Re: Firearm and Audio Nerds. Which Do You Prefer?

2020-11-15 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Firearm and Audio Nerds. Which Do You Prefer? Other people more knowledgeable about sound design can chime in. But these are some that I personally like. click the unabled links for previews.https://www.asoundeffect.com/sound-libr … xplosions/https://www.asoundeffect.com/sound-libr

Re: Firearm and Audio Nerds. Which Do You Prefer?

2020-11-15 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
Re: Firearm and Audio Nerds. Which Do You Prefer? Got it. Any recommendations for libraries or places to look? URL: https://forum.audiogames.net/post/590065/#p590065 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Firearm and Audio Nerds. Which Do You Prefer?

2020-11-15 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Firearm and Audio Nerds. Which Do You Prefer? Yup, exactly. Plenty of libraries have realistic gun sounds with less tail, and I'd bet you can find raw recordings that are to be used in processing. If you want to build sounds like that, sound design is really your only option. Again

Re: Firearm and Audio Nerds. Which Do You Prefer?

2020-11-15 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Firearm and Audio Nerds. Which Do You Prefer? This is where sound design comes in. URL: https://forum.audiogames.net/post/589998/#p589998 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Firearm and Audio Nerds. Which Do You Prefer?

2020-11-15 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
Re: Firearm and Audio Nerds. Which Do You Prefer? So a gun tail is just meant to be the sound of the shot rolling off of the surroundings? So what do you guys think is the best way to pull this off? A lot of libraries have gunshot sounds with a huge amount of reverb on them, so it's kind

Re: Firearm and Audio Nerds. Which Do You Prefer?

2020-11-14 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Firearm and Audio Nerds. Which Do You Prefer? I would agree, and add that mostly the reason is because the sounds I generally hear in audio games are usually sounds meant for single shots, not repeated ones. Listen to a pistol in mainstream fps titles and you can hear how short

Re: Firearm and Audio Nerds. Which Do You Prefer?

2020-11-14 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Firearm and Audio Nerds. Which Do You Prefer? Here's the worst offenders in audio  games. First, when you hear multiple gun tails over top of one another. Second, when you play and loop a machine gun sound while the player fires and then when they release the fire key, that's

Re: Firearm and Audio Nerds. Which Do You Prefer?

2020-11-14 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Firearm and Audio Nerds. Which Do You Prefer? I mean, you know that Battlefield and other fps games do not have realistic gun sounds right? Every gun effect you've heard in a movie or game is processed for atmosphere and impact.What I would like to see though is indeed an advancement

Re: Firearm and Audio Nerds. Which Do You Prefer?

2020-11-14 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
Re: Firearm and Audio Nerds. Which Do You Prefer? Going back and looking at post 1, it looks like I'm trying to pitch you guys something.The point of the post was to ask if people think it's worth it to try and advance our atmosphere and general audio, and if so, how? URL: https

Firearm and Audio Nerds. Which Do You Prefer?

2020-11-14 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
Firearm and Audio Nerds. Which Do You Prefer? Hello,So I've been trying to nail this for a very long time, and I can't find many articles on the Internet about Gun Tails or similar audio techniques. However, I'd like to ask what you guys prefer?Are you complacent with the style of firearms