Re: Crazy Party: mini-games and card battle! (beta75)
I don't think decks count either, possibly more cards unlocked than you? Either more cards, or more gems.
URL: https://forum.audiogames.net/post/622393/#p622393
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Re: Crazy Party: mini-games and card battle! (beta75)
Objects aren't important, but they are basically your cards, your unlocked minigames as well as gems and cristals. So someone playing the battle mode will almost always have more objects, since there are 900 cards, and they are counted
Re: Golden Crayon, a new building game!
When someone asks you why we barely have any active online games to play, just tell them to read this topic for a few minutes.This topic, in which Crazy party was mentioned more times than any element or feature of the game being discussed.I hope CP
Re: In case you didn't know, 6 new BG games are out
This topic was from 2013, so no, @1 didn't claim anything was new, the topic was just revived.
URL: https://forum.audiogames.net/post/619084/#p619084
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Re: Crazy Party: mini-games and card battle! (beta75)
It's not only that, this has a lot to do with how the game is coded, especially for the battle mode. Before a battle starts, all the decks are shared across clients, as well as the random seeds, basically meaning that for every client
Re: Crazy Party: mini-games and card battle! (beta75)
Kind of is, because if you don't try your luck you don't have enough time to make it to 20. By playing completely safely, you can usually get above 10 but not finish, though this depends of course how many of them happened to be red as
Re: Crazy Party: mini-games and card battle! (beta75)
I believe Pragma said it was a mistake with these cards and they should have been support, but regardless, as the previous poster said you can use shift enter to play an offensive card on your teammate.
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Re: Two new free games from GMAGames
Pontes sound puzzle existed for several years, unless this has some major difference.Always cool to get a new release though, Poker game is cool I suppose.
URL: https://forum.audiogames.net/post/616447/#p616447
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Re: Crazy Party: mini-games and card battle! (beta75)
You can't, the battle quest was temporarily disabled, though the beta 73 is still available and you could use it to play, baring in mind you of course won't have any new cards or effects available.Regarding snow flowering, that depends.
Re: Crazy Party: mini-games and card battle! (beta75)
Shared glass was slightly more useful about 10 versions ago or so, but with high HP rounds being frequent it lost any value, also with the individual types gaining way more useful things. However, hand in the fire I have no clue
Re: Crazy Party: mini-games and card battle! (beta75)
Nope, isn't luck based, but takes time to get working for sure. What you are supposed to do is add ice simbol, vegetal wintering, then any other grass cards you prefer in your flower deck, but keep it to a minimum. Then, you need about
Re: Ear Hockey from Microsoft
I have no clue, I hope someone can explain that too. However, not many people seem to play this, so if you just create a public one and he joins you'll most likely be matched, this is how I did it last year or so.
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Re: Crazy Party: mini-games and card battle! (beta75)
Don't forget preventive trussing. It follows the number of parry cards and draws as many as you have, and since all barriers are parry cards this is quite useful. What's also useful is to focus on a specific type, not multiple arrows.
Re: Crazy Party: mini-games and card battle! (beta75)
Don't forget preventive trussing. It follows the number of parry cards and draws as many as you have, and since all barriers are parry cards this is quite useful. What's also useful is to focus on a specific type, not multiple arrows.
Re: Crazy Party: mini-games and card battle! (beta75)
Sorry, but if you spend a little more time explaining your strategy and less time writing shit, maybe we could all help you and give some actual advice? First of all, you gain a level each turn as long as you have 4 cards of a type in
Re: Crazy Party: mini-games and card battle! (beta75)
Sorry, but if you spend a little more time explaining your strategy and less time writing shit, maybe we could all help you and give some actual advice? First of all, you gain a level each turn as long as you have 4 cards of a type in
Re: Crazy Party: mini-games and card battle! (beta75)
Great to hear, glad that helped.
URL: https://forum.audiogames.net/post/605138/#p605138
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Re: Crazy Party: mini-games and card battle! (beta75)
I doubt you do. I don't remember, but beta 65 perhaps still used the old format. This means that the file will be called saveguarde.dat. Copying this file to the new version should cause the game to convert it to the new format,
Re: Crazy Party: mini-games and card battle! (beta75)
@arjan that makes sense, but I understood it like that was his starting hand and he wasn't sure what to do.And yeah, 60 percent, no way. I didn't have to modify nearly as many decks as I did when , for example simbols came out or when
Re: Crazy Party: mini-games and card battle! (beta75)
It's possible to play a team battle with bots or a training battle against one bot for a small fee in gems from the rewards room.
