Re: Blind Drive

2021-03-15 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Blind Drive SPOILERI'm almost certain the last scene of them in an echo room is them having just finished eating the mother cone. Since in this game, there's ice cream dealers who sell ice cream as if it were a drug. The entire time you're playing, when you hit an ice cream truck it

Re: Blind Drive

2021-03-14 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Blind Drive Is there any difference from the versions on PC and the one on android? URL: https://forum.audiogames.net/post/622678/#p622678 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Blind Drive

2021-03-14 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Blind Drive I really loved this game. I just beat it today after picking it up yesterday. I went through on normal, and might go through on hard. I wish there was an endless mode though that randomly put you into different modes of the game while you drove. Like You start out normally,

Re: World of Mist has been Released!

2021-03-06 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: World of Mist has been Released! Is that also the case for the radar as well? I'm curious how someone could find a way to cheat with copied text. URL: https://forum.audiogames.net/post/620375/#p620375 -- Audiogames-reflector mailing list

Re: World of Mist has been Released!

2021-03-02 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: World of Mist has been Released! Has anybody successfully purchased a point card? I placed the order, but I don't know where to go to get the card information. If I understand what I've been told, you have to go to the mobile application to see the messages? At least that's what the

Re: World of Mist has been Released!

2021-02-18 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: World of Mist has been Released! Alright I found a different translator that isn't breaking all the time. I'm trying to clear out the mice for one of my quests. I was told to get a talent skill which I have, but I don't know how to activate it. I've tried setting it like a regular

Re: World of Mist has been Released!

2021-02-18 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: World of Mist has been Released! Hey guys, so I started playing, and I got to the village. Everything was going some what okay. There was an old man who I got trousers from, but I couldn't equip them, and I didn't know what to do witht hem. I'm assuming it's some kind of quest, but I'm

Re: Awakened Worlds, Community Edition, is here!

2021-01-22 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Awakened Worlds, Community Edition, is here! Hmm, anybody else unable to connect? URL: https://forum.audiogames.net/post/608708/#p608708 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-21 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux My mistake, I was thinking of a different game called Star Destroyer. Though I can't seem to find any mention of it on the web, save for one entry that doesn't provide a description. I might be misremembering the title.

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-20 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Uh, this isn't like asteroids as I remember it. I'm pretty sure in the asteroids game, the asteroids didn't actually move. URL: https://forum.audiogames.net/post/600524/#p600524 -- Audiogames-reflector mailing

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-20 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux It's a fun experience for the first couple times through. I got to wave 12 with  a score of 47430. However, I found that flying around is pretty hazardous, and stuck to one corner of the map, since the asteroids and

Re: Vast Horizon (new game)

2020-10-27 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Vast Horizon (new game) I did get it fixed, thanks. URL: https://forum.audiogames.net/post/583798/#p583798 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Vast Horizon (new game)

2020-10-27 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Vast Horizon (new game) Hmm, the game seems to be down. Is it down for anybody else? URL: https://forum.audiogames.net/post/583796/#p583796 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-10-27 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion You need to press l3 then swipe very softly up and down until lock on aiming takes over. You may even have to swipe left or right. URL: https://forum.audiogames.net/post/583795/#p583795 -- Audiogames-reflector mailing list

Re: Vast Horizon (new game)

2020-10-26 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Vast Horizon (new game) If you could tweet them on my behalf I'd appreciate it then. Just alert them that I sent a message to their support email. URL: https://forum.audiogames.net/post/583591/#p583591 -- Audiogames-reflector mailing list

Re: Vast Horizon (new game)

2020-10-26 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Vast Horizon (new game) Well, it's similar yeah. I just don't use twitter that often. I doubt I remember my login info. URL: https://forum.audiogames.net/post/583581/#p583581 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Vast Horizon (new game)

2020-10-26 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Vast Horizon (new game) If someone could alert the admins that I am having difficulty with the account creation that'd be great. I sent in an email to their support team, but they haven't gotten back to me yet. Thanks. URL: https://forum.audiogames.net/post/583561/#p583561 --

Re: Swamp, zombie FPS by Aprone

2020-10-14 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Was the update released that increased exp from zombos? I haven't played in a month or two. URL: https://forum.audiogames.net/post/580196/#p580196 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Code 7 - Episodes 2 & 3 Out Now

