Re: Awakened Worlds, Community Edition, is here!

2021-01-29 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Awakened Worlds, Community Edition, is here! If it helps, building a character in the tabletop RPG is also pretty crazy. The MUD is designed to emulate the rules as much as possible, so it's kind of confusing. URL: https://forum.audiogames.net/post/611100/#p611100 --

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2021-01-27 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Hey,I'm glad you're enjoying it. The layout is definitely a little confusing, but most of the non-game parts of the UI at least have reasonably consistent structures. Things like drafts, deck editing, and so on are all

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2021-01-27 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering NVDA-shift-M, or NVDA-numpad-slash, depending on your keyboard layout. URL: https://forum.audiogames.net/post/610277/#p610277 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2021-01-27 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering You can route the mouse to the tab and click it with numpad-slash, or the laptop equivalent, which I believe is nvda-left-bracket. URL: https://forum.audiogames.net/post/610212/#p610212 -- Audiogames-reflector

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2021-01-27 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game jescat277,If you're using Windows and NVDA, the current setup isn't ideal. You need to run the game from a command prompt, as explained in the screen reader page on the wiki. Hopefully soon a less annoying

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2021-01-25 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game Darin,Yeah, a similar process for selection as used elsewhere would definitely help, though I appreciate your explanation.While the screen reader isn't generally able to parse multiple columns in a super pleasant

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2021-01-25 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game Hi Darin,I'm back with another question. Thanks so much for your patience in putting up with the barrage.I'm confused by the tech tree, or at least how the keyboard is supposed to move the cursor around in it. I

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2021-01-24 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game Darin,I wanted to drop by and aSk a quick question about city planning and such. How big is reasonable for cities? With the default scale of 5 meters per tile, it seems like the size could grow pretty rapidly. If a

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2021-01-23 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game Darin,That explains everything I was wondering about. The whole process makes a lot more sense now. I appreciate all the information and advice.I was wondering what :.," was, I've been conditioned from years of

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2021-01-23 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game Darin,One mechanics question if I might. I've begun trying to build out my city a little bit, and am confused by how placement of buildings works. I am trying to figure out what blocks a placement. I gather that a

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2021-01-23 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game I wish I knew more about light-weight virtual machines. It's maybe possible to do something with Qemu, since you already have SDL2 and such included. *ponders* URL: https://forum.audiogames.net/post/609110/#p609110

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2021-01-23 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game Hey,So I did some exploring of this with NVDA, and I'm left frustrated and confused.I believe that NVDA's console support is fundamentally broken, at least for screen-oriented programs like this one.It was difficult

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2021-01-23 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game For the actual screen reader, I think that font size is a red herring. I’m not sure it matters as much as it does for sighted folks. I will try and play this weekend using windows and report back if I have any

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2021-01-22 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game Darin,Thanks for clarifying that. I'm glad there will be some competition for my resources, so to speak.I can't wait to see where this goes. I will definitely pass along feedback as I think of it. Thus far I'm just

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2021-01-22 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game Darin,Thanks. I appreciate the info, that helps a lot. I intend to keep exploring this weekend and see what I can figure out.Is there any AI currently implemented, or is that a surprise? URL:

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2021-01-22 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game Darin,I'm really enjoying the game thus far, though it took me a bit to figure out how to follow your instructions. I'm on Mac OS, and using the TDSR screen reader I linked above.One thing I'm a bit unsure about is

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2021-01-22 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game As a tip for Mac and Linux users, there is an alternative screen reader called TDSR. It can be found here on Github, and works quite well for playing this game. It sadly does not work on Windows, as far as I'm aware,

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2021-01-22 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game OH wow. CAn't wait to give this another try. URL: https://forum.audiogames.net/post/608815/#p608815 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2021-01-20 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering It isn't playable with keyboard alone, you can still use a screen reader to play it by moving the mouse around, using the keyboard, but that isn't the same thing. URL: https://forum.audiogames.net/post/608130/#p608130

Re: Awakened Worlds, Community Edition, is here!