URL: https://forum.audiogames.net/post/602995/#p602995
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Re: Crazy Party: mini-games and card battle! (beta75)
@Wilson as Arjan said, junk overheet. That will give you plus 2 in fire, and that level won't drop regardless if you have less than 4 fire cards.
URL: https://forum.audiogames.net/post/602982/#p602982
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Re: RS Games Scrabble Released!
Making the coordinates system togglable should not be that hard I assume, since you can already toggle whether you can hear letters phonetically. That being said, of course you don't need such a system when playing on a real board, or when sighted people
Re: RS Games Scrabble Released!
@3 thanks for your reply. In regards to coordinates, they should not interfere with quick scanning if you make it so that the letter is always announced first, while on empty squares, it would be the opposite. So for example, a square with B would say, B,
Re: RS Games Scrabble Released!
This is actually a cool release for sure, something unique we have been missing.However, since I never actually played Scrabble, I am curious is it normal that for each square on the grid, the client just says blank square? Don't they have some names, like
Re: Crazy Party: mini-games and card battle! (beta73)
Here is the changelog:***beta751 new micro-game.The chief of a party on a server aplication has to finish the configuration of the options before being able to leave the party by pressing Escape.It's not anymore possible to press Escape
Re: Crazy Party: mini-games and card battle! (beta73)
Hello,regarding passive effects in the back line, Pragma said in the group that they indeed have a bug. Should be fixed in the next version coming soon.
URL: https://forum.audiogames.net/post/600372/#p600372
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Re: Journey To The West: another Chinese strategy war game
Ah,very true. I haven't noticed the latest version now actually does have some default assignments.
URL: https://forum.audiogames.net/post/599740/#p599740
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Re: Journey To The West: another Chinese strategy war game
None. You have to assign them the way you prefer using NVDA's input gestures dialog, under the Yandex translate category.
URL: https://forum.audiogames.net/post/599732/#p599732
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Re: Journey To The West: another Chinese strategy war game
The NVDA Yandex translate addon can be obtained at https://github.com/alekssamos/YandexTra … nvda-addon
URL: https://forum.audiogames.net/post/599628/#p599628
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Re: Chess Maven
I kind of tried this, though I'll admit just briefly, but I couldn't exactly get it to work. So first I was white, and I told it to move E2-E4. This worked, and the computer went D7-D6 I believe. Then, no matter which way I told it to do so, I couldn't get it to make a
Re: New Football manager game on IOS. Soccer Boss
You do have youth teams, just go to team, then youth teams, and you should see your squads as well as create new ones. Though this topic is for an iOS game, there is another one in general game discussion where we can talk about TF. TBH I
Re: Tiflo space, a social network and a gaming client
You write a bet before the creation itself. Find a game in the list of games, and tab twice, you should see an edit field for writing the bet. In the new client, bets are made by first activating the button to create one of several
Re: Revenge Of The Undead, a new zombie shooter
As far as I know you can't really change those FN combinations, as they are as I said keyboard based, unless your keyboard / system manufacturer provides a specific software to do that.
URL: https://forum.audiogames.net/post/587490/#p587490
Re: Revenge Of The Undead, a new zombie shooter
It depends on your keyboard, not all keyboards support this, and each has different functions assigned, it seems that for you arrow keys are multymedia functions.
URL: https://forum.audiogames.net/post/587474/#p587474
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Re: Crazy Party: mini-games and card battle! (beta73)
For 2, indeed, you need to complete every world at least once.For the first question, I believe you also must reach the grand council or whatever it is now called in English, basically the last arena.
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Re: Bullet Haven, a new shooting game!
I don't mean to disappoint you or anything, but turning with a mouse is like, way way more precise than with a keyboard. Also, just because we do not use it daily, doesn't mean we can't use it in a game. Rather you shouldn't be lazy and try it out.
Re: Bullet Haven, a new shooting game!
Well duh, of course he got that feedback when his 2D project was such a mess. Great that it has been out since March, although I doubt it is that long, but I certainly did not know about it, only heard that bloodstorm 3D is in the works.
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Re: Bullet Haven, a new shooting game!
Ok, so yes, maybe we should give new ideas, you are correct. However, did anyone ask, hey, I am making a new game, and I want it to be A FPS. Do you have any ideas of anything new and innovative I could work on? No, the game just came out. It's
Re: Bullet Haven, a new shooting game!
No, it does not. Clone does not mean ban the game, it is illegal. It only does in this community. It is not an unauthorised fork, but it is a clone of the exact same idea, stile, gameplay, that will no doubt be discontinued in less than a year, and it
Re: Revenge Of The Undead, a new zombie shooter
You don't install the source code, you know, just the program itself.
