Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-06 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! Well the big problems I had with dragonstrike scrolls were1 you often eneded to have 100% accuracy when executing the scrolls to defeat bosses2 the scrolls randomized themselvesNeither of those will be the case in BZr. Unarmed combos wi

Re: Scrolling Battles Pro

2016-01-04 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Scrolling Battles Pro @defender, I think that this dance will keep going on as long as Mason doesn't get a mental readjustment. He's definitely able to make games. He is definitely not able to keep online games running. Maybe he's figuring that out finally. It only took him like 3 faile

Re: Bokurano Daibouken 3 : secondary topic

2016-01-03 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Just listen for the energy blasts and hit left or right to aim at them, then just shoot them down. You can almost keep up, which is all you ened to do, your skyracer can take a fair amount of damage. URL: http://forum.audiogames.net/viewtopic.php?

Re: Bokurano Daibouken 3 : secondary topic

2016-01-03 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic at post  763, the number that it says in gold coin collecting help is the number of levels you need before you can play that stuff. You need level 1500, so you're probably about level 200 now. So get grinding. lol URL: http://forum.audiogames.net/

Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-03 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! If you made a dropbox account before december 2013, you a public folder which would let you send links of the format which I send out. These are direct links, as compared to the newer ones which look like direct links but actually take

Re: New game from Oriol Gómez, Thief, is here!

2016-01-03 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New game from Oriol Gómez, Thief, is here! Thief doesn't use the elias engine, that's not the real reason why it doesn't work on techmaster20's computer. I'm really not sure why it wouldn't work, but that's definitely not it. URL: http://forum.audiogames.net/viewtopic.php?pid=245324#p2

Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-03 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! Yeah, I actually fixed that bug, the game has a chance of locking up if you've already unlocked a voice pac and it wants to unlock a new one for you. I've since fixed the bug. I'll get a fix to you soon. URL: http://forum.audiogames.ne

Re: Bokurano Daibouken 3 : secondary topic

2016-01-03 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic When you hear the fire flairing up, the clear burns, whic are the metal things that just hit you randomly, will show up soon after. You have enough time to hook up to safety before that happens. Always destroy the unknown energy first, then take ou

Re: Scrolling Battles Pro

2016-01-03 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Scrolling Battles Pro So i played some sbp single palyer aon the new 1.71 version. There were no items. NOne at all. Also I find it really dumb that the enemies, even if you hit them with anything, even your fists, don't retaliate. They just run toward whatever target they had before.

Re: New game from Oriol Gómez, Thief, is here!

2016-01-03 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New game from Oriol Gómez, Thief, is here! Big bug, the score doesn't actually reset when you start a new game. That's how people were getting huge 5000+ scores on the scoreboards. Better fix that and reset the boards quick! URL: http://forum.audiogames.net/viewtopic.php?pid=245261#p24

Re: New game from Oriol Gómez, Thief, is here!

2016-01-02 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New game from Oriol Gómez, Thief, is here! I played the game perfectly well on windows 7. I'm not sure what yoyu're using URL: http://forum.audiogames.net/viewtopic.php?pid=245246#p245246 ___ Audiogames-reflector mailing list Audiogames-

Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-02 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! yeah, I plan to have a story URL: http://forum.audiogames.net/viewtopic.php?pid=245155#p245155 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:/

Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-02 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! That's your computer URL: http://forum.audiogames.net/viewtopic.php?pid=245143#p245143 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahat

Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-02 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! Hi guys, new version of battle zone has just been released, get it at https://dl.dropboxusercontent.com/u/825 … oncept.zipsome new stuff:unlocakebl voice packslootable and equippable items2 lines, but they change the game so much. Go pi

Re: Bokurano Daibouken 3 : secondary topic

2016-01-01 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @beruch I'd pump up attack. Also, I really like the laser blade butt he power up time is ridiculous, it's good for taking out boss mobs though. URL: http://forum.audiogames.net/viewtopic.php?pid=245065#p245065

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games Nah, I vote to keep the mechanics the way they are. You just need to learn to be really accurate with your paddle swings. Don't erode the skill gap please! URL: http://forum.audiogames.net/viewtopic.php?pid=245057#p245057

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games 1,206 points, still trying to beat you DD but almost there! URL: http://forum.audiogames.net/viewtopic.php?pid=245054#p245054 ___ Audiogames-reflector mailing list Audiogames-reflector@s