2021-01-15 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Awakened Worlds, Community Edition, is here! Hey,This looks really cool from what I've seen thus far. As a fan of the RPG, though I've never actually got to play, I'm impressed with the stuff which seems to be implemented. Of course I chose a cyberdeck.I'm curious, how complete is the

Re: Fara, a new browser or downloadable roguelike

2020-12-17 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike I'm curious, do most people play this in the browser, or download the game? I'm not sure how downloads work with the fast pace of updates, but it's possible there's an auto-update system I'm not aware of. URL:

Re: Chess Maven

2020-12-07 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Chess Maven Hey,This looks very cool. If I might nitpick slightly, I was struck in your tutorial by the use of the word "ordinals," for the rows on the board. I've always heard them referred to as ranks. I'm just curious where this particular word choice came from? URL:

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-11-07 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Majno,I'm not sure what's going on. The file should not be empty. You could try grabbing this latest snapshot, direct from the developers. URL: https://forum.audiogames.net/post/587639/#p587639 --

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-11-02 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering vcaparica,I don't know why the UI changes position like that, honestly. I suspect something to do with the way the Java and NVDA interface communicates. I suspect if you had a sighted person to compare them the screens

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-11-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering stormdragon2976,You'll definitely need to use Orca commands a lot for navigation. I haven't really used it much, but you basically need to review the screen a great deal instead of using tab and shift-tab, because the

Re: Vast Horizon (new game)

2020-10-30 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Vast Horizon (new game) ironcross32, I can at least confirm that TT++ does offer perl-compatible regular expressions. URL: https://forum.audiogames.net/post/584861/#p584861 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-27 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering vcaparica,I hope that eventually the app will be a lot easier to use, or at least less tedious. It's a little hard to figure out the best way to do that, just because a lot of the implementation is customized. We're

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-26 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering frastlin,I've tried to figure out how to handle this, I admit. The best idea I had was to try and make each separate area of the display a tab stop, because otherwise you'd be tabbing past a ton of cards to get where ever

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-26 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering vcaparica,I'm so glad to hear that. I wish I had a way to make the entire app accessible whether players used overlays or not, but that's a lot more work for relatively little gain. URL:

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-26 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering stormdragon2976,I know that there is some kind of Java accessibility bridge for Gnome/AT-Spi, but it's been a long time since I had a Linux GUI running. I know that I've used Java applications with other distros, but they

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-26 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering vcaparica,I just realized I didn't address your deck editor question. I'm guessing you switched the view from table view to one of the others. I'd try clicking on the "list view," control and see if that changes things.

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-26 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering HEy,Okay. This one I definitely know what the issue is. THere's a thing called card overlays, which weuse for reading card name and such. It's used all the time by sighted players because some of the actual card images

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-25 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering vcaparica,AHh. I think I might know what happened here.I have two ideas.The first is to go into NVDA preferences, into Review settings, and look for "Simple review mode."If this is unchecked, I would check it.The second

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-25 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering vcaparica,It sounds like you might have accidentally set the app to full screen mode. I don't remember if there's a shortcut for this, but suspect it's one of the function keys, possibly F11 or something like that. Did

Re: New Football manager game on IOS. Soccer Boss

2020-10-23 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: New Football manager game on IOS. Soccer Boss I decided to reinstall Football Fanatic on a DOS machine, just for interest's sake. It's complicated when I don't have much of an idea what's going on, but still fun. That does simulate penalty cards and a whole bunch of other stuff I don't

Re: New Football manager game on IOS. Soccer Boss

2020-10-20 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: New Football manager game on IOS. Soccer Boss This reminds me of an old DOS game I used to try called Football Fanatic, which was somewhat similar. I didn't know what was going on with it either, but was happy to mess about. One thing which is missing from this game as far as I can see

Re: New Football manager game on IOS. Soccer Boss

2020-10-20 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: New Football manager game on IOS. Soccer Boss I just grabbed this. I'm not a soccer fan but I like interesting simulations and enjoy the chance to explore a genre I'd not otherwise. Thanks for mentioning it URL: https://forum.audiogames.net/post/581684/#p581684 --

Re: Aurora 4X, Back to More Accessible Stars

2020-10-16 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars bananas,That is the full patch. The patch is literally just an EXE file and database which you copy on top of your original game install. You need to override your antivirus on this one, it's safe. URL:

Re: Aurora 4X, Back to More Accessible Stars

2020-10-14 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars I haven't been playing for some time, mostly just need to find the mental energy. Still, 1.12 is definitely interesting. The game is definitely not for people who lack patience however. URL: https://forum.audiogames.net/post/580208/#p580208

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-11 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering vcaparica,To be honest I'd welcome any help other people are willing to provide. I'm not very familiar with Java in large-scale code bases like this, the work I've done is very small scale compared to what would be ideal.

