Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-13 Thread AudioGames.net Forum — New releases room: PTruscott
Re: First person shooter for the blind - working title "Nightfall" dd wrote:a suggestion, will it be possible to turn the radars on and off surver wide? for the people who dont want it and want the game to have more of a mainstream FPS feel to itI say server wide so that everyone will be on

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-13 Thread AudioGames.net Forum — General Game Discussion: dd
Re: First person shooter for the blind - working title "Nightfall" the thing with the radar though is that if it was a local option that would mean everyone with it on would have an advantage over everyone who had it off, simply because of the distinct beeping sound it makesthats why I suggest

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-13 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: First person shooter for the blind - working title "Nightfall" I agree with the radar. All mainstream FPS games have a minimap. It shows team mates in green or yellow or what ever color and enemy in red. It helps them locate the enemy quicker. and when they aim there guns, some have a scope

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-13 Thread AudioGames.net Forum — General Game Discussion: PTruscott
Re: First person shooter for the blind - working title "Nightfall" dd wrote:a suggestion, will it be possible to turn the radars on and off surver wide? for the people who dont want it and want the game to have more of a mainstream FPS feel to itI say server wide so that everyone will be on

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-13 Thread AudioGames.net Forum — General Game Discussion: fatih
Re: First person shooter for the blind - working title "Nightfall" hi,Id certainly play this game. Itd be cool.URL: http://forum.audiogames.net/viewtopic.php?pid=171913#p171913 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-13 Thread AudioGames.net Forum — General Game Discussion: Aprone
Re: First person shooter for the blind - working title "Nightfall" I think Ive successfully moved this topic into General game discussion. Its the first time Ive ever moved a topic, so well see if I did it right. PTruscott, this game sounds like a lot of fun! I wish you and your team luck on

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-12 Thread AudioGames.net Forum — New releases room: Sebby
Re: First person shooter for the blind - working title "Nightfall" [[wow]], another FPS coming, cool! Here are my thoughts and opinions based on what Ive read in this thread so far. Im quite sure youll find others too. Experience with AudioQuake tells us that some people appreciate vertical

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-12 Thread AudioGames.net Forum — New releases room: bradp
Re: First person shooter for the blind - working title "Nightfall" I agree with the radar. All mainstream FPS games have a minimap. It shows team mates in green or yellow or what ever color and enemy in red. It helps them locate the enemy quicker. and when they aim there guns, some have a scope

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-12 Thread AudioGames.net Forum — New releases room: fatih
Re: First person shooter for the blind - working title "Nightfall" hi,Id certainly play this game. Itd be cool.URL: http://forum.audiogames.net/viewtopic.php?pid=171913#p171913 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-12 Thread AudioGames.net Forum — New releases room: dd
Re: First person shooter for the blind - working title "Nightfall" the thing with the radar though is that if it was a local option that would mean everyone with it on would have an advantage over everyone who had it off, simply because of the distinct beeping sound it makesthats why I suggest

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-11 Thread AudioGames.net Forum — New releases room: Dark
Re: First person shooter for the blind - working title "Nightfall" Hi. Interesting thoughts on the game, however I wonder if you have perhaps considdered what has already been done in this area and specifically what sound kews etc have been used. For example, constant environmental wall sounds

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-11 Thread AudioGames.net Forum — New releases room: SLJ
Re: First person shooter for the blind - working title "Nightfall" Hi.[[wow]], this sounds fantastic! I look forward to hear more about the game.URL: http://forum.audiogames.net/viewtopic.php?pid=171802#p171802 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-11 Thread AudioGames.net Forum — New releases room: vlad25
Re: First person shooter for the blind - working title "Nightfall" hello can you post a link to download this game?URL: http://forum.audiogames.net/viewtopic.php?pid=171823#p171823 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-11 Thread AudioGames.net Forum — New releases room: burak
Re: First person shooter for the blind - working title "Nightfall" Hi, sorry for interrupting but this thread odes not belong to the new releases room because you dont have a public beta yet.URL: http://forum.audiogames.net/viewtopic.php?pid=171856#p171856

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-11 Thread AudioGames.net Forum — New releases room: Jonnyboy1991
Re: First person shooter for the blind - working title "Nightfall" Hello all, I do like the ideas for this game. and I would just like to offer my hosting business to the dev who is thinking about hosting a site for this game. I would be happy, (if you want) to host a server for you for the

[Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-10 Thread AudioGames.net Forum — New releases room: PTruscott
First person shooter for the blind - working title "Nightfall" I am developing a multi-player first player shooter based purely on sound prompts. It will be created in a similar style to Doom, and as soon as possible expanded to include competitive multi-player matches.The basic game design is

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-10 Thread AudioGames.net Forum — New releases room: Haramir
Re: First person shooter for the blind - working title "Nightfall" Hey there. I woud try the game for sure. I can not give suggestions though since I dont know what is done and how is the current stuff working besides your description. Ill give you feed back as soon as you direct us to a

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-10 Thread AudioGames.net Forum — New releases room: Rory
Re: First person shooter for the blind - working title "Nightfall" Hi. Oh crap this sounds cool! Will there be a chat feature so we can sware at the people who just keep killin us? Lol. Also can you make it output to jaws if possible? I have horrible problems with rtr, and cant get any speech

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-10 Thread AudioGames.net Forum — New releases room: dd
Re: First person shooter for the blind - working title "Nightfall" a suggestion, will it be possible to turn the radars on and off surver wide? for the people who dont want it and want the game to have more of a mainstream FPS feel to itI say server wide so that everyone will be on equal

Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-10 Thread AudioGames.net Forum — New releases room: connor142
Re: First person shooter for the blind - working title "Nightfall" well in my opinian I like having Radars on, I usually work with them in most games which have a Radar. maby just a toggle Setting for the Radar.URL: http://forum.audiogames.net/viewtopic.php?pid=171794#p171794