Re: Bokurano Daibouken 3 : secondary topic

2016-01-01 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic My weapons of choice are probably the miracle edge and the omega shooter. With all the scopes and stuff the omega shooter still does great damage even to boss units on the highest difficulties. URL: http://forum.audiogames.net/viewtopic.php?pid=24

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games it looks like I'm becoming more and more accurate with my paddle, got a score of 1120 with only 607 blocks destroyed! URL: http://forum.audiogames.net/viewtopic.php?pid=245022#p245022 __

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games Also has anyone had any luck  hitting the ball with the paddle at any height other than right above the ground? It's a lot harder that way, not sure if there's any advantage to doing it URL: http://forum.audiogames.net/viewtopic.php?pi

Re: MarinaBreak - new year release from Nyanchan games

2015-12-31 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games yeah, if you play the mission mode, then you play the score attack mode, when you elvel up that error shows up. Just close the game and reopen it before playing score attack mode URL: http://forum.audiogames.net/viewtopic.php?pid=24496

Re: Run from your past is here! Wait... What?

2015-12-31 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Run from your past is here! Wait... What? That whole message is confusing. First you say they're yours, then you say that the generator just generates random sounds, which means they might not be yours after all? hmmm ... URL: http://forum.audiogames.net/viewtopic.php?pid=244950#p2

Re: Bokurano Daibouken 3 : secondary topic

2015-12-31 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic oh yeah, those are nice.. Forgot all about them. URL: http://forum.audiogames.net/viewtopic.php?pid=244901#p244901 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken 3 : secondary topic

2015-12-31 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic the dragon freeze thing is pretty easy tos top, you just drop an item between yourself and the thunder or the ice cube and then it hits the object instead of you. Or you can jump it. URL: http://forum.audiogames.net/viewtopic.php?pid=244898#p24489

Re: MarinaBreak - new year release from Nyanchan games

2015-12-31 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games man this game is bad ass. Makes all the other breakout games seem really boring, because it uses real physics and I can predict the way the ball moves. I love it URL: http://forum.audiogames.net/viewtopic.php?pid=244892#p244892 __

Re: Scrolling Battles Pro

2015-12-29 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Scrolling Battles Pro well if all you can do in the multiplayer is play the single player but with real people, I find that kind of limited. Remember I said you can only do 3 thing,s walk, jump, and shoot? URL: http://forum.audiogames.net/viewtopic.php?pid=244669#p244669 _

Re: Merry Battle Zoness from Game Madness Interactive!

2015-12-29 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! Because I have better ways to spend my time URL: http://forum.audiogames.net/viewtopic.php?pid=244668#p244668 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: Bokurano Daibouken 3 : secondary topic

2015-12-29 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic no, it's not required, but recommended. Basically you get the sensor, flip the switch, head to 50,100, open the door, you get a key, then everything else is pretty straightforward after that URL: http://forum.audiogames.net/viewtopic.php?pid=24462

Re: Merry Battle Zoness from Game Madness Interactive!

2015-12-28 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! THe old battle zone is finished for all intents and purposes, even though the story isn't really finished. I will not develop damage extreme anymore. I will recreate grave of redemption in a different language. URL: http://forum.audiog

Re: Merry Battle Zoness from Game Madness Interactive!

2015-12-28 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! Hi guys, I recorded a quick audio demo of voice pack support in thegame, which is mostly what I've been working on, besides annoying bug fixes. I'll probably go back to coding major gameplay concepts tonight. The link is https://dl.drop

Re: BTB! a new multyplayer battle game!

2015-12-28 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: BTB! a new multyplayer battle game! nah, the source code isn't pirated. Piracy is illegal. And this isn't really. URL: http://forum.audiogames.net/viewtopic.php?pid=244506#p244506 ___ Audiogames-reflector mailing list Audiogames-reflecto

Re: Bokurano Daibouken 3 : secondary topic

2015-12-28 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic 16-1 URL: http://forum.audiogames.net/viewtopic.php?pid=244501#p244501 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/ma

Re: BTB! a new multyplayer battle game!

2015-12-27 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: BTB! a new multyplayer battle game! Sounds suspiciously like you just used most of the leaked up source code. Don't get it guys! URL: http://forum.audiogames.net/viewtopic.php?pid=244428#p244428 ___ Audiogames-reflector mailing list Audi

Re: Merry Battle Zoness from Game Madness Interactive!

