Re: Best way to handle communication between client and server?

2016-10-05 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Best way to handle communication between client and server? Hello,bgt is good programming language for multiplayer games, only think is how you will make them. The base is, that you can not send files through net very often, because of server's upload and client's down

Best way to handle communication between client and server?

2016-10-04 Thread AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector
Best way to handle communication between client and server? Hello, as the subject says, what are the best way to manage communication between client and server for games online?For tornado machine i coded the client to just act as an interpreter, to receive and interpret sounds and send