2020-10-14 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Hmm, sapi doesn't read the brackets to me, is it where it says end of conditional statement? I noticed the extra lines, but whenever I clear them out I still don't have enough space and the extra lines get put back in. I've been using the tab interfact

Re: Code 7 - Episodes 2 & 3 Out Now

2020-10-13 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now I'm on episode 2, and I have the ability to use if statements. I'm currently trying to figure out the second tutorial on it, but I think I'm missing something. I run out of room in my code to do what I need to. Is there a way to do an else statement or

Re: The last of us part ii discussion

2020-10-07 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion 304, you need to move around. If you stay in one spot you will be over run. It's a combination of killing and changing your location. Once the kids start yelling at you, press l3 and sprint for it. There are more than clickers and runners you have to

Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

2020-09-23 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Artus' "Extended Clok mod"! Mush-z and mushclient. It has to be a north lost lands map, but it can be from any of the general stores. I think you also just start with one, but don't recall if that's the case or not any more. Perception is a hard skill in general to raise. You're best

Re: The last of us part ii discussion

2020-09-21 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion I don't remembrer having to press triangle on the prompts. I just remember having to tilt the stick forward and back at the right time on the swings. Was there an update to this? URL: https://forum.audiogames.net/post/572717/#p572717 --

Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

2020-09-15 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Artus' "Extended Clok mod"! Mush-z and mushclient. The maps don't show you to out of the way locations like that. They'll show you to different cities, but that's about it. If it's not connected by a road, you won't be able to use a map to find it. I think sighted players have an

Re: Artus' "Extended Clok mod"! Mush-z and mushclient.

2020-09-11 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Artus' "Extended Clok mod"! Mush-z and mushclient. You really don't need to give me any more credit for this pack. It's come a long way from the bug ridden thing I released over 5 years ago. I'm glad you've learned so much. URL: https://forum.audiogames.net/post/569866/#p569866 --

Re: New multiplayer strategy from iGindis Games. "World Leaders" (Android)

2020-09-07 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: New multiplayer strategy from iGindis Games. "World Leaders" (Android) Just swipe down and left to go back. It's a talk back gesture. URL: https://forum.audiogames.net/post/568181/#p568181 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Procedural realms, the mud with crafting, cooking & building is back!

2020-08-27 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Procedural realms, the mud with crafting, cooking & building is back! I have created several mines where you can farm veins of metals, gear, food, and books/tomes. There is a sign at 500 500 with them all listed. The further away from the center of the world the tougher the mines will

Re: Procedural realms, the mud with crafting, cooking & building is back!

2020-08-26 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Procedural realms, the mud with crafting, cooking & building is back! There are a few rafts sold at the player shop at 499 499. It also has tons of higher level materials, and is stocked frequently with lower level materials. Hopefully this helps out new players a bit. Enjoy. URL:

Re: Procedural realms, the mud with crafting, cooking & building is back!

2020-08-22 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Procedural realms, the mud with crafting, cooking & building is back! Well, it says connection refused after hanging for a bit. If it were a network issue, it would say error to host or something like that. It might be in a state of permanent crash, or something like that though. URL:

Re: Procedural realms, the mud with crafting, cooking & building is back!

2020-08-22 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Procedural realms, the mud with crafting, cooking & building is back! I can't seem to connect to the game. Did it go down? URL: https://forum.audiogames.net/post/563526/#p563526 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Komandoe 2 has arrived!

2020-08-18 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Komandoe 2 has arrived! Ugh finally got past master class. Lot tougher than I thought LOL. URL: https://forum.audiogames.net/post/562610/#p562610 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Komandoe 2 has arrived!

2020-08-18 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Komandoe 2 has arrived! You can start painting when you reach the yellow class, synthesizing is at aqua. URL: https://forum.audiogames.net/post/562494/#p562494 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Komandoe 2 has arrived!

2020-08-17 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Komandoe 2 has arrived! I'm having a bit of a difficult time fighting the master class. I've tried building a heavy power deck, and a heavy blow deck, but I still can't manage to get past the last deck. Has anybody managed to defeat it? URL:

Re: Komandoe 2 has arrived!

