Re: Help with choosing between Python VS. PureBasic

2015-05-11 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Yes, once you figure out how to get out of all the graphics and just utilize the awesome object support, it is amazing! URL: http://forum.audiogames.net/viewtopic.php?pid=215783#p215783

Re: Help with choosing between Python VS. PureBasic

2015-05-10 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Hello,I am going to be making an audiogame with pyaudiogame before I start recommending it to people. I am recommending pyglet and panda3d for now. If you would like to use pygame, you can download pyaudiogame, it is great with pygame

Re: Help with choosing between Python VS. PureBasic

2015-05-10 Thread AudioGames . net Forum — Developers room : Hektor via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic If you are learning to code, it is always best to start off by engaging in good coding practices (such as limiting each line to a single statemen and including comments in the code.) You really cant ever have too many comments. However

Re: Help with choosing between Python VS. PureBasic

2015-05-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Hi,Ive downloaded panda3d. I really like it, and the getting started tutorial code looks quite nice if I can say for myself. I could post the code here, but thats easily findable on the documentation, so I wont. URL: http

Re: Help with choosing between Python VS. PureBasic

2015-05-09 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Ill look at it again. I havent looked at it in a while. URL: http://forum.audiogames.net/viewtopic.php?pid=215543#p215543 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Help with choosing between Python VS. PureBasic

2015-05-09 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Hello,pyglet is going through a lot of development now, so it is probably a nice, easy to use engine. With pyglet you need to use accessible_output and recognize that key events and playing the sound are not directly related. You create

Re: Help with choosing between Python VS. PureBasic

2015-05-09 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Frastlin, are you still working on Audiopygame? If not, whats the hold up? Do you recommend people use Pyglet now as an alternative?ill be sure to take a look at it, though. URL: http://forum.audiogames.net/viewtopic.php?pid=215576

Re: Help with choosing between Python VS. PureBasic

2015-05-02 Thread AudioGames . net Forum — Developers room : audioracer via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic I personally feel confortable in BGT, but I have played a bit with Python because of NVDA.I do wish that BGT would be cross platform. But whatever language works for everyone.And while you cant do a hello world script with BGT, Perhaps

Re: Help with choosing between Python VS. PureBasic

2015-05-02 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Ill try to add screen readers a better support for BGT audioracer The only reason why you cant do some kind of standart Hello World in BGT is because theres no standart output like a console. But you can print a hello worl just like you

Re: Help with choosing between Python VS. PureBasic

2015-05-02 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic I can do basics with BGT. The thing thats hard for me, made slightly easier by the Heat Engine, is making maps. The WorldBox class that the Heat Engine has makes it easier because all you have to do, to make the core map itself, is put

Re: Help with choosing between Python VS. PureBasic

2015-05-02 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic I can do basics with BGT. The thing thats hard for me, made slightly easier by the Heat Engine, is making maps. The WorldBox class that the Heat Engine has makes it easier because all you have to do, to make the core map itself, is put

Re: Help with choosing between Python VS. PureBasic

2015-05-02 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic I can do basics with BGT. The thing thats hard for me, made slightly easier by the Heat Engine, is making maps. The WorldBox class that the Heat Engine has makes it easier because all you have to do, to make the core map itself, is put

Re: Help with choosing between Python VS. PureBasic

2015-05-02 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic BGT will never be cross platform. I spoke to Philip on this matter, and he said that it wouldnt be cross platformd to Linux users because of the fact taht hed have to interface with the X audio system, which doesnt support what he has

Re: Help with choosing between Python VS. PureBasic

2015-05-02 Thread AudioGames . net Forum — Developers room : audioracer via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic I always put my lines of code on separate lines. That way, I can read it better.And I always put the braces on there own line.This may sopund tedious, but I think that commenting your code almost on every line even the braces will help

Re: Help with choosing between Python VS. PureBasic

2015-04-24 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Sorry, I didnt know SoundRTS was made in python The thing here is : for audiogames programing you can use almost any language, so feel free to use the one you prefer. Python and purebasic are loved because of their syntax and/or community

