Re: MUD's and the strange messages they display

2020-03-17 Thread AudioGames . net Forum — General Game Discussion : raven via Audiogames-reflector
Re: MUD's and the strange messages they display If you are making a custom client, I believe these represent color codes. You will have to look into how mud clients deal with color.On the mud-side, if you want to fix the problem temporarily, you have to figure out a way for the mud to

Re: MUD's and the strange messages they display

2020-03-17 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: MUD's and the strange messages they display When I saw this, I thought you were referring to generic or peculiar messages sent directly by the MUD.A few examples:Arglebargle, glop glip (or something like that): some MUDS use this if you enter a bad commandgrep - some MUDS

Re: MUD's and the strange messages they display

2020-03-17 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: MUD's and the strange messages they display eh, I am useing win10 64, vip and mush run just fine.and I think you are refering to prompt?it's basicly just telling you how much hp or whatever stat you have currently, yes annoying for screen reader sometimes, but you could tur

MUD's and the strange messages they display

2020-03-17 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector
MUD's and the strange messages they display Hi,As far as I know, there are no 64bit MUD clients for windows. Vip is 32bit, MUSH is also 32bit, and, well I don't know. I got bored and developed an MUD client in pure basic. However, receiving proved difficult.I put this in the ge