a brick wall with a dagger.I managed to unlock challenge2, and I plan to get a 35% bonus before tackling zone 70.Coordination upgrades are annoying! URL:

Re: Trimps

2019-04-29 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps It'd start you again.Though you could run to zone 22 to get some coordination upgrades, then smash DOA to bits. URL: https://forum.audiogames.net/post/430162/#p430162 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Ah Damn It!

2019-04-29 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Ah Damn It! Funny idea, helicopter.Picks up enemies or cactus's and drops them near you.Moves quickly, takes 3 hits to destroy, spawns every 2 minutes or so, can drop bombs which destroy stuff and create pits, moves fast, but can't damage you if you jump.My idea for a boss. URL:

Re: Ah Damn It!

2019-04-29 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Ah Damn It! Wow! I really! Love games with AI!I gotta try this!Thanks for the fun game.By the way, could I check out the NVG? URL: https://forum.audiogames.net/post/430076/#p430076 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scrolling Battles, You're World, 4.3.2 (beta 4.3.3)

2019-04-25 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Scrolling Battles, You're World, 4.3.2 (beta 4.3.3) Recently, I have noticed a weird bug when jumping.My client lags a lot when in certain areas of the map.Many times, on some maps, I can jump from 0 0, to 0 100, without any shoes with only a staircase.Can you check this? URL:

Re: Ah Damn It!

2019-04-25 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Ah Damn It! I wonder if these DLLS can be packaged in the executable?This is a fun game by the way.Would you also be interested in an offline mode where:There are 2 teams,Both teams consist of a more or less equal random number of entities,The entities will hunt there team

Re: Trimps

2019-04-25 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Maybe you did run the challenge.Go to view perks, and nwear the bottom, it'll say if you're running a challenge and there is something that you can click on to abandon the challenge. URL: https://forum.audiogames.net/post/429278/#p429278 -- Audiogames-reflector mailing

Re: Trimps

2019-04-25 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps @DarkThe Trimp challenge says, or at least seems to say, that it grants some other form of bonus besides the perk.Yeah, all that work leads to lots of destruction in the earlier zones.The enemies probably feel like they must kill a never ending hord of cthulimps I just reached

Re: Trimps

2019-04-24 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps @greensatelliteYou're awesome, those perks have been annoying me for a while now.Does anyone know what the trimps challenge's other reward is? URL: https://forum.audiogames.net/post/429150/#p429150 -- Audiogames-reflector mailing list

Re: Trimps

2019-04-11 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps @302Just increase attack, a lot.Your health looks nice.@303You can buy more than one of an item. That menu where you can select all, buildings, jobs, upgrades and equipment? Right under that is a list where you can select 1, 10, 25 or 100. You can also select custom, type in a

Re: Trimps

2019-04-11 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps It says 0.10 percent.This means, that every time you attack an enemy, the enemy loses 0.10 percent of there health.If you attack something with 1 health, this means that the enemy is losing about 10 health.Of course that is really really small. URL:

Re: Trimps

2019-04-11 Thread AudioGames . net ForumNew releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Attack shows how much damage you're doing.You really need to buy more offensive equipment.If I've got it right, you're currently needing to hit an enemy 200 or more times to kill it.Health shows how much hp you are losing every time you're hit, but this can go negative if you

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