Re: A data folder, in bgt?
So from what I could understand, You want to store all those for instance 10 save slots in a pack file as you're talking about savefiles.dat not savefile.dat. Here's how to do it.Some people do use dictionaries and serialize them to store their save
Re: A data folder, in bgt?
I hardly know any bgt, but i'd assume it would be simular to doing includes, like, data/data.sav, or what ever. As for making the data that saves into those files, i can't help you there, sorry.
URL: https://forum.audiogames.net/post/44597
A data folder, in bgt?
So I want to make a game with a data folder, kinda like bk3, where it had data, and then a bunch of different dat files.I need some help with this.The sounds should be easy enough, just use pack_creator. But what about save files.dat?I guess I don't even have mu