Re: CrimeHunter version 1.3 is out!
Hi Haily,I intended to actually add the scoreboard system back into the game for version 1.3, but to be 100% completely honest with you, I forgot the game even had scoreboards in the first place, so when Ivan started talking about it my first reaction
Re: CrimeHunter version 1.3 is out!
Not to add to the firestorm, but I do laso have the same question as regards scoreboards. Even if you're own code is messy, unless you actually need to update it for whatever reason, you can be reasonably certain that the consumer won't car
Re: CrimeHunter version 1.3 is out!
That's honestly very understandable and I'd be hesitant to believe something like that myself.And believe me, now that I look back on it, it was all a complete shit show and I'm glad I don't have that kind of mindset/quickness to
Re: CrimeHunter version 1.3 is out!
Well Mason I'm glad you're making progress with your mental state.I'd be more inclined to believe this if this were, the first or second time you've told us this very same thing.If my memory serves me right, you also told us this sam
Re: CrimeHunter version 1.3 is out!
Hello,To answer your question, scoreboards got removed from the game because the code for them was pretty ugly and didn't really work properly. The selling point now for it would be the new revamped endless mode.And to answer your question of how d
Re: CrimeHunter version 1.3 is out!
So can I ask why the hell scoreboards got removed from the game? As far as I know this was one of the big things players got when paying for the full version.Now that we're on the topic of that, can I ask again...for probably the 15th time, here yo
Re: CrimeHunter version 1.3 is out!
Ooh, thanks for that, Chris. I can definitely add ambiences to Endless mode.Re the lives system, you do not actually have lives in endless mode, however lives are still announced. This is an oversight on my part. I'll get it fixed for the next ve
Re: CrimeHunter version 1.3 is out!
It would make things a little more interesting if each level in endless mode had some ambient noise. There also appears to be a bug with lives. I'm told I have 5 lives, but if I die once, the game is over. Is this supposed to be how it works or i
Re: CrimeHunter version 1.3 is out!
Oo, now this is gonna be fun!Definitely giving this one a spin!
URL: https://forum.audiogames.net/post/582937/#p582937
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Re: CrimeHunter version 1.3 is out!
Hi Garr,As you level, the time you spend in the air decreases. That's really the best way to explain it.@aaron thanks so much! I hope you enjoy the new version!
URL: https://forum.audiogames.net/post/582936/#p582936
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Re: CrimeHunter version 1.3 is out!
I'd just like to leave a quick post here to say It's good to see you back, @masonasons. I shall be checking out this new version soon enough, and am looking forward to it.
URL: https://forum.audiogames.net/post/582930/#p582930
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Re: CrimeHunter version 1.3 is out!
masonasons wrote:Your speed starts at a low level and increases as your level increases to add more of a challenge. Your time in the air when jumping also decreases as you level as well.So, in stead of jumping higher you fall faster as you level?
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CrimeHunter version 1.3 is out!
Hi guys,After a very extended hiatus from me (Well needed, I think), I'm finally here to bring you something I'd been working on during part of that time. It's CrimeHunter version 1.3. First, I'll start out with what is CrimeHunter, a
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