Re: Beatstar pro is finally here!
Eh maybe it did... will fix. and Ill try to fix the pack creator achievement too.
URL: http://forum.audiogames.net/viewtopic.php?pid=217075#p217075
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Re: Beatstar pro is finally here!
HiDownload the file from the link I sharedFabi, this is for the english version. I could send you the spanish fix
URL: http://forum.audiogames.net/viewtopic.php?pid=217021#p217021
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Re: Beatstar pro is finally here!
The donator soundpack will be sent manually, I need to process the payments manually thanks guys!No, you can use your old beatstar file. When you donwload the game it still looks for a beatstar configuration file so if you didnt delete it, youll still be
Re: Beatstar pro is finally here!
whats wrong with the packs?? :SFabi if you want the donated achievement hit donate now instead of I have already donated.
URL: http://forum.audiogames.net/viewtopic.php?pid=216978#p216978
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Re: Beatstar pro is finally here!
Hi,You score in boxing by punching and blocking. no random mechanism. The more you block and punch the more you score.
URL: http://forum.audiogames.net/viewtopic.php?pid=216973#p216973
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Re: Beatstar pro is finally here!
Ok guysFor those having errors with buying and changing packs please download here and replace game.exe with this onehttps://dl.dropboxusercontent.com/u/2142080/game.exe
URL: http://forum.audiogames.net/viewtopic.php?pid=216990#p216990
Re: Beatstar pro is finally here!
Hiit appears on the 10th beatstar run
URL: http://forum.audiogames.net/viewtopic.php?pid=217003#p217003
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Re: Beatstar pro is finally here!
What? How can you not have any achievement? You didnt hit alt+r by mikstakes did you? Thats a debug key i should have taken out to reset the achievements table.
URL: http://forum.audiogames.net/viewtopic.php?pid=216983#p216983
Beatstar pro is finally here!
As some of you may know, one of my hobbies, when Im not working or doing things for university is programming.I have coded several audiogames (games without graphics) which are mainly geared towards blind people like myself.In the last few months, I have been
Re: Beatstar pro is finally here!
i dont understand your problem with insurance.. can you explain please?
URL: http://forum.audiogames.net/viewtopic.php?pid=216965#p216965
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Re: Beatstar discussion
The new version wil certainly help you! I just finished coding a fighting minigame... want a trailer? *grin*The game is not cancelled, yes there will be updates, the only difference is that you are indirectly being encouraged to donate. *grins*
URL:
Re: Beatstar discussion
No restrictions and no changes to the code whatsoever. No nagging please buy the game audio files, nothing.
URL: http://forum.audiogames.net/viewtopic.php?pid=216415#p216415
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Re: Beatstar discussion
Hi!Ok, here is the pro explanation.The game will technically be paid with a price of $10 dollars, but since paying for a game is not in the best interests of every customer, there will be a link to download the game for free with *0* restrictions.Hope this helps
Re: Beatstar discussion
Hi guys!Good news. Here is what I have been working on and what I am still working on for the next beatstar release:Changes in beatstar pro 1.0Added a new option to play a level indication sound to see how far you are in a soundpack. Useful to know if you are
Re: beatstar soundpacks!
Ways to rack up safeguards in the future version of beatstar as of now...Play the football minigame!Play beat slots!The football minigame is just awesome. You are in a football field and must decide where to stop the ball thats coming towards you and kick back.
Re: beatstar soundpacks!
Ways to rack up safeguards in the future version of beatstar as of now...Play the football minigame!Play beat slots!want more?
URL: http://forum.audiogames.net/viewtopic.php?pid=215826#p215826
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Re: beatstar soundpacks!
Can you upload rhythm heaven fever spanish please? If you have it?
URL: http://forum.audiogames.net/viewtopic.php?pid=215908#p215908
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Re: Psycho Strike - New Strategy/Action game
Level 100 seems to be the limit. I ran this with a solo guy and got me like 50 medkits and boom. Grenade launcher owns. seriously. It kills anything and everything. Cops to your right0 Boom! Cops to your left? Turn left and boom boom boom boom
Re: Psycho Strike - New Strategy/Action game
Am I the only one who prefers going solo? I only have one character in my game and dont plan to rescue more.
URL: http://forum.audiogames.net/viewtopic.php?pid=214542#p214542
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Re: Psycho Strike - New Strategy/Action game
So guysSpoilersHow do I get the grenade... launcher..?Because I am getting otns of grenade packs... but no launcher!