URL: https://forum.audiogames.net/post/584145/#p584145
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Re: Crazy Party: mini-games and card battle! (beta73)
As far as I am aware, yes, that is the way you would do it on a VPS, though somebody who is already doing it can probably give more specific help.
URL: https://forum.audiogames.net/post/584006/#p584006
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Re: Crazy Party: mini-games and card battle! (beta73)
Hello,there is a short explanation if you look at the changelog.However, simply CD to the directory where the server application is, type server.exe ServerName Port and that should be enough. Optionally, you can add the -p parameter to
Re: Crazy Party: mini-games and card battle! (beta73)
Pragma's site appears to be back now.
URL: https://forum.audiogames.net/post/583321/#p583321
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Re: Crazy Party: mini-games and card battle! (beta73)
From the other topic:Hello. Pragma's website is currently experiencing a server error, that's why you get another language, because it is French. You can play on any servers, you just have to enter the address manually rather than using
Re: q c...
If you mean the Playroom, it has a forum precisely for that which is often monitored by the developer. In the suggestions and comments section it is ideal to post your ideas since they are most likely to be seen. That is also probably why you have not seen many topics about it
Re: Revenge Of The Undead, a new zombie shooter
Right, just like the other person said, bloodstorm was a game somebody else purchased, and was a rework of SBP, so most of the infrastructure was there and was expanded upon. Air hockey is true, though that's a lot simpler than this game. Air
Re: Revenge Of The Undead, a new zombie shooter
Didn't know that was a chrime, disadvantage, whatever you want to call it. Who doesn't need help in their first online project? A little bit hypocritical, being that Ivan helped you with pretty much all of your online projects.
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Re: Revenge Of The Undead, a new zombie shooter
Agreeing on what related to the game? Ever since the lag was fixed, ironcross posted nothing constructive about the game itself that could not be posted in another topic not related to this game. Unless, of course, you are talking about the
Re: New Football manager game on IOS. Soccer Boss
@11 no problem with starting with a low level team, in fact I would get bored playing with Barcelona. The problem is that let's say 10 countries are supported, maybe slightly more. If I could have a low level team from my country, which
Re: Tiflo space, a social network and a gaming client
No, just close the app and open it again, it should log in normally. This is a known issue that happens on some phones, though it should happen only the first time you try to log in.
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Re: Revenge Of The Undead, a new zombie shooter
Hello,I have tried the game for a bit, and here I'm not experiencing major lag at the moment. However, the reason I tried it is because people wanted it translated to Serbian, so I wanted to help. However, I am not sure how you decided on the
Re: Tiflo space, a social network and a gaming client
In Tiflo space, F1 from inside a game opens it's rules. Most of them are in English, even if some are done using Google translate, specifically Poker as I have not gotten around to revising that yet. Generally, pressing alt and going
Re: Tiflo space, a social network and a gaming client
Unfortunately, not at the moment. Due to the Russian laws, social networks are required to ask for a phone verification before registering an account. The phone number is used only for verifying and isn't visible to anybody other than
Re: Tiflo space, a social network and a gaming client
Yes, it is planned, but not right now.
URL: https://forum.audiogames.net/post/580473/#p580473
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Re: Tiflo space, a social network and a gaming client
Hi all,we are now on the Play store. If you use Android, you don't need to download any APK files to access Tiflo space. The client is of course still in beta, but from now on, you can directly get it at
Re: Lets play Fool online together with sighted friends
A gaming client and a social network. To avoid derailing the topic of this great game further, you can comment on it, ask questions as well as find out more in the the topic created for beta of the new client primarily, but which has
Re: Lets play Fool online together with sighted friends
FYI, for those who want to play Durak with bots, OnToys offers a version of this game you can practice with bots, even though they are quite stupid you should at least get the feel of the game. You don't even need to register since
Re: New Football manager game on IOS. Soccer Boss
I also like football managers, sadly quickly got bored in this one. It kind of sucks it forces you to play with some 3rd league teams you never heard of, and while I get the point and actually don't mind that, it's quite a small selection
Re: AirPuck - A Multiplayer Air Hockey Game,now with custom server support
Yeah, a little more info on both that and admin commands would be nice.
URL: https://forum.audiogames.net/post/575716/#p575716
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Re: AirPuck - A Multiplayer Air Hockey Game,now with custom server support
Good move. I know some people didn't like the way this puck worked, but it was at least playable and you could have fun with the game. Now those who like it can play with friends. Will test tomorrow.
