Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-05-11 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 the weapons themselves do not have any damage caps as far as I know, the more points you put in the more damageon defense, each point in defense decreases damage by 3 points, but some weapons such as bullets and explosives will always do a set amount of damage to you

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-01 Thread AudioGames.net ForumNew releases room: dd
Re: The blind swordsman - a flash audio only game okay ignore my last post, I failed to realize that for that first guy you actually have to attack slightly before he does, lol I thought it was supposed to be a pary then strikeedit: okay never mind again! finally see how this game worked, as I

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net ForumNew releases room: dd
Re: The blind swordsman - a flash audio only game huh dont know what I did differently this time but its working now, just started story modemy only complaint so far that there are no hit sounds for when you catch your opponent, at least not that I could hear, they just yell something at you

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net ForumNew releases room: dd
Re: The blind swordsman - a flash audio only game okay ignore my last post, I failed to realize that for that first guy you actually have to attack slightly before he does, lol I thought it was supposed to be a pary then strikeURL: http://forum.audiogames.net/viewtopic.php?pid=173692#p173692

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-29 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released so I have now gotten eternal last hope from the bonus shop... and let me tell everyone right now do not get this unless you have time to do many... many playthroughs or are willing to use a cheat programbecause the experience points skyrocket, going

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-29 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released eternal last hope is something you get in the bonus shop once you have level 15 of last hope, it increases the amount of levels of the swordURL: http://forum.audiogames.net/viewtopic.php?pid=173575#p173575

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-29 Thread AudioGames.net ForumNew releases room: dd
Re: The blind swordsman - a flash audio only game so trying to figure out this game too, cant find the play button eitherall I see in the object is the title, version and a button which takes me to the games page of that websiteURL: http://forum.audiogames.net/viewtopic.php?pid=173582#p173582

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-22 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released @flame, yeah I reported the same bug a couple days ago, hopefully its fixed in the next versionURL: http://forum.audiogames.net/viewtopic.php?pid=172984#p172984 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-19 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released is it just me that has the problem with split fencer freezing mid battle and becoming unhittable in the newest update? Im playing on impossible if that mattersURL: http://forum.audiogames.net/viewtopic.php?pid=172618#p172618

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-18 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released a warning for those who try to go through fencers story with the latest version of the game, there is a bug where hell stop moving and just stand there mid fightwhats the problem with that? you might ask, the problem is that he becomes invincible as

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-18 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released Im just curious, has anyone managed to find 100 percent of the games items yet? the best I got was around 75 percent, not sure what counts towards that if its just the status items, or all the chests with coins and experience, recovery charms, etcURL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-04-17 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 it is 210, 15+40 is 55, 55+65 is 120, 120+90 is 210URL: http://forum.audiogames.net/viewtopic.php?pid=172340#p172340 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-16 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released check the manual for the change logURL: http://forum.audiogames.net/viewtopic.php?pid=172209#p172209 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-15 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released no, the order of chests never stays the same in that game so its pure luckURL: http://forum.audiogames.net/viewtopic.php?pid=172123#p172123 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-12 Thread AudioGames.net ForumNew releases room: dd
Re: First person shooter for the blind - working title "Nightfall" the thing with the radar though is that if it was a local option that would mean everyone with it on would have an advantage over everyone who had it off, simply because of the distinct beeping sound it makesthats why I suggest

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-10 Thread AudioGames.net ForumNew releases room: dd
Re: First person shooter for the blind - working title "Nightfall" a suggestion, will it be possible to turn the radars on and off surver wide? for the people who dont want it and want the game to have more of a mainstream FPS feel to itI say server wide so that everyone will be on equal

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-06 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released theres also a good ending and normal end, Im assuming there may be a bad ending tooURL: http://forum.audiogames.net/viewtopic.php?pid=171377#p171377 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-05 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released well loving the update, but it turns out now if you start a clear data and take over your items, mental clubs do not apply to the takeover unfortunately, no more dashing through areas to speed up travel timeURL:

