Re: [Audiogames-reflector] Blind square?

2014-03-09 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Blind square? Yep, well itll certainly do that, though whether itll recognize the housing authority building is another matter, I was quite surprised it didnt pick any of the durham employment offices or the police station which I pass on the street, but it did pick up in Nottingham the

Re: [Audiogames-reflector] Blind square?

2014-03-08 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: Blind square? Hmmm, this sounds like something I might be able to use to my advantage. I have a tendency when walking sometimes to get lost, usually always at just the right time of day when theres no one around to ask for directions. So an app that could tell me even just what street or

Re: [Audiogames-reflector] Blind square?

2014-03-06 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Blind square? Well appologies for the threadcromancy, but I have no used blindsquare a bit more. It is picking up businesses and such around me which is nice, though I haveturned the range down to 30 meaters sinse on 75 I was getting far too much chatter. Ive worked out a nice way of

Re: [Audiogames-reflector] Blind square?

2014-03-06 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: Blind square? I believe the shake gesture is a limitation of IOS, not the app. Other apps do it, even Apple stuff, but its always only app local.To add a place, select my places on the main screen, and then hit the button in either the top left or top right (I cant remember which, think its

Re: [Audiogames-reflector] Blind square?

2014-03-06 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Blind square? Thanks camlorn, Ill definitely try adding stuff. The shake thing is whacky. If the screen is locked, the shake wont work at all. If the screen is on but the phone is still locked, blind square will read location info but not check into places in four square by shaking. The

Re: [Audiogames-reflector] Blind square?

2014-03-03 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Blind square? Well, I was at a production rehearsal and ended up sitting around for 40 minutes, so ended up taking the plunge and bought the thing while I waited for my dad who was giving me a lift home. there was a little method to this sinse I reasoned that if I was going to try out the

Re: [Audiogames-reflector] Blind square?

2014-03-02 Thread AudioGames.net Forum — Off-topic room: lukas
Re: Blind square? Hi Dark,I see now. Sorry for mentioning things like Foursquare or Navigon so casually and taking for granted that you were already familiar with them to some extent. Guess Im less of a beginner when it comes to nav apps than I thought I really was. :-D Ive been using

Re: [Audiogames-reflector] Blind square?

2014-03-02 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Blind square? Hi Lukas. That makes sense and thanks for the explanation. I am familiar with how the gps can change in signal strength from my experiments with the trecker (when I can get all the random bits of equipment to work), so that aspect doesnt bother me as much, particularly because

Re: [Audiogames-reflector] Blind square?

2014-03-02 Thread AudioGames.net Forum — Off-topic room: grryfindore
Re: Blind square? Hi and thanks lukas for the explaination. There were a few points I wasnt clear on before,as well. I.E what exactly was ment by turn by turn navigation and how they worked and so on.Wouldnt google maps in intigration with blind square work as a turn by turn navigation app just

Re: [Audiogames-reflector] Blind square?

2014-03-02 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: Blind square? I do not recall needing foursquare for Blindsquare to work, and do not believe I have a Foursquare account. it has been a very long time, however. If I did, it wasnt a big deal or Id remember doing it.Apple Maps in IOS6 has turn-by-turn driving directions. Apple Maps in IOS7

Re: [Audiogames-reflector] Blind square?

2014-03-02 Thread AudioGames.net Forum — Off-topic room: Cinnamon
Re: Blind square? Here is my question simply put. What does BlindSquare do for me that Ariadne or Apple Maps in ios 7 cant? I dont mean that to sound as snotty as it comes across in text. Id be willing to buy the app if it revolutionized my mobility. Ariadne GPS was the best $4.99 Ive ever

[Audiogames-reflector] Blind square?

2014-03-01 Thread AudioGames.net Forum — Off-topic room: Dark
Blind square? Okay this is a question from a matter that came up in another topic. What is blind square? how does it work, and where do I get it?i tried a trekker, but I found the practical use of the equipment invalidated the bennifit from the satnav. However, I already carry my Iphone around

Re: [Audiogames-reflector] Blind square?

2014-03-01 Thread AudioGames.net Forum — Off-topic room: lukas
Re: Blind square? Hi Dark,yeah, BlindSquare is made for iOS, so its definitely available on the app store, for €14 or so, I think. It uses Foursquare and another opensource map service called Open Street Maps or something like that, I believe, to gather its map data, so besides providing your

Re: [Audiogames-reflector] Blind square?

2014-03-01 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Blind square? Hi Lukas. Sounds cool, however bare in mind I havent investigated any sort of audio satnav type of applications on the Iphone, so I have no idea what foursquare or navigo is, or exactly what you mean by turn by turn navigation The mentioning of points of interest would indeed

Re: [Audiogames-reflector] Blind square?

2014-03-01 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Blind square? Hi Lukas. Sounds cool, however bare in mind I havent investigated any sort of audio satnav type of applications on the Iphone, so I have no idea what foursquare or navigo is, or exactly what you mean by turn by turn navigation The mentioning of points of interest would indeed