Re: Creating Accessible Magic the Gathering

2017-07-20 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector
Re: Creating Accessible Magic the Gathering [[wow]] guys, this sounds really awesome If you can get done something  it will be really great. Start from a existing point, using a  existing mtg engine will make the things easier. Now, use java to build the client... Well you know that the

Re: Creating Accessible Magic the Gathering

2017-07-17 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Creating Accessible Magic the Gathering Hi,as far as I can see since i'm playing around with this stuff the client already supports plugins / extensions which you can just drop in and they will do their job. That enables you to just create a repository of some sort on GitH

Re: Creating Accessible Magic the Gathering

2017-07-16 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector
Re: Creating Accessible Magic the Gathering This looks exactly like what I need.I did speak with Wizards of the Coast, and I asked permission for building the table top based magic the gathering game that vcaparica suggested, but unfortunately they denied me privilege in building a audio

Re: Creating Accessible Magic the Gathering

2017-07-12 Thread AudioGames . net Forum — Developers room : Jaseoffire via Audiogames-reflector
Re: Creating Accessible Magic the Gathering I'm very much looking forward to the results of this project. URL: http://forum.audiogames.net/viewtopic.php?pid=319077#p319077 ___ Audiogames-reflector mailing list Audiogames-refl

Re: Creating Accessible Magic the Gathering

2017-07-08 Thread AudioGames . net Forum — Developers room : Dino via Audiogames-reflector
Re: Creating Accessible Magic the Gathering That sounds awesome. If someone's already implemented it, then, as Hijacker said, making it accessible would be a much more manageable feat than programming all the rules... which is what I was wary about. This looks like a much more achie

Re: Creating Accessible Magic the Gathering

2017-07-04 Thread AudioGames . net Forum — Developers room : vcaparica via Audiogames-reflector
Re: Creating Accessible Magic the Gathering If you account for lands which are by far the most numerous cards in any match, and also account the fact that except by Legends every player will have more than one copy of each card in his deck, then a single match would handle 50 to 80

Re: Creating Accessible Magic the Gathering

2017-07-04 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Creating Accessible Magic the Gathering Hi,[[wow]], that came unexpected. Thanks for pointing that one out, didn't expect it to be so many cards.Anyway, you don't actually have to load all cards each time the game runs, didn't you? You actually do just need to load the

Re: Creating Accessible Magic the Gathering

2017-07-04 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Creating Accessible Magic the Gathering Hi,so yes, there need to be one class per card, at last that's what i would do, and no, magic doesn't have 10,000 cards yet, it barely has as much as Yu-Gi-Oh has, and that's just something around 4,000 to 5,000.Anyway, those ar

Re: Creating Accessible Magic the Gathering

2017-07-01 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Creating Accessible Magic the Gathering It's complicated and nothing I would expect one man to do on his own, alone, with the need to program each card himself, that's what I already said.But it isn't impossible. Wizards of the Coast themselves provided a Magic The Ga

Re: Creating Accessible Magic the Gathering

2017-07-01 Thread AudioGames . net Forum — Developers room : Dino via Audiogames-reflector
Re: Creating Accessible Magic the Gathering I play Magic. A major part of the game are combos--groups of cards whose effects interact with one another to create a situation that usually leads to either an instant win or a major advantage for the player who played the combo. I'll gi

Re: Creating Accessible Magic the Gathering

2017-06-29 Thread AudioGames . net Forum — Developers room : vcaparica via Audiogames-reflector
Re: Creating Accessible Magic the Gathering If you would like to chat about this project, I have many ideas waiting for a programmer. My skype username is cego.em.tiroteio URL: http://forum.audiogames.net/viewtopic.php?pid=317377#p317377

Re: Creating Accessible Magic the Gathering

2017-06-29 Thread AudioGames . net Forum — Developers room : vcaparica via Audiogames-reflector
Re: Creating Accessible Magic the Gathering Oh, boy, I thought the message was sent but it posted just the first paragraphs. I'll rewrite, perhaps this time I'll be shorter.TLDR: You don't need to code all this stuff. You don't NEED automation. All you really need

Re: Creating Accessible Magic the Gathering

2017-06-29 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector
Re: Creating Accessible Magic the Gathering Hi vcaparica, I would be happy to take other suggestions, I am still pondering how to do this, so if you have a different idea, please share. TJ Breitenfeldt URL: http://forum.audiogames.net/viewtopic.php?pid=317370#p317370

Re: Creating Accessible Magic the Gathering

2017-06-29 Thread AudioGames . net Forum — Developers room : vcaparica via Audiogames-reflector
Re: Creating Accessible Magic the Gathering Hi,First of all, this idea is something I've wanted to do since a long time, but unfortunately I lack the programming skills needed, so your topic got me very happy Let me suggest a completely different approach to the problem URL:

Re: Creating Accessible Magic the Gathering

2017-06-24 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Creating Accessible Magic the Gathering That's right, I didn't think of these. The card transformation stuff could be done quite easy. Just create a new class which is now a creature, with the ability to tap and gain one mana, since that's actually the same thing.

Re: Creating Accessible Magic the Gathering

2017-06-24 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector
Re: Creating Accessible Magic the Gathering Okay, that makes sense, but if I have a card that is an artifact creature how do I pull in the properties of both the creature class and the artifact class? Also, I suppose I will want a design that will account for being able to switch card

Re: Creating Accessible Magic the Gathering

2017-06-24 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Creating Accessible Magic the Gathering Hi,so it shouldn't be necessary to add classes to support things like "permanent", "quickplay" or effects like "haste" or "defender". All those things can be toggled with flags instead of parent cla

Re: Creating Accessible Magic the Gathering

2017-06-23 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector
Re: Creating Accessible Magic the Gathering Hi, thank you for the tips. I am working on getting my bachelors in computer science, but I just finished my first year of programming classes. I have two more years left. I will take a look with google to see if I can dig some things up. That is

Re: Creating Accessible Magic the Gathering

2017-06-23 Thread AudioGames . net Forum — Developers room : Jabberwocky via Audiogames-reflector
Re: Creating Accessible Magic the Gathering Let's try that again. It seems to have lost my entire post!I highly recommend googling "programming MTG card effects" or "programming TCG card effects". There are a lot of posts out there and you may be able to pull

Re: Creating Accessible Magic the Gathering

2017-06-23 Thread AudioGames . net Forum — Developers room : Jabberwocky via Audiogames-reflector
Re: Creating Accessible Magic the Gathering I highly recommend googling URL: http://forum.audiogames.net/viewtopic.php?pid=316629#p316629 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Creating Accessible Magic the Gathering

2017-06-22 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Creating Accessible Magic the Gathering Don't bother trying this. That's exactly the same global concerns like Apple try to do with systems like Siri, you know why their functions are limited right? Yeah, because they don't understand what you want from them, at least

Re: Creating Accessible Magic the Gathering

2017-06-22 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Creating Accessible Magic the Gathering Don't bother trying this. That's exactly the same global concerns like Apple try to do with systems like Siri, you know why their functions are limited right? Yeah, because they don't understand what you want from them, at least

Creating Accessible Magic the Gathering

2017-06-21 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector
Creating Accessible Magic the Gathering hello, I have played magic for a while by brailling card sleeves, and I heard about a game for the computer and phone that are not accessible. I wanted to build an accessible magic the gathering game for the computer. Unless someone knows of a