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-11 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering vcaparica,I'm not sure about the latest snapshot, I believe that there's a bug in the automatic build scripts they use at the moment, so it's been a long time between releases.That being said, any future release will have

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-10 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering SubDragon,Glad you got it working. All I can say is that a lot of the opening UI, at least, is accessible with tab, and where it isn't you can use NVDA object navigation. You'll be doing that a lot in any case. There are

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-09 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Subdragon,Okay, that's weird.Do you have a version of Java actually installed?If so, I would remove it via (Add/Remove Programs) and try to get another one just to start from scratch.If you don't have one installed, then

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-09 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering You can just grab the regular snapshot from the Forge site, and run the .Jar file. THere's a script  in there to make it easier.The one gotcha is that the menubar at the top of the window is weird with Mac Java's

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-09 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering bitti,Okay, that shouldn't matter. I ran Forge on a Bootcamped Macbook Air for a long while and it was fine. Actually you might want to try running it on the actual Mac OS< in some ways that's a little easier.For the time

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-09 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering bitti,I haven't seen this before. Are you in "Flat review," or "object review?" If you're in the former and you press NVDA-shift-M, or the desktop equivalent, sometimes your mouse doesn't move. Did you try maximizing the

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-06 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering TJ.BreitenfeldtJust be aware that this game is very much intended for play against the AI. It has multiplayer support but it's very basic compared to other clients available. Still, I hope you enjoy it. There are

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-06 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering vcaparica,THere's a separate place for user-constructed decks. If you go to the combo box which says "pre-constructed," you can choose "User-generated," or something like that, and it should be there. URL:

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-06 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering tayo.bethel,It's been a while since I looked at the app, but the accessibility is still there and should still work. I just had issues with trying to improve it past a certain point and got distracted by other things. It

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-06 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Subdragon,If you just go to java.com, you can just download the version it gives you by default and that will work. URL: https://forum.audiogames.net/post/577896/#p577896 -- Audiogames-reflector mailing list

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2020-10-06 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game @TheSecretLurker, YEah. I've used Linux virtual machines for years. THey're awesome. Dual boot is better, if you can get it, but it's harder to get started. URL: https://forum.audiogames.net/post/577873/#p577873

Re: Aurora 4X, Back to More Accessible Stars

2020-10-06 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars You still need to install and patch up to the latest version, though it's a very simple process. If by "previous version," you meant install the older, VB6 version, definitely not. URL: https://forum.audiogames.net/post/577735/#p577735 --

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2020-10-06 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game Darin,I'm glad you got Speakup working. It's definitely the best screen reader experience I've had with these kind of text games. Jaws is decent, but it's expensive for many people and probably on its way out.

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2020-10-05 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game Hey,Speakup is a little difficult to work with, particularly if you try to use it while a GUI is running. This is because most modern linux systems use a program called PulseAudio to handle sound mixing, and speakup

Re: Aurora 4X, Back to More Accessible Stars

2020-10-05 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Yeah. You'll want to get used to the function keys. You can use them to open all the main windows so you don't have to tab around the entire UI. Some of them also open different things with control and/or shift. URL:

Re: Aurora 4X, Back to More Accessible Stars

2020-10-05 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars No, space master just gives you access to the instant button, if it isn't on you won't see it. It's been a while since I've played, I admit, but I think this is how it worked. Try turning it on. URL:

Re: Aurora 4X, Back to More Accessible Stars

2020-10-05 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Hey,Did you turn on SpaceMaster mode? I'm sorry the voice is too fast, that's definitely something I need to  remember when I do these kinds of things in future. URL: https://forum.audiogames.net/post/577461/#p577461 --