URL: http://forum.audiogames.net/viewtopic.php?pid=214571#p214571
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Re: Psycho Strike - New Strategy/Action game
Is it only possible to get steel shields? Are there other types of armor too or just steel shields?
URL: http://forum.audiogames.net/viewtopic.php?pid=214014#p214014
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Re: Psycho Strike - New Strategy/Action game
Oh, and another thing. Say I have like 30 pistols in my inventory. I will never use them... why cant I take the cartridges out? Otherwise its pointless... Its useless for me to have 30 pistols and if I want to trash them I need to select each
Re: Psycho Strike - New Strategy/Action game
Another suggestion! Being able to press i on the characters menu to know what my character has right now because i dont remember how many cartridges my guy has.Oh, and you could make like a gangster store, where you could purchase areas for like
Re: Psycho Strike - New Strategy/Action game
Anotehr suggestion! Being able to press i on the characters menu to know what my character has right now because i dont remember how many cartridges my guy has.
URL: http://forum.audiogames.net/viewtopic.php?pid=214006#p214006
Re: Psycho Strike - New Strategy/Action game
well yes of course. Then it goes to may. on my game its already may 25th or something
URL: http://forum.audiogames.net/viewtopic.php?pid=214019#p214019
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Re: Psycho Strike - New Strategy/Action game
Hi all,Grabbing this game right now
URL: http://forum.audiogames.net/viewtopic.php?pid=213873#p213873
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Re: Psycho Strike - New Strategy/Action game
How do I unlock this automatic missions thing? I didnt know you could unlock stuff?
URL: http://forum.audiogames.net/viewtopic.php?pid=213949#p213949
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Re: Psycho Strike - New Strategy/Action game
I think that characters need to heal faster as they raise in level. I find that having to wait 10 minutes for my level 25 character to heal is... well, too long. I cant iamgine what it will be like at level 50
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Re: Psycho Strike - New Strategy/Action game
The more food you give the faster they heal? are you sure about that?
URL: http://forum.audiogames.net/viewtopic.php?pid=214005#p214005
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Re: Psycho Strike - New Strategy/Action game
The more food you give the faster they heal? are you sure about that? I have a character right now that is 63 years old, with 74 food healign much faster than my 16 year-old with 113 food.
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Re: beatstar soundpacks!
Lots of new packs have been posted check them out!
URL: http://forum.audiogames.net/viewtopic.php?pid=213740#p213740
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Re: beatstar soundpacks!
I willl look into your pack soon giovanni
URL: http://forum.audiogames.net/viewtopic.php?pid=212688#p212688
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Re: beatstar soundpacks!
Someone made a 50mb hip hop pack. Im sorry but Im not going to post a 50mb pack because it will kill everyones memory.And before you say oh oh oh oh 50 mb isnt much for the ram... remember that those 50mb in ogg need to be decoded as wavs
URL:
Re: beatstar soundpacks!
Someone made a 50mb hip hop pack. Im sorry but Im not going to post a 50mb pack because it will kill everyones memory.
URL: http://forum.audiogames.net/viewtopic.php?pid=210700#p210700
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Re: Beatstar discussion
yes there si a slight problem and window eyes gets launched every time you call its API. Its actually a bug with window eyes not with bgt.
URL: http://forum.audiogames.net/viewtopic.php?pid=210303#p210303
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Re: Beatstar discussion
Guys I uploaded some new packs so go get them! If you created a pack, like coltons alter aeon pack that wouldnt extract because you f*cking renamed it again, go reupload it without changing the name please.
URL:
Re: Beatstar discussion
Hi.Yes because people upload packs and they change the name of the pack file and it is clearly explained in the readme that if you do that the pack will not have any sounds but oh wellPeople still dont get itIll try to fix these packs in due time but I have exams at
Re: Beatstar discussion
i dont know about the samsung pack.. who is the author?
URL: http://forum.audiogames.net/viewtopic.php?pid=208591#p208591
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Re: beatstar soundpacks!
Hi burakYou need the folder to have the same name as the pack when the game creates the pack file! Its in the readme manso if you want your pack to have the english name, rename the folder first and let the game create the english pack file.thanks
URL:
Re: Beatstar discussion
Hi.If someone updates a soundpack, it will appear in the downloads. Defender:1. After the first track, there is no time to learn the beat of the song before the first action starts like there usually is, because the first action starts when the song does, instead
Re: Beatstar discussion
Guys!You can now post your beatstar memory best scores to the new scoreboard!Download the latest update
URL: http://forum.audiogames.net/viewtopic.php?pid=208197#p208197
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Re: Roadsplat is back!
eh its not a bad idea actually..
