Re: Gotcha... For Windows!
Hey Jason,I don't know if you still have it, but would you have a copy of the dan z source i gave you last year? It had gotcha.src as well as all the other games. I lost it in a recent computer crash. thanks a lot
URL: http://forum.audiogames.net/viewtopi
Re: Gotcha... For Windows!
Can we have a copy of the sounds.dat file (encrypted if needbe) that would allow us to fiddle with code and run it without making up a whole new set of sounds?URL: http://forum.audiogames.net/viewtopic.php?pid=156766#p156766
Re: Gotcha... For Windows!
Hello,First of all, everything isn't logged, just a few debug items, two warnings and fatal errors when sounds can't be loaded.The sounds.dat file is "baked in" to the executable. If you want to use your own sounds, you do not need to create a
Re: Gotcha... For Windows!
Hi. I just read through part of the code.1. Is there a reason that everything is logged? 2. where do all your sounds live? I can't find sounds.dat anywhere. How do I make my own sound pack if I want to? You seem to use a decription key. I'm not familiar
Re: Gotcha... For Windows!
I really enjoy this version.Jason I have noticed we have a different method to porting. I go for the more direct port, while you take a few more liberties with modernizing the BNS games. Anyway, great job.URL: http://forum.audiogames.net/viewtopic.php?pid=156690
Re: Gotcha... For Windows!
The issue with JAWS is a problem with the dynamic library itself. Because of the way JAWS's speech interrupt features work, if more than one string of text is sent through the API library, JAWS will mostly ignore the others. If a delay is put in place, it will m
Re: Gotcha... For Windows!
Hello,Jaybird:Yes, this is possible. I suppose I could place some sort of delay in the program right before that, and it might work for some people, but not everybody.Unfortunately, the screen reader makers neglected to code in a way for API users to check whether
Re: Gotcha... For Windows!
Yes, I too use JAWS and notice this bug as well. It doesn't really impact game play, but is slightly annoying.Also, when you land on the airport, it says, "Plane gives free flight!" Is this just a random event or does it actually help you in the g
Re: Gotcha... For Windows!
I'm about to try this right now! Always loved playing that game... Though, a feature request for you, if it's not too much trouble to implement. I've always wanted to have user-specifyable events. Or perhaps user-customizable positions. Is any of th
Re: Gotcha... For Windows!
One thing, I noticed that sometimes when it's obvious a player is going to try a robbery, Jaws skips over the info about where the player landed, and all you get is, "Does playername think playername will be successful?" It would be nice if that could
Re: Gotcha... For Windows!
sounds interesting, I'm gonna try itURL: http://forum.audiogames.net/viewtopic.php?pid=156607#p156607
___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.co
Re: Gotcha... For Windows!
Sorry about that, looks like a couple of sounds didn't make it into the pack.I've tested the new version, and it should work. Try downloading again.URL: http://forum.audiogames.net/viewtopic.php?pid=1565
Re: Gotcha... For Windows!
Sorry about that, looks like a cou ple of sounds didn't make it into the pack.I've tested the new version, and it whould work. Try downloading again.URL: http://forum.audiogames.net/viewtopic.php?pid=1565
Re: Gotcha... For Windows!
When I try to start a new game, I get this:11-26-2013 03:05:43 PM: Fatal error - Load sound failure: Failed to load s/dice_roll1.datCall stack size: 6Function: bool sound_library::load_file(sound@, string)Function: gotcha_game::gotcha_game()Function: gotcha_game
Gotcha... For Windows!
Slightly edited excerpt from Dan's old games readme:Are you ready? Introducing: The first board game for the Blazie note takers (and the newest for Windows)! ... And much more than a board game at that. Just read these features, and I think you'll agree:-
Gotcha... For Windows!
Slightly edited excerpt from Dan's old games readme:Are you ready? Introducing: The first board game for the Blazie note takers (and the newest for Windows)! ... And much more than a board game at that. Just read these features, and I think you'll agree:-
16 matches
Mail list logo