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Re: AirPuck - A Multiplayer Air Hockey Game
I honestly don't know what is there to miss about this one. The potential was there, ever since the first version, but since the puck was horribly broken the game was unplayable. There is a game with custom servers, working perfectly fine called
Re: Crazy Party: mini-games and card battle! (beta73)
No. That's all you can do for now, though last time Pragma was in the Skype group he told us he plans to expand that mode for the next version.
URL: https://forum.audiogames.net/post/572802/#p572802
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Re: Crazy Party: mini-games and card battle! (beta73)
Ah, so that's why it is randomised again. That is still not how this should work, but okay. When you open box 12, only the content should be randomised, not all the numbers. Let's say you open 12, and it has 25 points. The game should
Re: Crazy Party: mini-games and card battle! (beta73)
About deal or not deal, that's because when you select boxes, for whatever reason they are re randomised again so the box you opened goes to some other random number. I don't get that. About 12, I didn't notice that, but will certainly
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
It must be your antivirus deleting the file. Since the game is written in BGT, programs like Windows defender will detect it as a virus.
URL: https://forum.audiogames.net/post/569471/#p569471
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Re: My new game!
Jayde wrote:Moderation:Well I'm a little admin. I can drop warnings.My status of the day. That's awesome.
URL: https://forum.audiogames.net/post/569304/#p569304
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Re: accessible 2048 for iOS released!
Congratulations Oriol, great to see that you have been successful and released your first iOS game.Is the game translatable by any chance? I have a few friends who would be interested to play this kind of game, but they don't speak English.
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Re: Crazy Party: mini-games and card battle! (beta73)
Of course, that is why this method is primarily for real servers, as I explained so many times. It's not really useful to do this on your home PC.
URL: https://forum.audiogames.net/post/568481/#p568481
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Re: Crazy Party: mini-games and card battle! (beta73)
P is preceeded by a dash. So, server.exe servername 2500 -p
URL: https://forum.audiogames.net/post/568293/#p568293
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Re: Build to Survive, version 5.0.5
Literally no single game that was purchased ever managed to stay up for a year, so why you guys are wasting your money buying a source you can't maintain is something I can't understand.
URL: https://forum.audiogames.net/post/567863/#p567863
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Re: Ragetaker Returns! - RagePillow 0.1 (Python Release)
BGT isn't what taught me to disregard the garbage known as Windows false positives defender. NVDA portable with remote, detected as virus. Sapi ESpeak, detected as virus. ADB for Android, detected as virus. No thanks, I want to use
Re: Build to Survive, version 5.0.5
No worries, Deathstar knows it all. Nevermind he spewed a bunch of lies in the Playroom topic and had no need to say even once, I apologize for what I said after the issue was resolved. Now, before any additional replies, please keep in mind that the
Re: Build to Survive, version 5.0.5
No worries, Deathstar knows it all. Nevermind he spewed a bunch of lies in the Playroomm topic and had no need to say even once, I apologize for what I said after the issue was resolved. Now, before any additional replies, please keep in mind that the
Re: Build to Survive, version 5.0.2
Do you think someone would lie because of that? And if so, what can they achieve with that? How do you know the person still doesn't have very emotional moments because of that and just tries to get over it by developing? Most important of all, why the
Re: Build to Survive, version 5.0.2
Obviously I read the conversation, not just commented at random. It's true that at this time I don't play this game, but it is due to this exact reason that I don't. I like fighting games, but not games where 10 guys have 20 hours each day to play one
Re: Build to Survive, version 5.0.2
Sorry friend, but if you just tell somebody, this won't work, you are doing nothing and may as well not post. How about explaining why exactly you think this won't work? Any suggestion can be dismissed by saying this won't work, it simply won't, I swear
Re: AirPuck - A Multiplayer Air Hockey Game
Will test later today and let you know, but I played two games yesterday with a friend. In the first one I was player 2, and I noticed it was pretty much impossible to score. Then we switched on purpose and I was player 1. After scoring a few
Re: AirPuck - A Multiplayer Air Hockey Game
Absolutely not, that post was made before the game was in this horribly broken and unplayable state.
URL: https://forum.audiogames.net/post/563013/#p563013
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Re: AirPuck - A Multiplayer Air Hockey Game
So, is this game dead? Asking because there are some bugs that can be noticed within 2 minutes of play testing the game. If you are player 1, you basically don't have to do anything and you will never lose a point. You can change the target score
Re: bloodstorm
@554 TBH if the developer himself does not mind that, I don't care. If I saw my beta tester doing that and I told him not to, that would be the first and last game he tested.
URL: https://forum.audiogames.net/post/562021/#p562021
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Re: bloodstorm
Bad tester or good tester, he plays clones, which means he will not give a damn if your code is stolen or not. If this changed, sorry, but I doubt it.
