Re: Say the Spire, a Slay the Spire Accessibility Mod
It's not essential, but it can help. BTW, in case it would help, I did some demos of Say The Spire, I should make a playlist and maybe redo at least one of them because I was still trying to fix the laptop microphone when I recorded
Re: Aeamon Remastered
Do you have cookies blocked, or are you doing this on another machine? I'm pretty sure it stores your char locally, or at least uses cookies to figure out who you are.
URL: https://forum.audiogames.net/post/609179/#p609179
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Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux
Any tips on setting up the app? I installed it but just got a bunch of clickable unlabelled stuff with NVDA. Or is there something that tells you about updates if you create an account on the website? I haven't yet
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux
I just had my wife check both the arcade and Atari 2600 versions of the game. In the arcade version, they move diagonally in both directions. As you shoot them, they get smaller, and some of them can go off at another
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux
I got to wave 12. 64 thousand and something, still haven't figured out how to copy the score dialogue at the end. Here's my strategy, for what it's worth.I generally stay in one place, unless I feel like I need to move
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux
Is there a way to pause from the controller? I didn't see one in the controls reference. That would be really handy. You'd be surprised how easy it is to get pulled into one input source. My wife started talking to me
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux
Ah ha, the directional pad thingy! I always forget about that. I have a classic X-Box controller, so I'm sure that'll work, thanks!So far, bought the game last night around 1 in the morning, I've gotten to the seventh
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux
Just bought this, really fun game! I got a controller for another game and it's really cool to have a space shooter to use with one. A couple quick suggestions:1. A way to move through the menus with the controller?
Re: Say the Spire, a Slay the Spire Accessibility Mod
Ah! kind of a bummer. So just to be sure, that means I don't get on the daily climb then?Actually the question I was wondering about is how you set your name? I guess it doesn't matter if I won't get on in the first place, but I wasn't
Re: Say the Spire, a Slay the Spire Accessibility Mod
Hi. Do you not get put on the leaderboard for the daily climb if you're running Say the Spire? I don't seem to be showing up.
URL: https://forum.audiogames.net/post/584443/#p584443
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Re: Say the Spire, a Slay the Spire Accessibility Mod
Yeah, I think so.
URL: https://forum.audiogames.net/post/579986/#p579986
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Audiogames-reflector@sabahattin-gucukoglu.com
Re: Say the Spire, a Slay the Spire Accessibility Mod
An X-Box 1 classic controller. It's not reading it wrong, or at least, it didn't initially. This is a thing that started happening yesterday.
URL: https://forum.audiogames.net/post/579947/#p579947
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Re: Say the Spire, a Slay the Spire Accessibility Mod
OK, some quick questions about Say. 1. I've gotten into this mode where if I go up with the left stick, it seems to go back. For example, if I'm in game settings and skip a volume I want to adjust, moving left stick up takes me back to
Re: Smash the cars
It's a fun little game, dig the music, but then I like the ocarina, so I might just be weird.For me it plays for a while, then locks up NVDA. The game keeps going but nothing speaks, even when I close the game, I have to restart NVDA to get speech back.Agree that some of
Re: rb studios's last gift, space mission
So like, back to this game, which seems decent enough.Somebody asked about combat. I'd like to know about that too. I had an evil ship on the same tile as me and I tried the canons and the rapid fire laser on it. Didn't seem to do much, I ran out
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