Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-14 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril! People seem to be wanting to submit their stories now that they know that the contest isnt there anymore. Not only you, Guitarman, but someone else too. I didnt want this to be an obligatory thing. You dont have to do it. Well

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-13 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril! Hello,We hit the deadline for the contest two days ago and I still have no stories which I can use. Ive gotten one which is only for survival mode, which doesnt really make sense to have (no offense to the person who sent it) but

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-13 Thread AudioGames.net Forum — New releases room: Guitarman
Re: GLTech Studio's first release is finally here! Town of Peril! Hi Guilevi.Hang on dont end the story competition yet. Ill write a story for you. Can you just give me the latest copy of the game so I can get an idea of what Im working with?URL:

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-10 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril! Hello,First of all, only two people have apparently submitted their stories. One of them is only for survival mode, and the other... its just not what I was expecting. If no stories get to me today or tomorrow Im going to be

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-09 Thread AudioGames.net Forum — New releases room: simba
Re: GLTech Studio's first release is finally here! Town of Peril! Hi, i got an idea, hope it is good.Why dont we make the carakter like a aigend from a secret service who is investigating in different matters. During the storry the levels could be fighting like now, or getting to the locations

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-09 Thread AudioGames.net Forum — New releases room: KG4RDF
Re: GLTech Studio's first release is finally here! Town of Peril! I downloaded Beta 2 and indeed the English manual isnt there. Unfortunately, having not played beta 1, I cant play this game without that manual. Maybe some one could upload the manual from beta 1 until the next release?URL:

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-08 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril! Hello,@Aaron, this should probably be set in some kind of big town, together with any areas outside of it that might come into the story for any reason so I can diversify environments and stuff. I seriously dont know what the

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-08 Thread AudioGames.net Forum — New releases room: Haramir
Re: GLTech Studio's first release is finally here! Town of Peril! Well, I dont know, perhaps we can go on with the context and then form a team with the winners.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=171533#p171533

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-07 Thread AudioGames.net Forum — New releases room: SLJ
Re: GLTech Studio's first release is finally here! Town of Peril! Just a small correction to clear up a bit confusion: The 12th of april is not next friday, but next saturday! Im not tallent enough to write a great story. My english isnt simply good enough to do that. Keep up the good work

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-07 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril! Hi,@SLJ thanks. I am officially a failure at date calculation. In any case, the 11th of April I guess lol.About the story, I initially planned for a big story, more like a little movie which I could integrate into the game

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-07 Thread AudioGames.net Forum — New releases room: Haramir
Re: GLTech Studio's first release is finally here! Town of Peril! Right sir! Ill think about something.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=171454#p171454 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-07 Thread AudioGames.net Forum — New releases room: aaron
Re: GLTech Studio's first release is finally here! Town of Peril! Hi,[[wow]], now youve got me thinking. Some mainstream games unlock shorter story arcs when you beat them that act more like, well, episodes, so that could also work.I dont really have any ideas myself though, im usually ok but

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-07 Thread AudioGames.net Forum — New releases room: Haramir
Re: GLTech Studio's first release is finally here! Town of Peril! Well, what about instead of a context, if we all try to make it. Since it will be the game for this comunity, we can try to do something that includes more than one persons ideas. I do understand that working in teams would be

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-06 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril! Hi,Whoa, i didnt notice that. Ill throw it in in the next release, turns out I didnt put it in the correct folder. Ive been stuck at home for the last 5 days because of a cold, but once I catch up with school, Im going to start

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-06 Thread AudioGames.net Forum — New releases room: aaron
Re: GLTech Studio's first release is finally here! Town of Peril! Hi,What sorts of stories do oyu want? Do you want a big story, or are these missions going to be more like tv shows that have seperate tories each week?#URL: http://forum.audiogames.net/viewtopic.php?pid=171383#p171383

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-06 Thread AudioGames.net Forum — New releases room: Haramir
Re: GLTech Studio's first release is finally here! Town of Peril! Good point. I am afraid of sending practically a movie when what we need could be actually enough for a serie episody.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=171406#p171406