2020-08-17 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Komandoe 2 has arrived! The novice parts are just that, novice, they don't gain a lot of stats. You want the higher class parts if you want to up your defense. I don't know off hand which one you need exactly. As far as checking how much you need to level, it's all based on the parts

Re: Komandoe 2 has arrived!

2020-08-16 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Komandoe 2 has arrived! Okay, something really should be done about the parts list. Mine is uh, like huge. A quick way to sort the list by the stat you're interested in would be really beneficial. URL: https://forum.audiogames.net/post/562043/#p562043 -- Audiogames-reflector

Re: Komandoe 2 has arrived!

2020-08-16 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Komandoe 2 has arrived! You can find the download link by going through each link and finding the one that has a file size associated with it, least that's how I found it. URL: https://forum.audiogames.net/post/562014/#p562014 -- Audiogames-reflector mailing list

Re: Komandoe 2 has arrived!

2020-08-15 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Komandoe 2 has arrived! Oh gees, I just got the buffalo horn that gives 20 power! How insane is that. URL: https://forum.audiogames.net/post/561850/#p561850 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Komandoe 2 has arrived!

2020-08-15 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Komandoe 2 has arrived! numberr 12, there is a slight difference in sound when the enemy attacks you and when you attack. The enemy attack sound is slightly lower pitched than your attack sound. URL: https://forum.audiogames.net/post/561849/#p561849 -- Audiogames-reflector

Re: Komandoe 2 has arrived!

2020-08-15 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Komandoe 2 has arrived! Aaron, what I did was power level my first deck until I reached blue rank. then spent all my money on blue and green parts, built a couple more decks, then triple fought the first and second ranks until they were leveled up enough, then just smashed my way to

Re: The last of us part ii discussion

2020-08-14 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion When you encounter a ladder, you should hear gthe sweetener, which sounds like footsteps going on metal rungs. Press X, then use forward or backward to climb up or down. Just be careful when using L3, because there are some platforms you can climb up

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-13 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Okay, got through the first ep, on ep 2 now. I got through the training missions and decided to have a look around the network. I found this file with some people talking about videos. I decided to do a bit of a websearch for the video ID provided, and

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-13 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now That's the problem yeah. I tried using file permissions, but it doesn't do anything. Thanks for the help! URL: https://forum.audiogames.net/post/561068/#p561068 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-13 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Hmm, so I got the mission updates, but I still don't actually have the scan file in my system. It also wasn't in the LPScanner when I looked. I'll go back and see if I can use the file permissions or something to do it. URL:

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-13 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Tell them that I think I went to the room, and she said that she scanned it, however, I think I left the room and turned off the game without downloading the file. I'm thinking it might be possible that the game just didn't save all of the correct data

Re: AirPuck - A Multiplayer Air Hockey Game

2020-08-12 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: AirPuck - A Multiplayer Air Hockey Game Well, the only difference is that one is actually striking the puck, where as the other is just letting the puck bounce off. Intercepting, or up arrow, is striking it as it is coming towards you, blocking spacebar, is letting the puck bounce off

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-12 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Here's a link to my save file. I did try to use the file permissions thing, but it was not letting me open it or do anything with it unfortunately. I'm restarting the episode with a new save. If you can help me figure out what went wrong, I'd appreciate

Re: The last of us part ii discussion

2020-08-12 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion That part got me stuck for a bit as well. If the targeting sound doesn't come up, while aiming, you can move the crosshairs around until you do hear it. It shouldn't be too far off from where you start if you press l3. URL:

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-12 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now I'm on episode one trying to get the keycard in the science building. I've gotten everything except for the signature. I got the files from the lab, and I went to the scanner room, and she tells me that I can download the image, but when I go into the

Re: Code 7 - Episodes 2 & 3 Out Now

2020-08-09 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now So where can I find the latest news on this project? I read someone said something about episode four? I just started playing and got through the first episode, episode 0, and will be starting 1 shortly. URL:

Re: Sounds of Eden!