2015-12-26 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! Yes, I plan to add a lot more features to the game.And thanks to Oriol Gomez for his voice pack! URL: http://forum.audiogames.net/viewtopic.php?pid=244307#p244307 ___ Audiogames-reflecto

Re: Bokurano Daibouken 3 : secondary topic

2015-12-26 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic once you hit the switch, the door at 50,100 is open. URL: http://forum.audiogames.net/viewtopic.php?pid=244282#p244282 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: Bokurano Daibouken 3 : secondary topic

2015-12-26 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic once you hit the switch, the door at 100,0 is open. URL: http://forum.audiogames.net/viewtopic.php?pid=244282#p244282 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.

Re: Paladin of the Sky, new full length audio game RPG

2015-12-26 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG you should be able to get it closed to where the needle is. I  don't think it is blocked off to you now. URL: http://forum.audiogames.net/viewtopic.php?pid=244238#p244238 ___ Audiogames-

Re: Merry Battle Zoness from Game Madness Interactive!

2015-12-26 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! Quick update to the concept demo. I've stopped a rare runtime error where you hear a knife throwing sound and then the game crashes. let me know if you get it. Also, the speech configuration options that were in Grave of Redemption, inc

Re: Bokurano Daibouken 3 : secondary topic

2015-12-26 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic you get clear metals, which allow you to build cooler things in the stage 16 shop. Sometimes you get other secret weapons when defeating some enemies. URL: http://forum.audiogames.net/viewtopic.php?pid=244219#p244219 _

Re: Merry Battle Zoness from Game Madness Interactive!

2015-12-25 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! @chandu, there is a file included in the .zip that gives you all the information about delivering your voice files to me. URL: http://forum.audiogames.net/viewtopic.php?pid=244189#p244189 __

Re: Paladin of the Sky, new full length audio game RPG

2015-12-25 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG clear vial is in the druggy hideaway, I think. URL: http://forum.audiogames.net/viewtopic.php?pid=244176#p244176 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Re: Merry Battle Zoness from Game Madness Interactive!

2015-12-25 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! Yeah i plan to allow you to grab enemy weapons when they die, and thanks for the language file. THe point of the language file ist that you will eventually be able to select from a bunch of different langauges or mods in which to play t

Re: Merry Battle Zoness from Game Madness Interactive!

2015-12-25 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! Hmm, never seen the standing ghost enemies bug. And oops about the language file, I'll fix that problem, I just forgot to include the language file. SOrry about that URL: http://forum.audiogames.net/viewtopic.php?pid=244097#p244097

Re: Merry Battle Zoness from Game Madness Interactive!

2015-12-25 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! @aaron I think you might have forgotten the jump move in the middle.Hi guys, just released an updated version of the concept demo. I've fought the pit sound stopping bug, and in the dozen or so tests I ran, it didn't crop up once. If it

Re: Merry Battle Zoness from Game Madness Interactive!

2015-12-25 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! Hi guys, just released an updated version of the concept demo. I've fought the pit sound stopping bug, and in the dozen or so tests I ran, it didn't crop up once. If it does, let me know, but it should happen a lot less. This also has a

Merry Battle Zoness from Game Madness Interactive!

2015-12-24 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Merry Battle Zoness from Game Madness Interactive! December 25 has just rolled around for those of us in the United States! No presents in the stocking or under the evergreen for you? Have one from Game Madness Interactive instead! You're no longer submitting voice packs for some weird idea

Merry Battle Zoness from Game Madness Interactive!

2015-12-24 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Merry Battle Zoness from Game Madness Interactive! December 25 has just rolled around for those of us in the United States! No presents in the stocking or under the evergreen for you? Have one from Game Madness Interactive instead! You're no longer submitting voice packs for some weird idea

Merry Battle Zoness from Game Madness Interactive!

2015-12-24 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Merry Battle Zoness from Game Madness Interactive! December 25 has just rolled aorund for those of us in the United States! No presents in the stocking or under the evergreen for you? Have one from Game Madness Interactive! You're no longer submitting voice packs for some weird idea; you wi

Re: Adventure At C:

2015-12-24 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Adventure At C: jump on to the knocking things, they are paltforms. URL: http://forum.audiogames.net/viewtopic.php?pid=244047#p244047 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-

Re: Bokurano Daibouken 3 : secondary topic

2015-12-24 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic t menu1 launch a rocket, choose this and then select where you want the rocket launched, it also tells you what enemies will beh it by the rocket2 heal up carla with a remote medical kit, this sends down a remote medical kit to heal up carla for 50

Re: Bokurano Daibouken 3 : secondary topic

2015-12-24 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic you might want to level up defense a bit, at least that's what I did. URL: http://forum.audiogames.net/viewtopic.php?pid=243990#p243990 ___ Audiogames-reflector mailing list Audiogames-reflector@sab

Re: Paladin of the Sky, new full length audio game RPG

2015-12-24 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG You have to do the final shot thing later in the game also so don't get comfortable URL: http://forum.audiogames.net/viewtopic.php?pid=243973#p243973 ___ Audiogames-reflector mailing lis

Re: Break out the S Quad Way!