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-03 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released no you actually have to get the key from someone... thats all Im saying hahaand there is a very very nice item in there!URL: http://forum.audiogames.net/viewtopic.php?pid=171156#p171156 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-04-01 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 I have all weapons too, except for the crafted machine guns because I havent bothered to make them yetURL: http://forum.audiogames.net/viewtopic.php?pid=170983#p170983 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-04-01 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 I have all weapons too, except for the crafted machine guns because I havent bothered to make them yetoh, and the ever searched for gravity killerURL: http://forum.audiogames.net/viewtopic.php?pid=170983#p170983 ___

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-01 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released Im curious, has anyone found the massive fourth wall buster thats in the city?URL: http://forum.audiogames.net/viewtopic.php?pid=171035#p171035 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] shadow rine full voice version released

2014-03-31 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released this cave is a mini quest that you must talk to someone in the lake city to be able to doURL: http://forum.audiogames.net/viewtopic.php?pid=170864#p170864 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] shadow rine full voice version released

2014-03-30 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released weird, wonder why Im not getting that error? I can enter both trial codes just finealso just a question out of curiosity, does anyone know how many endings there are in the game? so far Ive found 3URL:

Re: [Audiogames-reflector] shadow rine full voice version released

2014-03-30 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released no, the item password didnt give me the items either but my game didnt crash afterwardshowever the last hope password did work, and Ive played that new level a few timesspoilersbladestorm, the endings Ive found are the normal, erena and true endings

Re: [Audiogames-reflector] shadow rine full voice version released

2014-03-30 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released well I dont know if this helps, but here are my computer statswindows 7 64 bit, probably doesnt matter thoughjapanese locale, no game patchjapanese keyboard installedusing a clear save from 1.02hard difficulty, probably doesnt make a difference or at

Re: [Audiogames-reflector] shadow rine full voice version released

2014-03-27 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released is anyone else getting an error 38 every time they try to play the latest version?URL: http://forum.audiogames.net/viewtopic.php?pid=170442#p170442 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-24 Thread AudioGames.net ForumNew releases room: dd
Re: Swamp, zombie fps by Aprone aw man, no more ak47 awesomeness, so much for my running on map 4 then slicing everything apart...URL: http://forum.audiogames.net/viewtopic.php?pid=170008#p170008 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-03-22 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 recent update? the last updated I heard of was last month, version 1.35URL: http://forum.audiogames.net/viewtopic.php?pid=169759#p169759 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-03-16 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 @cj, just go in with a lt of recovery items, and as high a level as possible... youll need everything you can getURL: http://forum.audiogames.net/viewtopic.php?pid=168843#p168843 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] wayfar1444, a colonization/strategy futuristic mud

2014-03-09 Thread AudioGames.net ForumNew releases room: dd
Re: wayfar1444, a colonization/strategy futuristic mud or you can just base your guesses off the biome youre in, eg mountains usually will have a bunch of the mineral stuff, sand is found in the desert, swamps contain a few different organic materials, etcURL:

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-02-27 Thread AudioGames.net ForumNew releases room: dd
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 question, is there any notice at all yet of people being accepted or declined? because I have gotten no emails saying eitherURL: http://forum.audiogames.net/viewtopic.php?pid=166828#p166828

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-23 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 [[wow]]... whatd you put all your points in?URL: http://forum.audiogames.net/viewtopic.php?pid=166363#p166363 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-22 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 honestly if youre leveling right, by 25-2 you shouldnt usually have to worry about the flying legsI can consistently keep them doing low ish damage through playthroughs either by getting lots of health or lots of defenseURL:

Re: [Audiogames-reflector] 2d adventure

2014-02-22 Thread AudioGames.net ForumNew releases room: dd
Re: 2d adventure hinot a bad demo, just played it myself and its a good concept, but after BK3 this wasnt actually all that challenging however there is potential for much harder levels in the way this game is playedURL: http://forum.audiogames.net/viewtopic.php?pid=166258#p166258

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-20 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 dude! just go through the difficulty levels and try to see if it shows up, if you actually want to go through all of them then you basically have to go through most of them anyways since the enemy levels start going up by so muchURL:

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-19 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released heh, no no it isnt if its the left side switch youre hittingthats all Im sayingURL: http://forum.audiogames.net/viewtopic.php?pid=165967#p165967 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-18 Thread AudioGames.net ForumNew releases room: dd
Re: Swamp, zombie fps by Aprone the only thing which I would like to see over any new weapon is vertical aiming, so you can aim for the head like in most mainstream shootersURL: http://forum.audiogames.net/viewtopic.php?pid=165863#p165863 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-17 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 according to yukio its supposed to drop from the stage 20 boss, however Ive never seen itURL: http://forum.audiogames.net/viewtopic.php?pid=165798#p165798 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-16 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released question for anyone whos near the end of the game, did anyone else other than me hate that new story area with all of their being until theyd finished it? lol took me at least an hour because I kept getting turned aroundedit: everyone, shadow line

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-16 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released yeah, took me a few minutes to figure that out lolI was just like, why isnt this working...then it does what its supposed to, ooohhh! thats how you do itoh yeah bladestorm, did you ever encounter rudolfs... new surprise? thats all Im saying so I

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-16 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released you could always ask a sited person, hahaURL: http://forum.audiogames.net/viewtopic.php?pid=165667#p165667 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-15 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released question for anyone whos near the end of the game, did anyone else other than me hate that new story area with all of their being until theyd finished it? lol took me at least an hour because I kept getting turned aroundalso kyo or MM, dont know when

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released I think this game does output text to the screen, because theres something in the options menu talking about font or text size if Im remembering correctly, its possibly also the reason why you can turn the surroundings viewer offURL:

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released I think this game does output text to the screen, because theres something in the options menu talking about font or text size if Im remembering correctly, its possibly also the reason why you can turn the surround viewer offedit: lol okay never mind,

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-12 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 I have not, last I heard from yukio when I asked was its supposed to be in stage 20, but I have not found it there yetURL: http://forum.audiogames.net/viewtopic.php?pid=165283#p165283 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-11 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released huh, literally all it says is there was an internal error, 38anyone else who started this game already find those teleport things really interesting? the spaces which you can go through one way, but not the other oneURL:

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-11 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released hmm, so I gather there are more bonus dungeons this time around? wonder where they all are...also kyo, just wondering if you knew when the passwords from the trial version would become available to use?URL:

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-10 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released no it does, it shouldve asked you what you wanted to use when you ran the game for the first timeI believe clipboard was the first option, but I could be wrongURL: http://forum.audiogames.net/viewtopic.php?pid=165109#p165109

Re: [Audiogames-reflector] Shadow Line full voice demo released!

2014-02-09 Thread AudioGames.net ForumNew releases room: dd
Re: Shadow Line full voice demo released! also for everyone who read the message from the original demo, the password given at the end apparently does not work yet according to the information on the websiteURL: http://forum.audiogames.net/viewtopic.php?pid=164947#p164947

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-09 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released mm-galabo.comgo to the softs page, then shadow line, then shadow line full voicethe rest should be clear from thereenjoyURL: http://forum.audiogames.net/viewtopic.php?pid=164953#p164953 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-09 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 Im assuming the same link will work, I think its a link to the updater itself and not just the current updateURL: http://forum.audiogames.net/viewtopic.php?pid=164977#p164977 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-09 Thread AudioGames.net ForumNew releases room: dd
Re: shadow rine full voice version released it will if you can connect it to your computer somehow, not sure how 360 controllers work with thatin the options menu is the joystick configURL: http://forum.audiogames.net/viewtopic.php?pid=164992#p164992

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-01 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 hahaha! found the chaos flare... at last...URL: http://forum.audiogames.net/viewtopic.php?pid=163879#p163879 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-01 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 it wouldnt do you any good right now anyways, there seems to be a bug which makes it so you cant keep it after you finish the level right nowURL: http://forum.audiogames.net/viewtopic.php?pid=163891#p163891 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-01 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 all Ill say is, look at the change log people...URL: http://forum.audiogames.net/viewtopic.php?pid=163913#p163913 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-31 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 I believe the objective is clearly stated in the cutscene and the stage has been mentioned beforeyou need to get the demons attention by attacking them, then leading them to the very left side of the stage until the level endsURL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-28 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 3, 9, 0, and 5/6...thats all Im saying URL: http://forum.audiogames.net/viewtopic.php?pid=163356#p163356 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-27 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 thats weird, Im running 1.33 as well and it does nothing like that, the game runs fine and no updates foundURL: http://forum.audiogames.net/viewtopic.php?pid=163266#p163266 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-24 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 before there was an exploit where you could get the magical ball to summon the cave dogs then get the boss ball to come out, however its been fixedURL: http://forum.audiogames.net/viewtopic.php?pid=162942#p162942 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-23 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 wait wait, what does that have to do with anything? lol the super laser cutter doesnt involve flying as far as I can remember, and I have 2 of themthen again I could be forgetting something hereURL: http://forum.audiogames.net/viewtopic.php?pid=162850#p162850

