Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: Sengoku Jidai version 2.4 How can I switch to shinobi, sevilian or daimyu? I can only use the samorai whet I press tab.URL: http://forum.audiogames.net/viewtopic.php?pid=149449#p149449 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: Sengoku Jidai version 2.4 And also, what is tome of honor? Where do I find it?URL: http://forum.audiogames.net/viewtopic.php?pid=149450#p149450 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 Guilevi, I have not received your message. Ive gotten emails from the forum before, so Im not sure whats going on. (I checked my junkmail folder just to be safe, but it wasnt there, either.)Chrisfaelnar, do you have Shinobi, civilians or daimyou in your army? You

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: guilevi
Re: Sengoku Jidai version 2.4 Hi, I just found out I have my really old ono.com account set up on this thing. I might wanna change it. So is there any way to actually see the E-Mail address so I can use GMail to send it? OrURL: http://forum.audiogames.net/viewtopic.php?pid=149478#p149478

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: guilevi
Re: Sengoku Jidai version 2.4 Hi, I just found out I have my really old ono.com account set up on this thing. I might wanna change it. So is there any way to actually see the E-Mail address so I can use GMail to send it? Or can you see PMs here?URL:

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 I can read PMs, sure. (For some reason it doesnt notify us of new ones, so I have to check manually, but Ive been doing that anyway.)URL: http://forum.audiogames.net/viewtopic.php?pid=149482#p149482 ___

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 That is kinda odd; there might be some tomes on some of the premade maps (the multiplayer map I think has a few tomes), but Im not sure.Heres a small update:https://dl.dropboxusercontent.com/u/165 … _patch.zipTwo of the changes are for rare things (the Tome of

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 So, there is now a server atsoftbound.zapto.orgI think there are still a few buggy things running around, though.URL: http://forum.audiogames.net/viewtopic.php?pid=149529#p149529 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: Sengoku Jidai version 2.4 Do I need to type my IP Address in order to connect to the server?URL: http://forum.audiogames.net/viewtopic.php?pid=149538#p149538 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-22 Thread AudioGames.net Forum — New releases room: chrisfaelnar
Re: Sengoku Jidai version 2.4 hi. i just found the blow-dart, but when i press any number, i cant use it. Why? what should i do? best regardsURL: http://forum.audiogames.net/viewtopic.php?pid=149413#p149413 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-17 Thread AudioGames.net Forum — New releases room: Mishko
Re: Sengoku Jidai version 2.4 Hello! I discovered this game only yesterday! It was confusing however I am getting used to it. I looked all the things said on this topic here, but still, there is a thing that I cant figure out.When I start a free map, I have a few samurai but no daimyo. I give

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-11 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: Sengoku Jidai version 2.4 I want to play with the server, but Untill now I cant connect. Did anyone played the multy player mode?URL: http://forum.audiogames.net/viewtopic.php?pid=148140#p148140 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-10 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Sengoku Jidai version 2.4 Yes, if you used the compile to release version, you wont get line numbers.URL: http://forum.audiogames.net/viewtopic.php?pid=147989#p147989 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-09 Thread AudioGames.net Forum — New releases room: connor142
Re: Sengoku Jidai version 2.4 hi sometimes when I manage to survive for a time I hear lots and lots of beeps they sound like the target beeps but in different piches. theyre really anoying and switching to a different district or going to another one in my arme doesnt help as well, and when I

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-09 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 If the beacon is at a higher pitch, it probably means people have completed a find food mission.If its lower pitch, it probably means people are starving.URL: http://forum.audiogames.net/viewtopic.php?pid=147912#p147912

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-09 Thread AudioGames.net Forum — New releases room: Trenton Goldshark
Re: Sengoku Jidai version 2.4 Houston, We have a problem...Call stack size: 3Function: void stepChar(Char@, double, Point@)Function: void step()Function: void main()That error occurred when folks were following me, within the castle ocean map, emerging from among the water.URL:

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-09 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 Did you hear the runtime error type? Im guessing its an index out of bounds (though I thought Id taken care of all of those ), but just to be sure...[edit] actually, Im surprised you didnt get line numbers. That would have helped much more. Were those removed from

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-09 Thread AudioGames.net Forum — New releases room: Trenton Goldshark
Re: Sengoku Jidai version 2.4 Nope? I answred Y for to copy it to the clipboard.Ill try the normal way of copying errors next time.URL: http://forum.audiogames.net/viewtopic.php?pid=147951#p147951 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-08 Thread AudioGames.net Forum — New releases room: connor142
Re: Sengoku Jidai version 2.4 go into your inventory, select the food, and press enter.URL: http://forum.audiogames.net/viewtopic.php?pid=147704#p147704 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-08 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 You can eat yasai (press enter on gardens to harvest some), kudamono (sometimes falls out of trees when they are struck), or sushi (catch with nets on water or boats).Use them from your inventory to eat.You can also give extra to other people, whether to recruit

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-08 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: Sengoku Jidai version 2.4 the target beacon is not functioning, because when I was on my enemy it did not make a tone. When is the release of the next update?URL: http://forum.audiogames.net/viewtopic.php?pid=147831#p147831 ___

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-04 Thread AudioGames.net Forum — New releases room: connor142
Re: Sengoku Jidai version 2.4 I just downloaded, going to try it now.URL: http://forum.audiogames.net/viewtopic.php?pid=147219#p147219 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-08-25 Thread AudioGames.net Forum — New releases room: Niklas
Re: Sengoku Jidai version 2.4 Same here, I like to see that this game is still in development and I had hoped that its getting updates for a Long wile. There is so much potencial in it, its simply great that the development continues. Keep up the great work.URL:

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-08-24 Thread AudioGames.net Forum — New releases room: aaron77
Re: Sengoku Jidai version 2.4 wooo! Ive been waiting for an update to this thing for a while. Ill check it out as soon as my internet allows me to Having 5-40kbps download speeds sucks.URL: http://forum.audiogames.net/viewtopic.php?pid=146000#p146000