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-05 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril! Hello,Because of the number of requests, and because Im probably a bit too stupid, Ive expanded the beta team to 5, although Ive made the final decision and I wont be accepting any more people. The beta testing team consists of

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-05 Thread AudioGames.net Forum — New releases room: Rory
Re: GLTech Studio's first release is finally here! Town of Peril! Hi. There doesnt seem to be a manual in english. I only have the spanish one.URL: http://forum.audiogames.net/viewtopic.php?pid=171327#p171327 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-05 Thread AudioGames.net Forum — New releases room: burak
Re: GLTech Studio's first release is finally here! Town of Peril! Oh, I agree.URL: http://forum.audiogames.net/viewtopic.php?pid=171334#p171334 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-03-29 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril! Hello all,I have two news for this project. No, Im not about to say one good, and one bad. Theyre both good, at least for you. Read on.Since recent events have shown me that I aparently cant alpha test my own games right, I have

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-03-29 Thread AudioGames.net Forum — New releases room: ghost rider
Re: GLTech Studio's first release is finally here! Town of Peril! Gilvy, I cannot contact you any other way but here. but heres my answers.1. My real name is Baylee Alger, and I am a boy, dont let the name fool you.2. I beta and alpha test for games already, currently I am beta testing snow

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-03-18 Thread AudioGames.net Forum — New releases room: Haramir
Re: GLTech Studio's first release is finally here! Town of Peril! Right sir. Downloading, feedback swill come soon.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=169109#p169109 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-03-17 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril! Hello all,Im proud to announce that Town of Peril beta 2 has been released! Among the improvements we have enemy genders, custom survival setting templates and more. Check /docs/changelog.txt for more details. The link is on post

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-16 Thread AudioGames.net Forum — New releases room: ghost rider
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! is the new beta almost here?URL: http://forum.audiogames.net/viewtopic.php?pid=168937#p168937 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-16 Thread AudioGames.net Forum — New releases room: burak
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hi, you said Ill release it this afternoon, but 2 days have assed since then.URL: http://forum.audiogames.net/viewtopic.php?pid=168940#p168940 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-16 Thread AudioGames.net Forum — New releases room: Haramir
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Are we there yet? Hey guys, take it easy. Lets just wait and see.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=168946#p168946 ___ Audiogames-reflector

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-16 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hi all,i appologize for the delay. This weekend has been a lot harder than I originally thought in terms of school and stuff happening here at my place so I havent been able to do much. Plus, window eyes is giving me hell

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-14 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hi,@aaron, that might be hard to implement, and honestly, for now its not worth it, since all youd be able to do is edit the spawn rate, the min and max values for leve start and end snd such. You know, just to try, I

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-13 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hi all,I thought Id post just a bit of a development diary entry so you guys dont think Im sitting on my butt watching people play.First of all, the minigame idea will have to wait until a later version since I dont have

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-13 Thread AudioGames.net Forum — New releases room: Haramir
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Im not sure about the other guys, but Id like to take a look on the game as it is now. Just to help you ensure that we can go to the next stage. Once the item handling and fighting mechanisms are working fine, it would be

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-13 Thread AudioGames.net Forum — New releases room: aaron
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hi,While I know that this might be really hard to implement, regarding a story, but maybe further down the road, could you possibly have a campaigns system like Swamp has where we could create our own stories?I also

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-12 Thread AudioGames.net Forum — New releases room: jaybird
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Try to activate Sticky Keys. Instead of turning it on, hit the button to go to accessibility center or whatever its called. Uncheck the appropriate check box, OK, exit as appropriate. Done.URL:

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-12 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Exactly. Pressing windows+u basically does the same I think. Hmm now Im not sure if its U or something else.URL: http://forum.audiogames.net/viewtopic.php?pid=168456#p168456 ___

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-11 Thread AudioGames.net Forum — New releases room: Naruto
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! thanks for the info about the sticky keys thingURL: http://forum.audiogames.net/viewtopic.php?pid=168362#p168362 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-11 Thread AudioGames.net Forum — New releases room: Sean-Terry01
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! @ghost rider. Youre right. Thats what I was thinking too! How do you again turn the sticky keys completely off on the computer? That is driving me crazy!URL: http://forum.audiogames.net/viewtopic.php?pid=168432#p168432