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2020-10-05 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game JaceK,You're definitely going to want to review the screen with Speakup's review commands. I would suspect Orca will have similar column issues to NVDA, but I know that Speakup works well enough, flashing issues

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2020-10-04 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game JaceK,I have a theory why the game is speaking randomly to you like this,. Darin, please correct me if I'm wrong, but I suspect there's a lot of flashing going on. The game seems to flash your units, which causes

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2020-10-03 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game aaron,Just as a point of clarification, all the words a numbers are ASCII. I take your point about the maps and such being a little confusing, but I'm also sad that more blind people aren't aware of the potential in

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2020-10-03 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game To your other questions… It's possible to review the entire screen one line or word at a time, but less straight-forward to review specific sections on demand. JAWS is more powerful in that respect but also quite a

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2020-10-03 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game Darin,Good to see you here. I'm BlindGuyNW on Reddit, in case you wondered. Anyway, I'm happy to answer some of these questions.A Braille display isn't essential for playing this, or any other rogue-like/text-based

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2020-10-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game It's definitely possible to play this with WSL, I've just not bothered to do it yet. JaceK, I always had the most success with a regular framebuffer in text mode with Speakup. I never liked how the GUI handled

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2020-09-29 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game Hey,I haven't yet had a chance to check these directions myself, but the original author of the game offered some ideas.So, I looked a bit further into getting Arcane Fortune playable under cmd.exe and I think this

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2020-09-29 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game JaceK,Cataclysm, Dark Days Ahead. It's an open world zombie survival rogue like. I haven't really played it much this past year or so but then again I haven't had Linux on my machine either, I should remedy that.

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2020-09-29 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game I've asked if the author could possibly make a true Windows console version.The Mac and Linux versions are fine, of course, but that's really hard for most people to use. URL:

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2020-09-29 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game Actually… I'm afraid this suffers from a similar problem as Cataclysm on Windows. That is, the console version doesn't use the actual Windows console, it uses an emulator, which doesn't appear to be accessible.The

Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game

2020-09-29 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game This looks really cool. I grabbed it and will begin exploring. The cursor movement system is a little weird, but I appreciate that info on each tile is displayed and updates as I move. I just hope it won't put off

Re: Aurora 4X, Back to More Accessible Stars

2020-09-08 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Hey,Yeah, you need to manually assign ship classes to shipyards. You choose "retool," in the activity combo box, where it says "no Activity" by default. Does that much not read for you? If you're having trouble reading that, I don't know what

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-09-02 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Hey,It has been a little while since I looked at this, but I wonder what happens when you tab around the Forge window? IT sounds like the Java access bridge, which is required for this app to work, isn't enabled.To fix

Re: Aurora 4X, Back to More Accessible Stars

2020-07-29 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars As a heads up for anyone else who experiences this issue, I believe we were able to solve it by adjusting WINdows scaling settings. By default they are set to scale up the display which doesn't play very well with NVDA's mouse routing. The

Re: Prosperity - steam game fully playable

2020-07-27 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Prosperity - steam game fully playable This sounds like fun. I'll definitely grab it and see how it looks. URL: https://forum.audiogames.net/post/556155/#p556155 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-17 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering PatrykK,I am working on trying to minimize the need to use object navigation. It's a slow process. My point is just because an app requires you to use it doesn't mean the app is unusable. URL:

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-16 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Sadly, I'm afraid I don't know much about the game either, at least not compared to some people who have been playing it for years. URL: https://forum.audiogames.net/post/553072/#p553072 -- Audiogames-reflector

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-16 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Sadly, I'm afraid I don't know much about the game iehter, at least not compared to some people who have been playing it for years. URL: https://forum.audiogames.net/post/553072/#p553072 -- Audiogames-reflector

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-16 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Hey all,I just wanted to drop a quick update on where things stand. At the moment the game accessibility is still being improved, albeit at a somewhat slower rate due to real-life worries and work. My latest efforts have

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-06 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Yeah. Any help that folks can provide in terms of XMage or Forge would be gratefully received. I figure it's more likely that one or more of these apps becomes accessible than WoTC adds accessibility to their own online

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-06 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Ross,There is basic online play, but it's very much not the main focus of this particular app. That being said, there's another open source program called XMage, which is intended exclusively for online. Sadly it isn't

