Re: Folder organization in bgt
It's completely valid and technically better code organization than most games in BGT have.
URL: https://forum.audiogames.net/post/413958/#p413958
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Re: Folder organization in bgt
I'd say, as long as your program starts, noone is there to disagree with your code management. So just do as you like most.Best Regards.Hijacker
URL: https://forum.audiogames.net/post/413954/#p413954
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Re: Folder organization in bgt
where the file is does not affect the game in the slightest.The include thingy just basically treats all the included files as one huge file.
URL: https://forum.audiogames.net/post/413919/#p413919
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Folder organization in bgt
Hi,I have created a few classes for different tile types so I can easily manage properties for the different surface sounds. I have built an inheritance tree for these tile types, and I put the classes in folders replicating this inheritance tree, so not all the