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-23 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 all Ill say on the super laser cutter is, look where you normally wouldnt think to goURL: http://forum.audiogames.net/viewtopic.php?pid=162854#p162854 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-23 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 yes, I believe the code only allows you to have 1 super laser cutter at a time on youURL: http://forum.audiogames.net/viewtopic.php?pid=162887#p162887 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-22 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 look at the containers heights, destroy the one at height 0 and press the switch and one of the other containers will lower for you to destroyURL: http://forum.audiogames.net/viewtopic.php?pid=162809#p162809 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-21 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 the teru teru bouzu, as they are called in japanese are definitely not as useless as they seem, they help you find 2 weapons, one which hasnt even been mentioned in this thread and one which has been mentioned oncethe first weapon is the FT machine gun, a much more

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-21 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 actually there is a way to measure the bombs, I found out by doing some basic math that every time you press one of the switches, the bombs position changes by 5eg: target at 90? press right switch 8 times and youre goodURL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-19 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 all Im going to say is, make use of the fact that that lift has 5 different spaces to stand, and use your object locator a lotURL: http://forum.audiogames.net/viewtopic.php?pid=162398#p162398 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-19 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 there is not, and no the gun and health scopes do not stack as that would if you think about it make guns very very overpoweredand yay! I have found the fortune light!URL: http://forum.audiogames.net/viewtopic.php?pid=162416#p162416

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-19 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 dude, can you please use that edit post link thats there in future? hahabut either way, I dont believe the hyper buster blade blocks thingsfortune light: you have to make stage 5-3 sunny instead of rainingURL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-19 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 dude, can you please use that edit post link thats there in future? hahabut either way, I dont believe the hyper buster blade blocks thingsfortune light: you have to make stage 5-3 sunny instead of rainingURL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-19 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 dude, can you please use that edit post link thats there in future? hahabut either way, I dont believe the hyper buster blade blocks thingsfortune light: you have to make stage 5-3 sunny instead of rainingURL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-19 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 dude, can you please use that edit post link thats there in future? hahabut either way, I dont believe the hyper buster blade blocks thingsfortune light: you have to make stage 5-3 sunny instead of rainingURL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-19 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 yup, you have to change the weather in 5-3, involves a specific item you can craft in the workshopURL: http://forum.audiogames.net/viewtopic.php?pid=162449#p162449 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-18 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 wait, how did you block the magical balls lightning attacks if you dont know how to get a piece of magic?URL: http://forum.audiogames.net/viewtopic.php?pid=162226#p162226 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-18 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 Im going to assume you meant honey, and tell you that some items in the workshop need itURL: http://forum.audiogames.net/viewtopic.php?pid=162291#p162291 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-18 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 dude, its right there... just go take a lookURL: http://forum.audiogames.net/viewtopic.php?pid=162294#p162294 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-18 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 ah, you found that one tooURL: http://forum.audiogames.net/viewtopic.php?pid=162304#p162304 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-17 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 guys, please use the edit button thats right there? I dont mean to sound like a jerk, but its there for a reasonURL: http://forum.audiogames.net/viewtopic.php?pid=162160#p162160 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-17 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 quasar, no the pieces of magic are not actually random... theres a very obvious hint if you manage to find one and look at its descriptionURL: http://forum.audiogames.net/viewtopic.php?pid=162201#p162201 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-17 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 you must know how the piece of magic appears if youve killed the magical ball, its nearly if not completely impossible to kill the magical ball without a piece of magic showing on the fieldURL: http://forum.audiogames.net/viewtopic.php?pid=162216#p162216