2015-12-23 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Break out the S Quad Way! Hmm, it works for me, using a windows 7 64 bit system. The game's pretty fun, except there's a bug where you can move around the board and there are just a few blocks left of a 16 or 24-block field, but the speech doesn't tell you which ones are left, after you

Re: Ultrapower. Here it is, for those who want it.

2015-12-23 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Ultrapower. Here it is, for those who want it. Probably because there have been like 4 people who claim to have released ultra power now. Though you aren't really associated with mason at all before now, so this actually is a bit better. You haven't been kicked off his dev teams or anyt

Re: Bokurano Daibouken 3 : secondary topic

2015-12-23 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic think the j key is at 1000. URL: http://forum.audiogames.net/viewtopic.php?pid=243858#p243858 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-g

Re: Bokurano Daibouken 3 : secondary topic

2015-12-23 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Because there's a j key also, you need to do the same in 23-2. URL: http://forum.audiogames.net/viewtopic.php?pid=243825#p243825 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Bokurano Daibouken 3 : secondary topic

2015-12-22 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic the dial changes what you get when you land in 18-3 URL: http://forum.audiogames.net/viewtopic.php?pid=243774#p243774 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.

Re: Bokurano Daibouken 3 : secondary topic

2015-12-21 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I think you have to walk a bit in the new room and enemies will pop out at you, could be misremembering. URL: http://forum.audiogames.net/viewtopic.php?pid=243673#p243673 ___ Audiogames-reflector ma

Re: Scrolling Battles Pro

2015-12-20 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Scrolling Battles Pro There are a few sounds that Chi said that he'd mixed himself for swamp that showed up in the SBP game. the most obvious one is the sound of the water barrier in the river that you have to jetpack over. But, as has been said many times before, those sounds were unen

Re: Scrolling Battles Pro

2015-12-20 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Scrolling Battles Pro There are a few sounds that Chi said that he'd mixed himself for swamp that showed up in the SBP game. the most obvious one is the sound of the water barrier in the river that you have to jetpack over. But, as has been said many times before, those sounds were unen

Re: Paladin of the Sky, new full length audio game RPG

2015-12-20 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG well, that insanely leveled up lucy might explain your problem. Why did you do that, anyway ... You will probably have to level up your other characters to 60 or so just to compete with her. URL: http://forum.audiogames.net/viewtopic.p

Re: Paladin of the Sky, new full length audio game RPG

2015-12-20 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG I found lucy fairly easy. And for me, the battle took about 30 minutes. For the characters with high attack, ceicil and kelly and shauna, just spam roll the dice or use the strongest dragon strike scroll you can cast reliably. For ross

Re: Doomed

2015-12-18 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Doomed yeah i  could develop that game ina f ew hr URL: http://forum.audiogames.net/viewtopic.php?pid=243301#p243301 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Doomed

2015-12-18 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Doomed Yeah, not sure if it's worth $15 honestly, when we have more involved titles for 20. I am not going to compare it to any free games though, because those games are usually made not because they are valueless, but because the dev doesn't want to charge for his games. mason obvious

Re: Bokurano Daibouken 3 : secondary topic

2015-12-17 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic You need to get some defense ignore weapons. THe mini/middle/mega/omega shooters are one, but the bullets only do like 1/8 of their normal damage to cameras, so you'll want a melee weapon that does extremely high damage. The magical edge and miracl

Re: Cubus Maximus/supercube, a new game from Oriol Gómez is here!

2015-12-16 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Cubus Maximus/supercube, a new game from Oriol Gómez is here! I can't picture the cube in my head, so I just end up hitting random things. The other alternative is memorizing what happens when you turn to each side, but that's really hard because I have to memorize 24 different commands

Re: Psycho Strike - New Strategy/Action game

2015-12-16 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game the demo won't let you save. Really there's no point if you can only play to level  8 on any char though. URL: http://forum.audiogames.net/viewtopic.php?pid=243058#p243058 ___ Audiogames-reflector

Re: Doomed

2015-12-16 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Doomed I played the game, it's a standard issue space invader. move your targeting around, shoot when it's in the center, hear the explosion. URL: http://forum.audiogames.net/viewtopic.php?pid=243027#p243027 ___ Audiogames-reflector mail

Re: UltraPower (new topic!)