Re: Help with choosing between Python VS. PureBasic

2015-04-24 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Sorry, I didnt know SoundRTS was made in python The thing here is : for audiogames programing you can use almost any language, so feel free to use the one you prefer. Python and purebasic are loved because of their syntax and/or community

Re: Help with choosing between Python VS. PureBasic

2015-04-24 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic As genroa said, use the language youre familiar with; ignore the rest of my post if you dont want highly opinionated things Python does have a broad feature set. If you dont believe me, go look at the packages in the python cheese shop

Re: Help with choosing between Python VS. PureBasic

2015-04-24 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic As genroa said, use the language youre familiar with; ignore the rest of my post if you dont want highly opinionated things Python does have a broad feature set. If you dont believe me, go look at the packages in the python cheese shop

Re: Help with choosing between Python VS. PureBasic

2015-04-24 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Oh yeah. I completely agree--and just like druv I was defending my language and laying its feature set out on the table to show both its perks in my opinion and its faults. The people Im sick of are those who say things like Yeah, you

Re: Help with choosing between Python VS. PureBasic

2015-04-24 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic As genroa said, use the language youre familiar with; ignore the rest of my post if you dont want highly opinionated things Python does have a broad feature set. If you dont believe me, go look at the packages in the python cheese shop

Re: Help with choosing between Python VS. PureBasic

2015-04-24 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic I am too. While I might gotten a little agressive, I was pointing out the perks and faults of it too. I do enjoy other languages like Java/C/C++/C#, however Java really is not a programming language where graphics are concerned, since

Re: Help with choosing between Python VS. PureBasic

2015-04-24 Thread AudioGames . net Forum — Developers room : Hektor via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Orin, the one thing you might have figured out from the responses to this topic is that asking developers Which language is best for my purposes? is a lot like asking rabid sports fans Which team is best? My own perspective is that Python

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : tward via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic @Orin, by far Python is definitely your best option here as far as I am concerned. As you noticed unlike BGT Python is very light on syntax and does not require all the braces, brackets, and semi-colons of more C-style languages like BGT

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Personally, Id go with Python. As Python is used for, like, literally, everything. Id probably go with it because I enjoy it and love its syntax. Its just like writing an article or book, accept your writing the book and having a program

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Goren,Ive actually tried pure basic. As you might know, Im creating a racing game in it, which I plan to make comercial. Pure basic is quite a good language, albeit it has some limitations that might be major, you decide. First of all

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Hi,I dont want to argue in this python/purebasic debate, but I just want to clerrify some points.the thing that youre doing with print is a commandline interface. I can just do that withprint hello world!As for an accessible gui solution

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Yeah. One point also is no one has actually created any kind of good audiogame in python yet. I will be trying to do that, to show it can be definitely done . URL: http://forum.audiogames.net/viewtopic.php?pid=213433#p213433

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic @severestormsteve1, yes, PureBASIC is good for games. But its not good for general programming, in my opinion. It has quite the good graphics and sound libs, but Python doesnt have any braces either. A simple GUI hello world in Python

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic @severestorm1, yes, PureBASIc is good for games. But its not good for general programming, in my opinion. It has quite the good graphics and sound libs, but Python doesnt have any braces either. A simple GUI hello world in Python

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic @severestormsteve1, yes, PureBASIC is good for games. But its not good for general programming, in my opinion. It has quite the good graphics and sound libs, but Python doesnt have any braces either. A simple GUI hello world in Python

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Thankyou for the clarification Druv. If it were you who initiated this discussion Im sure my post wouldnt have been necessary... you know. But I fully agree that Pithon is better than PB for application development. I was just talking

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic I wrote something like a port of BGTs sound_positioning functions to Pygame:https://www.sendspace.com/file/yja837The convert function takes pan and volume in the units used by BGT, and returns a toople for the channel volumes as used