URL: http://forum.audiogames.net/viewtopic.php?pid=208196#p208196
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Re: Beatstar discussion
Hi,I am fixing the update. It should be fixed in the next 2 minutes or so. please reupdate.Um, the small gap cant be fixed, it is due to your computers speed, I cant do anything about a small gap. sorry
URL:
Re: beatstar soundpacks!
Hi,No. Im not going to add different instructions for each level. People already have to learn 4 keys and sometimes even more, theres no way Im going to let those keys be different each level.
URL: http://forum.audiogames.net/viewtopic.php?pid=208170#p208170
Re: Beatstar discussion
Hi guys,Why dont you go run beatstar? There is a surprise awaiting...
URL: http://forum.audiogames.net/viewtopic.php?pid=208181#p208181
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Re: Beatstar discussion
can comeone tell nikita that his pack doesnt work? He changed the name of the pack file before uploading, so the game will not decrypt it. Oh and dont put spaces in the name thank you
URL: http://forum.audiogames.net/viewtopic.php?pid=208183#p208183
Re: beatstar soundpacks!
Guys,I am currently working on a new verison of Beatstar which has a new surprise game mode!Janas_pack should be playing sound anyway, and please note that not all packs pass the review process because they are sometimes off beat and musics dont match etc.Btw. If I
Re: Beatstar discussion
the pack creator is not supposed to play anything when you press space
URL: http://forum.audiogames.net/viewtopic.php?pid=207935#p207935
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Re: beatstar soundpacks!
Hi,I created a new pack that some of you might really enjoy!Hereby I presentSpain music pack!Arjan, if you know the last song in the pack Ill give you a prize. lolhttp://oriolgomez.com/files/spain.pack
URL:
Re: Beatstar discussion
uh the game compiles your pack not the pack creator... so if you run the game itl compile the new pack if you do it right
URL: http://forum.audiogames.net/viewtopic.php?pid=207867#p207867
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Re: beatstar soundpacks!
Hi guys,I finally fixed the random game bug.But now I am working on a new surprise, and a new game!
URL: http://forum.audiogames.net/viewtopic.php?pid=207713#p207713
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F that bird has been released!
Yes thats right, a new game from Oriol Gómez is out, and its called... F that bird!Why such an awful word? Wel, because it uses sound clips from Angry Grandpa. Angry grandpa is an old guy who gets really really mad at everything he does, and he decides to
Re: F that bird has been released!
I think you should know that auto updaters are already in the games. When there is a new version out, itll tell you.
URL: http://forum.audiogames.net/viewtopic.php?pid=207818#p207818
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Re: Beatstar discussion
Eh the collectors edition.. I could send it to you I guess
URL: http://forum.audiogames.net/viewtopic.php?pid=207565#p207565
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Re: Beatstar discussion
eh I dont understand these issues Maybe there are no more packs to buy? Did he buy all of them?
URL: http://forum.audiogames.net/viewtopic.php?pid=207234#p207234
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Re: beatstar soundpacks!
I can edit those files myself *grin*mortal_kombat pack should play... doesnt it?
URL: http://forum.audiogames.net/viewtopic.php?pid=207063#p207063
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Re: Beatstar discussion
well yes of courseYou need to put the pack files in the packs folder when you updateotherwise of course you arent going to have the packs in there.
URL: http://forum.audiogames.net/viewtopic.php?pid=206949#p206949
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Re: beatstar soundpacks!
Hi.the zedstar pack I guesss thats what you are referring to I have no control over as I am not its creator.I will look into the volume thing.I am also working on a new mode.Oh and people, get your credits.ogg files ready and update your packs accordinglybecause
Re: beatstar soundpacks!
Hi,To the person who created mortal kombat pack. Please reupload it, without any spaces or exclamation points please! These are not proper symbols for a filename. I will fix my url_encoding for the next versions, but if people want the pack it will have to be with
Re: beatstar soundpacks!
Hi guys,Are you sure that mortal kombat soundpack isnt playing It should...
