Re: Say the Spire, a Slay the Spire Accessibility Mod

2021-02-14 Thread AudioGames . net ForumNew releases room : khomus via Audiogames-reflector
Re: Say the Spire, a Slay the Spire Accessibility Mod It's not essential, but it can help. BTW, in case it would help, I did some demos of Say The Spire, I should make a playlist and maybe redo at least one of them because I was still trying to fix the laptop microphone when I recorded

Re: Aeamon Remastered

2021-01-23 Thread AudioGames . net ForumNew releases room : khomus via Audiogames-reflector
Re: Aeamon Remastered Do you have cookies blocked, or are you doing this on another machine? I'm pretty sure it stores your char locally, or at least uses cookies to figure out who you are. URL: https://forum.audiogames.net/post/609179/#p609179 -- Audiogames-reflector mailing list

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-23 Thread AudioGames . net ForumNew releases room : khomus via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Any tips on setting up the app? I installed it but just got a bunch of clickable unlabelled stuff with NVDA. Or is there something that tells you about updates if you create an account on the website? I haven't yet

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-20 Thread AudioGames . net ForumNew releases room : khomus via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux I just had my wife check both the arcade and Atari 2600 versions of the game. In the arcade version, they move diagonally in both directions. As you shoot them, they get smaller, and some of them can go off at another

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-19 Thread AudioGames . net ForumNew releases room : khomus via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux I got to wave 12. 64 thousand and something, still haven't figured out how to copy the score dialogue at the end. Here's my strategy, for what it's worth.I generally stay in one place, unless I feel like I need to move

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net ForumNew releases room : khomus via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Is there a way to pause from the controller? I didn't see one in the controls reference. That would be really handy. You'd be surprised how easy it is to get pulled into one input source. My wife started talking to me

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net ForumNew releases room : khomus via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Ah ha, the directional pad thingy! I always forget about that. I have a classic X-Box controller, so I'm sure that'll work, thanks!So far, bought the game last night around 1 in the morning, I've gotten to the seventh

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net ForumNew releases room : khomus via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Just bought this, really fun game! I got a controller for another game and it's really cool to have a space shooter to use with one. A couple quick suggestions:1. A way to move through the menus with the controller?

Re: Say the Spire, a Slay the Spire Accessibility Mod

2020-10-30 Thread AudioGames . net ForumNew releases room : khomus via Audiogames-reflector
Re: Say the Spire, a Slay the Spire Accessibility Mod Ah! kind of a bummer. So just to be sure, that means I don't get on the daily climb then?Actually the question I was wondering about is how you set your name? I guess it doesn't matter if I won't get on in the first place, but I wasn't

Re: Say the Spire, a Slay the Spire Accessibility Mod

2020-10-29 Thread AudioGames . net ForumNew releases room : khomus via Audiogames-reflector
Re: Say the Spire, a Slay the Spire Accessibility Mod Hi. Do you not get put on the leaderboard for the daily climb if you're running Say the Spire? I don't seem to be showing up. URL: https://forum.audiogames.net/post/584443/#p584443 -- Audiogames-reflector mailing list

Re: Say the Spire, a Slay the Spire Accessibility Mod

2020-10-13 Thread AudioGames . net ForumNew releases room : khomus via Audiogames-reflector
Re: Say the Spire, a Slay the Spire Accessibility Mod Yeah, I think so. URL: https://forum.audiogames.net/post/579986/#p579986 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Say the Spire, a Slay the Spire Accessibility Mod

2020-10-13 Thread AudioGames . net ForumNew releases room : khomus via Audiogames-reflector
Re: Say the Spire, a Slay the Spire Accessibility Mod An X-Box 1 classic controller. It's not reading it wrong, or at least, it didn't initially. This is a thing that started happening yesterday. URL: https://forum.audiogames.net/post/579947/#p579947 -- Audiogames-reflector mailing

Re: Say the Spire, a Slay the Spire Accessibility Mod

2020-10-12 Thread AudioGames . net ForumNew releases room : khomus via Audiogames-reflector
Re: Say the Spire, a Slay the Spire Accessibility Mod OK, some quick questions about Say.  1. I've gotten into this mode where if I go up with the left stick, it seems to go back. For example, if I'm in game settings and skip a volume I want to adjust, moving left stick up takes me back to

Re: Smash the cars

2020-08-03 Thread AudioGames . net ForumNew releases room : khomus via Audiogames-reflector
Re: Smash the cars It's a fun little game, dig the music, but then I like the ocarina, so I might just be weird.For me it plays for a while, then locks up NVDA. The game keeps going but nothing speaks, even when I close the game, I have to restart NVDA to get speech back.Agree that some of

Re: rb studios's last gift, space mission

2020-06-16 Thread AudioGames . net ForumNew releases room : khomus via Audiogames-reflector
Re: rb studios's last gift, space mission So like, back to this game, which seems decent enough.Somebody asked about combat. I'd like to know about that too. I had an evil ship on the same tile as me and I tried the canons and the rapid fire laser on it. Didn't seem to do much, I ran out