Re: A data folder, in bgt?

2019-07-03 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector
Re: A data folder, in bgt? So from what I could understand, You want to store all those for instance 10 save slots in a pack file as you're talking about savefiles.dat not savefile.dat. Here's how to do it.Some people do use dictionaries and serialize them to store their save

Re: A data folder, in bgt?

2019-07-03 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
Re: A data folder, in bgt? I hardly know any bgt, but i'd assume it would be simular to doing includes, like, data/data.sav, or what ever. As for making the data that saves into those files, i can't help you there, sorry. URL: https://forum.audiogames.net/post/44597

A data folder, in bgt?

2019-07-03 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
A data folder, in bgt? So I want to make a game with a data folder, kinda like bk3, where it had data, and then a bunch of different dat files.I need some help with this.The sounds should be easy enough, just use pack_creator. But what about save files.dat?I guess I don't even have mu