Re: [Audiogames-reflector] DOS programs---how to run them in a 64 bit Windows environment

2013-08-08 Thread AudioGames.net Forum — General Game Discussion: EternalGamer
Re: DOS programs---how to run them in a 64 bit Windows environment Hi Folks,I have abandoned the programming-based Approach and now am going for Windows-based virtualization. Just wanted to post this so noone will be waiting for results which wont come. However, what you can expect is my

Re: [Audiogames-reflector] DOS programs---how to run them in a 64 bit Windows environment

2013-08-08 Thread AudioGames.net Forum — General Game Discussion: pitermach
Re: DOS programs---how to run them in a 64 bit Windows environment My problem with virtualising XP and playing dos games this way is that doing it this way oesnt do a very good job of emulating certain hardware, for example the PC speaker. This makes playing some games, like breakout or

Re: [Audiogames-reflector] DOS programs---how to run them in a 64 bit Windows environment

2013-08-08 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: DOS programs---how to run them in a 64 bit Windows environment Yeah, it would certainly be nice to host a virtual DOS environment that could communicate with a software TTS. However, I dont see this being possible unless we connect a serial port to a named pipe and start communicating with

Re: [Audiogames-reflector] DOS programs---how to run them in a 64 bit Windows environment

2013-08-01 Thread AudioGames.net Forum — General Game Discussion: EternalGamer
Re: DOS programs---how to run them in a 64 bit Windows environment Hi,thanks a lot to Sebbi for offering to help.If it really has to be a VM then so be it. However, Im still a bit reluctant to conclude that I need a full Windows OS inside of another full Windows OS to run a 30 k executable.

Re: [Audiogames-reflector] DOS programs---how to run them in a 64 bit Windows environment

2013-08-01 Thread AudioGames.net Forum — General Game Discussion: EternalGamer
Re: DOS programs---how to run them in a 64 bit Windows environment Hi,thanks a lot to Sebby for offering to help.If it really has to be a VM then so be it. However, Im still a bit reluctant to conclude that I need a full Windows OS inside of another full Windows OS to run a 30 k executable.

Re: [Audiogames-reflector] DOS programs---how to run them in a 64 bit Windows environment

2013-08-01 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: DOS programs---how to run them in a 64 bit Windows environment I maintain an x86 VM precisely because of unforeseen compatibility reasons. Microsoft switching to x86-64 is a significant compatibility drop, not unlike Apples switch from first M64K and then PPC. I accept that its progress,

Re: [Audiogames-reflector] DOS programs---how to run them in a 64 bit Windows environment

2013-07-31 Thread AudioGames.net Forum — General Game Discussion: Kyleman123
Re: DOS programs---how to run them in a 64 bit Windows environment the rich distino games which are das work on windows 7 64 bit. but they might be a different version of das?URL: http://forum.audiogames.net/viewtopic.php?pid=142926#p142926 ___

Re: [Audiogames-reflector] DOS programs---how to run them in a 64 bit Windows environment

2013-07-31 Thread AudioGames.net Forum — General Game Discussion: Quasar
Re: DOS programs---how to run them in a 64 bit Windows environment Hi,The Distino games run in the windows command prompt and are windows programs. They do not use true dos.URL: http://forum.audiogames.net/viewtopic.php?pid=142941#p142941 ___

[Audiogames-reflector] DOS programs---how to run them in a 64 bit Windows environment

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: EternalGamer
DOS programs---how to run them in a 64 bit Windows environment Hi!Id like to ask if anyone has a working solution for running MS-DOS programs on Win7 or Win8 64 bit in a screen reader accessible way. I figured that if the data have been gathered somewhere, then someone here should know about

Re: [Audiogames-reflector] DOS programs---how to run them in a 64 bit Windows environment

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: DOS programs---how to run them in a 64 bit Windows environment Run a Windows x86 VM and your DOS program in that. Or run Linux and use dosemu, which provides an arguably superior DOS environment.URL: http://forum.audiogames.net/viewtopic.php?pid=142624#p142624

Re: [Audiogames-reflector] DOS programs---how to run them in a 64 bit Windows environment

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: EternalGamer
Re: DOS programs---how to run them in a 64 bit Windows environment Thanks for the advice!Does anybody here have some experience with setting up a copy of Windows XP in a virtual environment without sighted assistance? And if so, would that someone be willing to share? Then again maybe this is a

Re: [Audiogames-reflector] DOS programs---how to run them in a 64 bit Windows environment

2013-07-29 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: DOS programs---how to run them in a 64 bit Windows environment Yes I do, and yes I would, but you need to bring your own XP product key (retail or OEM, I can handle both).URL: http://forum.audiogames.net/viewtopic.php?pid=142633#p142633 ___