Re: C++ vs Java vs Python for audio games and MUD games
@jonikster, obviously performance would be a problem! You don't write mainstream games in Python -- you write them in C#/C+.
URL: http://forum.audiogames.net/viewtopic.php?pid=338665#p338665
Re: C++ vs Java vs Python for audio games and MUD games
Good, it sounds like you have an answer. If you have concerns with using C#, Java, and Python, you should go ahead with C++.One additional recommendation... I know you want to write a game that works on older systems and across
Re: C++ vs Java vs Python for audio games and MUD games
On the contrary! If I want to develop a game like GTA, then Python does not suit me
URL: http://forum.audiogames.net/viewtopic.php?pid=338641#p338641
___
Audiogames-reflector mailing
Re: C++ vs Java vs Python for audio games and MUD games
And another thing with performance. Unless your developing a AAA title like GTA, or anything else in that nature, the automatic performance handling in python shouldn't be a problem.
URL: http://forum.audiogames.net/viewtopic.php?pid
Re: C++ vs Java vs Python for audio games and MUD games
@jonikster, I'm going to say this and say this again: With any game, performance is going to be an issue. If you've got a good computer, performance should be the [last] thing you should care about. Finally, you don't need Mono to use
Re: C++ vs Java vs Python for audio games and MUD games
you can use C# on linux using monoif i were you, i would think of what i really need then chose a language (for these that you've said, C++ is the best choice)
URL: http://forum.audiogames.net/viewtopic.php?pid=338595#p338595
Re: C++ vs Java vs Python for audio games and MUD games
On the games, now I'm more interested in MUD games, since for the sound games while I have enough BGT, but BGT is not reliable.Hektor, best of all I know C # and Python. But C # works with new versions of Windows, I want to develop
Re: C++ vs Java vs Python for audio games and MUD games
If you have already spent time learning C++ or C#, I would suggest you focus on solving these problems using that language.To me, it sounds like you are still new to programming. That means you probably know the syntax of C++ or C
Re: C++ vs Java vs Python for audio games and MUD games
Python can do pretty much anything you'd like it to do, it largely just depends on choosing the right libraries and optimizing accordingly. Although as Ethin mentioned its not generally used on consoles and memory management can
Re: C++ vs Java vs Python for audio games and MUD games
Honestly, provided you aren't planning on making the most beautiful Half life 4/Skyrim/insert other really demanding game here, any of these languages will perform to task. Some might require you to be a bit more clever about it than
Re: C++ vs Java vs Python for audio games and MUD games
java is slow for execution of these games, because of this it is not suitable for 3d game developmentC++ has automatic pointers so if you use them, they will manage memory automaticly for you
URL: http://forum.audiogames.net
Re: C++ vs Java vs Python for audio games and MUD games
@jonikster, just because you are against microsoft does not mean you shouldn't use C#. That's like saying that I'm against Larry Wall so I won't use Perl. That's just stupid. Second, no, you can't develop for older OSes. You shouldn't
Re: C++ vs Java vs Python for audio games and MUD games
Why would you want to program for Windows XP or older? I mean, nobody should use it anymore and I know nobody personally ho does.
URL: http://forum.audiogames.net/viewtopic.php?pid=338510#p338510
Re: C++ vs Java vs Python for audio games and MUD games
Hi.About C #, I do not want to use this for two reasons:1) I am against Microsoft;2) I can not use C # on older versions of Windows.About Java, why do you think that using Java, you can not develop games? Minecraft was developed
Re: C++ vs Java vs Python for audio games and MUD games
@jonikster, you are definitely wrong about Python. Python is definitely good for solving large tasks -- just not actual full 3D games in particular. Python is even used for natural language processing and machine learning (Google uses
Re: C++ vs Java vs Python for audio games and MUD games
I don't think Python is as slow as you imagine it to be. But I've not really programmed in Python so I'm not 100% sure.
URL: http://forum.audiogames.net/viewtopic.php?pid=338467#p338467
C++ vs Java vs Python for audio games and MUD games
Hello.Who on the forum for a long time probably remembers that some time ago I chose the programming language.At that time, I chose between C++ C# and Python.At that time, I finally chose C++.But the range of my tasks has expanded
17 matches
Mail list logo