URL: https://forum.audiogames.net/post/561993/#p561993
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Re: AirPuck - A Multiplayer Air Hockey Game
Or you could just you know, say something like thanks for working on this despite what is going on in your life... Nevermind, thanks is a forgotten word in the community.
URL: https://forum.audiogames.net/post/561670/#p561670
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Re: AirPuck - A Multiplayer Air Hockey Game
Oh, so you wanted it discontinued? There's a really simple solution for that, press delete on the game in your folder and you'll not see it again.
URL: https://forum.audiogames.net/post/561668/#p561668
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Re: AirPuck - A Multiplayer Air Hockey Game
You are right. Sports is one of the categories which is quite lacking in our community, and I'm glad you did try this. With time you'll make it even better.
URL: https://forum.audiogames.net/post/561489/#p561489
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Re: AirPuck - A Multiplayer Air Hockey Game
One thing perhaps worth fixing after you are done with all the major issues since it's a minor one, after each update you have to confirm that you agree to the rules.Also, the file on my Dropbox is now up to date as well in case someone can't
Re: AirPuck - A Multiplayer Air Hockey Game
One thing perhaps worth fixing after you are done with all the major issues since it's a minor one, after each update you have to confirm that you agree to the rules.Also, the file on my Dropbox is now up to date as well in case someone can't
Re: AirPuck - A Multiplayer Air Hockey Game
One thing perhaps worth fixing after you are done with all the major issues since it's a minor one, after each update you have to confirm that you agree to the rules.
URL: https://forum.audiogames.net/post/561128/#p561128
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Re: AirPuck - A Multiplayer Air Hockey Game
In that case, here is a Dropbox link on my account. Latest version at the time of this post, and I do plan to keep it up to date by editing this post if necessary when a new update comes out, unless the developer provides a link on his
Re: AirPuck - A Multiplayer Air Hockey Game
I could upload it, but if you can't access the site, I am not sure if you will be able to access the server to play unless that is a different one.
URL: https://forum.audiogames.net/post/560910/#p560910
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Re: AirPuck - A Multiplayer Air Hockey Game
Not here.The ping took 53 milliseconds.
URL: https://forum.audiogames.net/post/560880/#p560880
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Re: AirPuck - A Multiplayer Air Hockey Game
I see, thanks for the reply. Now I'm just waiting for the disappearing puck bug to be fixed.
URL: https://forum.audiogames.net/post/560860/#p560860
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Re: AirPuck - A Multiplayer Air Hockey Game
Alright, had a few successful games, and I can say that this thing certainly has good potential. If you keep it up and keep working on it, I can see this becoming a thing I will regularly play. I do however have one request, and a question as
Re: AirPuck - A Multiplayer Air Hockey Game
I'll test about others leaving and joining, but I certainly did get notifications when people come online hwich is equally as useless while playing.
URL: https://forum.audiogames.net/post/560534/#p560534
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Re: AirPuck - A Multiplayer Air Hockey Game
Ok, so who thinks that it is a good default experience that while you are playing, you hear things such as, X won against Y with a score of Z, X created a room, Y joined, X came online, blah blah? If there is a way to disable that stupidity, let
Re: Crazy Party: mini-games and card battle! (beta73)
I'll be uploading that later today and will send a PM to you. Sorry, was just a little busy with some other things.
URL: https://forum.audiogames.net/post/559954/#p559954
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Re: Crazy Party: mini-games and card battle! (beta73)
By using the numbers. When you press the number 1 for example, you tell the game put this number in the first dice. Number 2 is the second one, 3 the third and so on. 0 means you are ignoring that number entirely and not putting it
Re: Crazy Party: mini-games and card battle! (beta73)
That one isn't too hard for me, it's actually all about concentration. Imagine you have 5 dice in front of you but all of them are empty, with no numbers on them, and you are getting the numbers and must put them into the dice. So you
Re: Crazy Party: mini-games and card battle! (beta73)
That game just sucks. That and the oil installation is on my top list of how the fuck do people play this. The English name is hidden palace I believe, just in case someone does not know what we are talking about.
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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Nothing must be done. We knew nothing about Manamon 2 being worked on until it was out, and this is the best way to release games. If it is ever ready for release, you will know about it. A huge game like this doesn't
Re: Undead Assault
This game, being that it is created by a NVDA user is perfectly accessible with NVDA and has always been. However, there is an issue at present, and your game might stop outputting to NVDA. If this happens, type %temp% in your run dialog accessed by pressing Windows plus
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