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Just chimed in to clerrify that you dnt need the ; at the end of python lines. URL: http://forum.audiogames.net/viewtopic.php?pid=213330#p213330 ___ Audiogames-reflector mailing list

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : danny via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Hi, dm 2 was ment to be a rail shooter, but im out of ideas for it. I know gortholon used pure basic for rtr. URL: http://forum.audiogames.net/viewtopic.php?pid=213332#p213332

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic I wrote something like a port of BGTs sound_positioning functions to Pygame:https://www.sendspace.com/file/yja837The convert function takes pan and volume in the units used by BGT, and returns a toople for the channel volumes as used

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic At Dhruv: ah, oops. I copy-edited the code and must have forgotten to remove them. Fixing now. URL: http://forum.audiogames.net/viewtopic.php?pid=213339#p213339 ___ Audiogames-reflector

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic 1. The first poster strongly implies that he is hoping to create audio games.2. Also note, that pure basic has no braces, or even brackets within its syntax. In fact, youd be hard pressed to find a period. I noted the following symbols

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Yes. Python looks magic but no one here made any game with it...its our work to change that I personally find python extremely slow compared to the C language family...but its just another fact which may not be important for what we did

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic I would lke to point out that SoundRTS was written in Python, so post 14s statement is not true. URL: http://forum.audiogames.net/viewtopic.php?pid=213437#p213437 ___ Audiogames-reflector

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic I would like to point out that SoundRTS was written in Python, so post 14s statement is not true.I even have proof:# from soundrts/SoundRTS/clientmain.py: from lib import log from version import VERSION_FOR_BUG_REPORTS from paths import

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic @dhruv, yes, I agree with you on that point. However, while Python doesnt have that many games written in it, its got its own set of modules that make it a perfect programming language for both game programming and general programming

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic @dhruv, yes, I agree with you on that point. However, while Python doesnt have that many games written in it, its got its own set of modules that make it a perfect programming language for both game programming and general programming

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Sorry for double posting, but I want to point out one more thing: Python has its own package index. While other programming languages do have this, Python, IMO, has the most packages. It has about 58,526 packages available. PB has hardly

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic I would like to point out that SoundRTS was written in Python, so post 14s statement is not true.I even have proof:# from soundrts/SoundRTS/clientmain.py: from lib import log from version import VERSION_FOR_BUG_REPORTS from paths import

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Ah heh. Sorry. I forgot about that. But compare that to like the 10 or so games written in pb and stuff. URL: http://forum.audiogames.net/viewtopic.php?pid=213438#p213438 ___ Audiogames

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Sorry for double posting, but I want to point out one more thing: Python has its own package index. While other programming languages do have this, Python, IMO, has the most packages. It has about 58,526 packages available. PB has hardly

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Sorry for double posting, but I want to point out one more thing: Python has its own package index. While other programming languages do have this, Python, IMO, has the most packages. It has about 58,526 packages available. PB has hardly

Re: Help with choosing between Python VS. PureBasic

2015-04-23 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic @EthinFirst of all, you said you werent going to debate with me about this. another lie... *sigh.Secondly, is c++ in any way, shape, or form, part of this discussion? No. So dont even bring up that language. That is not the issue.Thirdly

Help with choosing between Python VS. PureBasic

2015-04-22 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Help with choosing between Python VS. PureBasic Hello everyone,So when looking at the developer boards here, there are some people that like Python as a language, a lot of people that like BGT for its available feature set, and language I guess but to be totally honest Im not one of them

Re: Help with choosing between Python VS. PureBasic

2015-04-22 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Python is fun. For pyglet, you need to install avbin and package it somehow. I believe frastlin was messing with packaging the dll, so if he would post here thatd be great.Pyglet basically works like this. You have your loop, that runs

Re: Help with choosing between Python VS. PureBasic

2015-04-22 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Python is fun. For pyglet, you need to install avbin and package it somehow. I believe frastlin was messing with packaging the dll, so if he would post here thatd be great.Pyglet basically works like this. You have your loop, that runs