2020-08-08 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Sounds of Eden! The only thing I noticed was that it seemed to be really heavy on resources. My battery was dropping quite a bit when it was just this program running. Though it could be some other settings that I have to reconfigure I suppose. I haven't tried lowering my performance,

Re: The last of us part ii discussion

2020-08-08 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion Yeah I forgot about that bit. There's a couple of these weird prompts. One towards the end of the game had me stuck as you only like like three seconds to figure it out before you died. Ugh. URL: https://forum.audiogames.net/post/559410/#p559410

Re: Sounds of Eden!

2020-08-07 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Sounds of Eden! I'm noticing there be some birds and what sounds like a bee flying around. Could more fauna be included? I'd love to hear little rabbits rustling around in the growth. Horses, or even some little lion cubs playing would be amazing URL:

Re: Sounds of Eden!

2020-08-07 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Sounds of Eden! Oh man, this is great. I'm listening to an audio book while this is on in the background. Best 2 bucks I ever spent. URL: https://forum.audiogames.net/post/559135/#p559135 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sounds of Eden!

2020-08-07 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Sounds of Eden! I am enjoying this. I found a nice spot by a waterfall and just chilling while I listen to the growth of the sounds around me. I would like an option to reset the whole garden though for different sounds. additionally being able to select some of the different sounds to

Re: bloodstorm

2020-08-07 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: bloodstorm Please let me know when all the ridiculous coins and items people have managed to gain due to this previous set of bugs has been cleaned up. It's beyond baffling why these types of players who seem to exploit bugs and then report them, and continue to benefit from their

Re: bloodstorm

2020-08-03 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: bloodstorm Malware doesn't have to mean that it's intent is to cause harm. It means bad code really. That could be bad utilization of resources, or any host of things. URL: https://forum.audiogames.net/post/558029/#p558029 -- Audiogames-reflector mailing list

Re: The last of us part ii discussion

2020-08-03 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion I really didn't care for Abby's skill trees. They were pretty lame IMHO. I did like crafting ammunition, but other than that, there wasn't a whole lot of usefulness. If you watched or played the first game, you would notice that Abby's skills were more

Re: The last of us part ii discussion

2020-08-03 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion Moderate URL: https://forum.audiogames.net/post/558000/#p558000 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: bloodstorm

2020-08-03 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: bloodstorm I do not know what the devs are doing with this project, but after a little bit of playing I realized it is extremely unfocused. There are a ton of maps that don't get used, a bunch of items that seem to at one point have been very over-powered, but reduced to pointlessness,

Re: The last of us part ii discussion

2020-08-03 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion SpoilerDefeating the Ratking was actually uh, really easy for me. i didn't even need to run. I just tossed a pipe bomb, stepped to the side, and emptied my pistol. Though I did have an upgraded and expanded clip. Bam he was dead. I got really tired of

Re: d20MUD Star Wars

2020-07-29 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: d20MUD Star Wars 41, if you can zip it up and give me a db link that'd be great. URL: https://forum.audiogames.net/post/556565/#p556565 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: d20MUD Star Wars

2020-07-29 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: d20MUD Star Wars I do not know how to strip sounds from things like that. If you can get me sounds of decent quality, preferably not from the movies, that'd go a long way. As of right now I'm playing without sounds, but that's just because I don't exactly need them for much. I'll see

Re: d20MUD Star Wars

2020-07-28 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: d20MUD Star Wars Your damage is going to be purely based off of the diroll of the weapon and any additional damage or attacks provided by feats. If all you're doing is leveling, and upping your dex, you won't see much damage increase. You need to increase your base attack bonus for

Re: d20MUD Star Wars

2020-07-28 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: d20MUD Star Wars Also worth noting, that if you go the route I have, you'll be pretty susceptible to force abilities, which I mean, it's a Starwars mud, so they're probably one of the more popular choices among players. URL: https://forum.audiogames.net/post/556272/#p556272 --

Re: d20MUD Star Wars

2020-07-28 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: d20MUD Star Wars The quests aren't completed. Whenever that happens you can send gicker a mail of what you were doing when it happened. It's also possible someone else might've crashed the server. When it happens it usually resets you back to a previous state. If you're lucky and saved

Re: d20MUD Star Wars

2020-07-26 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: d20MUD Star Wars It doesn't matter what class or template you select, you will have 0 pilot skill, and 0 artisan skill. You can get your first level for free though. Type pilot to learn the syntax. URL: https://forum.audiogames.net/post/555905/#p555905 -- Audiogames-reflector