2015-12-16 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: UltraPower (new topic!) don't work too hard on it vlad, mason will probably kick you out soon URL: http://forum.audiogames.net/viewtopic.php?pid=243023#p243023 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog

Re: Doomed

2015-12-15 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Doomed is this any different from judgment day or world of war besides the sfx and the trophies? It costs $15. URL: http://forum.audiogames.net/viewtopic.php?pid=242972#p242972 ___ Audiogames-reflector mailing list Audiogames-reflector@s

Re: Bokurano Daibouken 3 : secondary topic

2015-12-12 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Spoileryou can get the chaos flare in 25-5 by killing the life burner. URL: http://forum.audiogames.net/viewtopic.php?pid=242451#p242451 ___ Audiogames-reflector mailing list Audiogames-reflector@sa

Re: Bokurano Daibouken 3 : secondary topic

2015-12-11 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic My spirit sword level has about 20 exp, I'm not sure what level that equates to but it can own everything that's below level about 700 even the bio controller. URL: http://forum.audiogames.net/viewtopic.php?pid=242275#p242275

Re: Bokurano Daibouken 3 : secondary topic

2015-12-11 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Nods, the omega shooter takes them out quickly though, if you take the time to farm it. URL: http://forum.audiogames.net/viewtopic.php?pid=242203#p242203 ___ Audiogames-reflector mailing list Audiog

Re: Bokurano Daibouken 3 : secondary topic

2015-12-09 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @threeblacknoises stage 14 is like refugees I think, you can talk to them and some people give you some interesting info but there are so many people that just don't bother lol URL: http://forum.audiogames.net/viewtopic.php?pid=242016#p242016

Re: Bokurano Daibouken 3 : secondary topic

2015-12-09 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic you should probably use large speed drinks, though if you can hear the bomer containers falling, and you can see them ont he detection menu, they don't follow you around. There are just a lot of them, you can outrun the security carts with speed dr

Re: Bokurano Daibouken 3 : secondary topic

2015-12-05 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic the key is in 10-4 URL: http://forum.audiogames.net/viewtopic.php?pid=241382#p241382 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.

Re: CrimsonCurrentsV1.1

2015-12-01 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: CrimsonCurrentsV1.1 i guess this is sort of interesting, I just sort of hold the A key down and crank up the speed and center the sound from A and shoot shoots hoot URL: http://forum.audiogames.net/viewtopic.php?pid=240776#p240776 ___ Au

Re: CrimsonCurrentsV1.1

2015-12-01 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: CrimsonCurrentsV1.1 you forgot all the sounds URL: http://forum.audiogames.net/viewtopic.php?pid=240717#p240717 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/

Re: Bokurano Daibouken 3 : secondary topic

2015-11-21 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic hm, I rremember finding the laser machinegun in stage 6-2 but I haven't found the sky machinegun. Wonder where that is URL: http://forum.audiogames.net/viewtopic.php?pid=239434#p239434 ___ Audiogame

Re: New horror and adventure sidescroller, The gate!

2015-11-10 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Yes, I was really impressed  by the hades voice actor. Richard Bristo has a voice website and voice demos from other projects he's voice acted for. None of the other voice actors have that; the ones that weren't actually associated with d

Re: New horror and adventure sidescroller, The gate!

2015-11-10 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! I felt like Aaron was just trying too hard to portray the emotion. You could tell he wasn't really, like, into it, when he recorded it. A morbid thought, but if he had just lost a loved family member in real life and recorded that line, I

Re: New horror and adventure sidescroller, The gate!

2015-11-08 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! If you didn't get to hea rmy audio playthrough, I've removed the file from dropbo and uploaded it to oneDrive, which doesn't appear to have bandwidth limits. The link ishttps://onedrive.live.com/redir?resid=5 … file%2cogg URL: http://for

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Yeah, I think I'm going to pay for the translation also, and I generally don't pay for audio game related stuff. URL: http://forum.audiogames.net/viewtopic.php?pid=237723#p237723 ___

Re: Adventure At C:

2015-11-07 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Adventure At C: the saves are encrypted, so you'd have to break the encryption first, then it's probably just a matter of deserializing a dictionary URL: http://forum.audiogames.net/viewtopic.php?pid=237660#p237660 ___ Audiogames-reflect

Re: Bokurano Daibouken 3 : secondary topic

2015-11-05 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic [[wow]] that is super sweet yukio, can't wait for the translation! URL: http://forum.audiogames.net/viewtopic.php?pid=237423#p237423 ___ Audiogames-reflector mailing list Audiogames-reflector@sabaha

Re: New horror and adventure sidescroller, The gate!