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-06 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering What is Magic? That's a question other people can answer better than I can, but it's basically a game that's been around for almost 30 years at this point.The basic rules are available from this page, among many other

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-05 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Hi All,I haven't quite figured out how I want to handle a demo yet, since I'm still kind of in general accessibility improvement mode. I Hope that people who are willing to give this a try on their own don't get

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-03 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Alan,I'll hopefully get a demo up this weekend, but here's a quick description of the way the UI works. I'm not sure how familiar you are with Magic, but I'll assume you've at least read the basic rules, or at any rate

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-02 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Alan,I'll hopefully get a demo up this weekend, but here's a quick description of the way the UI works. I'm not sure how familiar you are with Magic, but I'll assume you've at least read the basic rules, or at any rate

Re: Aurora 4X, Back to More Accessible Stars

2020-07-02 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Aurora 4X, Back to More Accessible Stars Yeah, Steve has been otherwise occupied for a bit so the game in general is taking a back seat. URL: https://forum.audiogames.net/post/547947/#p547947 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Hi All,I thought I'd try something a bit different than my usual and talk a little about what's currently possible, where my accessibility efforts are focused next, that kind of thing.At the moment, it is possible to play

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering JaceK,The ones i use most often are "C," for combat view, "L," to open the log, and "s," to open the stack. There are a few others but those are about 90-95% of them. It's really a fundamentally mouse-based UI, which the

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Sorry for the double post. Regarding Golden Cursor, what I've done personally for the game in the past was set bookmarks to the titles of the various windows, so that you'd have one for your hand, one for your opponent's

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Sorry for the double post. Regarding GOlden Cursor, what I've odn epersonally for the game in the past was set bookmarks to the titles of the various windows, so that you'd have one for your hand, one for your opponent's

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering JaceK,Golden Cursor has nothing to do with the in-game shortcuts. All S does currently is pop up the stack window. I can probably easily modify it to move system focus there when you press that key, though. I'm going to

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering JaceK,I'm glad you got it working. I've been curious about plane chase for a while but never really played a game in it.One thing I know for sure is that the current handling of selecting cards from zones is a little

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering JaceK,I'm glad you got it working. I've been curious about plane chase for a while but never really played a game in it.One thing I know for sure is that the current handling of selecting cards from zones is a little

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering JaceK,That is a checkbox, I believe. You can activate those the way you normally would, in addition to clicking on them. You can also use nvda-enter or tab to them and press space.What you're missing in this case is

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering DRG,The bookmarks are useful when you actually get to a match. To get back from the quest screen, you need to click on "Constructed," which is one of the menu items in that same area as Quest, pUzzle, etc. In general,

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering tayo.bethel,I think you will probably be okay. The Golden Cursor bookmarks aren't necessary, just save some time. It's possible to add/create your own. IF you position the mouse over any part of the game screen, which you

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Ertay and all,I want to play this game which is one reason I work on it so readily. I'm partial to draft decks, as it's a whole mini game on its own, but I can definitely appreciate the appeal of pre-constructed ones.

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering PatrykKYour loss. I said I intend to offer a demo at some point soon, and was happy to help as much as I can. URL: https://forum.audiogames.net/post/547588/#p547588 -- Audiogames-reflector mailing list

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering This file is just for the screen resolution of 1920x1080, I didn't touch the  game's resolution because i didn't understand what it did, exactly. URL: https://forum.audiogames.net/post/547582/#p547582 --

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering sneak,I'm not the best person to give actual Magic advice, but if you learn the rules of the game you can maybe start with one of the welcome decks. In the "Constructed," match type, you can set each player to use a

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering jescat277,You don't put the folder in app data, the game does that automatically when you run it for the first time. You just put the files in the right places and restarts nd it works. URL:

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Drg,You put the file in %appdata%\nvda\add ons\golden cursor\mouse positions, or something like that. It should just work if it's in the right place. The other thing you need to do is to maximize the Forge window.

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-01 Thread AudioGames . net ForumNew releases room : zkline via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Firefly,THe updater is just an item in the Game settings menu. It downloads a temporary archive which you can just extract/override. You go to "Game settings," then "Content downloaders," and the updater is in there.

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