Re: d20MUD Star Wars

2020-07-26 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: d20MUD Star Wars When you are on a quest that requires you to pick up items or what not, you'll automatically get them from the corpse, they're not items you can interact with. They'll show up when you check your inv though, and tell which quest they're associated with. URL:

Re: The last of us part ii discussion

2020-07-25 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion Oh right, one other thing I didn't remember until after I beat it, but when you're locked on with aiming, you can pull back on the left stick and move backwards while shooting. When the stage first begins, you could probably finish them off with

Re: The last of us part ii discussion

2020-07-23 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion I mean the first game, you were kind of reminded every chance it could that he was a lucky person, and eventually luck has to run out. I didn't mind them killing him off. URL: https://forum.audiogames.net/post/554997/#p554997 --

Re: The last of us part ii discussion

2020-07-23 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion So it will guide you away from them. What I did to start was toss a bunch of pipe bombs at it. I think I could only do one right at the start, then I ran, pulled out the shotgun, and shot it after doing the 180 turn. You can do the 180 turn by pulling

Re: The last of us part ii discussion

2020-07-22 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion I finished the game last night. It was a good story, and was challenging to an extent. I did find myself using invisible mode a lot, so the next play-through reducing, if not toggling, all of those will be a must. I wish there were described cut

Re: d20MUD Star Wars

2020-07-19 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: d20MUD Star Wars I can work with that. URL: https://forum.audiogames.net/post/553856/#p553856 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: d20MUD Star Wars

2020-07-19 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: d20MUD Star Wars If you want to zip it up, I can probably throw a soundpack together. URL: https://forum.audiogames.net/post/553840/#p553840 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Undead Assault

2020-07-14 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Undead Assault Is this game still not accessible with NVDA? URL: https://forum.audiogames.net/post/552370/#p552370 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The last of us part ii discussion

2020-07-14 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion I'm not exactly sure which part you are talking about. Is it the subway? URL: https://forum.audiogames.net/post/552202/#p552202 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-07-14 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion Some clarification on the melee weapons and picking up items.You can only hold so much ammo and materials to craft with. This is why it is very important to craft as you find stuff. Otherwise you'll miss lots of materials and might not be outfitted as

Re: The last of us part ii discussion

2020-07-11 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion The navigation just tells you what path to take, you can still move yourself to the sides and what not, and you'll still be going in give or take the right direction. I don't think the positioning of the infected is 100% the same every time, so that's

Re: The last of us part ii discussion

2020-07-08 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion Yeah I had the same issue with the flashlight. I ended up swapping it around for a different button. You could try making shake turn it on, and the button click charge it. URL: https://forum.audiogames.net/post/550056/#p550056 --

Re: The last of us part ii discussion

2020-07-08 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion There's a sound to indicate when you're behind cover? What does it sound like? Is it in the sound menu? URL: https://forum.audiogames.net/post/549918/#p549918 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-07-07 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion spoilerUgh, anybody else having trouble with the sniper section? The part where you're playing as Abby trying to get a boat. You have to kill infected as well as avoid a sniper, which at this point I'm assuming is Tommy. I can get past the first wave

Re: The last of us part ii discussion

2020-07-05 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion Okay, managed to fix it. I don't know how it happened, but just had to restart the PS4 and it is back to working now. Seriously glad I didn't have to call tech support . Well sir, have you tried unplugging and plugging it back in? URL:

Re: The last of us part ii discussion

2020-07-05 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion So I'm still having problems with my navigational aid. It just stopped working. It plays the error sound and that's it. I even tried restarting my chapter to set it back to when it was available, and is still gone. Anybody have an ideas on how to fix

Re: The last of us part ii discussion

2020-07-02 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion I noticed there were times when the navigation would cut out, and I had to wait a few seconds for it to pick back up, or just move a bit. I wasn't getting anything when crossing the bridges though, save for a moment when I was crossing one of the

Re: The last of us part ii discussion

2020-07-02 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion spoilerAfter you reach the sky bridges, does anybody know how you're suppose to get past everything? My navigation cuts out. I can't even navigate to items or enemies using the last scanned feature. I'm at the hospital now, but only because I had