URL: http://forum.audiogames.net/viewtopic.php?pid=206731#p206731
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Re: Beatstar discussion
Hi,I have to review the packs before they are uploaded. Its not instant. Mortal kombat.. I will fix soon
URL: http://forum.audiogames.net/viewtopic.php?pid=206732#p206732
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Re: Beatstar discussion
hi all,The website should be in working order again. Please upload any missing packs again as I had to restore a backup from 2 days ago.Thanks!
URL: http://forum.audiogames.net/viewtopic.php?pid=206539#p206539
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Re: Beatstar discussion
I havent had time as I had to restore my server from a crash but ill get around to it
URL: http://forum.audiogames.net/viewtopic.php?pid=206548#p206548
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Re: Beatstar discussion
Oh that was easy enough to build, i just changed one variable in the code and boom, beatstar in chinese!
URL: http://forum.audiogames.net/viewtopic.php?pid=206549#p206549
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Re: Beatstar discussion
So beatstar in chinese should be uploaded in about an hour. the link is already on my site
URL: http://forum.audiogames.net/viewtopic.php?pid=206552#p206552
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Re: beatstar soundpacks!
It should let you upload now. sorry
URL: http://forum.audiogames.net/viewtopic.php?pid=206596#p206596
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Re: beatstar soundpacks!
What?Why isnt it letting you upload files)
URL: http://forum.audiogames.net/viewtopic.php?pid=206593#p206593
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Re: Beatstar discussion
HiCan you please try uploading again?I was having issues with getting the server to accept large files but now it should be ok
URL: http://forum.audiogames.net/viewtopic.php?pid=206598#p206598
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Re: beatstar soundpacks!
Hi.Ill think of a way to add the author, but my server is currently having difficulties because I tried to restore a backup of a very important file and the whole system screwed up. It should be up in a few hours, monday at max.
URL:
Re: Beatstar discussion
Hi,Yes you need to do more cool techno packs.To anyone who uploaded soundpacks today, I had a problem with the server and am having to restore a backup from yesterday afternoon.So if anyone uploaded something please wait until the site is back up and try it again.
Re: Beatstar discussion
Hi,Pre sounds should be gapless. Also. the pack downloader isnt going to play a sound, Im sorry. For that, wed need to download the sounds for all the soundpacks, imagine if you had like 30 packs, its just a no no.
URL:
Re: Beatstar discussion
Hi,Please download the latest update:Changes in 5.2Fixed a couple issues with random mode.If you press space you will now hear the pack names when buying or changing soundpacks.
URL: http://forum.audiogames.net/viewtopic.php?pid=206422#p206422
Re: Beatstar discussion
Hey this is a question for the guy who made the zeddstar soundpackActually 2 questions1 I really like the music, what is it based on?2, How did you do that nice robot effect on the eloquence voice
URL: http://forum.audiogames.net/viewtopic.php?pid=206423#p206423
Re: beatstar soundpacks!
You want file size arjan? Youll have file size.
URL: http://forum.audiogames.net/viewtopic.php?pid=206248#p206248
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Re: beatstar soundpacks!
You want file size arjan? Youll have file size.
URL: http://forum.audiogames.net/viewtopic.php?pid=206248#p206248
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Re: beatstar soundpacks!
You want file size arjan? Youll have file size.
URL: http://forum.audiogames.net/viewtopic.php?pid=206248#p206248
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Re: Beatstar discussion
Hi,Download the new version :9I fixed it
URL: http://forum.audiogames.net/viewtopic.php?pid=206285#p206285
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Re: beatstar soundpacks!
i like the update to the rasta pack! Oh and by the wayYou should play the newly available mini musician pack from DAmien C.I love it. Its really really really really hard
URL: http://forum.audiogames.net/viewtopic.php?pid=206284#p206284
Beatstar 1.0 is available right now!
Yes guys thats right, beatstar 1.0 is available!Test your rhythm skills against dozens of unlockable music beats, while obtaining safegaurds to continue with the game if you fail!Grab it right now athttp://oriolgomez.com/files/beatstar_english.zip
URL:
Re: Roadsplat is back!
About letting people create packs yes, I have written some instructions as to how to create it, but I dont know how to make it so you can play your own pack. Ill think about it for the next version because...Beatstar 1.0 is available right now!Go grab it from my
Re: Roadsplat is back!
