Re: Just wanted to provide an update on Max-Lib
hello @daigoniteWell one thing that is clear of this project, is that is ambitious; really ambitious and if it can really go out could have a lot of interesting stuff, but... so, a few questions.The idea is, if you want to implement max in a
Re: Just wanted to provide an update on Max-Lib
Hi.I didn't know it would be free, but rereading this thread, I think you mentioned open source so that's good.I kind of get what you're doing now and am glad you've seamed to have calmed down since last year or whenever that web thing was
Re: Just wanted to provide an update on Max-Lib
@18You say it makes things easier by adding different UIS, I think, but if a sighted dev is going to make their game accessible, they'd do that anyway wouldn't they?The problem is that making a game blind accessible as a sighted developer
Re: Just wanted to provide an update on Max-Lib
Personally, I say go for it. I only sort of vaguely understand your end goal, and it seems way too abstract for my taste. But it's a moonshot, and I'm interested to see what results from it. Besides, games should be fun to both play *and*
Re: Just wanted to provide an update on Max-Lib
I don't understand half the stuff on here, so I just wanted to say, @1, I think what you're doing sounds really interesting. Best of luck to you, and I can't wait to see what you come up with!
URL:
Re: Just wanted to provide an update on Max-Lib
Hi./edit/I reread over your post and still can't see the reason why someone would want to use this.You say it makes things easier by adding different UIS, I think, but if a sighted dev is going to make their game accessible, they'd do that
Re: Just wanted to provide an update on Max-Lib
Hi.So you have a way of adding bleeps and sonar and things to a sighted game?It honestly still sounds to me like you're doing something that a sighted dev could do if they cared.How are you going to market this to x amount of devs when the
Re: Just wanted to provide an update on Max-Lib
High contrast, subtitles, etc etc etc. are solved problems and games already do them. keyboard navigation is a solved problem because any game that wants to support a gamepad needs it. Anyone who wants to make a little in-game screen reader
Re: Just wanted to provide an update on Max-Lib
High contrast, subtitles, etc etc etc. are solved problems and games already do them. keyboard navigation is a solved problem because any game that wants to support a gamepad needs it. Anyone who wants to make a little in-game screen reader
Re: Just wanted to provide an update on Max-Lib
High contrast, subtitles, etc etc etc. are solved problems and games already do them. keyboard navigation is a solved problem because any game that wants to support a gamepad needs it. Anyone who wants to make a little in-game screen reader
Re: Just wanted to provide an update on Max-Lib
High contrast, subtitles, etc etc etc. are solved problems and games already do them. keyboard navigation is a solved problem because any game that wants to support a gamepad needs it. Anyone who wants to make a little in-game screen reader
Re: Just wanted to provide an update on Max-Lib
@9High contrast, subtitles, etc etc etc. are solved problems and games already do them. keyboard navigation is a solved problem because any game that wants to support a gamepad needs it. Anyone who wants to make a little in-game screen
Re: Just wanted to provide an update on Max-Lib
@13, the problem with your agnosticism comparison between operating systems and actual games/game engines is that an operating system provides critical services and functionality required for a game -- or any executable binary, for that
Re: Just wanted to provide an update on Max-Lib
@13, the problem with your agnosticism comparison between operating systems and actual games/game engines is that an operating system provides critical services and functionality required for a game -- or any executable binary, for that
Re: Just wanted to provide an update on Max-Lib
Hi.@daigonite, No, I don't think I'm proud of being able to play a video game. for me it's more like, oh that's a nice thing or in the case of Last of us 2, wow that sounds awesome! But pride, nah.Can you explain in a basic way for those of
Re: Just wanted to provide an update on Max-Lib
lol I literally made this thread to give an update and got the gamer response, here goes, I got a few replies since these are long.@8also I will just say what no one else is saying: your project is technically infeasible. It'll never be
Re: Just wanted to provide an update on Max-Lib
lol I literally made this thread to give an update and got the gamer response, here goes, I got a few replies since these are long.@8also I will just say what no one else is saying: your project is technically infeasible. It'll never be
Re: Just wanted to provide an update on Max-Lib
lol I literally made this thread to give an update and got the gamer response, here goes, I got a few replies since these are long.@8also I will just say what no one else is saying: your project is technically infeasible. It'll never be
Re: Just wanted to provide an update on Max-Lib