2015-11-04 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! i think he means the reloading the bow ups the difficulty or something. URL: http://forum.audiogames.net/viewtopic.php?pid=237382#p237382 ___ Audiogames-reflector mailing list Audiogames-r

Re: New horror and adventure sidescroller, The gate!

2015-11-02 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! I assume the pepole who got a hold of it can upload it to their dropboxes and give you a link. you might also try this link, which isn't a public link but should still point to the file, not sure if it will work though.https://www.dropbox

Re: New horror and adventure sidescroller, The gate!

2015-11-02 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Yeah, I actually was a little less careful than I could have been in that playthrough. The zombies move pretty fast and usually I still have about a dozen miracle cures by the time I reach Hades. I just wanted to get it done by that time,

Re: New horror and adventure sidescroller, The gate!

2015-11-02 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Hi guys! I have created a playthrough of the gate on normal. It's all here, from the beginning to hades, minus the cutscenes. The ending scene is in there, just because I think it's hilarious. I also have turned on my own music over the g

Re: New horror and adventure sidescroller, The gate!

2015-11-01 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! The only real difference between difficulties is that the enemies have more hp and might move faster and hit harder. That's just sort of a lazy way to manufacture difficulty. Now if you made the enemies do other interesting stuff on the h

Re: New horror and adventure sidescroller, The gate!

2015-10-31 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Well  often  if you have a few enemies in range, your weapons will not hit the closest one to you, which I find kind of dumb. This is especially troublesome with the bow. URL: http://forum.audiogames.net/viewtopic.php?pid=236921#p236921

Re: Bokurano Daibouken 3 : secondary topic

2015-10-30 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic instant translate wouldn't help you with that level. Search for 6-1 in this topic though, a lot of people show you how to beat it. URL: http://forum.audiogames.net/viewtopic.php?pid=236730#p236730 _

Re: New horror and adventure sidescroller, The gate!

2015-10-28 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! the lightning rod has a minimum range,. If the enemies move too close to you it doesn't work so move away and try it at longer range. The range is really long, like even longer thaan the bow. URL: http://forum.audiogames.net/viewtopic.ph

Re: New horror and adventure sidescroller, The gate!

2015-10-26 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Yeah, I jump all the time. When he makes holes, I generally don't try to jump over the hole to the other side of the stage, unless I know that side is bigger and will give me more maneuvering room. That's because it takes a bit of time fo

Re: New horror and adventure sidescroller, The gate!

2015-10-26 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! the trick with the priests is to hit him once with the sword, that lures them over to him, which is probably close to where you are, then you can hit and kill them. Really, it boils down to hearing all the sounds. The difficulty curve in

Re: U-Mart. A business strategy game, by Aprone

2015-10-26 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: U-Mart. A business strategy game, by Aprone Here's the link to the harry potter item list. Feel free to add more items to ithttps://www.dropbox.com/s/zcqf378d9rkgo … 7.txt?dl=0 URL: http://forum.audiogames.net/viewtopic.php?pid=236272#p236272 _

Re: New horror and adventure sidescroller, The gate!

2015-10-26 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! I would empty those arrow pouches in to him. That keeps you far away from all his attacks except for the charge attack that sounds like Carmila's attack. 15 arrow pouches should be plenty to take him down URL: http://forum.audiogames.net

Re: U-Mart. A business strategy game, by Aprone

2015-10-26 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: U-Mart. A business strategy game, by Aprone It has, I think, 35 items. I'll put the link on dropbox soon. URL: http://forum.audiogames.net/viewtopic.php?pid=236253#p236253 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: New horror and adventure sidescroller, The gate!

2015-10-25 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Man infinite mode is actually sort of fun. I'm on the third "boss" level and It's really hard to win. I first was given a bat that moved faster than the normal gremlins, but I lost all my lives fighting the thing. I reloaded and was inste

Re: New horror and adventure sidescroller, The gate!

2015-10-25 Thread AudioGames . net ForumNew releases room : keyIsFull via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! kill his doggy then you can harm him URL: http://forum.audiogames.net/viewtopic.php?pid=236177#p236177 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com h

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