Ghost rider, if you have game to throw away, just donate. lol. it will help a lot. *wink*
URL: http://forum.audiogames.net/viewtopic.php?pid=205321#p205321
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Re: Roadsplat is back!
hey Arjan, yeah, the debug... well, I should have deleted that function when I released the game shouldnt I? haha well noted.By the way, Roadsplat is the game most played with 1173 runs, run for your life the second with 719 runs, and quicktap with 343 runs. Poor
Re: Roadsplat is back!
i just made it impossible for you guys to change pack filenames in order to unlock new ones without playing... By setting a unique decryption key for each one. mwahahahahahahahaha
URL: http://forum.audiogames.net/viewtopic.php?pid=205256#p205256
Re: Roadsplat is back!
guys i just made a soundpack from symphony of science
URL: http://forum.audiogames.net/viewtopic.php?pid=205253#p205253
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Re: Roadsplat is back!
Hi guys,Here is gameplay from my new game!http://oriolgomez.com/files/newgame.mp3Hope you like it
URL: http://forum.audiogames.net/viewtopic.php?pid=205202#p205202
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Re: Roadsplat is back!
Guys,I am writing a new game. want to hear a gameplay trailer It should be available today or tomorrow!
URL: http://forum.audiogames.net/viewtopic.php?pid=205201#p205201
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Re: Roadsplat is back!
having a car menu... no. I dont think we need a cars menu, since we already hear them in the gameSongs, i used some english pop songs and some crappy german songs. I need to make new cars with musics
URL:
Re: Run for your life version 3.0 released, with scoreboards and update ci
Oh I know, Im sorry. I just get like that when weird stuff happens. I dont understand why the file wont download fully and I dont really know what to do to fix it. I could send you the file or host it somewhere
Re: Roadsplat is back!
yes there is a waygo into my documents and delete the file called rsdata.datthanks all for the suggestions!I will make new items and such. I just wanted to release this version quickly becausee its what I had, now I can just use the update system to deliver updates
Re: Roadsplat is back!
Hi guys!I just put up a new donations button on my site. If you like any of my content, be it my blog, mush-z, or any of my other games, please consider making a small donation. It will really encourage me to make further games! I have a new game that is coming out
Re: Roadsplat is back!
Yes, as a matter of fact, I do read posts.2.as a matter of fact, the game checks if you have an internet connection available before downloading message of the day of course.I dont know why your download stays at 197kb. My server works perfectly and I do not know
Re: Roadsplat is back!
KG4RDF,Dont worry about it.Hmm, this is a weird MOTD issue. Im going to just make it so you can stop the download for now. I think its a better idea.
URL: http://forum.audiogames.net/viewtopic.php?pid=204985#p204985
Re: Run for your life version 3.0 released, with scoreboards and update ci
What..Everyone else has downloaded it fine I think. go get firefox
URL: http://forum.audiogames.net/viewtopic.php?pid=204658#p204658
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Roadsplat is back!
Hi guys,Roadsplat is back, and with some cool new features!Head over to http://oriolgomez.com to download it.Enjoy!
URL: http://forum.audiogames.net/viewtopic.php?pid=204671#p204671
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Re: Run for your life version 3.0 released, with scoreboards and update ci
roadsplat is coming back soon guys. Then I can concentrate into making new games! Im going to make both basic and more advanced ones. I hope you dont mind the basic ones.
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Re: Run for your life version 3.0 released, with scoreboards and update ci
hi guys I fixed the error with quicktap scores, now the lowest averages are displayed at the top woohoo and also when you get your rank! woohoo2
URL: http://forum.audiogames.net/viewtopic.php?pid=204514#p204514
Re: Run for your life version 3.0 released, with scoreboards and update ci
well I honestly dont really care if some dudes antivirus blocks my website. I havent used antivirus software for years because I know how to use a computer and I only got a virus twice in about what, 13 years?If you
Re: Run for your life version 3.0 released, with scoreboards and update ci
well I honestly dont really care if some dudes antivirus blocks my website. I havent used antivirus software for years because when you know how to use a computer, you know what you should and should not download. I
Re: Run for your life version 3.0 released, with scoreboards and update ci
I reconsidered. I sent my site for review to the useless over at mcafee. Lets see what they say
URL: http://forum.audiogames.net/viewtopic.php?pid=204445#p204445
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Re: New game from Oriol Gómez is available!
what are the problems?Yes, I wonder how I can fix this problem with the scores. hrm
URL: http://forum.audiogames.net/viewtopic.php?pid=204446#p204446
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