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering I've got everything up and running. Is there any advice as to where to begin as a complete newbe? I see there are many different styles of matches, as well as a quest and puzzle mode or something. I guess what I'm asking,

Re: The last of us part ii discussion

2020-06-30 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion Sadly that's not even the worse situation you're put in with items and hords. I'll talk more about it below.spoilerThere's a part in the game when you're playing as Abby and you have to fend off a bunch of runners, clickers, and a shambler. You're not

Re: The last of us part ii discussion

2020-06-29 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion 112,spoilerI didn't bother shooting or anything, just focused on the melee dodge sounds, and ran like hell. The first time I did this, it crashed my console for some reason. URL: https://forum.audiogames.net/post/547062/#p547062 --

Re: The last of us part ii discussion

2020-06-28 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion SPOILERDid anybody else have trouble fighting that bloater before you find abby? I tried everything. I eventually beat it by throwing two molotovs and shooting it with two explosive arrows. I tried using trap mines, but it didn't seem to work very

Re: The last of us part ii discussion

2020-06-27 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion Fortunate for me, we already had a PS4. Though we never really used it before now sept to play Uncharted and injustice 2. URL: https://forum.audiogames.net/post/546436/#p546436 -- Audiogames-reflector mailing list

Re: The last of us part ii discussion

2020-06-27 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion Yeah, these controllers are the ones that came with the console itself, so everything works as expected. If you're going to spend $300 on the console, don't gimp out on a controller LOL URL: https://forum.audiogames.net/post/546385/#p546385 --

Re: The last of us part ii discussion

2020-06-27 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion For those who are wishing to purchase this game and don't have a console or even a TV, you might be happy to know that you don't need a TV to play. You can have someone help you get the screen reader turned on and the updates for the console, but after

Re: The last of us part ii discussion

2020-06-26 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion IDK about this game, but in the first one, molotovs worked pretty well against them. especially if you can get them to go through the fire again. URL: https://forum.audiogames.net/post/545921/#p545921 -- Audiogames-reflector mailing list

Re: Bloodbath released!

2020-01-03 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Bloodbath released! Hey guys, just added PS4 controller support to the configuration. It should also work with XBox 360 controllers as well, but uncertain as far as Xbox 1 controllers.Just download this zip, and launch joy2key after reading the readme for the controller you'd like to

Re: Bloodbath released!

2020-01-02 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Bloodbath released! Apologies for the downtime guys, it was all my fault. I made an oopsy. The server is back up now though. URL: https://forum.audiogames.net/post/490185/#p490185 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bloodbath released!

2019-12-31 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Bloodbath released! Try redownloading the game from the link in the first post. You might've gotten a bad client or something.The joy2key config and program zip has been updated with new keys.It can be found here.https://www.dropbox.com/s/26nl3w6yv04tj … g.zip?dl=1 URL:

Re: Bloodbath released!

2019-12-31 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Bloodbath released! Try redownloading the game from the link in the first post. You might've gotten a bad client or something.The joy2key config and program zip has been updated with new keys.It can be found here.https://www.dropbox.com/s/26nl3w6yv04tj … g.zip?dl=0 URL:

Re: Bloodbath released!

2019-12-31 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Bloodbath released! This game really was a true beta release guys. It wasn't advertised as a fully flushed game. Really, can we stop with the snark. The game only takes a literal second to download and install, and the auto updater is working now. Most of the lag is gone, and is still

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Bloodbath released! I've been working on a joy 2 key config for blood bath.If you don't know what joy2key is, it's a program that lets you take the input from your gaming controller, and simulate keyboard presses.You can give controller support to games that don't have it

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Bloodbath released! I've been working on a joy 2 key config for blood bath.If you don't know what joy2key is, it's a program that lets you take the input from your gaming controller, and simulate keyboard presses.You can give controller support to games that don't have it

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net ForumNew releases room : sneak via Audiogames-reflector
Re: Bloodbath released! I've been working on a joy 2 key config for blood bath.If you don't know what joy2key is, it's a program that lets you take the input from your gaming controller, and simulate keyboard presses.You can give controller support to games that don't have it

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