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-10 Thread AudioGames.net Forum — New releases room: SLJ
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hi.I finally tried the game yesterday, and its really cool.The idea in post 27 sounds amazing! Keep up the good work man.URL: http://forum.audiogames.net/viewtopic.php?pid=168150#p168150

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-10 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hello,To be honest here, I got the basic idea of vehicle attacks using molotovs from Were Alive, but I didnt want to do it exactly the same way.URL: http://forum.audiogames.net/viewtopic.php?pid=168152#p168152

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-09 Thread AudioGames.net Forum — New releases room: Jason SW
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hi,Im the one who wrote Danger City.If you want to continue the project or something, then go right ahead. I washed my hands of that project years ago.URL: http://forum.audiogames.net/viewtopic.php?pid=168071#p168071

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-09 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hi,Lol I totally didnt know it was you! I just knew XL Studios made it, and I didnt think that person was still around. Well, thanks, although honestly I dont think I should call this Danger City, or actually take over the

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-09 Thread AudioGames.net Forum — New releases room: Sean-Terry01
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Thats great! It reminds me of a part of were aliveURL: http://forum.audiogames.net/viewtopic.php?pid=168133#p168133 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-09 Thread AudioGames.net Forum — New releases room: ghost rider
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! seanterry01, in the first fight for the tower right? when the mallers get malitoved by Burt, saul, and lizzy? and others.URL: http://forum.audiogames.net/viewtopic.php?pid=168134#p168134

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-08 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! it will. Or, Im planning on having one. I *MAJORLY SUCK* at making up stories, my imagination is complete junk. Hmm, you just gave me an idea. Once this game is complete, I might do a story contest to see who can make up

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-07 Thread AudioGames.net Forum — New releases room: burak
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hi,Guilevi: It doesnt matter when you add my ideas, I just pour them away when I just think of one. And let me know if youre annoyed.URL: http://forum.audiogames.net/viewtopic.php?pid=167821#p167821

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-07 Thread AudioGames.net Forum — New releases room: Niklas
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! This game is so great man, Keep up the good work. I look Forward to new Versions. It is realy funny. Will it have a Story in later Versions as well?URL: http://forum.audiogames.net/viewtopic.php?pid=167826#p167826

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-06 Thread AudioGames.net Forum — New releases room: Naruto
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! hey, love the beta. keep the good work.but instead of using shift try controll. Sticky keys are realy bothersome. lolURL: http://forum.audiogames.net/viewtopic.php?pid=167667#p167667

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-06 Thread AudioGames.net Forum — New releases room: used office furniture
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Look for colors that will still look good in a few years from now. Brightly colored furniture can seem like a good ideaused office furnitureat the time of your purchase but you will quickly get sick of it. Look for simple

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-06 Thread AudioGames.net Forum — New releases room: jaybird
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! I have to agree, the sticky keys thing gets in your way when youre firing grenade after grenade after grenade.URL: http://forum.audiogames.net/viewtopic.php?pid=167677#p167677

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-06 Thread AudioGames.net Forum — New releases room: burak
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! hi, the game is very high quality. There are suggestions Id like to make:1-When enemies are hit with a projectile, their pain sounds are not random at all2-Why cant the grenade hit more than one person? Its a detinator

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-06 Thread AudioGames.net Forum — New releases room: burak
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! hi, the game is very high quality. There are suggestions Id like to make:1-When enemies are hit with a projectile, their pain sounds are not random at all2-Why cant the grenade hit more than one person? Its a detinator

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-06 Thread AudioGames.net Forum — New releases room: burak
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! And more suggestions:1-We should be able to run2-Enemies should be able to grap us too.URL: http://forum.audiogames.net/viewtopic.php?pid=167695#p167695 ___ Audiogames-reflector

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-06 Thread AudioGames.net Forum — New releases room: burak
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Bug with medkits: They dont heal at all!URL: http://forum.audiogames.net/viewtopic.php?pid=167696#p167696 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-06 Thread AudioGames.net Forum — New releases room: jaybird
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Please be more specific. I havent had any problems with medkits. Maybe enemies are attacking you and negating the healing? Also, medkits dont seem to heal all at once, it does take time.URL:

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-06 Thread AudioGames.net Forum — New releases room: connor142
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! um, of corse they do! they got me out of some tough situations but at level 10 while I was throwing grenades and knives in flashbang mode I didnt realise all the enemies at my position till I got out of flash mode and then

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-06 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hi,For the sticky keys thing, Im going to use control for different stuff, so no, I cant change it. You can turn sticky keys off from the window that appears when you press windows+u.@Burak, thanks for the suggestions, but

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-05 Thread AudioGames.net Forum — New releases room: goran yasin
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! hi, that is awesome, keep it up. but if you dont mind, i have 3 suggestion: 1. although the sound for the health is not bad, but I think if you put a percentage indication or something like that it would be more clear to

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-05 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hello,Thanks for the comments guys! I do actually have a system for gender up and stuff, but I didnt implement it into the game framework yet, but if you guys are interested I might just do it in the next version. About

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-05 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! I like the idea of using bleeps instead of numbers for health; much more like a mainstream HUD, if not as persistently visible.(Downloading now)URL: http://forum.audiogames.net/viewtopic.php?pid=167510#p167510

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-05 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Thats exactly why I made it like that, @CAE. @giovani, Ive been working on that for a while and I think I might have it ready by the next version. I also plan on making non-sidescrolling levels, so if you guys have ideas

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-05 Thread AudioGames.net Forum — New releases room: Sean-Terry01
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hey, just a bit of ot. but, I love your signature. a bit of Were Alive and bocarono put together. lol.URL: http://forum.audiogames.net/viewtopic.php?pid=167526#p167526 ___

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-05 Thread AudioGames.net Forum — New releases room: Haramir
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Yes, indeed! This game has a huge potential. We just need some way to take items and stuff. Is a history line planned for the game? Regarding types of enemies, one easy solution would be to define several variations of

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-05 Thread AudioGames.net Forum — New releases room: synchronfreak
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! the lind ist down. I can.t download this game.URL: http://forum.audiogames.net/viewtopic.php?pid=167535#p167535 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-05 Thread AudioGames.net Forum — New releases room: synchronfreak
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! a simple sidescroller like in the 80s or 90s have the same rights like a complicated game. The link is down. I can.t download the game.URL: http://forum.audiogames.net/viewtopic.php?pid=167535#p167535

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-05 Thread AudioGames.net Forum — New releases room: connor142
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! I like the game but I would remove the flash bangs. because after a few levels of allmost getting killed I ended up using flash bangs, jumping to the teleporter, blasting some enemies away with grenades and the rest I just

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-05 Thread AudioGames.net Forum — New releases room: Haramir
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! With the help of a friend, I noticed a little issue that causes the game to crash. If you you do the game play many sounds at once the game usually freezes and crashes. Hope it helps in some way.Best regards, Haramir.URL:

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-05 Thread AudioGames.net Forum — New releases room: Haramir
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! With the help of a friend, I noticed a little issue that causes the game to crash. If you do the game play many sounds at once the game usually freezes and crashes. Hope it helps in some way.Best regards, Haramir.URL:

[Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-04 Thread AudioGames.net Forum — New releases room: guilevi
GLTech Studio's first release is finally here! Town of Peril Beta 1! Hello audiogamians,Today I bring to you my latest, which is also my first, project. It is an audiogame called Town of Peril. This originally started as a remake of the popular game danger city, and its evolved so much it

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-04 Thread AudioGames.net Forum — New releases room: ambro86
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hello Guilewi! I tried your game and it is very cute! There are a lot of potential. I hope you will add the ability to level up. Im curious to see the developments. I think you have to try not to make repetitive, adding

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-04 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hello,As I said, this is a beta version, and this will probably just be a survival mode in the final release. T shouldnt error out, although Ive seen it do that some times. Is it ocasional or does it always do it?URL:

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-04 Thread AudioGames.net Forum — New releases room: SLJ
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hi.[[wow]], great news. So, have you taken over the Danger city project?URL: http://forum.audiogames.net/viewtopic.php?pid=167489#p167489 ___ Audiogames-reflector mailing list