@8 Generally agreed with you, though I think your categorizations here are a bit simplistic. I guess by your reckoning I'm in category #3, though I prefer to think that the way many of us are doing things here is a bit wrong. We have the
Re: Just wanted to provide an update on Max-Lib
Hi.I agree with defender about your anger.I don't fully understand this topic, but I remember a time a year or so ago you made a topic about a screen reader plug in thing that would become like a treeview and allow blind people to find the
Re: Just wanted to provide an update on Max-Lib
@daigoniteWhat you seem to be not understanding is that while initially making a big noise and forcing people to take notice is the way to start making lasting change, but that communication, education, and compromise is the way to make it
Re: Just wanted to provide an update on Max-Lib
@CamlernYou are likely correct about accessibility patents being extremely low on the list of concerns for game publishers, but I believe that daigonite's point about morality points and achieving a bare minimum for compliance while putting
Re: Just wanted to provide an update on Max-Lib
@CamlernYou are likely correct about accessibility patents being extremely low on the list of concerns for game publishers, but I believe that daigonite's point about morality points and achieving a bare minimum for compliance while putting
Re: Just wanted to provide an update on Max-Lib
It is possible to write a third party screen reader for Mac. No one has done it because no one cares enough, but as far as I know nothing has changed since I last looked into what it would take and it can be done. It isn't possible to write
Re: Just wanted to provide an update on Max-Lib
@4However, to be clear, I feel really confused by sentences like: the mainstream game industry wants to take control of the accessibility gaming. Really? As I stated on another thread, we, as a community, have almost no real value as
Re: Just wanted to provide an update on Max-Lib
@4However, to be clear, I feel really confused by sentences like: the mainstream game industry wants to take control of the accessibility gaming. Really? As I stated on another thread, we, as a community, have almost no real value as
Re: Just wanted to provide an update on Max-Lib
@4However, to be clear, I feel really confused by sentences like: the mainstream game industry wants to take control of the accessibility gaming. Really? As I stated on another thread, we, as a community, have almost no real value as
Re: Just wanted to provide an update on Max-Lib
Yeah, sorry, no one cares enough about the blind consumers to take control of gaming accessibility. I would love it if the big corporations were trying to take control of blind accessible gaming. It would be amazing. It would mean that we
Re: Just wanted to provide an update on Max-Lib
I won't get into that debate, mostly because I can't speak on it with any sort of authority, but I do strongly believe that avoiding any kind of rhetoric in the accompanying media/documentation for the engine on/near to launch is going to be
Re: Just wanted to provide an update on Max-Lib
I won't get into that debate, mostly because I can't speak on it with any sort of authority, but I do strongly believe that avoiding any kind of rhetoric in the accompanying media/documentation for the engine on/near to launch is going to be
Re: Just wanted to provide an update on Max-Lib
I won't get into that debate, mostly because I can't speak on it with any sort of authority, but I do strongly believe that avoiding any kind of rhetoric in the accompanying media/documentation for the engine on/near to launch is going to be
Re: Just wanted to provide an update on Max-Lib
First of all, all my support and thanks for your project. Projects like this can help the blind gamers community a lot: new games, more developers...However, to be clear, I feel really confused by sentences like: the mainstream game industry
Re: Just wanted to provide an update on Max-Lib
I am also interested to see where this project goes.
URL: https://forum.audiogames.net/post/536336/#p536336
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Re: Just wanted to provide an update on Max-Lib
Sounds like the final products functionality will be enhanced by the changes. Hard to complain about that... Take all the time you need.Thanks for the incremental updates!
URL: https://forum.audiogames.net/post/535917/#p535917
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Just wanted to provide an update on Max-Lib
I am still working on it, I know I promised a release back in February but we had to refactor the whole project. It is for the best though.Basically, to explain what max-lib does in comparison to before:Before, max-lib was basically a set of
Just wanted to provide an update on Max-Lib
I am still working on it, I know I promised a release back in February but we had to refactor the whole project. It is for the best though.Basically, to explain what max-lib does in comparison to before:Before, max-lib was basically a set of
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