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-16 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 have you guys beaten the game? thats the first step is you probably have to do that firstURL: http://forum.audiogames.net/viewtopic.php?pid=162031#p162031 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-15 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 actually you can craft those normally too, they just take a really long timeand yay! may have figured out how the hyper yoyo works!URL: http://forum.audiogames.net/viewtopic.php?pid=161896#p161896 ___ Audiogames-reflector

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-15 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 hmm, Ill just say for the hyper yoyo that it involves the regular yoyo in the way that you get it, backtrack a bit and youll be able to find the hyper yoyoURL: http://forum.audiogames.net/viewtopic.php?pid=161949#p161949 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-15 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 youre close, go back to that switch...URL: http://forum.audiogames.net/viewtopic.php?pid=161962#p161962 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-15 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 hahaha, alright Ill basically spoil itlook carefully with the object detector... and watch what youre shooting or hitting...there may be other things other than the super yoyo you need to get for it to show up but if there are I dont know of themURL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-14 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 how much attack do you need to kill the magical ball? even with almost 2500 attack I do hardly any damage to itURL: http://forum.audiogames.net/viewtopic.php?pid=161764#p161764 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-14 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 I know you need to use the magical edge to damage the ball, but how much attack do you need for this thing? even with 2000 attack I do almost no damageURL: http://forum.audiogames.net/viewtopic.php?pid=161816#p161816 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-14 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 yeah see, Im playing through the game without any cheating or exploits at all haha so Im only on hyper wolf currentlyURL: http://forum.audiogames.net/viewtopic.php?pid=161834#p161834 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-14 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 wolf is imo pretty much a normal mode with slightly harder bosses, in your case you probably wouldnt notice a difference with your stats but if you play through the game in order, it makes quite a surprisingly large differencemy current statsattack 2500defense

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-13 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 @chengcheng, not that Im complaining but you really shouldnt have just told us where it was, haha I much enjoy a good hint rather than outright spoilersURL: http://forum.audiogames.net/viewtopic.php?pid=161633#p161633 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-13 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 no, he means the other one, not the regular one but the big onein japanese the craftable one is tetsu no katamari, the one you need to find is called kyodaina tetsu no katamariURL: http://forum.audiogames.net/viewtopic.php?pid=161702#p161702

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-13 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 it should not be doing that, thats very oddduring that see nyou should be able to run and hear 2 parts of wall start to collapse, after that you should reach the next part of the level if you can stay ahead of the new wallsURL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-13 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 and never stop moving, because at I think positions 100 and 200 are where parts of the building will start falling, meaning new walls spawn there after a few seconds when you get to that squaremaybe thats whats killing you?URL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-12 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 you have to keep kaara close to you, otherwise the collapsing walls speed upare you not translating the game? lol it does tell you what to doURL: http://forum.audiogames.net/viewtopic.php?pid=161571#p161571 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-12 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 same here, Im also trying to figure out how to damage the damn thing, and I may have an idea of what weapon you need but I need to first find that weaponURL: http://forum.audiogames.net/viewtopic.php?pid=161576#p161576 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-12 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 aw man, you spoiled it for people who havent found it yet! hahahaas I said before, I do have a slight suspition on what weapon you need to be able to kill the thing, not confirmed thoughURL: http://forum.audiogames.net/viewtopic.php?pid=161578#p161578

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-12 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 my thoughts are you need one of the weapons that just came out in the recent mass updateURL: http://forum.audiogames.net/viewtopic.php?pid=161586#p161586 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-12 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 she moves only a tiny bit slower than you do, so just try to match her footsteps but dont run at full speedURL: http://forum.audiogames.net/viewtopic.php?pid=161608#p161608 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-11 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 @derekeditthats actually kinda funny, because all those items as far as I know have not yet been foundIm looking for those myself to build the weaponsyukio, if you see this Im just wondering if you could put in a feature where if youve already played through a stage

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-08 Thread AudioGames.net ForumNew releases room: dd
Re: bokurano daiboukenn 3 mikerschs2 wrote:Hi guys.I dont know what to do with the disks in the door after you pressed the warp pad. I mean where you had to find a way to the warp pad and you open the door, there are disks numbered from position 22 till 40. can someone help me please here? Im

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